Move core sounds from mcl_core to mcl_sounds

This commit is contained in:
Wuzzy 2017-02-11 18:46:23 +01:00
parent 7ff49a165a
commit fcda60cc2e
121 changed files with 393 additions and 363 deletions

View file

@ -1 +1,2 @@
mcl_sounds
mcl_core

View file

@ -202,7 +202,7 @@ minetest.register_node("signs:sign_wall", {
tiles = {"signs_top.png", "signs_bottom.png", "signs_side.png", "signs_side.png", "signs_back.png", "signs_front.png"},
groups = sign_groups,
stack_max = 16,
sounds = mcl_core.node_sound_wood_defaults(),
sounds = mcl_sounds.node_sound_wood_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local above = pointed_thing.above
@ -277,7 +277,7 @@ minetest.register_node("signs:sign_yard", {
groups = sign_groups,
drop = "signs:sign_wall",
stack_max = 16,
sounds = mcl_core.node_sound_wood_defaults(),
sounds = mcl_sounds.node_sound_wood_defaults(),
on_construct = function(pos)
construct_sign(pos)