- Increase tab navigation height from 2x to 2.5x line-height
- Add proper flexbox centering for tab items with icons
- Add gap between icon and text (0.25rem)
- Add padding (0.5rem vertical, 0.75rem horizontal) for better touch targets
- Reduce icon size to 0.875rem for better visual balance
- Remove fixed line-height to allow proper vertical centering
- Maintain text shadow effect for active tabs
The tab navigation now properly accommodates FontAwesome icons while
maintaining good visual hierarchy and touch accessibility.
- Remove custom tab implementation in favor of official ApplicationV2 tabs
- Implement ApplicationTab typedef structure for Actor and Item sheets
- Add memory-safe event listener management with proper cleanup
- Update all sheet templates to use standard Foundry tab structure
- Add template safety checks to prevent undefined access errors
- Optimize performance with DOM updates instead of full re-renders
- Maintain backward CSS compatibility during transition
- Add dynamic tab configuration based on item types
Key improvements:
- ~200 lines of custom tab code removed
- Memory leak prevention with proper event cleanup
- Performance optimization (no re-render on tab switch)
- Standards-compliant with Foundry V13 ApplicationV2 API
- Consistent implementation across Actor and Item sheets
- Template safety with Handlebars guards
- Dynamic icon and localization support
All 31 modified files now use the official Foundry VTT v13 tab system.
Apply the same brightness/invert filter used for combat values to
ds4-embedded-document-list__image class to ensure proper visibility of
combat value icons in dark theme.
This also allows to assign a spell to multiple spell groups, which is the case for many spells in
the SRD.
Additionally, this makes many small improvements and fixes to the provided spell compendium.