mirror of
https://github.com/Athemis/PixelPerfectionCE.git
synced 2025-04-05 06:56:03 +00:00
Merge branch 'master' into no-sounds
This commit is contained in:
commit
9c620aa4a6
11 changed files with 234 additions and 277 deletions
|
@ -1,17 +1,16 @@
|
|||
{
|
||||
"variants": {
|
||||
"axis=y": [
|
||||
{ "model": "block/acacia_log" },
|
||||
{ "model": "block/logs/acacia/1" }
|
||||
],
|
||||
{ "model": "block/acacia_log" },
|
||||
{ "model": "block/logs/acacia/1" }
|
||||
],
|
||||
"axis=z": [
|
||||
{ "model": "block/acacia_log", "x": 90 },
|
||||
{ "model": "block/logs/acacia/1", "x": 90 }
|
||||
],
|
||||
{ "model": "block/acacia_log", "x": 90 },
|
||||
{ "model": "block/logs/acacia/1", "x": 90 }
|
||||
],
|
||||
"axis=x": [
|
||||
{ "model": "block/acacia_log", "x": 90, "y": 90 },
|
||||
{ "model": "block/logs/acacia/1", "x": 90, "y": 90 }
|
||||
],
|
||||
"axis=none": { "model": "block/acacia_log" }
|
||||
{ "model": "block/acacia_log", "x": 90, "y": 90 },
|
||||
{ "model": "block/logs/acacia/1", "x": 90, "y": 90 }
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,17 +1,16 @@
|
|||
{
|
||||
"variants": {
|
||||
"axis=y": [
|
||||
{ "model": "block/birch_log" },
|
||||
{ "model": "block/logs/birch/1" }
|
||||
],
|
||||
{ "model": "block/birch_log" },
|
||||
{ "model": "block/logs/birch/1" }
|
||||
],
|
||||
"axis=z": [
|
||||
{ "model": "block/birch_log", "x": 90 },
|
||||
{ "model": "block/logs/birch/1", "x": 90 }
|
||||
],
|
||||
{ "model": "block/birch_log", "x": 90 },
|
||||
{ "model": "block/logs/birch/1", "x": 90 }
|
||||
],
|
||||
"axis=x": [
|
||||
{ "model": "block/birch_log", "x": 90, "y": 90 },
|
||||
{ "model": "block/logs/birch/1", "x": 90, "y": 90 }
|
||||
],
|
||||
"axis=none": { "model": "block/birch_log" }
|
||||
{ "model": "block/birch_log", "x": 90, "y": 90 },
|
||||
{ "model": "block/logs/birch/1", "x": 90, "y": 90 }
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,17 +1,16 @@
|
|||
{
|
||||
"variants": {
|
||||
"axis=y": [
|
||||
{ "model": "block/dark_oak_log" },
|
||||
{ "model": "block/logs/dark_oak/1" }
|
||||
],
|
||||
{ "model": "block/dark_oak_log" },
|
||||
{ "model": "block/logs/dark_oak/1" }
|
||||
],
|
||||
"axis=z": [
|
||||
{ "model": "block/dark_oak_log", "x": 90 },
|
||||
{ "model": "block/logs/dark_oak/1", "x": 90 }
|
||||
],
|
||||
{ "model": "block/dark_oak_log", "x": 90 },
|
||||
{ "model": "block/logs/dark_oak/1", "x": 90 }
|
||||
],
|
||||
"axis=x": [
|
||||
{ "model": "block/dark_oak_log", "x": 90, "y": 90 },
|
||||
{ "model": "block/logs/dark_oak/1", "x": 90, "y": 90 }
|
||||
],
|
||||
"axis=none": { "model": "block/dark_oak_log" }
|
||||
{ "model": "block/dark_oak_log", "x": 90, "y": 90 },
|
||||
{ "model": "block/logs/dark_oak/1", "x": 90, "y": 90 }
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,17 +1,16 @@
|
|||
{
|
||||
"variants": {
|
||||
"axis=y": [
|
||||
{ "model": "block/jungle_log" },
|
||||
{ "model": "block/logs/jungle/1" }
|
||||
],
|
||||
{ "model": "block/jungle_log" },
|
||||
{ "model": "block/logs/jungle/1" }
|
||||
],
|
||||
"axis=z": [
|
||||
{ "model": "block/jungle_log", "x": 90 },
|
||||
{ "model": "block/logs/jungle/1", "x": 90 }
|
||||
],
|
||||
{ "model": "block/jungle_log", "x": 90 },
