Refactor default mod and get rid of many globals

This commit is contained in:
Wuzzy 2017-01-27 13:45:21 +01:00
parent 8ee0184a1d
commit fd1845029e
5 changed files with 35 additions and 82 deletions

View file

@ -331,7 +331,7 @@ minetest.register_tool("default:flint_and_steel", {
if minetest.get_node(pointed_thing.under).name == "mcl_tnt:tnt" then
tnt.ignite(pointed_thing.under)
else
set_fire(pointed_thing)
default.set_fire(pointed_thing)
itemstack:add_wear(66000/65) -- 65 uses
return itemstack
end