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4 commits

Author SHA1 Message Date
Max Tharr
5a39b04e6e Add example module 2021-01-20 22:55:06 +01:00
Max Tharr
64de91194e Fix misscasting error and restructure code 2021-01-20 22:41:01 +01:00
Max Tharr
0f5a16ceb7 Add an initial database and a very hacky guide on how to create it 2021-01-19 22:39:11 +01:00
Max Tharr
5266223d64 First hack for a creature importer script 2021-01-19 21:51:20 +01:00
9 changed files with 3908 additions and 0 deletions

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Name,Quelle,Gruppe,Volk,Klasse,Stufe,Fähigkeiten,Upgrade,KÖR,AGI,GEI,ST,BE,VE,,GE,AU,Lebenskraft,Initiative,Laufen,Abwehr,Schlagen,Schiessen,Zauber,Zielzauber,GH,GK,EP,Talente,Waffen,Panzerung,Ausrüstung,Zaubersprüche
Adler,Dungeonslayers Basisbox,Tiere,,,,,,3,8,1,1,3,0,0,1,1,7,11,5,4,5,9,,,1,kl,52,"Fliegen, Natürliche Waffen, Sturzangriff",Krallen (WB+1),Federkleid (PA+1),,
Aensteiner Soldat,Slayerforum,Mensch,Mensch,KRI,1,Talentiert,,8,8,4,2,2,0,2,4,0,20,11,5,14,12,14,,,2,no,55,"Fieser Schuss I, Kämpfer I, Parade I, Schütze I, Wahrnehmung I","Kurzbogen (2h) (WB+1, INI+1), Speer (WB+1)","Lederpanzer (PA+1), Holzschild (PA+1), Lederschienen (Arm & Bein) (PA+1)",,
Aensteiner Wilderer,Slayerforum,Mensch,Mensch,SPÄ,1,Talentiert,,6,8,6,2,1,1,1,5,0,17,10,5,7,8,15,,,1,no,49,"Fieser Schuss I, Heimlichkeit I, Jäger I, Wahrnehmung I, Wissensgebiet I","Langbogen (2h) (WB+2, INI+1)",,,
Airigh,Das Umbarla-Becken,Mensch,Mensch,Zau,7,Talentiert,,6,6,8,0,0,6,0,4,6,16,6,4,6,7,10,14,13,1,no,72,"Magieresistent III, Feuermagier II, Bildung II, Wechsler II, Zaubermacht II, Runenkunde I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I","Kampfstab (2h) (WB+1, Zielzauber +1, Zauber: Teleport eingebettet)",Robe (runenbestickt) (Aura +1),,"Feuerlanze (+4), Feuerstrahl (+3), Flammenklinge (+2), Giftbann (0), Giftschutz (0), Licht (+5), Magie entdecken (0), Magie identifizieren (0), Tiere besänftigen (-LK/5)"
Akyna,SC2GO,Mensch,Mensch,Zau,1,Talentiert,,6,6,8,0,0,3,2,3,3,21,6,4,8,7,9,,13,1,no,56,"Bildung I, Einstecker I","Kampfstab (2h) (WB+1, Zielzauber +1)",Robe (runenbestickt) (Aura +1),,Feuerstrahl (+1)
Al-Nuzzran,Der verdorbene Baumherr,Mensch,Mensch,DÄM,,Talentiert,,6,6,9,2,8,5,0,0,7,19,14,4,6,8,6,16,9,1,no,100,"Diener der Dunkelheit V, Beschwörer III, Zaubermacht III, Verheerer II, Einstecker I, Bändiger I, Meister seiner Klasse I, Feuermagier I",,,,"Blut kochen (-(KÖR+AU)/2), Dämonen beschwören (-(KÖR+AU)+BB), Ebenentor (-8), Erdspalt (-4), Feuerstrahl (+2), Flammeninferno (+6), Halt (-(KÖR+AU)/2), Kontrollieren (-(GEI+AU)/2), Schattenlanze (+5), Schattenpfeil (+2), Trugbild (-2), Versetzte Stimme (-1/10m), Wächter (0), Zaubertrick (0), Zombies erwecken (0)"
Alligator,Dungeonslayers Basisbox,Tiere,,,,,,12,10,1,2,5,0,4,0,0,78,15,9.5,18,16,10,,,10,gr,151,"Natürliche Waffen, Schwimmen, Sturmangriff","Großer Biss (WB+2, GA-2)",Schuppenpanzer (PA+2),,
Anarioth 'Der Sturmrufer',Das Volk der Sturmelfen,Elf,Elf,Zau,1,"Nachtsicht, Unsterblich, Zielsicher",,5,7,8,0,0,2,0,5,4,15,7,4.5,5,6,13,,16,1,no,50,"Blitzmacher I, Freie Talentpunkte I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I","Kampfstab (2h) (WB+1, Zielzauber +1)",Robe (runenbestickt) (Aura +1),,Schock (+1)
