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2c4dbb2620
Author | SHA1 | Date | |
---|---|---|---|
2c4dbb2620 | |||
e021fedcdf | |||
7fcdcf8a5c | |||
f807b59c9a | |||
3eaf69f558 |
24 changed files with 128 additions and 138 deletions
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@ -8,6 +8,6 @@ root = true
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end_of_line = lf
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insert_final_newline = true
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indent_style = space
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indent_size = 4
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indent_size = 2
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charset = utf-8
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trim_trailing_whitespace = true
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@ -184,7 +184,9 @@
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"DS4.EffectFactor": "Faktor (wie oft der Effekt angewendet wird)",
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"DS4.EffectFactorAbbr": "F",
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"DS4.ActorName": "Name",
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"DS4.ActorSheet": "Aktorbogen",
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"DS4.ActorImageAltText": "Bild des Aktors",
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"DS4.ItemSheet": "Itembogen",
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"DS4.ActorTypeCharacter": "Charakter",
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"DS4.ActorTypeCreature": "Kreatur",
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"DS4.Attribute": "Attribut",
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@ -184,7 +184,9 @@
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"DS4.EffectFactor": "Factor (the number of times the effect is being applied)",
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"DS4.EffectFactorAbbr": "F",
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"DS4.ActorName": "Name",
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"DS4.ActorSheet": "Actor Sheet",
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"DS4.ActorImageAltText": "Image of the Actor",
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"DS4.ItemSheet": "Item Sheet",
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"DS4.ActorTypeCharacter": "Character",
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"DS4.ActorTypeCreature": "Creature",
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"DS4.Attribute": "Attribute",
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@ -53,7 +53,8 @@
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/* Icon animations */
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@keyframes pulse {
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0%, 100% {
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0%,
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100% {
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opacity: 1;
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}
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50% {
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@ -6,7 +6,6 @@
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@use "./colors";
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$padding-sm: 5px;
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$padding-md: 10px;
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$padding-lg: 20px;
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@ -6,12 +6,12 @@
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//
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// SPDX-License-Identifier: MIT
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/**
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* The base sheet class for DS4 Actor Sheets
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*/
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export class DS4ActorSheet extends foundry.applications.api.HandlebarsApplicationMixin(foundry.applications.sheets.ActorSheetV2) {
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export class DS4ActorSheet extends foundry.applications.api.HandlebarsApplicationMixin(
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foundry.applications.sheets.ActorSheetV2,
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) {
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static DEFAULT_OPTIONS = {
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classes: ["sheet", "ds4-actor-sheet", "themed"],
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tag: "form",
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@ -41,14 +41,7 @@ export class DS4ActorSheet extends foundry.applications.api.HandlebarsApplicatio
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changeEffect: DS4ActorSheet.prototype._onChangeEffect,
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sortItems: DS4ActorSheet.prototype._onSortItems,
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changeTab: DS4ActorSheet.prototype._onChangeTab,
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edititem: DS4ActorSheet.prototype._onEditItem,
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deleteitem: DS4ActorSheet.prototype._onDeleteItem,
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createitem: DS4ActorSheet.prototype._onCreateItem,
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editeffect: DS4ActorSheet.prototype._onEditEffect,
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deleteeffect: DS4ActorSheet.prototype._onDeleteEffect,
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createeffect: DS4ActorSheet.prototype._onCreateEffect,
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editImage: DS4ActorSheet._onEditImage,
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editImage: DS4ActorSheet.prototype._onEditImage,
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},
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};
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@ -65,14 +58,14 @@ export class DS4ActorSheet extends foundry.applications.api.HandlebarsApplicatio
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/** @override */
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get template() {
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const templatePath = !game.user?.isGM && this.document.limited
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? "systems/ds4/templates/sheets/actor/limited-sheet.hbs"
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: `systems/ds4/templates/sheets/actor/${this.document.type}-sheet.hbs`;