|
||||
{ "model": "block/logs/jungle/1", "x": 90 }
|
||||
],
|
||||
"axis=x": [
|
||||
{ "model": "block/jungle_log", "x": 90, "y": 90 },
|
||||
{ "model": "block/logs/jungle/1", "x": 90, "y": 90 }
|
||||
],
|
||||
"axis=none": { "model": "block/jungle_log" }
|
||||
{ "model": "block/jungle_log", "x": 90, "y": 90 },
|
||||
{ "model": "block/logs/jungle/1", "x": 90, "y": 90 }
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,17 +1,16 @@
|
|||
{
|
||||
"variants": {
|
||||
"axis=y": [
|
||||
{ "model": "block/oak_log" },
|
||||
{ "model": "block/logs/oak/1" }
|
||||
],
|
||||
{ "model": "block/oak_log" },
|
||||
{ "model": "block/logs/oak/1" }
|
||||
],
|
||||
"axis=z": [
|
||||
{ "model": "block/oak_log", "x": 90 },
|
||||
{ "model": "block/logs/oak/1", "x": 90 }
|
||||
],
|
||||
{ "model": "block/oak_log", "x": 90 },
|
||||
{ "model": "block/logs/oak/1", "x": 90 }
|
||||
],
|
||||
"axis=x": [
|
||||
{ "model": "block/oak_log", "x": 90, "y": 90 },
|
||||
{ "model": "block/logs/oak/1", "x": 90, "y": 90 }
|
||||
],
|
||||
"axis=none": { "model": "block/oak_log" }
|
||||
{ "model": "block/oak_log", "x": 90, "y": 90 },
|
||||
{ "model": "block/logs/oak/1", "x": 90, "y": 90 }
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,17 +1,16 @@
|
|||
{
|
||||
"variants": {
|
||||
"axis=y": [
|
||||
{ "model": "block/spruce_log" },
|
||||
{ "model": "block/logs/spruce/1" }
|
||||
],
|
||||
{ "model": "block/spruce_log" },
|
||||
{ "model": "block/logs/spruce/1" }
|
||||
],
|
||||
"axis=z": [
|
||||
{ "model": "block/spruce_log", "x": 90 },
|
||||
{ "model": "block/logs/spruce/1", "x": 90 }
|
||||
],
|
||||
{ "model": "block/spruce_log", "x": 90 },
|
||||
{ "model": "block/logs/spruce/1", "x": 90 }
|
||||
],
|
||||
"axis=x": [
|
||||
{ "model": "block/spruce_log", "x": 90, "y": 90 },
|
||||
{ "model": "block/logs/spruce/1", "x": 90, "y": 90 }
|
||||
],
|
||||
"axis=none": { "model": "block/spruce_log" }
|
||||
{ "model": "block/spruce_log", "x": 90, "y": 90 },
|
||||
{ "model": "block/logs/spruce/1", "x": 90, "y": 90 }
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,24 +1,28 @@
|
|||
###############################################################################
|
||||
# Sample configuration for OptiFine's Custom Colors feature.
|
||||
# Based on the configuration for MCPatcher's Custom Colors mod.
|
||||
#
|
||||
###############################################################################
|
||||
# color.properties
|
||||
###############################################################################
|
||||
# Sample color.properties file for use with MCPatcher's Custom Colors mod.
|
||||
#
|
||||
# This file is offered without any copyright restrictions. Please copy and
|
||||
# modify it to suit your needs. Then place it at /color.properties in your
|
||||
# texture pack.
|
||||
#
|
||||
# You only need to provide values for the properties you wish to change. The
|
||||
# default Minecraft values for each property are given below for convenience.
|
||||
#
|
||||
# Property names are case-sensitive.
|
||||
# All property names are case-sensitive.
|
||||
# All colors are in hex rgb format, 000000 to ffffff.
|
||||
# All paths are relative to assets/minecraft unless otherwise stated.
|
