Automatically calculate spell price
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16 changed files with 273 additions and 58 deletions
146
src/module/migrations/004.ts
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146
src/module/migrations/004.ts
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import { DS4SpellDataData } from "../item/item-data";
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export async function migrate(): Promise<void> {
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await migrateItems();
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await migrateActors();
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await migrateScenes();
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await migrateCompendiums();
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}
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async function migrateItems() {
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for (const item of game.items?.entities ?? []) {
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try {
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const updateData = getItemUpdateData(item._data);
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if (updateData) {
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console.log(`Migrating Item entity ${item.name} (${item.id})`);
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await item.update(updateData), { enforceTypes: false };
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}
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} catch (err) {
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err.message = `Error during migration of Item entity ${item.name} (${item.id}), continuing anyways.`;
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console.error(err);
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}
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}
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}
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function getItemUpdateData(itemData: DeepPartial<Item.Data>) {
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if (!["spell"].includes(itemData.type ?? "")) return undefined;
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const updateData: Record<string, unknown> = {
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"-=data.scrollPrice": null,
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"data.minimumLevels": { healer: null, wizard: null, sorcerer: null },
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};
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if (((itemData.data as DS4SpellDataData).cooldownDuration.unit as string) === "custom") {
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updateData["data.cooldownDuration.unit"] = "rounds";
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}
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return updateData;
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}
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async function migrateActors() {
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for (const actor of game.actors?.entities ?? []) {
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try {
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const updateData = getActorUpdateData(actor._data);
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if (updateData) {
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console.log(`Migrating Actor entity ${actor.name} (${actor.id})`);
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await actor.update(updateData, { enforceTypes: false });
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}
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} catch (err) {
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err.message = `Error during migration of Actor entity ${actor.name} (${actor.id}), continuing anyways.`;
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console.error(err);
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}
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}
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}
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function getActorUpdateData(actorData: DeepPartial<Actor.Data>) {
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let hasItemUpdates = false;
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const items = actorData.items?.map((itemData) => {
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const update = itemData ? getItemUpdateData(itemData) : undefined;
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if (update) {
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hasItemUpdates = true;
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return mergeObject(itemData, update, { enforceTypes: false, inplace: false });
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} else {
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return itemData;
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}
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});
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return hasItemUpdates ? { items } : undefined;
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}
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async function migrateScenes() {
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for (const scene of game.scenes?.entities ?? []) {
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try {
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const updateData = getSceneUpdateData(scene._data);
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if (updateData) {
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console.log(`Migrating Scene entity ${scene.name} (${scene.id})`);
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await scene.update(updateData, { enforceTypes: false });
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}
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} catch (err) {
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err.message = `Error during migration of Scene entity ${scene.name} (${scene.id}), continuing anyways.`;
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console.error(err);
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}
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}
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}
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function getSceneUpdateData(sceneData: Scene.Data) {
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let hasTokenUpdates = false;
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const tokens = sceneData.tokens.map((tokenData) => {
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if (!tokenData.actorId || tokenData.actorLink || tokenData.actorData.data) {
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tokenData.actorData = {};
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hasTokenUpdates = true;
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return tokenData;
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}
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const token = new Token(tokenData);
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if (!token.actor) {
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tokenData.actorId = (null as unknown) as string;
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tokenData.actorData = {};
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hasTokenUpdates = true;
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} else if (!tokenData.actorLink) {
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const actorUpdateData = getActorUpdateData(token.data.actorData);
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tokenData.actorData = mergeObject(token.data.actorData, actorUpdateData);
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hasTokenUpdates = true;
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}
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return tokenData;
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});
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if (!hasTokenUpdates) return undefined;
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return hasTokenUpdates ? { tokens } : undefined;
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}
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async function migrateCompendiums() {
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for (const compendium of game.packs ?? []) {
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if (compendium.metadata.package !== "world") continue;
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if (!["Actor", "Item", "Scene"].includes(compendium.metadata.entity)) continue;
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await migrateCompendium(compendium);
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}
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}
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async function migrateCompendium(compendium: Compendium) {
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const entityName = compendium.metadata.entity;
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if (!["Actor", "Item", "Scene"].includes(entityName)) return;
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const wasLocked = compendium.locked;
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await compendium.configure({ locked: false });
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const content = await compendium.getContent();
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for (const entity of content) {
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try {
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const getUpdateData = (entity: Entity) => {
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switch (entityName) {
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case "Item":
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return getItemUpdateData(entity._data);
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case "Actor":
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return getActorUpdateData(entity._data);
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case "Scene":
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return getSceneUpdateData(entity._data as Scene.Data);
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}
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};
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const updateData = getUpdateData(entity);
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if (updateData) {
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console.log(`Migrating entity ${entity.name} (${entity.id}) in compendium ${compendium.collection}`);
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await compendium.updateEntity({ ...updateData, _id: entity._id });
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}
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} catch (err) {
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err.message = `Error during migration of entity ${entity.name} (${entity.id}) in compendium ${compendium.collection}, continuing anyways.`;
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console.error(err);
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}
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}
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await compendium.migrate({});
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await compendium.configure({ locked: wasLocked });
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}
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