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const templatePath =
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!game.user?.isGM && this.document.limited
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? "systems/ds4/templates/sheets/actor/limited-sheet.hbs"
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: `systems/ds4/templates/sheets/actor/${this.document.type}-sheet.hbs`;
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return templatePath;
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}
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/** @override */
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async _renderHTML(context) {
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return await foundry.applications.handlebars.renderTemplate(this.template, context);
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@ -83,8 +76,6 @@ export class DS4ActorSheet extends foundry.applications.api.HandlebarsApplicatio
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content.innerHTML = result;
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}
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/** @override */
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async _prepareContext(options) {
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const context = await super._prepareContext(options);
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@ -94,8 +85,6 @@ export class DS4ActorSheet extends foundry.applications.api.HandlebarsApplicatio
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throw new Error("Document not available for sheet rendering");
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}
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// Add document data
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context.data = this.document;
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context.system = this.document.system;
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@ -111,8 +100,6 @@ export class DS4ActorSheet extends foundry.applications.api.HandlebarsApplicatio
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showSlayerPoints: game.settings.get("ds4", "showSlayerPoints") || false,
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};
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// Add items organized by type
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context.itemsByType = {};
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if (this.document.items && this.document.items.size > 0) {
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@ -352,7 +339,6 @@ export class DS4ActorSheet extends foundry.applications.api.HandlebarsApplicatio
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}
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}
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/**
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* Handle changing an item property
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* @param {Event} event - The triggering event
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@ -484,8 +470,6 @@ export class DS4ActorSheet extends foundry.applications.api.HandlebarsApplicatio
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}
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}
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/**
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* Handle sorting items
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* @param {Event} event - The triggering event
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@ -497,7 +481,7 @@ export class DS4ActorSheet extends foundry.applications.api.HandlebarsApplicatio
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if (!dataPath || !itemType) return;
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const items = this.document.items.filter(item => item.type === itemType);
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const items = this.document.items.filter((item) => item.type === itemType);
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const sortedItems = this.sortItems(items, dataPath);
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const updates = sortedItems.map((item, index) => ({
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@ -549,13 +533,13 @@ export class DS4ActorSheet extends foundry.applications.api.HandlebarsApplicatio
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if (!nav || !sheet) return;
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// Update navigation active state
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nav.querySelectorAll(".ds4-sheet-tab-nav__item").forEach(item => {
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nav.querySelectorAll(".ds4-sheet-tab-nav__item").forEach((item) => {
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item.classList.remove("active");
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});
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target.classList.add("active");
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// Update tab content visibility
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sheet.querySelectorAll(".ds4-sheet-tab").forEach(tabContent => {
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sheet.querySelectorAll(".ds4-sheet-tab").forEach((tabContent) => {
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tabContent.classList.remove("active");
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});
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@ -589,8 +573,8 @@ export class DS4ActorSheet extends foundry.applications.api.HandlebarsApplicatio
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const tabContents = sheet.querySelectorAll(".ds4-sheet-tab");
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// Remove active class from all items first
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navItems.forEach(item => item.classList.remove("active"));
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tabContents.forEach(content => content.classList.remove("active"));
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navItems.forEach((item) => item.classList.remove("active"));
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tabContents.forEach((content) => content.classList.remove("active"));
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// Find the currently active tab or default to first
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let targetTab = this.activeTab;
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@ -626,7 +610,7 @@ export class DS4ActorSheet extends foundry.applications.api.HandlebarsApplicatio
