Johannes Loher
bb6d22d14a
test: use vitest instead of jest
2022-08-22 23:42:42 +02:00
Johannes Loher
de060b381e
refactor: improve testing setup
2022-02-13 19:50:43 +01:00
Johannes Loher
1aa284311f
refactor: resturcture files so that lincensing info can be bundled properly
2022-01-31 15:31:45 +01:00
Johannes Loher
05933af152
cleanup
2021-07-08 08:00:58 +02:00
Johannes Loher
c46c2c4a0a
Fix tests
2021-07-07 23:38:33 +02:00
Johannes Loher
2d647094f7
Use REUSE to specify licensing info
2021-06-26 22:02:00 +02:00
Johannes Loher
ff6427f5a9
Fix problem with check target numbers <= 0
...
The fix has 2 components:
1. The logic for evaluating checks now supports check target numbers<= 0
by still using a single die in this case
2. The CheckFactory sets the check target number to 0 even if it would
be < 0. This is necessary because negative numbers would interfer
with foundry's math evaluation in rolls and would not be picked up
correctly.
2021-06-26 16:32:31 +02:00
Johannes Loher
eeb1aa61f4
Use coups, even if they are higher than the corresponding CTN
2021-03-13 20:58:59 +01:00
Johannes Loher
98deee1856
Add tests for evaluateCheck
2021-03-13 18:43:23 +01:00
Johannes Loher
9c1d2f081a
Make dice viewable seperately in DS4Check
2021-03-13 17:43:48 +01:00
Johannes Loher
a542dd1575
add punctuation
2021-03-13 02:32:28 +01:00
Johannes Loher
ea5eee709e
Add function to assign sub checks to dice
2021-03-13 02:27:09 +01:00
Johannes Loher
af07168c5b
Switch to jest
2021-02-11 13:42:38 +01:00