diff --git a/.husky/.gitignore b/.husky/.gitignore index d8f86ff..31354ec 100644 --- a/.husky/.gitignore +++ b/.husky/.gitignore @@ -1,5 +1 @@ -# SPDX-FileCopyrightText: 2021 Johannes Loher -# -# SPDX-License-Identifier: MIT - _ diff --git a/src/packs/creatures.db b/src/packs/creatures.db index 869819f..91703e6 100644 --- a/src/packs/creatures.db +++ b/src/packs/creatures.db @@ -4,7 +4,7 @@ {"_id":"1gfxWwrnHR292xO7","name":"Erdelementar I","permission":{"default":0,"qTl2zt3tkPsMZfWU":3},"type":"creature","data":{"attributes":{"body":{"base":12,"mod":0},"mobility":{"base":2,"mod":0},"mind":{"base":1,"mod":0}},"traits":{"strength":{"base":3,"mod":0},"constitution":{"base":4,"mod":0},"agility":{"base":1,"mod":0},"dexterity":{"base":0,"mod":0},"intellect":{"base":0,"mod":0},"aura":{"base":0,"mod":0}},"combatValues":{"hitPoints":{"mod":-13,"value":13},"defense":{"mod":0},"initiative":{"mod":0},"movement":{"mod":0},"meleeAttack":{"mod":0},"rangedAttack":{"mod":0},"spellcasting":{"mod":0},"targetedSpellcasting":{"mod":0}},"baseInfo":{"loot":"-","foeFactor":8,"creatureType":"magicalEntity","sizeCategory":"small","experiencePoints":44,"description":"

Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als stürmische Wirbel Gestalt annehmen.

\n

Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer löschen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Größenmodifikator aus der Tabelle angerechnet wird. Das endgültige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit KÖR+ST würfeln muss, um das Element zu bezwingen. Das Elementar erhält +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anfällig ist. Bei einem Mißerfolg der vergleichenden Probe erhält es abwehrlosen Schaden in Höhe der  Ergebnisdistanz, kann es aber in der nächsten Runde erneut versuchen.

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Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als stürmische Wirbel Gestalt annehmen.

\n

Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer löschen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Größenmodifikator aus der Tabelle angerechnet wird. Das endgültige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit KÖR+ST würfeln muss, um das Element zu bezwingen. Das Elementar erhält +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anfällig ist. Bei einem Mißerfolg der vergleichenden Probe erhält es abwehrlosen Schaden in Höhe der  Ergebnisdistanz, kann es aber in der nächsten Runde erneut versuchen.

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Greift mit seinem Blick aktionsfrei jeden an, dem GEI+AU misslingt. Wer gegen die Kreatur vorgeht, ohne ihr in die Augen zu sehen, erhält -4 auf alle Proben, ist aber nicht mehr Ziel ihrer Blickangriffe.

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Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.

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Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.

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Bei einem erfolgreichen Blickangriff versteinert das Ziel, sofern diesem KÖR+AU misslingt. Eine Versteinerung kann durch den Zauber Allheilung aufgehoben werden.

","experiencePoints":50},"sort":600000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.5eB5a0FnygbaqWPe"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/petrification.png","effects":[]}],"effects":[]} {"_id":"7gU87wP52hnbnwJz","name":"Golem, Eisen-","permission":{"default":0,"qTl2zt3tkPsMZfWU":3},"type":"creature","data":{"attributes":{"body":{"base":20,"mod":0},"mobility":{"base":5,"mod":0},"mind":{"base":0,"mod":0}},"traits":{"strength":{"base":5,"mod":0},"constitution":{"base":6,"mod":0},"agility":{"base":2,"mod":0},"dexterity":{"base":0,"mod":0},"intellect":{"base":0,"mod":0},"aura":{"base":0,"mod":0}},"combatValues":{"hitPoints":{"mod":36,"value":72},"defense":{"mod":0},"initiative":{"mod":0},"movement":{"mod":0.5},"meleeAttack":{"mod":0},"rangedAttack":{"mod":0},"spellcasting":{"mod":0},"targetedSpellcasting":{"mod":0}},"baseInfo":{"loot":"-","foeFactor":27,"creatureType":"construct","sizeCategory":"large","experiencePoints":173,"description":"

Herstellung: 3750 GM + Rüstungsschmied

"}},"sort":100001,"flags":{},"token":{"flags":{},"name":"Golem, Eisen-","displayName":0,"img":"icons/svg/mystery-man.svg","tint":"","width":2,"height":2,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"7gU87wP52hnbnwJz","actorLink":false,"disposition":-1,"displayBars":50,"bar1":{"attribute":"combatValues.hitPoints"},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"KzEfCqb54s8Ju7x1","name":"Eisenpranke","type":"weapon","data":{"description":"","quantity":1,"price":0,"availability":"unset","storageLocation":"-","equipped":true,"attackType":"melee","weaponBonus":6,"opponentDefense":0},"sort":100000,"flags":{},"img":"icons/svg/mystery-man.svg","effects":[]},{"_id":"HjZd5t1xvRNoHZdX","name":"Metallwesen","type":"armor","data":{"description":"","quantity":1,"price":0,"availability":"unset","storageLocation":"-","equipped":true,"armorValue":5,"armorMaterialType":"chain","armorType":"body"},"sort":200000,"flags":{},"img":"icons/svg/mystery-man.svg","effects":[]},{"_id":"clWF2wt2WK7eWuxW","name":"Zerstampfen","type":"specialCreatureAbility","data":{"description":"

Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.

","experiencePoints":15},"sort":800000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/crush.png","effects":[]},{"_id":"lB0BTGi2Qp2IpbTp","name":"Dunkelsicht","type":"specialCreatureAbility","data":{"description":"

Kann selbst in völliger Dunkelheit noch sehen.

","experiencePoints":7},"sort":400000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png","effects":[]},{"_id":"QTbksMwiH60vH9lT","name":"Geistesimmun","type":"specialCreatureAbility","data":{"description":"

Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.

","experiencePoints":10},"sort":500000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png","effects":[]},{"_id":"7HsvjAKlmOXSvm6e","name":"Schleudern","type":"specialCreatureAbility","data":{"description":"

Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden/3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.

","experiencePoints":10},"sort":600000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/flinging.png","effects":[]},{"_id":"y8yRArJSJhHTdPXU","name":"Sturmangriff","type":"specialCreatureAbility","data":{"description":"

Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.

","experiencePoints":10},"sort":700000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/charge.png","effects":[]}],"effects":[]}