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const fp = new foundry.applications.apps.FilePicker({
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type: "image",
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current: current,
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callback: (path) => this.document.update({ [field]: path })
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callback: (path) => this.document.update({ [field]: path }),
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});
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return fp.browse();
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@ -25,7 +25,7 @@ export class DS4CharacterActorSheet extends DS4ActorSheet {
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{
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async: true,
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relativeTo: this.document,
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}
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},
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);
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}
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@ -25,7 +25,7 @@ export class DS4CreatureActorSheet extends DS4ActorSheet {
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{
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async: true,
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relativeTo: this.document,
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}
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},
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);
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}
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@ -25,7 +25,7 @@ export class DialogWithListeners extends foundry.applications.api.DialogV2 {
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await super._onRender(context, options);
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// Attach additional listeners if provided
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if (this.activateAdditionalListeners && typeof this.activateAdditionalListeners === 'function') {
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if (this.activateAdditionalListeners && typeof this.activateAdditionalListeners === "function") {
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this.activateAdditionalListeners(this.element, this);
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}
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}
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@ -8,7 +8,9 @@
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/**
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* The Sheet class for DS4 Items
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*/
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export class DS4ItemSheet extends foundry.applications.api.HandlebarsApplicationMixin(foundry.applications.sheets.ItemSheetV2) {
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export class DS4ItemSheet extends foundry.applications.api.HandlebarsApplicationMixin(
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foundry.applications.sheets.ItemSheetV2,
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) {
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static DEFAULT_OPTIONS = {
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classes: ["sheet", "ds4-item-sheet", "themed"],
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tag: "form",
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@ -26,18 +28,13 @@ export class DS4ItemSheet extends foundry.applications.api.HandlebarsApplication
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actions: {
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controlEffect: DS4ItemSheet.prototype._onControlEffect,
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createEffect: DS4ItemSheet.prototype._onCreateEffect,
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createeffect: DS4ItemSheet.prototype._onCreateEffect,
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editEffect: DS4ItemSheet.prototype._onEditEffect,
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editeffect: DS4ItemSheet.prototype._onEditEffect,
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deleteEffect: DS4ItemSheet.prototype._onDeleteEffect,
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deleteeffect: DS4ItemSheet.prototype._onDeleteEffect,
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changeTab: DS4ItemSheet.prototype._onChangeTab,
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editImage: DS4ItemSheet.prototype._onEditImage,
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},
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};
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static TABS = {};
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constructor(options = {}) {
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@ -105,14 +102,13 @@ export class DS4ItemSheet extends foundry.applications.api.HandlebarsApplication
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this.item.system.description,
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{
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secrets: this.item.isOwner,
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relativeTo: this.item
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}
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relativeTo: this.item,
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},
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);
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} else {
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context.enrichedDescription = "";
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}
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return context;
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}
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@ -183,10 +179,12 @@ export class DS4ItemSheet extends foundry.applications.api.HandlebarsApplication
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const effect = this.item.effects.get(effectId);
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if (!effect) {
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throw new Error(game.i18n.format("DS4.ErrorItemDoesNotHaveEffect", {
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id: effectId,
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item: this.item.name
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}));
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throw new Error(
