diff --git a/src/lang/de.json b/src/lang/de.json
index 37e0236..bf89e0f 100644
--- a/src/lang/de.json
+++ b/src/lang/de.json
@@ -195,7 +195,7 @@
     "DS4.ErrorUnexpectedAttackType": "Unerwartete Angriffsart '{actualType}', erwartete Angriffarten: {expectedTypes}",
     "DS4.ErrorCanvasIsNotInitialized": "Canvas ist noch nicht initialisiert.",
     "DS4.WarningItemMustBeEquippedToBeRolled": "Um für das Item '{name}' ({id}) vom Typ '{type}' zu würfeln, muss es ausgerüstet sein.",
-    "DS4.WarningMustControlActorToRollItemMacro": "Um ein Item Makro zu nutzen muss ein Aktor kontolliert werden.",
+    "DS4.WarningMustControlActorToUseRollItemMacro": "Um ein ein Item Würfel Makro zu nutzen muss ein Aktor kontolliert werden.",
     "DS4.WarningControlledActorDoesNotHaveItem": "Der kontrollierte Aktor '{actorName}' ({actorId}) hat kein Item mit der ID '{itemId}'.",
     "DS4.WarningItemIsNotRollable": "Für das Item '{name}' ({id}) vom Typ '{type}' kann nicht gewürfelt werden.",
     "DS4.WarningMacrosCanOnlyBeCreatedForOwnedItems": "Makros können nur für besessene Items angelegt werden.",
diff --git a/src/lang/en.json b/src/lang/en.json
index 7c9a511..9301135 100644
--- a/src/lang/en.json
+++ b/src/lang/en.json
@@ -195,7 +195,7 @@
     "DS4.ErrorUnexpectedAttackType": "Unexpected attack type '{actualType}', expected it to be one of: {expectedTypes}",
     "DS4.ErrorCanvasIsNotInitialized": "Canvas is not initialized yet.",
     "DS4.WarningItemMustBeEquippedToBeRolled": "To roll for item '{name}' ({id}) of type '{type}', it needs to be equipped.",
-    "DS4.WarningMustControlActorToRollItemMacro": "You must control an actor to be able to use an item macro.",
+    "DS4.WarningMustControlActorToUseRollItemMacro": "You must control an actor to be able to use a roll item macro.",
     "DS4.WarningControlledActorDoesNotHaveItem": "Your controlled actor '{actorName}' ({actorId}) does not have any item with the id '{itemId}'.",
     "DS4.WarningItemIsNotRollable": "Item '{name}' ({id}) of type '{type}' is not rollable.",
     "DS4.WarningMacrosCanOnlyBeCreatedForOwnedItems": "Macros can only be created for owned items.",
diff --git a/src/module/ds4.ts b/src/module/ds4.ts
index 45619fc..5990435 100644
--- a/src/module/ds4.ts
+++ b/src/module/ds4.ts
@@ -4,7 +4,7 @@ import { DS4CreatureActorSheet } from "./actor/sheets/creature-sheet";
 import { DS4 } from "./config";
 import registerHandlebarsHelpers from "./handlebars/handlebars-helpers";
 import registerHandlebarsPartials from "./handlebars/handlebars-partials";
-import registerHooks from "./hooks/hooks";
+import registerForHooks from "./hooks/hooks";
 import { DS4Item } from "./item/item";
 import { DS4ItemSheet } from "./item/item-sheet";
 import { macros } from "./macros/macros";
@@ -53,7 +53,7 @@ Hooks.once("init", async () => {
     await registerHandlebarsPartials();
     registerHandlebarsHelpers();
 
-    registerHooks();
+    registerForHooks();
 });
 
 /**
diff --git a/src/module/hooks/hooks.ts b/src/module/hooks/hooks.ts
index 3161b8f..5b0da07 100644
--- a/src/module/hooks/hooks.ts
+++ b/src/module/hooks/hooks.ts
@@ -1,5 +1,5 @@
-import registerHotbarHook from "./hotbar-drop";
+import registerForHotbarDropHook from "./hotbar-drop";
 
-export default function registerHooks(): void {
-    registerHotbarHook();
+export default function registerForHooks(): void {
+    registerForHotbarDropHook();
 }
diff --git a/src/module/hooks/hotbar-drop.ts b/src/module/hooks/hotbar-drop.ts
index 9cd7b54..0865740 100644
--- a/src/module/hooks/hotbar-drop.ts
+++ b/src/module/hooks/hotbar-drop.ts
@@ -1,9 +1,9 @@
 import { DS4Item } from "../item/item";
 import { DS4ItemData } from "../item/item-data";
-import { createItemMacro } from "../macros/item-macro";
+import { createRollItemMacro } from "../macros/roll-item-macro";
 import notifications from "../ui/notifications";
 
-export default function registerHotbarHook(): void {
+export default function registerForHotbarDropHook(): void {
     Hooks.on("hotbarDrop", async (hotbar: Hotbar, data: { type: string } & Record<string, unknown>, slot: string) => {
         switch (data.type) {
             case "Item": {
@@ -21,7 +21,7 @@ export default function registerHotbarHook(): void {
                         }),
                     );
                 }
-                await createItemMacro(itemData, slot);
+                await createRollItemMacro(itemData, slot);
             }
         }
     });
diff --git a/src/module/macros/macros.ts b/src/module/macros/macros.ts
index c4a13e3..3b50c92 100644
--- a/src/module/macros/macros.ts
+++ b/src/module/macros/macros.ts
@@ -1,5 +1,5 @@
-import { rollItemMacro } from "./item-macro";
+import { rollItem } from "./roll-item-macro";
 
 export const macros = {
-    rollItemMacro,
+    rollItem: rollItem,
 };
diff --git a/src/module/macros/item-macro.ts b/src/module/macros/roll-item-macro.ts
similarity index 85%
rename from src/module/macros/item-macro.ts
rename to src/module/macros/roll-item-macro.ts
index 0abc24f..d321d45 100644
--- a/src/module/macros/item-macro.ts
+++ b/src/module/macros/roll-item-macro.ts
@@ -9,8 +9,8 @@ import notifications from "../ui/notifications";
  * @param itemData - The item data
  * @param slot     - The hotbar slot to use
  */
-export async function createItemMacro(itemData: DS4ItemData, slot: string): Promise<void> {
-    const command = `game.ds4.macros.rollItemMacro("${itemData._id}");`;
+export async function createRollItemMacro(itemData: DS4ItemData, slot: string): Promise<void> {
+    const command = `game.ds4.macros.rollItem("${itemData._id}");`;
     const macro =
         game.macros?.entities.find((m) => m.name === itemData.name && m.data.command === command) ??
         (await Macro.create(
@@ -30,14 +30,14 @@ export async function createItemMacro(itemData: DS4ItemData, slot: string): Prom
  * Execute the item macro for the given itemId.
  * @param itemId
  */
-export async function rollItemMacro(itemId: string): Promise<void> {
+export async function rollItem(itemId: string): Promise<void> {
     const speaker = ChatMessage.getSpeaker();
     const actor = (getCanvas().tokens.get(speaker.token ?? "")?.actor ?? game.actors?.get(speaker.actor ?? "")) as
         | DS4Actor
         | null
         | undefined;
     if (!actor) {
-        return notifications.warn(game.i18n.localize("DS4.WarningMustControlActorToRollItemMacro"));
+        return notifications.warn(game.i18n.localize("DS4.WarningMustControlActorToUseRollItemMacro"));
     }
     const item = actor.items?.get(itemId);
     if (!item) {