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49 commits

Author SHA1 Message Date
Diab Neiroukh
28e38cab7c
General Fixes, Support for Fabric, and Bump to 1.16.2 (#8)
* Fix font, add accented variants

* signs

* mismatched emissives fixed, new nether bricks given original color

* pull in stingraych's piglin textures (same license)

* Update Pack Metadata

* Run Pack Through MCPPPP to Support Fabric Alternatives to OptiFine

* Bump Supported Minecraft Version in README.md

Co-authored-by: auctumnus <auctumnus@users.noreply.github.com>
2021-12-20 15:00:13 +01:00
auctumnus
d325d18459
Fix font, add accented variants (#7)
* Fix font, add accented variants

* signs

* mismatched emissives fixed, new nether bricks given original color

* pull in stingraych's piglin textures (same license)

* remove sounds not found in pixel perfection 3.6

* remove overlay ctm because it's ugly, make water blue again

Co-authored-by: auctumnus <auctumnus@users.noreply.github.com>
2020-09-08 14:22:24 +02:00
937abec7bb Optimize textures with optipng 2020-07-04 20:05:35 +02:00
8784c35406 Add piglin brute (preparation for 1.16.2) 2020-07-04 19:42:55 +02:00
369ed17e45 Restore original paintings 2020-07-04 19:42:37 +02:00
d51810eb8e Update Piglin textures 2020-07-04 19:42:03 +02:00
8b974b63a1 Remove desktop.ini 2020-07-04 19:41:52 +02:00
a6c9621b87 Remove duplicated model definitions 2020-07-04 19:33:22 +02:00
2d615db914 Dropping more random mob textures
Imho they don't fit the style of the original textures
2020-06-25 21:20:46 +02:00
34728a9bcf Reduce number of zombie varieties
Imho quite inconsistent. Kept those more or less faithfull to the
original textures
2020-06-25 21:03:56 +02:00
7a61fa0703 Rename oddly named texture
yet unused file
2020-06-25 21:03:11 +02:00
2a030be26a Remove unused textures for stone bricks 2020-06-25 21:01:17 +02:00
bbd1d0b0bb Fix optifine ctm
Dropping non-functional parts for now (fixable)
2020-06-25 20:37:36 +02:00
f70e430651 Remove desktop.ini files 2020-06-25 19:55:39 +02:00
f178b14311 Fix models with missing frames
Those models are not needed to show the animation of the overlayed
texture.
2020-06-25 18:01:02 +02:00
e2b9fb81a3 Remove reeds.properties once again... 2020-06-25 17:49:27 +02:00
6d6f48947e Fix wrong paths in model 2020-06-25 17:38:52 +02:00
9f8225b36c Remove alternative chicken texture
It's identical to the primary texture
2020-06-25 17:18:10 +02:00
9287ccf70c Remove alternative squid textures
These textures were from the old 3.6 release and don't match the
primary texture at all.
2020-06-25 17:13:55 +02:00
c56acfee49 Move alternative textures to right folder 2020-06-25 17:09:51 +02:00
c12b93b9c6 Remove duplicated zombie textures 2020-06-25 17:05:09 +02:00
33af60257b Remove duplicated textures
We don't need to have alternative textures for entities
scattered in all possible places. Either "optifine/mob"
or "optifine/random/entity" is fine, but not both.
2020-06-25 16:47:47 +02:00
6a8f790e44 Remove Thumbs.db 2020-06-25 16:33:15 +02:00
fd53700012 Remove duplicated alternate cow texture 2020-06-25 16:31:58 +02:00
Diab Neiroukh
ca8d4aeecf Add missing textures and models from Chorus' Version
This also helps in preparing for the Nether Update (1.16). Textures were
optimised using OptiPNG by:

optipng -o7 -nx

followed by a second run with the defaults.
2020-06-25 13:31:04 +01:00
39cd1d5cc1 Optimize textures more aggressively.
Use optipng with default options. This converted a number of
textures from RGB to indexed colors, but reduces file sizes
substantially.
2020-06-06 17:47:32 +02:00
4b59a8d56d Fix textures of item frame.
Added proper transparency.
2020-06-01 19:06:09 +02:00
01b915ba0f Replace banner/globe.png with own work 2020-05-21 01:00:38 +02:00
ce00480aae Match cit to new format 2020-05-20 17:26:00 +02:00
5867897c32 Fix too small textures (8x8 px -> 16x16 px) 2020-05-20 14:32:20 +02:00
cf193840b2 Optimize banner textures 2020-05-19 18:02:29 +02:00
f008873b56 Fix banner textures
Format of banner textures has been changed to match those of
shields. This fixes issues with all-black banners.
2020-05-19 18:00:43 +02:00
2558948571
No need to include this file. Users can set this in-game. 2020-05-18 19:47:56 +02:00
7731ae3732 Add alternative cow texture from PP 3.6.
Used for Optifine's random mob functionality.
Default cow texture in 4.x is unchanged compared to 3.6.
2020-05-18 19:45:45 +02:00
855a6d15c3 Revert better grass to Optifine's defaults 2020-05-18 19:27:38 +02:00
e569fa2662 Fix unintended white spaces 2020-05-18 19:24:37 +02:00
334cfdc657 Fix renamed block (reeds -> sugar_cane) 2020-05-18 19:07:00 +02:00
7820df808c Add configuration for Optifine's better grass 2020-05-18 19:06:40 +02:00
30e5629786 Update color.properties; fix water particle definition 2020-05-18 19:06:15 +02:00
bda80e1fba Match line endings and newlines 2020-05-18 18:39:03 +02:00
e1b33121aa Update Optifine's natural.properties to match current texture names 2020-05-18 18:36:39 +02:00
e535cb992d Fix unknown values for blockstates (axis="none") 2020-05-18 16:34:53 +02:00
b892484466 Fix wrong path references in models 2020-05-17 17:37:38 +02:00
387f95216a Fix wrong texture names for item frames 2020-05-17 17:37:26 +02:00
b2ce78d9e8 Update title image; add GIMP xcf 2020-05-16 10:26:33 +02:00
e124d43ac6 Optimize all textures
optipng -o7 -nx
2020-05-15 18:24:15 +02:00
b3a6b5c553 Move files from mcpatcher to optifine folder
MCPatcher is not updated for recent Minecraft versions. Optifine is able
to use old MCPatcher assets.
2020-05-15 16:21:45 +02:00
70106a0dcf Fix missing/wrong paths in models
Some models were either pointing to missing or non-existant base models
and/or textures.
2020-05-15 16:20:03 +02:00
acbdb5612a Initial commit 2020-05-15 16:17:25 +02:00