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Add missing textures and models from Chorus' Version
This also helps in preparing for the Nether Update (1.16). Textures were optimised using OptiPNG by: optipng -o7 -nx followed by a second run with the defaults.
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assets/minecraft/textures/models/block/tinted_cross.json
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26
assets/minecraft/textures/models/block/tinted_cross.json
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{
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"ambientocclusion": false,
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"textures": {
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"particle": "#cross"
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},
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"elements": [
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{ "from": [ 0.8, 0, 8 ],
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"to": [ 15.2, 16, 8 ],
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"rotation": { "origin": [ 8, 8, 8 ], "axis": "y", "angle": 45, "rescale": true },
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"shade": false,
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"faces": {
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"north": { "uv": [ 0, 0, 16, 16 ], "texture": "#cross", "tintindex": 0 },
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"south": { "uv": [ 0, 0, 16, 16 ], "texture": "#cross", "tintindex": 0 }
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}
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},
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{ "from": [ 8, 0, 0.8 ],
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"to": [ 8, 16, 15.2 ],
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"rotation": { "origin": [ 8, 8, 8 ], "axis": "y", "angle": 45, "rescale": true },
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"shade": false,
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"faces": {
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"west": { "uv": [ 0, 0, 16, 16 ], "texture": "#cross", "tintindex": 0 },
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"east": { "uv": [ 0, 0, 16, 16 ], "texture": "#cross", "tintindex": 0 }
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}
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}
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]
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}
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