mirror of
https://github.com/Athemis/PixelPerfectionCE.git
synced 2025-04-05 06:56:03 +00:00
169 lines
6.6 KiB
Properties
169 lines
6.6 KiB
Properties
###############################################################################
|
|
# Sample configuration for OptiFine's Custom Colors feature.
|
|
# Based on the configuration for MCPatcher's Custom Colors mod.
|
|
#
|
|
###############################################################################
|
|
# color.properties
|
|
###############################################################################
|
|
#
|
|
# You only need to provide values for the properties you wish to change. The
|
|
# default Minecraft values for each property are given below for convenience.
|
|
#
|
|
# All property names are case-sensitive.
|
|
# All colors are in hex rgb format, 000000 to ffffff.
|
|
# All paths are relative to assets/minecraft unless otherwise stated.
|
|
###############################################################################
|
|
|
|
###############################################################################
|
|
# Base color of particle effects
|
|
###############################################################################
|
|
# Base water particle (splashes, bubbles, drops) color. Biome water color
|
|
# multiplier is applied to this value. The value should match the color of
|
|
# your base water texture. If your base water texture is grey so that you do
|
|
# coloring via misc/watercolorX.png, you should set this to ffffff.
|
|
particle.portal=C15320
|
|
particle.water=30587F
|
|
|
|
###############################################################################
|
|
# Nether and End colors
|
|
###############################################################################
|
|
fog.nether=3F130F
|
|
fog.end=332521
|
|
sky.end=262120
|
|
|
|
###############################################################################
|
|
# Lily pad color
|
|
###############################################################################
|
|
# This is a single color that is used across all biomes.
|
|
lilypad=549146
|
|
|
|
###############################################################################
|
|
# Colors for each potion effect
|
|
###############################################################################
|
|
# Final color is the average of these colors weighted by level of each potion
|
|
# effect.
|
|
potion.blindness=1f1f23
|
|
potion.confusion=551d4a
|
|
potion.damageBoost=932423
|
|
potion.digSlowDown=4a4217
|
|
potion.digSpeed=d9c043
|
|
potion.fireResistance=e49a3a
|
|
potion.harm=430a09
|
|
potion.heal=f82423
|
|
potion.hunger=587653
|
|
potion.invisibility=7f8392
|
|
potion.jump=786297
|
|
potion.moveSlowdown=5a6c81
|
|
potion.moveSpeed=7cafc6
|
|
potion.nightVision=1f1fa1
|
|
potion.poison=4e9331
|
|
potion.regeneration=cd5cab
|
|
potion.resistance=99453a
|
|
potion.waterBreathing=2e5299
|
|
potion.weakness=484d48
|
|
potion.water=385dc6
|
|
|
|
###############################################################################
|
|
# Spawner egg colors
|
|
# egg.<shell|spots>.<entity>=<color>
|
|
# The entity name can be given in short or in full form.
|
|
# The separator ":" in the full form has to be escaped.
|
|
# For example:
|
|
# egg.shell.creeper=0da70b
|
|
# egg.spots.minecraft\:creeper=000000
|
|
###############################################################################
|
|
|
|
|
|
###############################################################################
|
|
# Map colors
|
|
###############################################################################
|
|
map.air=000000
|
|
map.grass=7fb238
|
|
map.sand=f7e9a3
|
|
map.cloth=a7a7a7
|
|
map.tnt=ff0000
|
|
map.ice=a0a0ff
|
|
map.iron=a7a7a7
|
|
map.foliage=007c00
|
|
map.snow=ffffff
|
|
map.clay=a4a8b8
|
|
map.dirt=b76a2f
|
|
map.stone=707070
|
|
map.water=4040ff
|
|
map.wood=685332
|
|
|
|
###############################################################################
|
|
# Sheep colors
|
|
###############################################################################
|
|
sheep.white=ffffff
|
|
sheep.orange=f2b233
|
|
sheep.magenta=e57fd8
|
|
sheep.lightBlue=99b2f2
|
|
sheep.yellow=e5e533
|
|
sheep.lime=7fcc19
|
|
sheep.pink=f2b2cc
|
|
sheep.gray=4c4c4c
|
|
sheep.silver=999999
|
|
sheep.cyan=4c99b2
|
|
sheep.purple=b266e5
|
|
sheep.blue=3366cc
|
|
sheep.brown=7f664c
|
|
sheep.green=667f33
|
|
sheep.red=cc4c4c
|
|
sheep.black=191919
|
|
|
|
###############################################################################
|
|
# Text colors
|
|
###############################################################################
|
|
# color of exp level text
|
|
text.xpbar=EAC162
|
|
# color of "Boss Health" text
|
|
text.boss=66554C
|
|
# color of sign text
|
|
text.sign=000000
|
|
|
|
###############################################################################
|
|
# Complete file list
|
|
###############################################################################
|
|
# Below is a full list of files used by the Custom Colors mod:
|
|
# NOTE: ~ is shorthand for the optifine folder (assets/minecraft/optifine)
|
|
# ~/color.properties - this file
|
|
# ~/colormap/redstone.png - 16x1 redstone colors (0=fully off, 15=fully on)
|
|
# ~/colormap/pumpkinstem.png - 8x1 pumpkin stem colors (0=sprout, 7=fully grown)
|
|
# ~/colormap/melonstem.png - 8x1 melon stem colors (0=sprout, 7=fully grown)
|
|
# ~/colormap/lavadrop.png - Nx1 lava drop colors (x=age of particle in ticks)
|
|
# ~/colormap/myceliumparticle.png - any size, random mycelium particle colors
|
|
# ~/colormap/xporb.png - any size, array of xp orb colors
|
|
# ~/colormap/durability.png - any size, array of item durability colors
|
|
#
|
|
# ~/colormap/swampgrass.png - 256x256 swamp grass color palette
|
|
# ~/colormap/swampfoliage.png - 256x256 swamp foliage color palette
|
|
# ~/colormap/pine.png - 256x256 pine tree color palette
|
|
# ~/colormap/birch.png - 256x256 birch tree color palette
|
|
# ~/colormap/water.png - 256x256 water color palette
|
|
# ~/colormap/underwater.png - 256x256 underwater color
|
|
# ~/colormap/underlava.png - 256x256 underlava color
|
|
# ~/colormap/fog0.png - 256x256 fog color for the overworld
|
|
# ~/colormap/sky0.png - 256x256 sky color for the overworld
|
|
#
|
|
# ~/lightmap/world0.png - Nx32 or Nx64 overworld lighting palettes
|
|
# ~/lightmap/world-1.png - Nx32 or Nx64 Nether lighting palettes
|
|
# ~/lightmap/world1.png - Nx32 or Nx64 End lighting palettes
|
|
|
|
###############################################################################
|
|
# Custom biome palettes
|
|
###############################################################################
|
|
# You may assign custom biome palettes to any standard block (i.e. one that
|
|
# does not already have its own special color multiplier method). Each custom
|
|
# colormap should have a properties file in ~/colormap/custom. See
|
|
# colormap.properties for more details.
|
|
#
|
|
# Default custom colormap format:
|
|
# Mojang-style temperature+humidity maps:
|
|
# palette.format=vanilla
|
|
# OptiFine-style grid (x=biome ID, y=height) maps:
|
|
# palette.format=grid
|
|
# Note that this setting does not affect the vanilla foliage and grass
|
|
# colormaps in assets/minecraft/textures/colormap. It can also be overridden
|
|
# per-colormap in each individual properties file in ~/colormap/custom
|
|
|