Angischer Clanskrieger,Slayerforum,Mensch,Mensch,KRI,1,Talentiert,,8,8,4,5,2,0,3,0,0,21,8,5,12,17,8,,,4,no,94,"Brutaler Hieb I, Kämpfer I, Parade I, Prügler I, Standhaft I","Bihänder (2h) (WB+3, INI-2, GA-4)",,,
Ankmatur,Dungeonslayers Basisbox,Mensch,Mensch,NEK,10,Talentiert,,4,8,8,0,0,6,4,2,5,18,9,5,10,7,10,13,10,1,no,83,,"mag. Langschwert +1 (WB+3, INI+1, GA-1)",mag. Robe +2 (PA+2),,"Feuerball (+3), Kontrollieren (-(GEI+AU)/2), Schattenpfeil (+2), Skelette erwecken (0), Terror (-(GEI+VE)/2), Totengespräch (0), Verwirren (-(GEI+AU)/2), Zombies erwecken (0), Öffnen (-SW)"
Apokalpytischer Reiter der Pestilenz,Slay! #3,Untote,,,,,Anführer,12,15,10,5,7,5,5,7,5,108,22,9,22,23,22,,,17,gr,462,Wesen der Dunkelheit (Settingoption),"Peitsche (WB+4, GA-4)",Umhang (PA+3),,
Apokalpytischer Reiter des Hungers,Slay! #3,Untote,,,,,Anführer,15,10,10,7,5,5,7,5,5,128,15,6.5,26,28,15,,,22,gr,476,Wesen der Dunkelheit (Settingoption),"Flegel (WB+4, GA-3)",Dicke Haut (PA+2),,
Apokalpytischer Reiter des Kriegs,Slay! #3,Untote,,,,,Anführer,20,8,10,7,5,5,10,3,5,160,12,4,37,33,11,,,32,gr,654,Wesen der Dunkelheit (Settingoption),"Kriegsaxt (WB+4, GA-8)","Plattenpanzer (PA+3, LA-1), Metallhelm (PA+1, INI-1), Metallschild (PA+1, LA-0.5)",,
Apokalpytischer Reiter des Todes,Slay! #3,Untote,,,,,Anführer,12,12,12,6,6,6,6,6,6,112,18,7.5,22,25,18,,,18,gr,452,Wesen der Dunkelheit (Settingoption),"Sense (WB+5, GA-3)",Dicke Haut (PA+2),,
Apokalpytisches Ross,Slay! #3,Tiere,,,,,,12,10,2,4,4,0,3,0,0,75,14,9.5,15,18,10,,,13,gr,162,"Angst, Fliegen, Geistesimmun, Wesen der Dunkelheit (Settingoption)",Huf (WB+2),,,
Arbeiter,Lockruf aus der Finsternis,Mensch,Mensch,KRI,1,Talentiert,,8,7,5,5,1,0,3,1,0,21,8,4.5,11,15,8,,,2,no,53,,Werkzeug (WB+2),,,
Arcuna,Das Umbarla-Becken,Mensch,Mensch,Hei,2,Talentiert,,5,7,8,0,0,3,0,4,5,15,7,4.5,5,5,11,13,,1,no,50,"Alchemie II, Fürsorger I, Magieresistent I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I",,,"Kette (Gift trotzen +3), Stab (Aura +1, Zauber: Wolke der Reue eingebettet)","Giftschutz (+1), Heilbeeren (+1), Tiere besänftigen (-LK/5)"
Arken Beijl,D2GO #6,Mensch,Mensch,DÄM,15,Talentiert,,4,6,8,0,1,7,4,4,8,27,8,4,10,6,10,16,14,1,no,108,"Einstecker III, Zaubermacht III, Verheerer II, Abklingen I","mag. Kampfstab (2h) +1 (WB+2, INI+1, GA-1, Zielzauber +1, Zielzauber +1)","mag. Robe (runenbestickt) +2 (PA+2, Verstand +1, Aura +1)","Ring (Zauber: Versetzen eingebettet, Abklingzeit 3x täglich ignorieren), Stab (Zauber: Feuerball als Zauberstab)","Feuerball (+3), Feuerlanze (+2), Flammeninferno (+5), Fliegen (0), Glühender Glaube (-2), Niesanfall (-(KÖR+AU)/2), Schutzschild (0), Terror (-(GEI+VE)/2)"
Ascheelf Krieger,Slayerforum,Elf,Elf,KRI,1,"Nachtsicht, Unsterblich, Leichtfüßig",,8,6,6,2,2,2,2,2,0,20,9,3,12,13,8,,,1,no,54,"Diener der Dunkelheit II, Wissensgebiet II, Kämpfer I","Langschwert (WB+2), Dolch (INI+1)","Plattenarmschienen (PA+1, LA-0.5), Plattenbeinschienen (PA+1, LA-0.5)",,
Ascheelf Rächer,Slayerforum,Elf,Elf,Sch,1,"Nachtsicht, Unsterblich, Leichtfüßig",,6,6,8,2,2,2,2,2,1,18,9,4,8,9,8,,12,1,no,53,"Diener der Dunkelheit II, Wissensgebiet II, Manipulator I, Zaubermacht I","Kampfstab (2h) (WB+1, Zielzauber +1), Dolch (INI+1)",Robe,,Feuerstrahl (+1)