||||
###############################################################################
|
||||
|
||||
###############################################################################
|
||||
# Base color of particle effects
|
||||
###############################################################################
|
||||
# Base water particle (splashes, bubbles, drops) color. Biome water color
|
||||
# multiplier is applied to this value. The value should match the color of
|
||||
# your base water texture. If your base water texture is grey so that you do
|
||||
# coloring via misc/watercolorX.png, you should set this to ffffff.
|
||||
particle.portal=C15320
|
||||
drop.water=30587F
|
||||
particle.water=30587F
|
||||
|
||||
###############################################################################
|
||||
# Nether and End colors
|
||||
|
@ -61,6 +65,12 @@ potion.water=385dc6
|
|||
|
||||
###############################################################################
|
||||
# Spawner egg colors
|
||||
# egg.<shell|spots>.<entity>=<color>
|
||||
# The entity name can be given in short or in full form.
|
||||
# The separator ":" in the full form has to be escaped.
|
||||
# For example:
|
||||
# egg.shell.creeper=0da70b
|
||||
# egg.spots.minecraft\:creeper=000000
|
||||
###############################################################################
|
||||
|
||||
|
||||
|
@ -116,31 +126,44 @@ text.sign=000000
|
|||
# Complete file list
|
||||
###############################################################################
|
||||
# Below is a full list of files used by the Custom Colors mod:
|
||||
# /color.properties - this file
|
||||
# /misc/redstonecolor.png - 16x1 redstone colors (0=fully off, 15=fully on)
|
||||
# /misc/stemcolor.png - 8x1 pumpkin/melon stem colors (0=sprout, 7=fully grown)
|
||||
# /misc/lavadropcolor.png - Nx1 lava drop colors (x=age of particle in ticks)
|
||||
# /misc/swampgrasscolor.png - 256x256 swamp grass color palette
|
||||
# /misc/swampfoliagecolor.png - 256x256 swamp foliage color palette
|
||||
# /misc/pinecolor.png - 256x256 pine tree color palette
|
||||
# /misc/birchcolor.png - 256x256 birch tree color palette
|
||||
# /misc/watercolorX.png - 256x256 water color palette
|
||||
# /misc/underwatercolor.png - 256x256 underwater color
|
||||
# /misc/fogcolor0.png - 256x256 fog color for the overworld
|
||||
# /misc/skycolor0.png - 256x256 sky color for the overworld
|
||||
# /environment/lightmap0.png - Nx32 overworld lighting palettes
|
||||
# /environment/lightmap-1.png - Nx32 Nether lighting palettes
|
||||
# /environment/lightmap1.png - Nx32 End lighting palettes
|
||||
# NOTE: ~ is shorthand for the optifine folder (assets/minecraft/optifine)
|
||||
# ~/color.properties - this file
|
||||
# ~/colormap/redstone.png - 16x1 redstone colors (0=fully off, 15=fully on)
|
||||
# ~/colormap/pumpkinstem.png - 8x1 pumpkin stem colors (0=sprout, 7=fully grown)
|
||||
# ~/colormap/melonstem.png - 8x1 melon stem colors (0=sprout, 7=fully grown)
|
||||
# ~/colormap/lavadrop.png - Nx1 lava drop colors (x=age of particle in ticks)
|
||||
# ~/colormap/myceliumparticle.png - any size, random mycelium particle colors
|
