Move core sounds from mcl_core to mcl_sounds

This commit is contained in:
Wuzzy 2017-02-11 18:46:23 +01:00
parent 7ff49a165a
commit fcda60cc2e
121 changed files with 393 additions and 363 deletions

View file

@ -46,7 +46,7 @@ mcl_torches.register_torch("mesecon_torch_off", "Mesecon Torch (off)", "jeija_to
{"jeija_torches_off.png"},
0,
{dig_immediate=3, dig_by_water=1, not_in_creative_inventory=1},
mcl_core.node_sound_wood_defaults(),
mcl_sounds.node_sound_wood_defaults(),
{
mesecons = {receptor = {
state = mesecon.state.off,
@ -61,7 +61,7 @@ mcl_torches.register_torch("mesecon_torch_on", "Mesecon Torch", "jeija_torches_o
{"jeija_torches_on.png"},
7,
{dig_immediate=3, dig_by_water=1},
mcl_core.node_sound_wood_defaults(),
mcl_sounds.node_sound_wood_defaults(),
{
mesecons = {receptor = {
state = mesecon.state.on,
@ -75,7 +75,7 @@ minetest.register_node("mesecons_torch:redstoneblock", {
tiles = {"default_redstone_block.png"},
stack_max = 64,
groups = {cracky=1},
sounds = mcl_core.node_sound_stone_defaults(),
sounds = mcl_sounds.node_sound_stone_defaults(),
is_ground_content = false,
mesecons = {receptor = {
state = mesecon.state.on,