Move core sounds from mcl_core to mcl_sounds

This commit is contained in:
Wuzzy 2017-02-11 18:46:23 +01:00
parent 7ff49a165a
commit fcda60cc2e
121 changed files with 393 additions and 363 deletions

View file

@ -1 +1,2 @@
mcl_sounds
mcl_core

View file

@ -152,7 +152,7 @@ local pane = function(description, node, append)
textures = {"xpanes_pane_glass"..append..".png","xpanes_pane_half_glass"..append..".png","xpanes_top_glass"..append..".png"},
inventory_image = "xpanes_pane_glass"..append..".png",
wield_image = "xpanes_pane_glass"..append..".png",
sounds = mcl_core.node_sound_glass_defaults(),
sounds = mcl_sounds.node_sound_glass_defaults(),
groups = {snappy=2, cracky=3, oddly_breakable_by_hand=3},
recipe = {
{node, node, node},
@ -168,7 +168,7 @@ xpanes.register_pane("bar", {
inventory_image = "xpanes_pane_iron.png",
wield_image = "xpanes_pane_iron.png",
groups = {cracky=2},
sounds = mcl_core.node_sound_metal_defaults(),
sounds = mcl_sounds.node_sound_metal_defaults(),
recipe = {
{"mcl_core:steel_ingot", "mcl_core:steel_ingot", "mcl_core:steel_ingot"},
{"mcl_core:steel_ingot", "mcl_core:steel_ingot", "mcl_core:steel_ingot"}