Remove duplicated textures
We don't need to have alternative textures for entities scattered in all possible places. Either "optifine/mob" or "optifine/random/entity" is fine, but not both.
Before Width: | Height: | Size: 1.8 KiB |
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.8 KiB |
Before Width: | Height: | Size: 1.8 KiB |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 673 B After Width: | Height: | Size: 673 B |
Before Width: | Height: | Size: 673 B After Width: | Height: | Size: 673 B |
Before Width: | Height: | Size: 673 B |
Before Width: | Height: | Size: 673 B |