||||
# ~/colormap/xporb.png - any size, array of xp orb colors
|
||||
# ~/colormap/durability.png - any size, array of item durability colors
|
||||
#
|
||||
# ~/colormap/swampgrass.png - 256x256 swamp grass color palette
|
||||
# ~/colormap/swampfoliage.png - 256x256 swamp foliage color palette
|
||||
# ~/colormap/pine.png - 256x256 pine tree color palette
|
||||
# ~/colormap/birch.png - 256x256 birch tree color palette
|
||||
# ~/colormap/water.png - 256x256 water color palette
|
||||
# ~/colormap/underwater.png - 256x256 underwater color
|
||||
# ~/colormap/underlava.png - 256x256 underlava color
|
||||
# ~/colormap/fog0.png - 256x256 fog color for the overworld
|
||||
# ~/colormap/sky0.png - 256x256 sky color for the overworld
|
||||
#
|
||||
# ~/lightmap/world0.png - Nx32 or Nx64 overworld lighting palettes
|
||||
# ~/lightmap/world-1.png - Nx32 or Nx64 Nether lighting palettes
|
||||
# ~/lightmap/world1.png - Nx32 or Nx64 End lighting palettes
|
||||
|
||||
###############################################################################
|
||||
# Custom biome palettes
|
||||
###############################################################################
|
||||
# You may assign custom biome palettes to any standard block (i.e. one that
|
||||
# does not already have its own special color multiplier method). The syntax
|
||||
# for this in color.properties is
|
||||
# palette.block.<image in texture pack>=<list of block IDs>
|
||||
# The image must exist in your texture pack and must be 256x256. For example,
|
||||
# to color all stone and ore blocks with /misc/stonecolor.png
|
||||
# palette.block./misc/stonecolor.png=1 14 15 16 21 56 73 74
|
||||
# Block ID + metadata is also supported using the following syntax:
|
||||
# palette.block./misc/sandstone.png=24 43:1 44:1
|
||||
# does not already have its own special color multiplier method). Each custom
|
||||
# colormap should have a properties file in ~/colormap/custom. See
|
||||
# colormap.properties for more details.
|
||||
#
|
||||
# Default custom colormap format:
|
||||
# Mojang-style temperature+humidity maps:
|
||||
# palette.format=vanilla
|
||||
# OptiFine-style grid (x=biome ID, y=height) maps:
|
||||
# palette.format=grid
|
||||
# Note that this setting does not affect the vanilla foliage and grass
|
||||
# colormaps in assets/minecraft/textures/colormap. It can also be overridden
|
||||
# per-colormap in each individual properties file in ~/colormap/custom
|
||||
|
||||
|
|
|
@ -1 +0,0 @@
|
|||
format=fixed
|
|
@ -0,0 +1,2 @@
|
|||
format=fixed
|
||||
blocks=sugar_cane
|
|
@ -1,181 +1,120 @@
|
|||
# Template configuration for OptiFine's Natural Textures
|
||||
#
|
||||
# Rename this file to "natural.properties" to activate the configuration.
|
||||
#
|
||||
# Configuration format
|
||||
# <texture_file>:<tile_num>=<value>
|
||||
#
|
||||
# Values
|
||||
# 4 = Rotate x 90° (4 variations)
|
||||
# 2 = Rotate x 180° (2 variations)
|
||||
# F = Flip texture horizontally (2 variations)
|
||||
# 4F = 4 + Flip (8 variations)
|
||||
# 2F = 2 + Flip (4 variations)
|
||||
#
|
||||
# Example for grass texture which can rotate with 4 variations and flip
|
||||
# /terrain.png:0=4F
|
||||
#
|
||||
|
||||
# Grass
|
