update type definitions

This commit is contained in:
Johannes Loher 2021-01-31 19:57:14 +01:00
parent 628490c6f2
commit 6c3432cb26
4 changed files with 6 additions and 6 deletions

View file

@ -117,17 +117,17 @@ export class DS4ActorSheet extends ActorSheet<unknown, DS4Actor> {
};
// Finally, create the item!
return this.actor.createOwnedItem(itemData as DS4ItemData); // TODO(types): Improve upstream typing of createOwnedItem. It is possible to leave parts out here. Should be fine after https://github.com/League-of-Foundry-Developers/foundry-vtt-types/pull/4/ is merged
return this.actor.createOwnedItem(itemData);
}
/**
* Handle changes to properties of an Owned Item from within character sheet.
* Can currently properly bind: see getValue().
* Assumes the item property is given as the value of the HTML element property 'data-property'.
* @param {JQuery.ChangeEvent<HTMLFormElement>} ev The originating change event
* @param {JQuery.ChangeEvent<HTMLElement>} ev The originating change event
* @private
*/
private _onItemChange(ev: JQuery.ChangeEvent<HTMLFormElement>): void {
private _onItemChange(ev: JQuery.ChangeEvent<HTMLElement>): void {
ev.preventDefault();
console.log("Current target:", $(ev.currentTarget).get(0)["name"]);
const el: HTMLFormElement = $(ev.currentTarget).get(0);