refactor: resturcture files so that lincensing info can be bundled properly

This commit is contained in:
Johannes Loher 2022-01-31 15:13:32 +01:00
parent 699ba74840
commit 1aa284311f
484 changed files with 119 additions and 179 deletions

View file

@ -0,0 +1,48 @@
{{!--
SPDX-FileCopyrightText: 2021 Johannes Loher
SPDX-FileCopyrightText: 2021 Oliver Rümpelein
SPDX-FileCopyrightText: 2021 Gesina Schwalbe
SPDX-License-Identifier: MIT
--}}
<div class="ds4-actor-progression">
<div class="ds4-actor-progression__entry">
<h2 class="ds4-actor-progression__label"><label for="data.combatValues.hitPoints.value-{{data._id}}"
title="{{localize 'DS4.CombatValuesHitPointsCurrent'}}">{{localize
"DS4.CombatValuesHitPointsCurrentAbbr"}}</label>
</h2>
<input class="ds4-actor-progression__input" type="number" name="data.combatValues.hitPoints.value"
id="data.combatValues.hitPoints.value-{{data._id}}" value="{{data.data.combatValues.hitPoints.value}}"
data-dtype="Number" />
</div>
{{#if (eq data.type "character")}}
{{#if settings.showSlayerPoints}}
<div class="ds4-actor-progression__entry">
<h2 class="ds4-actor-progression__label"><label for="data.slayersPoints.value-{{data._id}}"
title="{{localize 'DS4.CharacterSlayerPoints'}}">{{localize "DS4.CharacterSlayerPointsAbbr"}}</label>
</h2>
<input class="ds4-actor-progression__input ds4-actor-progression__input--slayer-points" type="number"
max="{{data.data.slayerPoints.max}}" min="0" step="1" name="data.slayerPoints.value"
id="data.slayersPoints.value-{{data._id}}" value="{{data.data.slayerPoints.value}}" data-dtype="Number" />
</div>
{{/if}}
<div class="ds4-actor-progression__entry">
<h2 class="ds4-actor-progression__label"><label for="data.progression.level-{{data._id}}"
title="{{localize 'DS4.CharacterProgressionLevel'}}">{{localize
"DS4.CharacterProgressionLevelAbbr"}}</label>
</h2>
<input class="ds4-actor-progression__input" type="number" min="0" name="data.progression.level"
id="data.progression.level-{{data._id}}" value="{{data.data.progression.level}}" data-dtype="Number" />
</div>
<div class="ds4-actor-progression__entry">
<h2 class="ds4-actor-progression__label"><label for="data.progression.experiencePoints-{{data._id}}"
title="{{localize 'DS4.CharacterProgressionExperiencePoints'}}">{{localize
"DS4.CharacterProgressionExperiencePointsAbbr"}}</label>
</h2>
<input class="ds4-actor-progression__input" type="number" min="0" name="data.progression.experiencePoints"
id="data.progression.experiencePoints-{{data._id}}" value="{{data.data.progression.experiencePoints}}"
data-dtype="Number" />
</div>
{{/if}}
</div>