Commit graph

  • dcf6579c53 Merge branch '020-weapon-rolling' into 'master' Johannes Loher 2021-03-07 19:55:20 +01:00
  • e4673c2d28 Merge branch '020-weapon-rolling' into 'master' Johannes Loher 2021-03-07 18:03:05 +00:00
  • fac9bfdf39 Fix problem with talent rank column Johannes Loher 2021-03-07 19:01:58 +01:00
  • d656d89d6c Apply 1 suggestion(s) to 1 file(s) Johannes Loher 2021-03-07 18:42:11 +01:00
  • 9eb1e34850 Apply 1 suggestion(s) to 1 file(s) Johannes Loher 2021-03-07 18:42:08 +01:00
  • f7c18dc702 Make private methods protected Johannes Loher 2021-03-04 10:00:46 +01:00
  • 71eedaf080 Only try to roll for the given item type Johannes Loher 2021-03-04 09:19:11 +01:00
  • b811e7ccfe Remove unnecessary css properties Johannes Loher 2021-03-04 09:04:33 +01:00
  • dabcf885a6 Remove unsued @use Johannes Loher 2021-03-04 08:57:43 +01:00
  • bec0c15d52 Fix typo Johannes Loher 2021-03-04 08:55:33 +01:00
  • ea4f1d3ee7 use img tags instead of divs with background-image set Johannes Loher 2021-03-04 08:51:13 +01:00
  • 74ad0c7f24 Add possibility to roll spells from sheet adnrequire spells and weapons to be equipped to be rolled Johannes Loher 2021-03-04 01:54:51 +01:00
  • 68c20ccdc6 Fix Actor.data.data.rolling being undefined Johannes Loher 2021-03-04 00:54:41 +01:00
  • b07ee31b38 Add maximumCoupResult and minimumFumbleResult to actor data Johannes Loher 2021-03-04 00:41:57 +01:00
  • 87205f6193 Fix typo Johannes Loher 2021-03-04 00:17:48 +01:00
  • 3d272f2b92 Make weapons rollable from the character sheet Johannes Loher 2021-03-04 00:14:16 +01:00
  • c1c0f41743 Merge branch 'update-dependencies' into 'master' Johannes Loher 2021-03-03 04:32:10 +01:00
  • 7c8db3d4c2 Merge branch 'update-dependencies' into 'master' Johannes Loher 2021-03-03 03:30:35 +00:00
  • 1a7282894a Remove redundant comments Johannes Loher 2021-03-03 04:27:14 +01:00
  • 2e9bb975fc Update dependencies Johannes Loher 2021-03-03 04:26:26 +01:00
  • 9dd48226b4 Merge branch 'cleanup-item-list' into 'master' Oliver Rümpelein 2021-03-01 17:54:26 +01:00
  • 0bd4d4adbd Merge branch 'cleanup-item-list' into 'master' Johannes Loher 2021-02-26 02:19:19 +00:00
  • ace48fee48 Sort SCSS Johannes Loher 2021-02-26 03:17:27 +01:00
  • e60065b81d Remove redundant transition Johannes Loher 2021-02-26 02:52:50 +01:00
  • 11641e6873 Add TODO comment to switch to subgrid as soon as chromium supports it Johannes Loher 2021-02-26 02:30:58 +01:00
  • 43032fd75d Do some cleanup Johannes Loher 2021-02-26 02:24:00 +01:00
  • d17b092658 Readd currency to character sheet Johannes Loher 2021-02-26 02:13:18 +01:00
  • 315261bf4f Get rid of ifHasItemOfType Johannes Loher 2021-02-26 01:38:53 +01:00
  • b3ac3cde84 extract item-list-entry to commonly used partial Johannes Loher 2021-02-26 01:08:55 +01:00
  • 0d486647a2 revert to using display: contents instead of subgrid to support chromium Johannes Loher 2021-02-26 00:55:43 +01:00
  • 9573a6595d Extract item-list-header to common partial used by all item lists Johannes Loher 2021-02-25 23:30:45 +01:00
  • 276a70a70a Use grid for special creature abilities Johannes Loher 2021-02-25 22:38:35 +01:00
  • 25b6f03d56 Use grid for talents tab Johannes Loher 2021-02-25 22:22:05 +01:00
  • 1676a7b8c4 Make items editable again int items-list Johannes Loher 2021-02-25 21:04:15 +01:00
