Add missing textures and models from Chorus' Version
This also helps in preparing for the Nether Update (1.16). Textures were optimised using OptiPNG by: optipng -o7 -nx followed by a second run with the defaults.
BIN
assets/minecraft/optifine/random/entity/skeleton/Thumbs.db
Normal file
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@ -0,0 +1,2 @@
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skins.1=1-4
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weights.1=10 10 1 10
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BIN
assets/minecraft/optifine/random/entity/skeleton/skeleton2.png
Normal file
After Width: | Height: | Size: 505 B |
BIN
assets/minecraft/optifine/random/entity/skeleton/skeleton2_e.png
Normal file
After Width: | Height: | Size: 168 B |
BIN
assets/minecraft/optifine/random/entity/skeleton/skeleton3.png
Normal file
After Width: | Height: | Size: 506 B |
BIN
assets/minecraft/optifine/random/entity/skeleton/skeleton3_e.png
Normal file
After Width: | Height: | Size: 167 B |
BIN
assets/minecraft/optifine/random/entity/skeleton/skeleton4.png
Normal file
After Width: | Height: | Size: 506 B |
BIN
assets/minecraft/optifine/random/entity/skeleton/skeleton4_e.png
Normal file
After Width: | Height: | Size: 170 B |
BIN
assets/minecraft/optifine/random/entity/skeleton/stray2.png
Normal file
After Width: | Height: | Size: 582 B |
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skins.2=2
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name.2=iregex:(glow|stray)
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BIN
assets/minecraft/optifine/random/entity/skeleton/stray2_e.png
Normal file
After Width: | Height: | Size: 170 B |
After Width: | Height: | Size: 637 B |
After Width: | Height: | Size: 3.1 KiB |
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@ -0,0 +1,2 @@
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skins.2=2
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name.2=iregex:(glow|glow wither_skeleton)
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After Width: | Height: | Size: 180 B |
After Width: | Height: | Size: 3.1 KiB |
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@ -0,0 +1,2 @@
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skins.2=2
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name.2=iregex:(glow|glow wither_skeleton)
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After Width: | Height: | Size: 2.7 KiB |