Add additional physical item types

This commit is contained in:
Johannes Loher 2020-10-29 22:01:13 +01:00
parent e51376dc02
commit abeb9d8b24
12 changed files with 248 additions and 29 deletions

View file

@ -46,7 +46,7 @@
}
},
"Item": {
"types": ["weapon", "equipment"],
"types": ["weapon", "armor", "shield", "trinket", "equipment"],
"templates": {
"base": {
"description": ""
@ -54,16 +54,32 @@
"physical": {
"quantity": 1,
"price": 0,
"availability": "Hamlet"
"availability": "none"
},
"equipable": {
"equipped": false
}
},
"weapon": {
"templates": ["base", "physical"],
"templates": ["base", "physical", "equipable"],
"attackType": "melee",
"weaponBonus": 0,
"opponentDefense": 0,
"properties": {}
},
"armor": {
"templates": ["base", "physical", "equipable"],
"armorMaterialType": "cloth",
"armorType": "body",
"armorValue": 0
},
"shield": {
"templates": ["base", "physical", "equipable"],
"armorValue": 0
},
"trinket": {
"templates": ["base", "physical", "equipable"]
},
"equipment": {
"templates": ["base", "physical"]
}