  • aac4b014b0 Use BEM for item-list styling and add support for drag & drop of items (between sheets and for sorting) Johannes Loher 2021-02-25 19:07:25 +01:00
  • 226156f960 Bundle Lora font instead of fetching it from Google Johannes Loher 2021-02-24 13:55:57 +01:00
  • 93e254db64 Switch to SASS module system Johannes Loher 2021-02-24 12:55:30 +01:00
  • d5abc6d4be Remove redundant comment Johannes Loher 2021-02-24 04:54:14 +01:00
  • 3867a23c2d Make item list a grid for items and spells Johannes Loher 2021-02-24 04:52:32 +01:00
  • 0f1418d71b release version 0.3.1 0.3.1 ghost 2021-02-21 17:57:41 +00:00
  • 30fe1158bc Merge branch 'cleanup-data-migration' into 'master' Johannes Loher 2021-02-21 18:56:03 +01:00
  • 516c68d4af Remove equipped flag from all loot items Johannes Loher 2021-02-21 18:52:28 +01:00
  • 96f0e34a17 release version 0.3.0 0.3.0 ghost 2021-02-21 05:01:11 +00:00
  • ff304d7904 Fix release for real Johannes Loher 2021-02-21 05:57:27 +01:00
  • e4e4670d38 Merge branch 'fix-release-process' into 'master' Johannes Loher 2021-02-21 05:54:28 +01:00
  • 378acac717 FIx release process Johannes Loher 2021-02-21 05:53:00 +01:00
  • dd2f3f7bbe Merge branch '056-items-compendium' into 'master' Johannes Loher 2021-02-21 05:41:12 +01:00
  • 7ee7a44f05 Add various magical items Johannes Loher 2021-02-21 05:39:12 +01:00
  • 57e378d9ee Remove comment from scss Johannes Loher 2021-02-21 04:13:11 +01:00
  • d7fb8fd61a use notification wrapper Johannes Loher 2021-02-21 04:09:48 +01:00
  • 5d249d4c10 Fix migration of compendiums Johannes Loher 2021-02-21 04:05:50 +01:00
  • 343a888b68 Rename loot and equipment Johannes Loher 2021-02-21 03:40:54 +01:00
  • dacce1b29d Add Magical Armor Johannes Loher 2021-02-21 00:11:06 +01:00
  • 6d7459b240 Add examples of magical weapons Johannes Loher 2021-02-20 22:42:04 +01:00
  • 0fd9622e2d Make some small improvements to actor sheets Johannes Loher 2021-02-20 22:41:33 +01:00
  • df6e1672cf Merge branch 'master' into 056-items-compendium Johannes Loher 2021-02-20 17:54:17 +01:00
  • c7c4fea25a Merge branch 'update-dependencies' into 'master' Johannes Loher 2021-02-20 17:47:04 +01:00
  • a07e9dbf1c Update types Johannes Loher 2021-02-20 17:30:17 +01:00
  • 3989e76958 Update dependencies Johannes Loher 2021-02-20 14:00:50 +01:00
  • 6fac0abf9a Make availability unset for all magical items Johannes Loher 2021-02-20 05:44:50 +01:00
  • 9070d7f5fa Add potions to item compendium Johannes Loher 2021-02-20 05:36:15 +01:00
  • 95139711a9 Add lot's of equipment to item compendium Johannes Loher 2021-02-20 05:03:12 +01:00
  • bb032397e2 Add armor and shields to item compendium Johannes Loher 2021-02-20 03:42:52 +01:00
  • 00e8bb2ab8 Merge remote-tracking branch 'origin/master' into 056-items-compendium Johannes Loher 2021-02-20 02:22:26 +01:00
  • caad05a02d Merge branch 'slight-improvements-in-actor-sheet' into 'master' Johannes Loher 2021-02-20 02:17:36 +01:00
  • 6800d8425f Merge remote-tracking branch 'origin/master' into slight-improvements-in-actor-sheet Johannes Loher 2021-02-20 02:15:59 +01:00
  • 2db1dae4c2 Fix typo Johannes Loher 2021-02-20 02:15:28 +01:00
  • db5283062e Merge branch 'slight-improvements-in-actor-sheet' into 'master' Johannes Loher 2021-02-20 02:15:25 +01:00