Ascheelf Späher,Slayerforum,Elf,Elf,SPÄ,1,"Nachtsicht, Unsterblich, Leichtfüßig",,6,8,6,2,2,2,2,2,0,18,11,5,9,8,12,,,1,no,51,"Diener der Dunkelheit II, Wissensgebiet II, Akrobat I, Heimlichkeit I","Langbogen (2h) (WB+2, INI+1), Dolch (INI+1)",Lederschienen (Arm & Bein) (PA+1),,
Asphyx,Slay! #3,Untote,,,,,,4,11,0,3,3,0,1,1,0,4,14,6.5,13,9,12,,,11,wi,169,"Dunkelsicht, Fliegen, Geistesimmun, Natürliche Waffen, Nur durch Magie verletzbar, Umschlingen, Werteverlust, Wesen der Dunkelheit (Settingoption)","Geisterklaue (WB+2, GA-2)",Körperlos (PA+8),,
Augenball,Dungeonslayers Basisbox,Magische Wesen,,,,,,8,4,10,0,0,2,4,2,3,44,4,3.5,14,8,6,13,12,13,gr,218,"Mehrere Angriffe (+4), Antimagie, Dunkelsicht, Mehrere Angriffsglieder, Schweben, Wesen der Dunkelheit (Settingoption)",,Warzenhaut (PA+2),,"Blenden (-(AGI+AU)/2), Einschläfern (-(KÖR+VE)/2), Gehorche (-(GEI+VE)/2), Kettenblitz (+3), Schleudern (-(KÖR+AU)/2), Schutzfeld (0), Schutzschild (0), Telekinese (-1/Stufe x5 kg), Unsichtbarkeit (0), Verwirren (-(GEI+AU)/2)"
Baby Monsterspinne,Trächtige Wildsau,Tiere,,,,,,6,6,1,2,4,0,1,3,0,13,10,6,8,9,11,,,3,kl,75,"Kletterläufer, Lähmungseffekt, Natürliche Waffen","Netzflüssigkeit (WB+2), Spinnenbiss (WB+1)",Chitinpanzer (PA+1),,
Barex,SC2GO,Zwerg,Zwerg,KRI,1,"Dunkelsicht, Langlebig, Zäh",,8,8,4,3,0,0,5,2,0,26,5,4.5,17,14,12,,,3,no,64,Einstecker I,"Streitaxt (2h) (WB+3, INI-2), Armbrust, leicht (2h) (WB+2, INI-2)","Kettenpanzer (PA+2, LA-0.5), Metallhelm (PA+1, INI-1)",,
Basilisk,Dungeonslayers Basisbox,Magische Wesen,,,,,,14,7,1,3,3,0,4,0,1,84,10,7.5,20,19,7,,,18,gr,206,"Blickangriff, Nachtsicht, Natürliche Waffen, Versteinern","Großer Biss (WB+2, GA-2)",Schuppenpanzer (PA+2),,
Baumgolem,Der verdorbene Baumherr,Konstrukte,,,,,,10,4,4,6,0,0,2,0,0,44,4,3.5,16,18,4,,,9,gr,98,"Mehrere Angriffe (+1), Anfällig, Geistesimmun",Asthiebe (WB+2),Dicke Rinde (PA+4),,
Baumherr,Dungeonslayers Basisbox,Pflanzenwesen,,,,,,20,1,1,5,0,0,5,0,0,70,1,2,27,27,1,,,23,gr,157,"Mehrere Angriffe (+3), Anfällig, Nachtsicht, Natürliche Waffen, Schleudern",Asthiebe (WB+2),Dicke Rinde (PA+2),,
Belgor,D2GO #1,Mensch,Mensch,KRI,1,Talentiert,,8,8,2,4,2,1,2,2,0,20,11,4.5,12,14,11,,,1,no,54,,"Langschwert (WB+2), Kurzbogen (2h) (WB+1, INI+1)","Kettenpanzer (PA+2, LA-0.5)",,
Bergzwergischer Söldner,Slayerforum,Zwerg,Zwerg,KRI,1,"Dunkelsicht, Langlebig, Zäh",,8,8,4,4,1,0,5,0,0,26,4,5,16,16,8,,,5,no,61,"Einstecker I, Kämpfer I, Schlachtruf I, Waffenkenner I","Streithammer (2h) (WB+3, INI-4)","Lederpanzer (PA+1), Metallhelm (PA+1, INI-1)",,
Berna-Priesterin,Slayerforum,Halbling,Halbling,SPÄ,1,"Geschwind, Klein, Leichtfüßig, Magisch unbegabt, Talentiert, Zäher als sie aussehen",,5,8,7,0,0,2,1,3,4,16,11,5,7,5,13,,,1,kl,48,"Diener des Lichts I, Magieresistent I, Schütze I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I","Kurzbogen (2h) (WB+1, INI+1)",Lederpanzer (PA+1),,
Billiger Söldner,Trächtige Wildsau,Mensch,Mensch,KRI,1,Talentiert,,8,8,4,4,2,0,2,2,0,20,9,5,13,14,11,,,2,no,54,"Kämpfer I, Parade I",Speer (WB+1),"Lederpanzer (PA+1), Metallhelm (PA+1, INI-1)",,
Blasaminator,Die Pyramide des Eck Wan,Konstrukte,,,,,,18,4,4,4,0,0,5,2,0,66,4,3.5,28,26,6,,,26,gr,191,"Mehrere Angriffe (+3), Dunkelsicht, Geistesimmun, Mehrere Angriffsglieder (+3), Schleudern, Sturmangriff",Werkzeug (WB+4),Steinwesen (PA+5),,
