chore: reformat with 2 spaces
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d659e4bed9
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1577 changed files with 70010 additions and 70042 deletions
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@ -14,14 +14,14 @@
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* @returns {asserts value}
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*/
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export function enforce(value, message) {
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if (!value) {
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if (!message) {
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message =
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getGameSafe()?.i18n.localize("DS4.ErrorUnexpectedError") ??
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"There was an unexpected error in the Dungeonslayers 4 system. For more details, please take a look at the console (F12).";
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}
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throw message instanceof Error ? message : new Error(message);
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if (!value) {
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if (!message) {
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message =
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getGameSafe()?.i18n.localize("DS4.ErrorUnexpectedError") ??
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"There was an unexpected error in the Dungeonslayers 4 system. For more details, please take a look at the console (F12).";
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}
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throw message instanceof Error ? message : new Error(message);
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}
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}
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/**
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@ -30,8 +30,8 @@ export function enforce(value, message) {
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* @returns {Canvas}
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*/
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export function getCanvas() {
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enforce(canvas instanceof Canvas && canvas.ready, getGame().i18n.localize("DS4.ErrorCanvasIsNotInitialized"));
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return canvas;
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enforce(canvas instanceof Canvas && canvas.ready, getGame().i18n.localize("DS4.ErrorCanvasIsNotInitialized"));
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return canvas;
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}
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/**
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@ -40,8 +40,8 @@ export function getCanvas() {
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* @returns {Game}
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*/
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export function getGame() {
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enforce(game instanceof Game, "Game is not initialized yet.");
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return game;
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enforce(game instanceof Game, "Game is not initialized yet.");
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return game;
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}
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/**
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@ -49,7 +49,7 @@ export function getGame() {
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* @returns {Game | undefined}
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*/
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export function getGameSafe() {
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return game instanceof Game ? game : undefined;
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return game instanceof Game ? game : undefined;
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}
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/**
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@ -57,5 +57,5 @@ export function getGameSafe() {
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* @returns {Notifications | undefined}
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*/
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export function getNotificationsSafe() {
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return ui.notifications instanceof Notifications ? ui.notifications : undefined;
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return ui.notifications instanceof Notifications ? ui.notifications : undefined;
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}
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