Commit graph

10 commits

Author SHA1 Message Date
Johannes Loher
82217dd971 feat: add selectable check modifiers 2022-05-13 17:31:14 +00:00
Johannes Loher
8d2cff77d7 refactor: use subclasses for different item types 2022-02-17 01:03:42 +01:00
Johannes Loher
be616e3be8 refactor: use subclasses for different actor types 2022-02-17 01:03:29 +01:00
Johannes Loher
da1f6999eb feat: only allow specific selectable values for the cooldown duration of spells
World data (including compendium packs) is migrated automatically. In order to also migrate packs
provided by modules, you can use the following macro:
```js
const pack = game.packs.get("<name-of-the-module>.<name-of-the-pack>");
game.ds4.migration.migrateCompendiumFromTo(pack, 4, 5);
```
2022-02-16 01:58:21 +01:00
Johannes Loher
1aa284311f refactor: resturcture files so that lincensing info can be bundled properly 2022-01-31 15:31:45 +01:00
Johannes Loher
d163fd27fe switch to using TypeScript 2020-12-23 16:52:20 +01:00
Johannes Loher
abeb9d8b24 Add additional physical item types 2020-10-29 22:01:13 +01:00
Johannes Loher
e51376dc02 add item type to weapon sheet 2020-10-29 18:49:51 +01:00
Johannes Loher
1437dd6ee1 Add availability to weapon sheet 2020-10-29 17:48:56 +01:00
Johannes Loher
91694af3e9 initial commit 2020-10-29 16:18:38 +01:00