Blob,Die Hallen der Reinigung,Magische Wesen,,,,,,10,8,1,0,0,0,4,4,0,36,8,7.5,14,12,16,,,7,no,99,"Gift, Anfällig, Kletterläufer, Regeneration","Säurestrahl (WB+4), Säurestoß (WB+2, GA-2)",,,
Bosker Sturmkrähe (Söldner),Slayerforum,Mensch,Mensch,KRI,1,Talentiert,,8,8,4,4,1,0,4,1,0,22,9,5,15,14,10,,,2,no,56,"Diebeskunst I, Kämpfer I, Parade I, Schlitzohr I, Wissensgebiet I, Wissensgebiet I","Speer (WB+1), Kurzschwert (WB+1)","Lederpanzer (PA+1), Holzschild (PA+1)",,
Brambel,Der Kult des Snarrk'Izz,Mensch,Mensch,SPÄ,0,Talentiert,,6,8,6,0,3,1,2,10,0,18,9,5,10,6,20,,,1,no,58,"Ausweichen III, Heimlichkeit III, Schlitzohr III, Wissensgebiet II, Handwerk I","Armbrust, leicht (2h) (WB+2, INI-2)",mag. Lederpanzer +1 (PA+2),,
Brasko,Das Umbarla-Becken,Mensch,Mensch,KRI,3,Talentiert,,7,6,7,4,0,2,4,0,4,21,6,4,16,13,6,,,3,no,59,"Parade III, Ausweichen I, Schlachtruf I, Wissensgebiet I, Wissensgebiet I","Krummschwert (WB+2, Sehnenschneider +I, Verletzen +I)","mag. Holzschild +1 (PA+2, Zauber: Flackern eingebettet)","Stirnreif (Aura +2, Charmant +I, Schlitzohr +I)",
Brutac,SC2GO,Mensch,Mensch,KRI,1,Talentiert,,8,7,5,4,0,0,4,2,0,22,7,4,15,15,9,,,4,no,57,Kämpfer I,Langschwert (WB+2),"Kettenpanzer (PA+2, LA-0.5), Holzschild (PA+1)",,
Bulegor,Das Umbarla-Becken,Zwerg,Zwerg,KRI,8,"Dunkelsicht, Langlebig, Zäh",,8,6,6,2,0,2,9,1,0,27,7,3.5,27,14,7,,,10,no,79,"Ausweichen III, Blocker III, Parade III, Wissensgebiet III, Handwerk II, Kämpfer II, Wissensgebiet II","mag. Hammer +1 (WB+2, INI+1, GA-2)","Kettenpanzer (PA+2, LA-0.5), mag. Metallschild +1 (PA+2), mag. Metallhelm +1 (PA+2)",,
Bär,Dungeonslayers Basisbox,Tiere,,,,,,12,8,1,3,4,0,3,0,0,75,12,8,16,17,8,,,9,gr,139,"Natürliche Waffen, Sturmangriff","Pranke (WB+2, GA-2)",Fell (PA+1),,
Caerner Freibeuter,Slayerforum,Mensch,Mensch,KRI,1,Talentiert,,8,7,5,3,2,0,4,1,0,25,9,5.5,13,13,8,,,2,no,57,"Akrobat I, Einstecker I, Flink I, Kämpfer I, Schwimmen I, Wissensgebiet I",Kurzschwert (WB+1),Lederpanzer (PA+1),,
Casius,SC2GO,Mensch,Mensch,Hei,1,Talentiert,,6,6,8,1,0,3,2,0,5,18,6,4,8,8,6,14,,1,no,63,"Ausweichen I, Bildung I","Streitkolben (WB+1, GA-1)",Robe (runenbestickt) (Aura +1),,Heilende Hand (+1)
Chalog Omesch,Chalog Omesch,Elf,Elf,SPÄ,14,"Nachtsicht, Unsterblich, Leichtfüßig",,5,7,8,0,3,4,2,8,0,17,14,4.5,10,5,21,,,1,no,61,"Wahrnehmung V, Heimlichkeit III, Jäger III, Bildung III, Diebeskunst II, Fieser Schuss II, Schütze II, Schnelle Reflexe II, Runenkunde I, In Deckung I, Diener des Lichts I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I","mag. Armbrust, leicht (2h) +2 (WB+4, GA-2, Verletzen +II)","mag. Lederpanzer +2 (PA+3, Zauber: Balancieren eingebettet)","Kompass (Zauber: Magie entdecken eingebettet, Zauber: Verborgenes sehen eingebettet)",
Chien Kwan,D2GO #17,Mensch,Mensch,Zau,5,Talentiert,,8,4,8,1,0,3,1,5,4,28,4,3,10,10,9,12,14,1,no,76,"Einstecker III, Zaubermacht III","Kampfstab (2h) (WB+1, Zielzauber +1)","mag. Robe (runenbestickt) +1 (PA+1, Aura +1)",,"Feuerlanze (+2), Feuerstrahl (+1), Verteidigung (0), Zaubertrick (0), Öffnen (-SW)"
Chio-Puan Wandermönch,Slayerforum,Mensch,Mensch,Hei,1,Talentiert,,7,5,8,3,0,2,1,1,4,18,5,3.5,8,11,6,14,,1,no,54,"Bildung I, Fürsorger I, Waffenloser Meister I, Wahrnehmung I, Wissensgebiet I","Kampfstab (2h) (WB+1, Zielzauber +1)",Robe (runenbestickt) (Aura +1),,Heilende Hand (+2)
