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Add missing textures and models from Chorus' Version

This also helps in preparing for the Nether Update (1.16). Textures were
optimised using OptiPNG by:

optipng -o7 -nx

followed by a second run with the defaults.
This commit is contained in:
Diab Neiroukh 2020-06-25 13:30:33 +01:00
parent 39cd1d5cc1
commit ca8d4aeecf
2481 changed files with 8413 additions and 0 deletions

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@ -0,0 +1,23 @@
{
"__comment": "Model generated using MrCrayfish's Model Creator (http://mrcrayfish.com/modelcreator/)",
"ambientocclusion": false,
"textures": {
"particle": "block/block/block/iron_bars",
"0": "block/iron_bars"
},
"elements": [
{
"name": "Cube",
"from": [ 7.0, 0.0, 7.0 ],
"to": [ 9.0, 16.0, 8.0 ],
"faces": {
"north": { "texture": "#0", "uv": [ 7.0, 0.0, 9.0, 16.0 ] },
"east": { "texture": "#0", "uv": [ 8.0, 0.0, 9.0, 16.0 ] },
"south": { "texture": "#0", "uv": [ 7.0, 0.0, 9.0, 16.0 ] },
"west": { "texture": "#0", "uv": [ 7.0, 0.0, 8.0, 16.0 ] },
"up": { "texture": "#0", "uv": [ 7.0, 1.0, 9.0, 2.0 ] },
"down": { "texture": "#0", "uv": [ 7.0, 1.0, 9.0, 2.0 ] }
}
}
]
}