diff --git a/README.md b/README.md index 2a70ceef..d08d9016 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ An unofficial Minecraft-like game for Minetest. Forked from MineClone by daredevils. Developed by Wuzzy and contributors. Not developed or endorsed by Mojang AB. -Version: 0.48.0 +Version: 0.48.1 ### Gameplay You start in a randomly-generated world made entirely of cubes. You can explore diff --git a/mods/CORE/mcl_loot/init.lua b/mods/CORE/mcl_loot/init.lua index 3b52e365..35c72539 100644 --- a/mods/CORE/mcl_loot/init.lua +++ b/mods/CORE/mcl_loot/init.lua @@ -114,9 +114,6 @@ local function get_random_slots(max_slot) table.insert(slots_out, slots[r]) table.remove(slots, r) end - for s=1, #slots_out do - print(slots_out[s]) - end return slots_out end diff --git a/mods/PLAYER/mcl_meshhand/init.lua b/mods/PLAYER/mcl_meshhand/init.lua index 1e318a5b..87b9e692 100644 --- a/mods/PLAYER/mcl_meshhand/init.lua +++ b/mods/PLAYER/mcl_meshhand/init.lua @@ -17,11 +17,6 @@ if has_mcl_skins == true then }) end --change the player's hand to their skin - minetest.register_on_joinplayer(function(player) - local skin = mcl_skins.skins[player:get_player_name()] - player:get_inventory():set_stack("hand", 1, "mcl_meshhand:"..skin) - end) - mcl_skins.register_on_set_skin(function(player, skin) local name = player:get_player_name() player:get_inventory():set_stack("hand", 1, "mcl_meshhand:"..skin)