Copperntaler Milizionär,Slayerforum,Halbling,Halbling,KRI,1,"Geschwind, Klein, Leichtfüßig, Magisch unbegabt, Talentiert, Zäher als sie aussehen",,8,7,5,4,2,1,2,1,0,20,12,4.5,13,14,9,,,1,kl,54,"Instrument I, Kämpfer I, Parade I, Schlitzohr I, Wissensgebiet I, Wissensgebiet I","Speer (WB+1), Dolch (INI+1)","Lederpanzer (PA+1), Holzschild (PA+1)",,
Cranag der Wanderer,Das Umbarla-Becken,Mensch,Mensch,WAM,12,Talentiert,,8,6,6,11,1,0,7,0,2,34,7,4,21,27,6,,,14,no,126,"Einstecker III, Kämpfer III, Jäger I, Brutaler Hieb I, Perfektion I, Prügler I, Sensenspötter I, Standhaft I, Tod entrinnen I, Waffenkenner I, Wissensgebiet I, Wissensgebiet I","mag. Bihänder (2h) +2 (WB+5, GA-6, Panzerung zerschmettern +II, Verletzen +II)","mag. Lederschienen (Arm & Bein) +2 (PA+3), mag. Lederpanzer +2 (PA+3)",,
Dampfkutsche,Der König von Gnommewahn,Konstrukte,,,,,,15,14,0,6,3,0,6,0,0,93,17,12.5,23,21,14,,,16,gr,159,"Schleudern, Sturmangriff",Rammen,Metallwesen (PA+2),,
Deformierter Drachenwelpe,Der Turm des Sturmrufers,Magische Wesen,,,,,,5,5,2,1,1,1,2,2,2,51,6,6,10,9,10,,,4,gr,126,"Mehrere Angriffe (+1), Elementare Aufzehrung, Elementare Freisetzung, Dunkelsicht, Natürliche Waffen, Wesen der Dunkelheit (Settingoption)","Biss, Klaue, Odem oder Schwanzhieb (WB+3, GA-2)",Drachenschuppen (PA+3),,
Der Ketzer,Die Hallen der Reinigung,Untote,,,,,,4,6,9,13,0,4,17,5,4,31,6,4,21,17,11,13,17,9,no,141,"Geistesimmun, Natürliche Waffen, Totenkraft, Wesen der Dunkelheit (Settingoption)",Klauen/Schlangen,,,"Feuerball (+3), Feuerlanze (+2), Flackern (-2), Fluch (-(GEI+AU)/2), Kontrollieren (-(GEI+AU)/2), Magie entdecken (0), Schatten (-(AGI+AU)/2), Skelette erwecken (0), Terror (-(GEI+VE)/2), Versetzen (0), Zombies erwecken (0)"
Der Weltenfresser,Weltenfresser,Magische Wesen,,,,,Episch,32,12,4,12,5,1,10,0,10,5200,17,12,50,52,14,,,261,ge,10812,"Anfällig, Geistesimmun, Schleudern, Sturmangriff, Verschlingen, Zerstampfen","Steinpranke (WB+4, GA-4), Felsen (WB+2, GA-2)",Steinwesen (PA+4),,
Dermot Madal,Die Goblinarena,Mensch,Mensch,NEK,12,Talentiert,,7,5,8,1,0,7,0,3,9,17,9,3.5,7,11,8,17,11,1,no,84,"Diener der Dunkelheit V, Beschwörer II, Genesung II, Feuermagier I","mag. Dolch +3 (WB+3, INI+4, GA-3)",,,"Feuerball (+4), Flammenklinge (+1), Fluch (-(GEI+AU)/2), Kontrollieren (-(GEI+AU)/2), Netz (-(AGI+ST)/2), Schattenpfeil (+2), Skelette erwecken (0), Tarnender Nebel (-2), Terror (-(GEI+VE)/2), Totengespräch (0), Verteidigung (0), Verwirren (-(GEI+AU)/2), Öffnen (-SW)"
Die Eiskönigin,Das Geschenk der Eiskönigin,Mensch,Mensch,ELE,20,Talentiert,Episch,6,6,8,0,0,10,4,4,14,209,9,4,17,10,10,22,17,14,no,628,"Diener der Dunkelheit III, Einstecker III, Elementen trotzen III, Magieresistent III, Schutz vor Elementen III, Verheerer III, Wissensgebiet III, Zaubermacht III","mag. Kampfstab (2h) +3 (WB+4, INI+3, GA-3, Zielzauber +1, Eismagier +V)","mag. Robe +3 (PA+3, Bändiger +I, Elementare bündeln +I, Herausforderer der Elemente +I, Herr der Elemente +I, Knechtschaft +I, Mächtige Herbeirufung +I)","Diadem (Diener der Dunkelheit +II, Zauber: Halt eingebettet), Ring (Aura +3, Zauber: Gehorche eingebettet, Zauber: Freund eingebettet)","Bannen (-(KÖR+AU)/2), Ebenentor (-8), Eisbombe (+9), Eishauch (+9), Elementar herbeirufen (-Stufe x5), Elementar herbeirufen (-Stufe x5), Fliegen (0), Frostschock (+9), Frostwaffe (+5), Gasgestalt (0), Kältefront (+4), Kältekegel (+8), Kältestrahl (+7), Schatten (-(AGI+AU)/2), Schutzfeld (0), Schutzschild (0), Tarnender Nebel (-2), Tierbeherrschung (-LK/2), Wasserwandeln (+5), Zeitstop (-5)"