  • 6bc105c968 Merge remote-tracking branch 'origin/master' into slight-improvements-in-actor-sheet Johannes Loher 2021-02-20 02:13:36 +01:00
  • d31c9ac24b Fix saving scroll position in actor sheets Johannes Loher 2021-02-20 02:12:34 +01:00
  • f92d8db3d6 Merge branch 'master' into 056-items-compendium Johannes Loher 2021-02-20 01:48:23 +01:00
  • e90b78fb0e Merge branch 'slight-improvements-in-actor-sheet' into 'master' Johannes Loher 2021-02-20 01:48:09 +01:00
  • 622253f0da Make some small improvements in actor sheets Johannes Loher 2021-02-20 01:46:40 +01:00
  • 1e871b6e52 Merge branch 'add-hp-to-creature-sheet' into 'master' Johannes Loher 2021-02-19 18:11:36 +01:00
  • 2a10bfacdb Fixup Johannes Loher 2021-02-19 18:10:26 +01:00
  • 9eb9d01b59 Add HP to creature sheet Johannes Loher 2021-02-19 18:08:27 +01:00
  • 33baec2bf1 Update prices and availability of magical weapons Johannes Loher 2021-02-19 03:28:48 +01:00
  • 79814e6758 Add basic weapons and magic variants to item compendium Johannes Loher 2021-02-19 02:34:47 +01:00
  • f997f74f93 Merge branch '067-edit-current-hp-in-actor-sheet' into 'master' Johannes Loher 2021-02-19 13:57:07 +01:00
  • 1bb689771b Make it possible to edit / view hit points in actor sheet Johannes Loher 2021-02-19 13:55:38 +01:00
  • 60cd2e976c Merge branch 'bug-reporter-support' into 'master' Johannes Loher 2021-02-18 14:52:44 +01:00
  • f0ba708e7f Merge branch 'master' into bug-reporter-support Johannes Loher 2021-02-18 14:51:01 +01:00
  • 8cff1b505f Merge branch '050-basic-active-effects' into 'master' Johannes Loher 2021-02-18 14:50:29 +01:00
  • d5af9c90c4 Simplify active effect application slightly Johannes Loher 2021-02-18 13:42:59 +01:00
  • b2490a2e2f Simplify handling of optional values in a couple of places Johannes Loher 2021-02-18 13:36:36 +01:00
  • 24d8926645 correctly handle overrides Johannes Loher 2021-02-18 13:24:52 +01:00
  • 57c8fe0eea Add support for the Bug Reporter module Johannes Loher 2021-02-17 08:37:20 +01:00
  • 1e349a3b34 Readd newlines at EOF Johannes Loher 2021-02-16 23:33:21 +01:00
  • a0993449e7 Update dependncies Johannes Loher 2021-02-16 23:30:59 +01:00
  • 9104237261 Add tooltips for attributes, traits, and combat values Johannes Loher 2021-02-16 23:23:18 +01:00
  • 38a3437267 Small cleanup Johannes Loher 2021-02-16 16:34:23 +01:00
  • 624059ef02 Always derive hitPoints.max from the final hitPoints.total Johannes Loher 2021-02-16 15:39:18 +01:00
  • 4e2691e19f simplify DS4Actor._getOriginatingItemOfActiveEffect Johannes Loher 2021-02-16 14:52:22 +01:00
  • 66334d338f Simplify ActiveEffect handling by a lot Johannes Loher 2021-02-16 03:26:26 +01:00
  • 1b715031a8 Tie active effects to equipped flag for token actors, too Johannes Loher 2021-02-16 02:07:34 +01:00
  • 6cdbcc6899 Update types Johannes Loher 2021-02-15 22:02:51 +01:00
  • 9941f21b69 Merge branch 'master' into 050-basic-active-effects Johannes Loher 2021-02-12 13:24:15 +01:00
  • ce7ced5e7c Merge branch 'switch-to-yarn-2' into 'master' Johannes Loher 2021-02-12 13:21:27 +01:00
  • ba0f250dce remove unused dependencies Johannes Loher 2021-02-11 14:05:39 +01:00
  • 0dde280d39 Update README.md and package.json Johannes Loher 2021-02-11 13:57:14 +01:00