MineClone2/mods/ENTITIES
Alexander Minges 84202237f8 attempt to fix mobs trapped in water
check for possible destinations by analyzing a whole set of nodes;
check if air is above those nodes

refactor code; adjust checks for dangerous blocks

performance optimization, remove iteration when looking for safe node

take jump height into account; look for water instead of solid for swimming mobs

remove debug logging
2020-05-02 20:25:39 +02:00
..
drippingwater Use ephemeral sounds 2020-04-07 00:55:45 +02:00
mcl_boats Partial German translation of tooltip extensions 2020-03-11 01:44:23 +01:00
mcl_falling_nodes Use ephemeral sounds 2020-04-07 00:55:45 +02:00
mcl_item_entity Remove mod startup debug messages 2020-04-11 02:56:46 +02:00
mcl_minecarts fix crash when fueling powered minecarts 2020-04-29 19:02:32 +02:00
mcl_mobs attempt to fix mobs trapped in water 2020-05-02 20:25:39 +02:00
mobs_mc Increase z_index values to match new convention 2020-04-17 21:27:45 +02:00
mobs_mc_gameconfig Fix invalid portal node names in spawn code 2020-04-16 12:39:18 +02:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00