||||
grass_top=4F
|
||||
# Stone
|
||||
stone=2
|
||||
# Dirt
|
||||
#dirt=F
|
||||
# Grass side
|
||||
#grass_side=F
|
||||
#grass_side_overlay=F
|
||||
# Slab
|
||||
stoneslab_top=F
|
||||
# Bedrock
|
||||
bedrock=2F
|
||||
# Sand
|
||||
#sand=2
|
||||
# Gravel
|
||||
gravel=4
|
||||
# log sides
|
||||
log_oak=F
|
||||
log_spruce=F
|
||||
log_birch=F
|
||||
log_jungle=F
|
||||
# Wood top
|
||||
log_oak_top=4F
|
||||
# Configuration for OptiFine's Natural Textures feature
|
||||
# Location: /assets/minecraft/optifine/natural.properties
|
||||
#
|
||||
# Configuration format
|
||||
# <texture_name> = <value>
|
||||
#
|
||||
# Values
|
||||
# 4 = Rotate x 90° (4 variants)
|
||||
# 2 = Rotate x 180° (2 variants)
|
||||
# F = Flip texture horizontally (2 variants)
|
||||
# 4F = 4 + Flip (8 variants)
|
||||
# 2F = 2 + Flip (4 variants)
|
||||
#
|
||||
# Example for obsidian texture which can rotate with 4 variants and flip
|
||||
# obsidian = 4F
|
||||
#
|
||||
|
||||
log_jungle_top=4F
|
||||
|
||||
log_birch_top=4F
|
||||
|
||||
log_spruce_top=4F
|
||||
# Ores (gold, iron, coal, diamond, redstone, lapis)
|
||||
gold_ore=F
|
||||
iron_ore=F
|
||||
coal_ore=F
|
||||
diamond_ore=F
|
||||
redstone_ore=F
|
||||
lapis_ore=F
|
||||
emerald_ore=F
|
||||
quartz_ore=F
|
||||
# Obsidian
|
||||
#obsidian=4F
|
||||
# Leaves
|
||||
leaves_oak=F
|
||||
leaves_oak_opaque=F
|
||||
# Jungle leaves
|
||||
leaves_jungle=2
|
||||
leaves_jungle_opaque=2
|
||||
# Snow
|
||||
snow=2F
|
||||
# Snow grass side
|
||||
snow_side=F
|
||||
# Cactus side
|
||||
#cactus_side=F
|
||||
# Clay
|
||||
clay=F
|
||||
# Mycelium side
|
||||
mycelium_side=F
|
||||
# Mycelium top
|
||||
mycelium_top=4F
|
||||
# Farmland hydrated
|
||||
farmland_wet=2F
|
||||
# Farmland
|
||||
farmland_dry=F
|
||||
# Netherrack
|
||||
netherrack=4
|
||||
# Soul sand
|
||||
soul_sand=4F
|
||||
# Glowstone
|
||||
glowstone=4
|
||||
# Pine leaves
|
||||
#leaves_spruce=2F
|
||||
#leaves_spruce_opaque=2F
|
||||
# Endstone
|
||||
#end_stone=F
|
||||
# Sandstone top
|
||||
sandstone_top=4
|
||||
# Sandstone bottom
|
||||
sandstone_bottom=4F
|
||||
# Redstone lamp
|
||||
#redstone_lamp_off=4F
|
||||
#redstone_lamp_on=4F
|
||||
#quartz_block_chiseled_top=4
|
||||
#hardened_clay=2
|
||||
|
||||
#hardened_clay_stained_black=2
|
||||
|
||||
#hardened_clay_stained_blue=2
|
||||
|
||||
#hardened_clay_stained_brown=2
|
||||
|
||||
#hardened_clay_stained_cyan=2
|
||||
|
||||
#hardened_clay_stained_gray=2
|
||||
#hardened_clay_stained_green=2
|
||||
|
||||
#hardened_clay_stained_light_blue=2
|
||||
|
||||
#hardened_clay_stained_lime=2
|
||||
|
||||
#hardened_clay_stained_magenta=2
|
||||
|
||||
#hardened_clay_stained_orange=2
|
||||
|
||||
#hardened_clay_stained_pink=2
|
||||
|
||||
#hardened_clay_stained_purple=2
|
||||
|
||||
#hardened_clay_stained_red=2
|
||||
|
||||
#hardened_clay_stained_silver=2
|
||||
|
||||
#hardened_clay_stained_white=2
|
||||
|
||||
#hardened_clay_stained_yellow=2
|
||||
|
||||
hay_block_top=4
|
||||
|
||||
cake_top=4F
|
||||
|
||||
cake_side=F
|
||||
|
||||
carrots_stage_0=F
|
||||
|
||||
carrots_stage_1=F
|
||||
|
||||
carrots_stage_2=F
|
||||
|
||||
carrots_stage_3=F
|
||||
|
||||
potatoes_stage_0=F
|
||||
|
||||
