ds4/packs/creatures/Leichnam_oVKL6zJ2kYMmBuYx.json
2025-02-22 15:59:14 +01:00

2027 lines
60 KiB
JSON

{
"_id": "oVKL6zJ2kYMmBuYx",
"name": "Leichnam",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/lich.png",
"items": [
{
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"name": "Angst (1)",
"type": "specialCreatureAbility",
"sort": 300000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
"experiencePoints": 10
},
"ownership": {
"default": 0
},
"_stats": {
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"_key": "!actors.items!oVKL6zJ2kYMmBuYx.J2eP8hBIWtgayfhH"
},
{
"_id": "sNIMYcSm0y83hby7",
"name": "Geistesimmun",
"type": "specialCreatureAbility",
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"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
"experiencePoints": 10
},
"ownership": {
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"_key": "!actors.items!oVKL6zJ2kYMmBuYx.sNIMYcSm0y83hby7"
},
{
"_id": "exyyjDtEIdHRcx4n",
"name": "Wesen der Dunkelheit (Settingoption)",
"type": "specialCreatureAbility",
"sort": 600000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
"experiencePoints": 5
},
"ownership": {
"default": 0
},
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"_key": "!actors.items!oVKL6zJ2kYMmBuYx.exyyjDtEIdHRcx4n"
},
{
"_id": "L6i191M3m9QXN9aJ",
"name": "Totenkraft",
"type": "specialCreatureAbility",
"img": "systems/ds4/assets/icons/official/special-creature-abilities/power-of-the-dead.png",
"effects": [
{
"_id": "xw1OyyTdDwkNe2jC",
"changes": [
{
"key": "system.traits.strength.total",
"mode": 2,
"value": "@system.attributes.mind.total + @system.traits.aura.total",
"priority": null
},
{
"key": "system.traits.constitution.total",
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"value": "@system.attributes.mind.total + @system.traits.aura.total",
"priority": null
}
],
"disabled": false,
"duration": {
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"turns": null,
"startRound": null,
"startTurn": null
},
"transfer": true,
"flags": {},
"tint": "#ffffff",
"origin": null,
"name": "GEI + AU als Bonus auf Stärke und Härte",
"description": "",
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"img": "icons/svg/aura.svg",
"type": "base",
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],
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}
},
"system": {
"description": "<p>Erh&auml;lt GEI+AU als Bonus auf St&auml;rke und H&auml;rte.</p>",
"experiencePoints": 10
},
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},
"_stats": {
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"_key": "!actors.items!oVKL6zJ2kYMmBuYx.L6i191M3m9QXN9aJ"
},
{
"_id": "Yv7u9FcT21lq7xW8",
"name": "Robe +3",
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"img": "icons/equipment/chest/robe-layered-purple.webp",
"effects": [
{
"_id": "Qpy3XcHOokbU7ZaS",
"flags": {},
"changes": [
{
"key": "system.combatValues.defense.total",
"value": "3",
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}
],
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},
"transfer": true,
"disabled": false,
"origin": null,
"tint": "#ffffff",
"name": "Panzerung +3 (magisch)",
"description": "",
"statuses": [],
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},
"img": null,
"type": "base",
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"_key": "!actors.items.effects!oVKL6zJ2kYMmBuYx.Yv7u9FcT21lq7xW8.Qpy3XcHOokbU7ZaS"
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],
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}
},
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"quantity": 1,
"price": 3251,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"armorValue": 0,
"armorMaterialType": "cloth",
"armorType": "body"
},
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"_key": "!actors.items!oVKL6zJ2kYMmBuYx.Yv7u9FcT21lq7xW8"
},
{
"_id": "quDuDAGeMVUvF3WD",
"name": "Arkanes Schwert",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/lorc/sword-wound.svg",
"effects": [],
"folder": null,
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"flags": {
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"sourceId": "Compendium.ds4.spells.VjvrapwDmBvGYmfj"
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},
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"description": "<p>Ein Schwert aus hellem (oder je nach Belieben auch dunklem) Licht erscheint innerhalb eines Radius von VE in Metern um den Zauberwirker herum.</p>\n<p>Innerhalb dieses Wirkungsbereiches k&auml;mpft es v&ouml;llig selbstst&auml;ndig, h&ouml;rt jedoch auf gedankliche Kampfkommandos seines Beschw&ouml;reres wie &bdquo;Greif den gro&szlig;en Troll an&ldquo; oder &bdquo;Sch&uuml;tze mich&ldquo;.</p>\n<p>Bewegt sich der Zauberwirker, wandert der Wirkungsbereich des Schwertes mit ihm mit, so dass die magische Klinge niemals mehr als VE in Metern von ihm getrennt sein kann.</p>\n<p>Das Schwert l&ouml;st sich in seine arkanen Bestandteile auf, sobald seine (nicht heilbaren) LK auf Null oder niedriger sinken bzw. die Zauberdauer verstrichen ist.</p>\n<p>S&auml;mtliche Kampfwerte des Schwertes entsprechen der Stufe des Zauberwirkers +10.</p>\n<p>Die einzige Ausnahme bildet der Laufen-Wert, der dem doppelten Laufen-Wert des Zauberwirkers entspricht.</p>",
