Move core sounds from mcl_core to mcl_sounds

This commit is contained in:
Wuzzy 2017-02-11 18:46:23 +01:00
parent 7ff49a165a
commit fcda60cc2e
121 changed files with 393 additions and 363 deletions

View file

@ -126,7 +126,7 @@ local function register_wall(nodename, name, texture, invtex)
type = "fixed",
fixed = take
},
sounds = mcl_core.node_sound_stone_defaults(),
sounds = mcl_sounds.node_sound_stone_defaults(),
})
end
@ -145,7 +145,7 @@ local function register_wall(nodename, name, texture, invtex)
type = "fixed",
fixed = {pillar, full_blocks[1]}
},
sounds = mcl_core.node_sound_stone_defaults(),
sounds = mcl_sounds.node_sound_stone_defaults(),
})
minetest.register_node(nodename.."_21", {
@ -163,7 +163,7 @@ local function register_wall(nodename, name, texture, invtex)
type = "fixed",
fixed = {pillar, full_blocks[2]}
},
sounds = mcl_core.node_sound_stone_defaults(),
sounds = mcl_sounds.node_sound_stone_defaults(),
})
-- Inventory item
@ -186,7 +186,7 @@ local function register_wall(nodename, name, texture, invtex)
},
collisionbox = {-0.2, 0, -0.2, 0.2, 1.4, 0.2},
on_construct = update_wall,
sounds = mcl_core.node_sound_stone_defaults(),
sounds = mcl_sounds.node_sound_stone_defaults(),
})
end