Dirion,Valen Coladris,Elf,Elf,KRI,1,"Nachtsicht, Unsterblich, Zielsicher",,8,8,4,4,0,0,3,3,0,21,8,5,14,13,13,,,2,no,56,"Blocker I, Jäger I, Wissensgebiet I, Wissensgebiet I",Speer (WB+1),"Lederpanzer (PA+1), Lederschienen (Arm & Bein) (PA+1), Holzschild (PA+1)",,
Donnerechse,Die Insel der Stürme,Magische Wesen,,,,,,8,7,3,4,1,0,5,3,0,69,8,7.5,15,14,10,,9,5,gr,151,"Natürliche Waffen, Sturmangriff","Großer Biss (WB+2, GA-2)",Schuppenpanzer (PA+2),,Blitz (+3)
Donnervogel,Die Insel der Stürme,Tiere,,,,,,8,9,1,4,6,0,1,2,0,38,15,6,10,14,11,,,4,gr,82,"Natürliche Waffen, Sturmangriff",Großer Schnabel (WB+2),Federkleid (PA+1),,
Drac,SC2GO,Mensch,Mensch,KRI,1,Talentiert,,8,6,6,5,0,0,5,0,0,26,4,3.5,15,17,6,,,6,no,101,"Einstecker I, Kämpfer I","Bihänder (2h) (WB+3, INI-2, GA-4)","Kettenpanzer (PA+2, LA-0.5)",,
Drachenwelpe,Dungeonslayers Basisbox,Magische Wesen,,,,,,9,11,5,2,3,1,2,3,2,63,14,10.5,14,14,17,,,20,gr,270,"Angst, Mehrere Angriffe (+1), Dunkelsicht, Fliegen, Natürliche Waffen, Odem, Schleudern, Sturzangriff, Verschlingen, Wesen der Dunkelheit / Wesen des Lichts (Settingoption), Zerstampfen","Biss, Klaue, Odem oder Schwanzhieb (WB+3, GA-2)",Drachenschuppen (PA+3),,
Drazuul die Verderberin,Lockruf aus der Finsternis,Tiere,,,,,Heroisch,10,9,9,10,5,5,10,5,5,150,14,5.5,25,25,14,,,27,no,588,"Mehrere Angriffe (+1), Dunkelsicht, Geistesimmun, Bezaubern, Sturmangriff, Wesen der Dunkelheit (Settingoption)",Schattenklaue (WB+3),Schattenkörper (PA+3),,
Duldgnomischer Zaubertechniker,Slayerforum,Gnom,Gnom,Zau,1,"Dunkelsicht, Klein, Langlebig, Magisch begabt, Zäh, Zäher als sie aussehen",,6,6,8,2,0,2,0,4,3,16,6,4,7,9,10,12,,1,kl,60,"Handwerk II, Diebeskunst I, Wahrnehmung I, Wissensgebiet I, Wissensgebiet I","Hammer (WB+1, GA-1)",Robe (runenbestickt) (Aura +1),,Magisches Schloss (0)
Dunkler Krieger,Die Goblinarena,Mensch,Mensch,KRI,,Talentiert,,8,6,6,6,0,1,5,2,0,26,5,4,15,17,8,,,5,no,64,"Diener der Dunkelheit II, Einstecker I, Kämpfer I",Langschwert (WB+2),"Lederpanzer (PA+1), Metallhelm (PA+1, INI-1)",,
Dämonenfürst,Dungeonslayers Basisbox,Magische Wesen,,,,,,20,20,10,10,10,5,10,10,5,400,30,16,32,35,30,,,42,ge,579,"Dunkelsicht, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption)","Pranke (WB+5, GA-5)",Dämonenhaut (PA+2),,
Echsenmensch,Dungeonslayers Basisbox,Humanoide,,,,,,9,8,3,4,0,2,2,2,0,21,8,5,12,14,11,,,3,no,69,"Nachtsicht, Schleudern",Speer (WB+1),Schuppenpanzer (PA+1),,
Einbrecher,Slayerforum,Halbling,Halbling,SPÄ,1,"Geschwind, Klein, Leichtfüßig, Magisch unbegabt, Talentiert, Zäher als sie aussehen",,6,8,6,2,2,0,1,5,0,17,13,6,8,8,15,,,1,kl,49,"Akrobat I, Diebeskunst I, Flink I, Heimlichkeit I, Schütze I, Wahrnehmung I","Kurzbogen (2h) (WB+1, INI+1)",Lederpanzer (PA+1),,
Einhorn,Dungeonslayers Basisbox,Magische Wesen,,,,,,9,13,1,2,6,1,2,0,1,63,19,12,11,12,13,0,,5,gr,194,"Angst, Mehrere Angriffe (+1), Geistesimmun, Nachtsicht, Schleudern, Sturmangriff, Wesen des Lichts (Settingoption)","Horn oder Hufe (WB+1, GA-2)",,,Spurt (-2)
Eiselementar III,Ein Riesenproblem,Magische Wesen,,,,,,15,9,1,5,0,0,6,4,0,62,9,6,29,24,17,,,15,gr,128,"Anfällig, Körperlos",Eisstrahl (WB+4),Keine feste Gestalt (PA+8),,
