d51810eb8e
Update Piglin textures
2020-07-04 19:42:03 +02:00
a6c9621b87
Remove duplicated model definitions
2020-07-04 19:33:22 +02:00
34728a9bcf
Reduce number of zombie varieties
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Imho quite inconsistent. Kept those more or less faithfull to the
original textures
2020-06-25 21:03:56 +02:00
7a61fa0703
Rename oddly named texture
...
yet unused file
2020-06-25 21:03:11 +02:00
2a030be26a
Remove unused textures for stone bricks
2020-06-25 21:01:17 +02:00
f70e430651
Remove desktop.ini files
2020-06-25 19:55:39 +02:00
f178b14311
Fix models with missing frames
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Those models are not needed to show the animation of the overlayed
texture.
2020-06-25 18:01:02 +02:00
c56acfee49
Move alternative textures to right folder
2020-06-25 17:09:51 +02:00
c12b93b9c6
Remove duplicated zombie textures
2020-06-25 17:05:09 +02:00
6a8f790e44
Remove Thumbs.db
2020-06-25 16:33:15 +02:00
Diab Neiroukh
ca8d4aeecf
Add missing textures and models from Chorus' Version
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This also helps in preparing for the Nether Update (1.16). Textures were
optimised using OptiPNG by:
optipng -o7 -nx
followed by a second run with the defaults.
2020-06-25 13:31:04 +01:00
39cd1d5cc1
Optimize textures more aggressively.
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Use optipng with default options. This converted a number of
textures from RGB to indexed colors, but reduces file sizes
substantially.
2020-06-06 17:47:32 +02:00
4b59a8d56d
Fix textures of item frame.
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Added proper transparency.
2020-06-01 19:06:09 +02:00
01b915ba0f
Replace banner/globe.png with own work
2020-05-21 01:00:38 +02:00
5867897c32
Fix too small textures (8x8 px -> 16x16 px)
2020-05-20 14:32:20 +02:00
cf193840b2
Optimize banner textures
2020-05-19 18:02:29 +02:00
f008873b56
Fix banner textures
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Format of banner textures has been changed to match those of
shields. This fixes issues with all-black banners.
2020-05-19 18:00:43 +02:00
b2ce78d9e8
Update title image; add GIMP xcf
2020-05-16 10:26:33 +02:00
e124d43ac6
Optimize all textures
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optipng -o7 -nx
2020-05-15 18:24:15 +02:00
acbdb5612a
Initial commit
2020-05-15 16:17:25 +02:00