Make TNT and TNT Minecart use the explosions API
The old api from mcl_tnt is still left in the code, and used by the mobs.
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4 changed files with 5 additions and 4 deletions
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@ -206,7 +206,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
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-- Explode if already ignited
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if self._boomtimer then
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self.object:remove()
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tnt.boom(pos)
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mcl_explosions.explode(pos, 4, { drop_chance = 1.0 })
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return
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end
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@ -249,7 +249,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
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local pos = self.object:get_pos()
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if self._boomtimer <= 0 then
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self.object:remove()
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tnt.boom(pos)
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mcl_explosions.explode(pos, 4, { drop_chance = 1.0 })
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return
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else
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tnt.smoke_step(pos)
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