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Add missing textures and models from Chorus' Version

This also helps in preparing for the Nether Update (1.16). Textures were
optimised using OptiPNG by:

optipng -o7 -nx

followed by a second run with the defaults.
This commit is contained in:
Diab Neiroukh 2020-06-25 13:30:33 +01:00
parent 39cd1d5cc1
commit ca8d4aeecf
2481 changed files with 8413 additions and 0 deletions

View file

@ -0,0 +1,57 @@
{
"__comment": "Fair warning, this format is highly likely to change even more in the future!",
"textures": {
"particle": "block/oak_planks",
"wood": "block/oak_planks",
"back": "block/itemframe_border"
},
"elements": [
{ "from": [ 1, 1, 15.001 ],
"to": [ 15, 15, 16 ],
"faces": {
"north": { "uv": [ 1, 1, 15, 15 ], "texture": "#back" },
"south": { "uv": [ 1, 1, 15, 15 ], "texture": "#back" }
}
},
{ "from": [ 0, 0, 15.001 ],
"to": [ 16, 1, 16 ],
"faces": {
"down": { "uv": [ 0, 0, 16, 1 ], "texture": "#wood" },
"up": { "uv": [ 0, 15, 16, 16 ], "texture": "#wood" },
"north": { "uv": [ 0, 15, 16, 16 ], "texture": "#wood" },
"south": { "uv": [ 0, 15, 16, 16 ], "texture": "#wood" },
"west": { "uv": [ 15, 15, 16, 16 ], "texture": "#wood" },
"east": { "uv": [ 0, 15, 1, 16 ], "texture": "#wood" }
}
},
{ "from": [ 0, 15, 15.001 ],
"to": [ 16, 16, 16 ],
"faces": {
"down": { "uv": [ 0, 0, 16, 1 ], "texture": "#wood" },
"up": { "uv": [ 0, 15, 16, 16 ], "texture": "#wood" },
"north": { "uv": [ 0, 0, 16, 1 ], "texture": "#wood" },
"south": { "uv": [ 0, 0, 16, 1 ], "texture": "#wood" },
"west": { "uv": [ 15, 0, 16, 1 ], "texture": "#wood" },
"east": { "uv": [ 0, 0, 1, 1 ], "texture": "#wood" }
}
},
{ "from": [ 0, 1, 15.001 ],
"to": [ 1, 15, 16 ],
"faces": {
"north": { "uv": [ 15, 1, 16, 15 ], "texture": "#wood" },
"south": { "uv": [ 0, 1, 1, 15 ], "texture": "#wood" },
"west": { "uv": [ 15, 1, 16, 15 ], "texture": "#wood" },
"east": { "uv": [ 0, 1, 1, 15 ], "texture": "#wood" }
}
},
{ "from": [ 15, 1, 15.001 ],
"to": [ 16, 15, 16 ],
"faces": {
"north": { "uv": [ 0, 1, 1, 15 ], "texture": "#wood" },
"south": { "uv": [ 15, 1, 16, 15 ], "texture": "#wood" },
"west": { "uv": [ 15, 1, 16, 15 ], "texture": "#wood" },
"east": { "uv": [ 0, 1, 1, 15 ], "texture": "#wood" }
}
}
]
}