fix label-input matching for core values and addit text to combat values

This commit is contained in:
Johannes Loher 2021-07-12 01:00:50 +02:00
parent 959bfcc3e4
commit 9b7d3e5a7b
10 changed files with 63 additions and 18 deletions

View file

@ -162,6 +162,20 @@ export const DS4 = {
targetedSpellcasting: "DS4.CombatValuesTargetedSpellcasting",
},
/**
* The what do display in the actor sheets for the combat value text (in some languages, abbreviations are necessary)
*/
combatValuesSheet: {
hitPoints: "DS4.CombatValuesHitPointsSheet",
defense: "DS4.CombatValuesDefenseSheet",
initiative: "DS4.CombatValuesInitiativeSheet",
movement: "DS4.CombatValuesMovementSheet",
meleeAttack: "DS4.CombatValuesMeleeAttackSheet",
rangedAttack: "DS4.CombatValuesRangedAttackSheet",
spellcasting: "DS4.CombatValuesSpellcastingSheet",
targetedSpellcasting: "DS4.CombatValuesTargetedSpellcastingSheet",
},
/**
* Define the base info of a character
*/