"equipped": false,
"spellType": "spellcasting",
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"earth": false,
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"ice": false,
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"light": true,
"air": false,
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"damage": false,
"shadow": false,
"protection": false,
"mindAffecting": false,
"demonology": false,
"necromancy": false,
"transmutation": false,
"area": false
},
"maxDistance": {
"value": "",
"unit": "meter"
},
"effectRadius": {
"value": "VE",
"unit": "meter"
},
"duration": {
"value": "VE x 2",
"unit": "rounds"
},
"cooldownDuration": "1d",
"minimumLevels": {
"healer": null,
"wizard": 10,
"sorcerer": 8
}
},
"ownership": {
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},
"_stats": {
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"_key": "!actors.items!oVKL6zJ2kYMmBuYx.quDuDAGeMVUvF3WD"
},
{
"_id": "NeFjvRQWZSKtxAMm",
"name": "Ebenentor",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/lorc/magic-portal.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
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},
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"description": "<p>&Ouml;ffnet ein Tor zu einer anderen Existenzebene, die der Zauberwirker namentlich nennen muss. Das Tor schlie&szlig;t sich, sobald VE/2 Wesen es durchschritten haben, oder die Spruchdauer abgelaufen ist.</p>",
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"spellModifier": {
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"complex": ""
},
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"light": false,
"air": false,
"transport": false,
"damage": false,
"shadow": false,
"protection": false,
"mindAffecting": false,
"demonology": false,
"necromancy": false,
"transmutation": false,
"area": false
},
"maxDistance": {
"value": "VE",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "VE",
"unit": "minutes"
},
"cooldownDuration": "d20d",
"minimumLevels": {
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"wizard": 18,
"sorcerer": 16
}
},
"ownership": {
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},
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"compendiumSource": "Compendium.ds4.spells.MKlGqhjQa3GZu4gq",
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"_key": "!actors.items!oVKL6zJ2kYMmBuYx.NeFjvRQWZSKtxAMm"
},
{
"_id": "1q93yorTXMMaRAcg",
"name": "Einschläfern",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/lorc/sleepy.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
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}
},
"system": {
"description": "<p>Dieser Zauber schl&auml;fert eine maximale Anzahl von Zielen gleich der Stufe des Zauberwirkers ein. Es handelt sich dabei um einen nat&uuml;rlichen Schlaf, aus dem man durch Kampfl&auml;rm u. &auml;. erwachen kann.</p>",
"equipped": false,
"spellType": "spellcasting",
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"complex": "-(KÖR+VE)/2 des jeweiligen Ziels"
},
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"area": false
},
"maxDistance": {
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},
"effectRadius": {
"value": "VE x 2",
"unit": "meter"
},
"duration": {
"value": "Sofort",
"unit": "custom"
},
"cooldownDuration": "10r",
"minimumLevels": {
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"wizard": 5,
"sorcerer": 5
}
},
"ownership": {
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"_stats": {
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{
"_id": "29SYRu3tP8sSILyX",
"name": "Flammeninferno",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/lorc/fire-wave.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
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}
},
"system": {
"description": "<p>Eine kreisrunde Fl&auml;che mit einem Radius von VE in Metern geht in Flammen auf. Jeder in dem Inferno erh&auml;lt pro Kampfrunde nicht abwehrbaren Schaden in H&ouml;he des Probenergebnisses.</p>",
"equipped": false,
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"fire": true,
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"damage": true,
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"mindAffecting": false,
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"area": true
},
