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Add missing textures and models from Chorus' Version
This also helps in preparing for the Nether Update (1.16). Textures were optimised using OptiPNG by: optipng -o7 -nx followed by a second run with the defaults.
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57
assets/minecraft/models/block/detector_rail_raised_ne.json
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57
assets/minecraft/models/block/detector_rail_raised_ne.json
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{
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"ambientocclusion": false,
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"textures": {
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"particle": "#detector_rail",
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"detector_rail": "block/detector_rail"
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},
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"elements": [
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{ "from": [0, 8.25, 1],
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"to": [16, 8.25, 14.5],
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"rotation": {
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"origin": [ 8, 8.25, 8 ],
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"axis": "x",
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"angle": 45,
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"rescale": true
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},
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"faces": {
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"up": {"uv": [0, 0, 16, 16],"texture": "#detector_rail"}
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}
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},
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{
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"from": [2, 7.25, -0.75],
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"to": [4, 8.25, 16],
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"rotation": {
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"origin": [ 8, 7.25, 8 ],
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"axis": "x",
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"angle": 45,
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"rescale": true
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},
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"faces": {
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"up": {"uv": [2, 0, 4, 16],"texture": "#detector_rail"},
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"down": {"uv": [2, 0, 4, 16],"texture": "#detector_rail"},
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"west": {"uv": [3, 15, 4, 16],"texture": "#detector_rail"},
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"east": {"uv": [3, 15, 4, 16],"texture": "#detector_rail"},
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"north": {"uv": [12, 15, 14, 16],"texture": "#detector_rail"},
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"south": {"texture": "#detector_rail"}
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}
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},
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{
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"from": [12, 7.25, -0.75],
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"to": [14, 8.25, 16],
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"rotation": {
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"origin": [ 8, 7.25, 8 ],
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"axis": "x",
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"angle": 45,
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"rescale": true
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},
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"faces": {
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"up": {"uv": [12, 0, 14, 16],"texture": "#detector_rail"},
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"down": {"uv": [12, 0, 14, 16],"texture": "#detector_rail"},
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"west": {"uv": [3, 15, 4, 16],"texture": "#detector_rail"},
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"east": {"uv": [3, 15, 4, 16],"texture": "#detector_rail"},
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"north": {"uv": [2, 15, 4, 16],"texture": "#detector_rail"},
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"south": {"texture": "#detector_rail"}
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}
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}
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]
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}
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