Update vtt types
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623558dc78
commit
c57960c153
24 changed files with 144 additions and 107 deletions
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@ -12,7 +12,7 @@ import logger from "../logger";
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// }
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// async function migrateItems() {
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// for (const item of game.items?.contents ?? []) {
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// for (const item of getGame().items?.contents ?? []) {
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// try {
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// const updateData = getItemUpdateData(item.toObject());
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// if (updateData) {
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@ -32,7 +32,7 @@ import logger from "../logger";
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// }
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// async function migrateActors() {
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// for (const actor of game.actors?.contents ?? []) {
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// for (const actor of getGame().actors?.contents ?? []) {
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// try {
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// const updateData = getActorUpdateData(actor.toObject());
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// if (updateData) {
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@ -61,7 +61,7 @@ import logger from "../logger";
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// }
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// async function migrateScenes() {
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// for (const scene of game.scenes?.contents ?? []) {
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// for (const scene of getGame().scenes?.contents ?? []) {
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// try {
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// const updateData = getSceneUpdateData(scene.toObject());
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// if (updateData) {
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@ -81,7 +81,7 @@ import logger from "../logger";
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// const tokens = scene.tokens.map((tokenData: foundry.data.TokenData["_source"]) => {
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// if (!tokenData.actorId || tokenData.actorLink) {
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// tokenData.actorData = {};
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// } else if (!game.actors?.has(tokenData.actorId)) {
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// } else if (!getGame().actors?.has(tokenData.actorId)) {
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// tokenData.actorId = null;
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// tokenData.actorData = {};
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// } else if (!tokenData.actorLink) {
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@ -111,7 +111,7 @@ import logger from "../logger";
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// }
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// async function migrateCompendiums() {
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// for (const compendium of game.packs ?? []) {
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// for (const compendium of getGame().packs ?? []) {
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// if (compendium.metadata.package !== "world") continue;
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// if (!["Actor", "Item", "Scene"].includes(compendium.metadata.entity)) continue;
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// await migrateCompendium(compendium);
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