potatoes_stage_1=F
|
||||
|
||||
potatoes_stage_2=F
|
||||
|
||||
potatoes_stage_3=F
|
||||
|
||||
wheat_stage_7=F
|
||||
#lava_flow=4F
|
||||
|
||||
#lava_still=4
|
||||
|
||||
mushroom_block_inside=F
|
||||
|
||||
mushroom_block_skin_brown=4F
|
||||
|
||||
mushroom_block_skin_red=4F
|
||||
|
||||
mushroom_block_skin_stem=F
|
||||
|
||||
portal=4F
|
||||
|
||||
redstone_dust_cross_overlay=4F
|
||||
|
||||
redstone_dust_cross=4F
|
||||
|
||||
redstone_dust_line_overlay=4F
|
||||
|
||||
redstone_dust_line=4F
|
||||
|
||||
#water_still=4F
|
||||
|
||||
waterlily=4F
|
||||
# Grass
|
||||
grass_block_top = 4F
|
||||
grass_block_top1 = 4F
|
||||
grass_block_top2 = 4F
|
||||
grass_block_top3 = 4F
|
||||
# Grass extras (flowers)
|
||||
grass_block_top_extra = 4F
|
||||
grass_block_top_extra1 = 4F
|
||||
# grass_block_side = F
|
||||
# grass_block_side_overlay = F
|
||||
grass_block_snow = F
|
||||
mycelium_side = F
|
||||
mycelium_top = 4F
|
||||
grass_path_top = 4
|
||||
grass_path_side = F
|
||||
# Snow
|
||||
snow = 4F
|
||||
# Dirt
|
||||
coarse_dirt = 4F
|
||||
podzol_top = 4F
|
||||
# podzol_side = F
|
||||
farmland = 2F
|
||||
farmland_moist = 2F
|
||||
# Stone
|
||||
granite = 2F
|
||||
granite1 = 2F
|
||||
diorite = 2F
|
||||
diorite1 = 2F
|
||||
andesite = 2F
|
||||
andesite1 = 2F
|
||||
sandstone_top = 4
|
||||
sandstone_bottom = 4F
|
||||
stone = 2
|
||||
stone1 = 2
|
||||
stone2 = 2
|
||||
stone3 = 2
|
||||
stone4 = 2
|
||||
stone5 = 2
|
||||
stone_slab_top = F
|
||||
end_stone = 4
|
||||
# Gravel
|
||||
gravel = 4
|
||||
clay = F
|
||||
# Logs
|
||||
oak_log = F
|
||||
oak_log1 = F
|
||||
spruce_log = F
|
||||
spruce_log1 = F
|
||||
birch_log = F
|
||||
birch_log1 = F
|
||||
jungle_log = F
|
||||
jungle_log1 = F
|
||||
acacia_log = F
|
||||
acacia_log1 = F
|
||||
dark_oak_log = F
|
||||
oak_log_top = 4F
|
||||
spruce_log_top = 4F
|
||||
birch_log_top = 4F
|
||||
jungle_log_top = 4F
|
||||
acacia_log_top = 4F
|
||||
dark_oak_log_top = 4F
|
||||
# Leaves
|
||||
oak_leaves = 4F
|
||||
oak_leaves1 = 4F
|
||||
spruce_leaves = 4F
|
||||
spruce_leaves1 = 4F
|
||||
birch_leaves = 4F
|
||||
birch_leaves1 = 4F
|
||||
jungle_leaves = 4F
|
||||
jungle_leaves1 = 4F
|
||||
dark_oak_leaves = 4F
|
||||
dark_oak_leaves1 = 4F
|
||||
acacia_leaves = 4F
|
||||
acacia_leaves1 = 4F
|
||||
# Ores
|
||||
gold_ore = F
|
||||
gold_ore1 = F
|
||||
iron_ore = F
|
||||
iron_ore1 = F
|
||||
coal_ore = F
|
||||
coal_ore1 = F
|
||||
coal_ore2 = F
|
||||
diamond_ore = F
|
||||
diamond_ore1 = F
|
||||
emerald_ore = F
|
||||
emerald_ore1 = F
|
||||
redstone_ore = F
|
||||
redstone_ore1 = F
|
||||
lapis_ore = F
|
||||
lapis_ore1 = F
|
||||
# Nether
|
||||
netherrack = 4
|
||||
nether_quartz_ore = 2
|
||||
soul_sand = 4F
|
||||
glowstone = 4
|
||||
# Redstone
|
||||
# redstone_lamp_on = 4F
|
||||
# redstone_lamp = 4F
|
||||
# Prismarine
|
||||
prismarine = 4F
|
||||
# Misc
|
||||
obsidian = 2
|
||||
cactus_top = 4F
|
||||
|
|
BIN
assets/minecraft/optifine/random/entity/cow/cow2.png
Normal file
BIN
assets/minecraft/optifine/random/entity/cow/cow2.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.8 KiB |
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Add table
Reference in a new issue