refactor: use subclasses for different actor types
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23 changed files with 321 additions and 240 deletions
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@ -256,6 +256,7 @@
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"DS4.ErrorDiceCoupFumbleOverlap": "There is an overlap between Fumbles and Coups.",
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"DS4.ErrorSlayingDiceRecursionLimitExceeded": "Maximum recursion depth for slaying dice roll exceeded.",
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"DS4.ErrorInvalidNumberOfDice": "Invalid number of dice.",
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"DS4.ErrorInvalidActorType": "Invalid actor type '{type}'.",
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"DS4.ErrorDuringMigration": "Error while migrating DS4 system from migration version {currentVersion} to {targetVersion}. The error occurred during execution of migration script with version {migrationVersion}. Later migrations have not been executed. For more details, please look at the development console (F12).",
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"DS4.ErrorDuringCompendiumMigration": "Error while migrating compendium '{pack}' for DS4 from migration version {currentVersion} to {targetVersion}. The error occurred during execution of migration script with version {migrationVersion}. Later migrations have not been executed. For more details, please look at the development console (F12).",
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"DS4.ErrorCannotRollUnownedItem": "Rolling for item '{name}' ({id})is not possible because it is not owned.",
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