Eisenhaller Armbrustschütze,Slayerforum,Zwerg,Zwerg,SPÄ,1,"Dunkelsicht, Langlebig, Zäh",,8,8,4,0,0,0,4,6,0,25,8,4.5,15,8,17,,,2,no,59,"Einstecker I, Schlachtruf I, Schütze I","Armbrust, leicht (2h) (WB+2, INI-2), Dolch (INI+1)","Metallhelm (PA+1, INI-1), Metallschild (PA+1, LA-0.5)",,
Eiswolf,Ein Riesenproblem,Tiere,,,,,,11,8,1,4,2,0,2,2,0,17,10,7.5,14,16,12,,,6,kl,86,"Anfällig, Natürliche Waffen, Odem, Sturmangriff, Wesen der Dunkelheit (Settingoption)","Eisodem (WB+2), Biss (WB+1)",Frostfell (PA+1),,
Eiszwerg,Ein Riesenproblem,Humanoide,,,,,,10,6,2,2,0,1,3,3,0,23,7,4,14,13,10,,,2,no,58,Nachtsicht,"Kurzbogen (2h) (WB+1, INI+1), Kurzschwert (WB+1)",Lederpanzer (PA+1),,
Eldvyn,Slay! #1,Elf,Elf,KRI,3,"Nachtsicht, Unsterblich, Leichtfüßig",,7,7,6,4,1,1,3,1,0,20,8,4.5,13,14,8,,,2,no,51,"Parade III, Kämpfer II, Wissensgebiet II",Kurzschwert (WB+1),,,
Emrich,Dungeonslayers Basisbox,Mensch,Mensch,KRI,3,Talentiert,,8,7,5,5,0,2,4,1,0,22,4,4,15,15,10,,,2,no,61,,"Langschwert (WB+2), Armbrust, leicht (2h) (WB+2, INI-2)","Kettenpanzer (PA+2, LA-0.5), Metallhelm (PA+1, INI-1)",,
Engel der Apokalypse,Slay! #3,Humanoide,,,,,,20,20,10,10,10,5,10,10,5,200,30,13,32,35,30,,,33,ri,377,"Fliegen, Wesen der Dunkelheit (Settingoption)","Schattenklinge (WB+5, GA-5)",Umhang (PA+2),,
Enural,Valen Coladris,Elf,Elf,KRI,1,"Nachtsicht, Unsterblich, Zielsicher",,8,6,6,4,0,1,4,0,1,22,8,4,13,13,7,,,2,no,54,"Glückspilz I, Schnelle Reflexe I, Wissensgebiet I, Wissensgebiet I",Kurzschwert (WB+1),Lederpanzer (PA+1),,
Erald,Valen Coladris,Elf,Elf,SPÄ,1,"Nachtsicht, Unsterblich, Zielsicher",,6,8,6,0,1,1,2,6,0,18,10,5,9,6,17,,,1,no,50,"Bildung I, Glückspilz I, Schütze I, Wissensgebiet I","Kurzbogen (2h) (WB+1, INI+1)",Lederpanzer (PA+1),,
Erdelementar I,Dungeonslayers Basisbox,Magische Wesen,,,,,,12,2,1,3,1,0,4,0,0,13,3,2,20,19,2,,,8,kl,44,Anfällig,Steinpranke (WB+4),Steinwesen (PA+4),,
Erdelementar II,Dungeonslayers Basisbox,Magische Wesen,,,,,,17,2,1,4,1,0,5,0,0,32,3,2,26,25,2,,,15,no,70,Anfällig,Steinpranke (WB+4),Steinwesen (PA+4),,
Erdelementar III,Dungeonslayers Basisbox,Magische Wesen,,,,,,22,2,1,5,1,0,7,0,0,78,3,2.5,33,31,2,,,23,gr,124,Anfällig,Steinpranke (WB+4),Steinwesen (PA+4),,
Erfahrener Rattling,Slay! #2,Rattling,Rattling,SPÄ,5,"Dunkelsicht, Klein, Leichtfüßig, Lichtempfindlich, Resistenz gegen Krankheiten und Gifte, Zäher als sie aussehen",,6,8,6,0,4,1,3,6,0,22,12,6,12,7,17,,,1,kl,61,"Schütze II, Einstecker I, Fieser Schuss I, Flink I, Ausweichen I, Schwimmen I, Heimlichkeit I, Wahrnehmung I","Kurzbogen (2h) (WB+1, INI+1), Kurzschwert (WB+1)","Metallhelm (PA+1, INI-1), Lederschienen (Arm & Bein) (PA+1), Lederpanzer (PA+1)",,
Erindor,Valen Coladris,Elf,Elf,Zau,1,"Nachtsicht, Unsterblich, Zielsicher",,5,7,8,0,0,3,1,5,2,16,7,4.5,6,6,13,,16,1,no,51,"Bildung I, Blitzmacher I, Wissensgebiet I, Wissensgebiet I","Kampfstab (2h) (WB+1, Zielzauber +1)",Robe (runenbestickt) (Aura +1),,Schock (+1)
Erwachsener Drache,Dungeonslayers Basisbox,Magische Wesen,,,,,,24,16,10,6,4,2,6,4,3,600,20,18.5,35,35,25,,,65,ge,922,"Angst, Mehrere Angriffe (+1), Dunkelsicht, Fliegen, Natürliche Waffen, Odem, Schleudern, Sturzangriff, Verschlingen, Wesen der Dunkelheit / Wesen des Lichts (Settingoption), Zerstampfen","Biss, Klaue, Odem oder Schwanzhieb (WB+5, GA-5)",Drachenschuppen (PA+5),,
