Add missing textures and models from Chorus' Version
This also helps in preparing for the Nether Update (1.16). Textures were optimised using OptiPNG by: optipng -o7 -nx followed by a second run with the defaults.
BIN
assets/minecraft/textures/entity/villager/profession/armorer.png
Normal file
After Width: | Height: | Size: 820 B |
BIN
assets/minecraft/textures/entity/villager/profession/butcher.png
Normal file
After Width: | Height: | Size: 654 B |
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{
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"villager": {
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"hat": "partial"
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}
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}
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After Width: | Height: | Size: 322 B |
BIN
assets/minecraft/textures/entity/villager/profession/farmer.png
Normal file
After Width: | Height: | Size: 754 B |
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{
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"villager": {
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"hat": "full"
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}
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}
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After Width: | Height: | Size: 655 B |
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{
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"villager": {
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"hat": "full"
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}
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}
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After Width: | Height: | Size: 608 B |
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{
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"villager": {
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"hat": "full"
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}
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}
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After Width: | Height: | Size: 500 B |
After Width: | Height: | Size: 466 B |
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{
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"villager": {
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"hat": "full"
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}
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}
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BIN
assets/minecraft/textures/entity/villager/profession/mason.png
Normal file
After Width: | Height: | Size: 414 B |
BIN
assets/minecraft/textures/entity/villager/profession/nitwit.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 640 B |
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@ -0,0 +1,5 @@
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{
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"villager": {
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"hat": "full"
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}
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}
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After Width: | Height: | Size: 767 B |
After Width: | Height: | Size: 1 KiB |