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game.i18n.format("DS4.ErrorItemDoesNotHaveEffect", {
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id: effectId,
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item: this.item.name,
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}),
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);
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}
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await effect.sheet.render(true);
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@ -235,13 +233,13 @@ export class DS4ItemSheet extends foundry.applications.api.HandlebarsApplication
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if (!nav || !sheet) return;
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// Update navigation active state
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nav.querySelectorAll(".ds4-sheet-tab-nav__item").forEach(item => {
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nav.querySelectorAll(".ds4-sheet-tab-nav__item").forEach((item) => {
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item.classList.remove("active");
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});
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target.classList.add("active");
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// Update tab content visibility
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sheet.querySelectorAll(".ds4-sheet-tab").forEach(tabContent => {
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sheet.querySelectorAll(".ds4-sheet-tab").forEach((tabContent) => {
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tabContent.classList.remove("active");
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});
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@ -263,7 +261,7 @@ export class DS4ItemSheet extends foundry.applications.api.HandlebarsApplication
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const fp = new foundry.applications.apps.FilePicker({
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type: "image",
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current: current,
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callback: (path) => this.item.update({ [field]: path })
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callback: (path) => this.item.update({ [field]: path }),
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});
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return fp.browse();
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}
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@ -276,8 +274,6 @@ export class DS4ItemSheet extends foundry.applications.api.HandlebarsApplication
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this._initializeTabs();
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}
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/** @override */
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async _onClose(options) {
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await super._onClose(options);
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@ -299,8 +295,8 @@ export class DS4ItemSheet extends foundry.applications.api.HandlebarsApplication
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const tabContents = sheet.querySelectorAll(".ds4-sheet-tab");
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// Remove active class from all items first
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navItems.forEach(item => item.classList.remove("active"));
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tabContents.forEach(content => content.classList.remove("active"));
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navItems.forEach((item) => item.classList.remove("active"));
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tabContents.forEach((content) => content.classList.remove("active"));
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// Find the currently active tab or default to first
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let targetTab = this.activeTab;
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@ -312,8 +308,6 @@ export class DS4ItemSheet extends foundry.applications.api.HandlebarsApplication
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targetTab = targetNavItem?.dataset.tab;
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}
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// Set target tab navigation as active
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if (targetNavItem && targetTab) {
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targetNavItem.classList.add("active");
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|
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@ -7,41 +7,38 @@
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* Based on actor movement combat value
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*/
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export class DS4TokenRuler extends foundry.canvas.placeables.tokens.TokenRuler {
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static WAYPOINT_LABEL_TEMPLATE = "systems/ds4/templates/partials/waypoint-label.hbs";
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static WAYPOINT_LABEL_TEMPLATE = "systems/ds4/templates/partials/waypoint-label.hbs";
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/**
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* Enhance waypoint label context with movement range information
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* @param {object} waypoint - The waypoint data
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* @param {object} state - The current ruler state
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* @returns {object} Enhanced context with range class
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*/
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_getWaypointLabelContext(waypoint, state) {
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const context = super._getWaypointLabelContext(waypoint, state);
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// Only apply movement coloring for distance measurements in meters
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if (context?.cost?.units === "m" || context?.distance?.units === "m") {
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const movement = this.token?.actor?.system?.combatValues?.movement?.total;
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if (movement) {
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const total = Number(context.cost?.total || context.distance?.total || 0);
