Display fallback icon iin the effects tab if no icon is available
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710659510e
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4 changed files with 9 additions and 2 deletions
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@ -13,6 +13,11 @@ declare global {
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type PromisedType<T> = T extends Promise<infer U> ? U : T;
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export class DS4ActiveEffect extends ActiveEffect {
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/**
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* A fallback icon that can be used if no icon is defined for the effect.
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*/
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static FALLBACK_ICON = "icons/svg/aura.svg";
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/**
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* A cached reference to the source document to avoid recurring database lookups
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*/
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@ -5,6 +5,7 @@
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//
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// SPDX-License-Identifier: MIT
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import { DS4ActiveEffect } from "../../active-effect";
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import { ModifiableDataBaseTotal } from "../../common/common-data";
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import { DS4 } from "../../config";
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import { getCanvas, getGame } from "../../helpers";
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@ -49,6 +50,7 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
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const enrichedEffectPromises = this.actor.effects.map(async (effect) => {
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return {
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...effect.toObject(),
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icon: effect.data.icon ?? DS4ActiveEffect.FALLBACK_ICON,
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sourceName: await effect.getCurrentSourceName(),
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};
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});
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