chore: reformat with 2 spaces

This commit is contained in:
Johannes Loher 2023-07-10 22:23:13 +02:00
parent d659e4bed9
commit 7670d7f808
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GPG key ID: 7CB0A9FB553DA045
1577 changed files with 70010 additions and 70042 deletions

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@ -5,36 +5,36 @@
import { getGame } from "./utils/utils";
export function registerSystemSettings() {
const game = getGame();
const game = getGame();
/**
* Track the migration version of the latest migration that has been applied.
*/
game.settings.register("ds4", "systemMigrationVersion", {
name: "System Migration Version",
scope: "world",
config: false,
type: Number,
default: -1,
});
/**
* Track the migration version of the latest migration that has been applied.
*/
game.settings.register("ds4", "systemMigrationVersion", {
name: "System Migration Version",
scope: "world",
config: false,
type: Number,
default: -1,
});
game.settings.register("ds4", "useSlayingDiceForAutomatedChecks", {
name: "DS4.SettingUseSlayingDiceForAutomatedChecksName",
hint: "DS4.SettingUseSlayingDiceForAutomatedChecksHint",
scope: "world",
config: true,
type: Boolean,
default: false,
});
game.settings.register("ds4", "useSlayingDiceForAutomatedChecks", {
name: "DS4.SettingUseSlayingDiceForAutomatedChecksName",
hint: "DS4.SettingUseSlayingDiceForAutomatedChecksHint",
scope: "world",
config: true,
type: Boolean,
default: false,
});
game.settings.register("ds4", "showSlayerPoints", {
name: "DS4.SettingShowSlayerPointsName",
hint: "DS4.SettingShowSlayerPointsHint",
scope: "world",
config: true,
type: Boolean,
default: false,
});
game.settings.register("ds4", "showSlayerPoints", {
name: "DS4.SettingShowSlayerPointsName",
hint: "DS4.SettingShowSlayerPointsHint",
scope: "world",
config: true,
type: Boolean,
default: false,
});
}
/**
@ -49,10 +49,10 @@ export function registerSystemSettings() {
* @returns {DS4Settings}
*/
export function getDS4Settings() {
const game = getGame();
return {
systemMigrationVersion: game.settings.get("ds4", "systemMigrationVersion"),
useSlayingDiceForAutomatedChecks: game.settings.get("ds4", "useSlayingDiceForAutomatedChecks"),
showSlayerPoints: game.settings.get("ds4", "showSlayerPoints"),
};
const game = getGame();
return {
systemMigrationVersion: game.settings.get("ds4", "systemMigrationVersion"),
useSlayingDiceForAutomatedChecks: game.settings.get("ds4", "useSlayingDiceForAutomatedChecks"),
showSlayerPoints: game.settings.get("ds4", "showSlayerPoints"),
};
}