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/**
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* Enhance waypoint label context with movement range information
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* @param {object} waypoint - The waypoint data
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* @param {object} state - The current ruler state
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* @returns {object} Enhanced context with range class
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*/
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_getWaypointLabelContext(waypoint, state) {
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const context = super._getWaypointLabelContext(waypoint, state);
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// Only apply movement coloring for distance measurements in meters
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if (context?.cost?.units === "m" || context?.distance?.units === "m") {
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const movement = this.token?.actor?.system?.combatValues?.movement?.total;
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if (movement) {
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const total = Number(context.cost?.total || context.distance?.total || 0);
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// DS4 movement rules:
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// - Normal movement: up to movement value
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// - Dash: up to 2x movement value (requires action)
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// - Beyond 2x: impossible in single turn
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if (total > 2 * movement) {
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context.rangeClass = "out-of-range";
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} else if (total <= movement) {
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context.rangeClass = "move-range";
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} else {
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context.rangeClass = "dash-range";
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}
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}
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// DS4 movement rules:
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// - Normal movement: up to movement value
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// - Dash: up to 2x movement value (requires action)
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// - Beyond 2x: impossible in single turn
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if (total > 2 * movement) {
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context.rangeClass = "out-of-range";
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} else if (total <= movement) {
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context.rangeClass = "move-range";
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} else {
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context.rangeClass = "dash-range";
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}
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|
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return context;
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||||
}
|
||||
}
|
||||
|
||||
return context;
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||||
}
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||||
}
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|
|
|
@ -212,7 +212,10 @@ async function askForInteractiveRollData(checkTargetNumber, options = {}, { temp
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|
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if (checkModifierSelect) {
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checkModifierSelect.addEventListener("change", (event) => {
|
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if (event.currentTarget.value === "custom" && checkModifierCustomFormGroup?.classList.contains("ds4-hidden")) {
|
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if (
|
||||
event.currentTarget.value === "custom" &&
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checkModifierCustomFormGroup?.classList.contains("ds4-hidden")
|
||||
) {
|
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checkModifierCustomFormGroup.classList.remove("ds4-hidden");
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app.setPosition({ height: "auto" });
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||||
} else if (checkModifierCustomFormGroup && !checkModifierCustomFormGroup.classList.contains("ds4-hidden")) {
|
||||
|
|
|
@ -466,30 +466,33 @@ export class DS4Actor extends Actor {
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const traitIdentifier = "attribute-trait-selection-trait";
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return foundry.applications.api.DialogV2.prompt({
|
||||
window: { title: getGame().i18n.localize("DS4.DialogAttributeTraitSelection") },
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||||
content: await foundry.applications.handlebars.renderTemplate("systems/ds4/templates/dialogs/simple-select-form.hbs", {
|
||||
selects: [
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||||
{
|
||||
label: getGame().i18n.localize("DS4.Attribute"),
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||||
identifier: attributeIdentifier,
|
||||
options: Object.fromEntries(
|
||||
Object.entries(DS4.i18n.attributes).map(([attribute, translation]) => [
|
||||
attribute,
|
||||
`${translation} (${this.system.attributes[attribute].total})`,
|
||||
]),
|
||||
),
|
||||
},
|
||||
{
|
||||
label: getGame().i18n.localize("DS4.Trait"),
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||||
identifier: traitIdentifier,
|
||||
options: Object.fromEntries(
|
||||
Object.entries(DS4.i18n.traits).map(([trait, translation]) => [
|
||||
trait,
|
||||
`${translation} (${this.system.traits[trait].total})`,
|
||||
]),
|
||||
),
|
||||
},
|
||||
],
|
||||
}),
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
"systems/ds4/templates/dialogs/simple-select-form.hbs",
|
||||
{
|
||||
selects: [
|
||||
{
|
||||
label: getGame().i18n.localize("DS4.Attribute"),
|
||||
identifier: attributeIdentifier,
|
||||
options: Object.fromEntries(
|
||||
Object.entries(DS4.i18n.attributes).map(([attribute, translation]) => [
|
||||
attribute,
|
||||
`${translation} (${this.system.attributes[attribute].total})`,
|
||||
]),
|
||||
),
|
||||
},
|
||||
{
|
||||
label: getGame().i18n.localize("DS4.Trait"),
|
||||