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"value": "VE x 10",
"unit": "meter"
},
"effectRadius": {
"value": "VE",
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},
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}
},
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"_key": "!actors.items!oVKL6zJ2kYMmBuYx.29SYRu3tP8sSILyX"
},
{
"_id": "wRp2U7ZSNdZndBmq",
"name": "Frostschock",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/delapouite/frozen-body.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
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},
"system": {
"description": "<p>Ein Eisstrahl schie&szlig;t aus den H&auml;nden des Zauberwirkers. Gegen den Schaden dieses frostigen Zauber ist keine Abwehr zul&auml;ssig.</p>\n<p>Zudem wird das Ziel magisch eingefroren, bis VE Kampfrunden verstrichen sind oder es Schaden erh&auml;lt.</p>",
"equipped": false,
"spellType": "targetedSpellcasting",
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},
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"value": "VE x 10",
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"effectRadius": {
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},
"duration": {
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"unit": "custom"
},
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}
},
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},
{
"_id": "3ybAKe4uHnD5q5zD",
"name": "Gasgestalt",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/delapouite/steam.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
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},
"system": {
"description": "<p>Das Ziel &ndash; samt seiner getragenen Ausr&uuml;stung &ndash; wird gasf&ouml;rmig und kann durch jede noch so kleine &Ouml;ffnung gleiten. Das Ziel kann jederzeit die Wirkung des Zaubers als freie Aktion beenden. In Gasform wird der Laufen-Wert vervierfacht, der Charakter kann seine Umgebung weiterhin wahrnehmen. In Gastgestalt ist es allerdings nicht m&ouml;glich, zu zaubern, zu sprechen, anzugreifen oder in andere Wesen einzudringen.</p>",
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"transmutation": true,
"area": false
},
"maxDistance": {
"value": "Berühren",
"unit": "meter"
},
"effectRadius": {
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"unit": "meter"
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"duration": {
"value": "Prb. x 5",
"unit": "rounds"
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"cooldownDuration": "1d",
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"wizard": 15,
"sorcerer": 18
}
},
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},
{
"_id": "tYncs86pwaeg5XAl",
"name": "Gehorche",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/delapouite/convince.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
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},
"system": {
"description": "<p>Bei Erfolg wird das Ziel dem Zauberwirker h&ouml;rig und f&uuml;hrt bedingungslos jeden seiner Befehle aus (au&szlig;er Selbstmord oder -verst&uuml;mmelung). Es w&uuml;rde sogar seine eigenen Kameraden angreifen.</p>",
"equipped": false,
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"complex": "-(GEI+VE)/2 des Ziels"
},
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"mindAffecting": true,
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},
"maxDistance": {
"value": "VE x 2",
"unit": "meter"
},
"effectRadius": {
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},
"duration": {
"value": "VE / 2",
"unit": "rounds"
},
"cooldownDuration": "1d",
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{
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{
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{
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"description": "<p>Der Schwarzmagier kann die Seelen von einer maximalen Anzahl von Toten im Wirkungsradius gleich seiner eigenen Stufe verderben und in Form t&ouml;dlicher @Compendium[ds4.creatures.T9YRYe0vnR4Qg4UM]{Schatten} (<strong>DS4</strong> S. 121) zu gequ&auml;ltem Unleben erwecken. Die Schatten ben&ouml;tigen drei Kampfrunden, um sich zu bilden, danach wollen sie ihren Erwecker vernichten, um wieder Erl&ouml;sung zu finden, gelingt es diesem nicht, sie mit dem Zauber @Compendium[ds4.spells.9gc1CF70165NXymH]{Kontrollieren} zu beherrschen.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts}&nbsp;k&ouml;nnen den Zauber nicht anwenden.</p>",
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{
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{
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{
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{
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{
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