Make some items "consumable" #51
Labels
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
Athemis/ds4#51
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Description
Story
As a player, I want to be able to "consume" items that have an instant effect by button so that I don't accidentally forget to change the amount of items left.
Description
For consumable items (Scrolls, Medical Herbs, Torches,...), a button "consume" is available. It reduces the amount an actor holds if this item, and (optionally) activates an effect (healing, line-of-sight,...) for a single shot or an amount of time.
Acceptance criteria
Context
No response