identifier: traitIdentifier,
|
||||
options: Object.fromEntries(
|
||||
Object.entries(DS4.i18n.traits).map(([trait, translation]) => [
|
||||
trait,
|
||||
`${translation} (${this.system.traits[trait].total})`,
|
||||
]),
|
||||
),
|
||||
},
|
||||
],
|
||||
},
|
||||
),
|
||||
ok: {
|
||||
label: getGame().i18n.localize("DS4.GenericOkButton"),
|
||||
callback: (_event, button) => {
|
||||
|
|
|
@ -86,18 +86,21 @@ export class DS4Weapon extends DS4Item {
|
|||
const identifier = `attack-type-selection-${foundry.utils.randomID()}`;
|
||||
return foundry.applications.api.DialogV2.prompt({
|
||||
window: { title: getGame().i18n.localize("DS4.DialogAttackTypeSelection") },
|
||||
content: await foundry.applications.handlebars.renderTemplate("systems/ds4/templates/dialogs/simple-select-form.hbs", {
|
||||
selects: [
|
||||
{
|
||||
label: getGame().i18n.localize("DS4.AttackType"),
|
||||
identifier,
|
||||
options: { melee, ranged },
|
||||
},
|
||||
],
|
||||
}),
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
"systems/ds4/templates/dialogs/simple-select-form.hbs",
|
||||
{
|
||||
selects: [
|
||||
{
|
||||
label: getGame().i18n.localize("DS4.AttackType"),
|
||||
identifier,
|
||||
options: { melee, ranged },
|
||||
},
|
||||
],
|
||||
},
|
||||
),
|
||||
ok: {
|
||||
label: getGame().i18n.localize("DS4.GenericOkButton"),
|
||||
callback: (_event, button, _dialog) => {
|
||||
callback: (_event, button) => {
|
||||
const selectedAttackType = button.form.elements[identifier].value;
|
||||
if (selectedAttackType !== "melee" && selectedAttackType !== "ranged") {
|
||||
throw new Error(
|
||||
|
|
|
@ -14,6 +14,11 @@ const helpers = {
|
|||
|
||||
isEmpty: (input: Array<unknown> | null | undefined): boolean => (input?.length ?? 0) === 0,
|
||||
|
||||
capitalize: (str: string): string => {
|
||||
if (typeof str !== "string") return "";
|
||||
return str.charAt(0).toUpperCase() + str.slice(1);
|
||||
},
|
||||
|
||||
toRomanNumerals,
|
||||
};
|
||||
|
||||
|
|
|
@ -9,8 +9,6 @@ import { registerForReadyHook } from "./ready";
|
|||
import { registerForRenderHooks } from "./render";
|
||||
import { registerForSetupHook } from "./setup";
|
||||
|
||||
|
||||
|
||||
export function registerForHooks(): void {
|
||||
registerForHotbarDropHook();
|
||||
registerForPreCreateItemHook();
|
||||
|
|
|
@ -21,12 +21,12 @@ export function registerForRenderHooks() {
|
|||
*/
|
||||
function selectTargetInputOnFocus(app, element) {
|
||||
// V13: element is always a plain DOM element
|
||||
if (!element || typeof element.querySelectorAll !== 'function') {
|
||||
if (!element || typeof element.querySelectorAll !== "function") {
|
||||
return;
|
||||
}
|
||||
|
||||
const inputs = element.querySelectorAll("input");
|
||||
inputs.forEach(input => {
|
||||
inputs.forEach((input) => {
|
||||
input.addEventListener("focus", (ev) => {
|
||||
ev.currentTarget.select();
|
||||
});
|
||||
|
|
|
@ -30,7 +30,10 @@ export function enforce(value, message) {
|
|||
* @returns {Canvas}
|
||||
*/
|
||||
export function getCanvas() {
|
||||
enforce(canvas instanceof foundry.canvas.Canvas && canvas.ready, getGame().i18n.localize("DS4.ErrorCanvasIsNotInitialized"));
|
||||
enforce(
|
||||
canvas instanceof foundry.canvas.Canvas && canvas.ready,
|
||||
getGame().i18n.localize("DS4.ErrorCanvasIsNotInitialized"),
|
||||
);
|
||||
return canvas;
|
||||
}
|
||||
|
||||
|
|
|
@ -12,7 +12,6 @@ SPDX-License-Identifier: MIT
|
|||
{{> systems/ds4/templates/sheets/actor/components/creature-properties.hbs}}
|
||||
{{/systems/ds4/templates/sheets/actor/components/actor-header.hbs}}
|
||||
|
||||
|
||||
{{!-- Sheet Tab Navigation --}}
|
||||
<nav class="ds4-sheet-tab-nav" data-group="primary">
|
||||
<a class="ds4-sheet-tab-nav__item" data-action="changeTab" data-tab="values">{{localize 'DS4.HeadingValues'}}</a>
|
||||
|
|
|
@ -9,7 +9,6 @@ SPDX-License-Identifier: MIT
|
|||
{{#> systems/ds4/templates/sheets/actor/components/actor-header.hbs}}
|
||||
{{/systems/ds4/templates/sheets/actor/components/actor-header.hbs}}
|
||||
|
||||
|
||||
{{!-- Sheet Body --}}
|
||||
<section class="ds4-sheet-body">
|
||||
{{#if (eq data.type 'character')}}
|
||||
|
|
|
@ -40,10 +40,8 @@ titleKey=titleKey}}
|
|||
titleKey=titleKey}}
|
||||
{{/inline}}
|
||||
|
||||
|
||||
{{!-- ======================================================================== --}}
|
||||
|
||||
|
||||
<div class="ds4-sheet-tab tab spells" data-group="primary" data-tab="spells">
|
||||
{{#unless (isEmpty itemsByType.spell)}}
|
||||
<ol class="ds4-embedded-document-list ds4-embedded-document-list--spell item-list">
|
||||
|
|
|
@ -5,10 +5,10 @@ SPDX-License-Identifier: MIT
|
|||
--}}
|
||||
|
||||
<div class="ds4-sheet-tab tab effects" data-group="primary" data-tab="effects">
|
||||
{{#unless (isEmpty data.effects)}}
|
||||
{{#unless (isEmpty enrichedEffects)}}
|
||||
<ol class="ds4-embedded-document-list ds4-embedded-document-list--item-effect effect-list">
|
||||
{{> systems/ds4/templates/sheets/item/components/effect-list-header.hbs}}
|
||||
{{#each data.effects as |effectData id| }}
|
||||
{{#each enrichedEffects as |effectData id| }}
|
||||
{{> systems/ds4/templates/sheets/item/components/effect-list-entry.hbs effectData=effectData}}
|
||||
{{/each}}
|
||||
</ol>
|
||||
|
|
|
@ -13,7 +13,7 @@ SPDX-License-Identifier: MIT
|
|||
}}
|
||||
{{#if @root/editable}}
|
||||
<div class="ds4-add-button">
|
||||
<a class="ds4-add-button__link" title="{{localize title}}" data-action="create{{documentType}}" {{#if type}}data-type="{{type}}"
|
||||
<a class="ds4-add-button__link" title="{{localize title}}" data-action="{{concat 'create' (capitalize documentType)}}" {{#if type}}data-type="{{type}}"
|
||||
{{/if}}>
|
||||
<i class="fas fa-plus"></i>
|
||||
{{localize "DS4.UserInteractionAdd"}}
|
||||
|
|
|
@ -14,9 +14,9 @@ SPDX-License-Identifier: MIT
|
|||
--}}
|
||||
<div class="ds4-control-button-group">
|
||||
{{#if @root/editable}}
|
||||
<a class="ds4-control-button-group__button" data-action="edit{{documentType}}" data-document-type="{{documentType}}"
|
||||
<a class="ds4-control-button-group__button" data-action="{{concat 'edit' (capitalize documentType)}}" data-document-type="{{documentType}}"
|
||||
title="{{localize editTitle}}"><i class="fas fa-edit"></i></a>
|
||||
<a class="ds4-control-button-group__button" data-action="delete{{documentType}}" data-document-type="{{documentType}}"
|
||||
<a class="ds4-control-button-group__button" data-action="{{concat 'delete' (capitalize documentType)}}" data-document-type="{{documentType}}"
|
||||
title="{{localize deleteTitle}}"><i class="fas fa-trash"></i></a>
|
||||
{{/if}}
|
||||
</div>
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue