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Laufen -0,5

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Initiative -1

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Zerbricht bei einem Abwehr-Patzer

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Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.

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Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.

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Zweihändig, Initiative +1

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