Ettin,Slay! #1,Humanoide,,,,,,18,4,5,5,2,3,6,0,0,68,6,3.5,25,26,4,,,22,gr,168,"Angst, Gift, Mehrere Angriffe (+1), Nachtsicht, Wesen der Dunkelheit (Settingoption)","Steinkeule (WB+3, GA+3)",Felle (PA+1),,
Eulerich,Dungeonslayers Basisbox,Magische Wesen,,,,,,14,6,1,4,3,0,3,0,0,54,9,4.5,18,20,6,,,11,gr,115,Dunkelsicht,"Pranke (WB+2, GA-2)",Federkleid (PA+1),,
Fahlstepper Grenzwächter,Slayerforum,Mensch,Mensch,KRI,1,Talentiert,,8,7,5,4,0,0,3,2,0,24,8,4.5,13,13,10,,,1,no,57,"Einstecker I, Jäger I, Schlachtruf I, Wahrnehmung I, Wissensgebiet I, Wissensgebiet I","Speer (WB+1), Kurzbogen (2h) (WB+1, INI+1)","Lederpanzer (PA+1), Holzschild (PA+1)",,
Falschspieler,Slayerforum,Halbling,Halbling,SPÄ,1,"Geschwind, Klein, Leichtfüßig, Magisch unbegabt, Talentiert, Zäher als sie aussehen",,6,8,6,1,1,2,1,4,1,17,14,5,8,7,12,,,1,kl,48,"Charmant I, Glückspilz I, Schlitzohr I, Schnelle Reflexe I, Wahrnehmung I, Wissensgebiet I","Dolch (INI+1), Wurfmesser",Lederpanzer (PA+1),,
Faria (Feuermagierin),Avakars Runde,Mensch,Mensch,Zau,6,Talentiert,,8,4,8,0,0,4,4,4,5,22,4,4,12,9,8,13,13,1,no,81,"Feuermagier III, Wechsler II, Flink I, Ausweichen I, Wissensgebiet I, Zaubermacht I","Kampfstab (2h) (WB+1, Zielzauber +1)",Robe (runenbestickt) (Aura +1),"Armband (Verstand +1), Gürtel (1x aktionsfrei Zauber wechseln), Krähenfuß (Feuerzauber +1)","Duftnote (0), Feuerlanze (+6), Flammenklinge (+4), Licht (+5), Niesanfall (-(KÖR+AU)/2), Öffnen (-SW)"
Faulbauch,Dungeonslayers Basisbox,Untote,,,,,,16,6,0,6,0,0,5,0,0,62,6,4.5,23,24,6,,,17,gr,131,"Dunkelsicht, Geistesimmun, Schleudern, Wesen der Dunkelheit (Settingoption)",Knochenpranke (WB+2),Merkt nichts (PA+2),,
Faulbauchmade,Dungeonslayers Basisbox,Untote,,,,,,6,6,0,2,0,0,4,0,0,10,6,4,10,10,6,,,1,kl,47,"Dunkelsicht, Geistesimmun, Natürliche Waffen",Zahnschlund (WB+2),,,
Fenya,Das Volk der Sturmelfen,Elf,Elf,SPÄ,1,"Nachtsicht, Unsterblich, Zielsicher",,4,8,8,0,3,2,2,3,0,16,12,5,7,4,13,,,1,no,47,"Akrobat I, Heimlichkeit I, Schütze I, Wissensgebiet I","Dolch (INI+1), Schleuder",Lederpanzer (PA+1),,
Fetter Goblin-Aufseher,Trächtige Wildsau,Humanoide,,,,,,6,7,2,3,2,1,4,2,0,20,10,4.5,14,10,9,,,1,kl,69,"Parade II, Kämpfer I","Peitsche (WB-1, INI+1, GA-2)","Lederpanzer (PA+1), Lederschienen (Arm & Bein) (PA+1)",,
Feuerelementar I,Dungeonslayers Basisbox,Magische Wesen,,,,,,9,5,1,3,0,0,5,0,0,12,5,3.5,22,14,5,,,9,kl,70,"Anfällig, Fliegen, Körperlos",Flammenhieb (WB+2),Keine feste Gestalt (PA+8),,
Feuerelementar II,Dungeonslayers Basisbox,Magische Wesen,,,,,,13,6,1,4,0,0,6,0,0,29,6,4,27,20,6,,,15,no,95,"Anfällig, Fliegen, Körperlos",Flammenhieb (WB+3),Keine feste Gestalt (PA+8),,
Feuerelementar III,Dungeonslayers Basisbox,Magische Wesen,,,,,,18,6,1,6,0,0,7,0,0,70,6,4.5,33,28,6,,,24,gr,145,"Anfällig, Fliegen, Körperlos",Flammenhieb (WB+4),Keine feste Gestalt (PA+8),,
Fjordinger Wikinger,Slayerforum,Mensch,Mensch,KRI,1,Talentiert,,8,8,4,4,2,0,4,0,0,25,9,5,14,14,8,,,4,no,78,"Einstecker I, Kämpfer I, Schlachtruf I, Schwimmen I, Wissensgebiet I","Breitschwert (WB+1, GA-2)","Lederpanzer (PA+1), Metallhelm (PA+1, INI-1)",,
Fjordorzwergischer Kaperfahrer,Slayerforum,Zwerg,Zwerg,KRI,1,"Dunkelsicht, Langlebig, Zäh",,8,8,4,6,0,0,4,0,0,22,7,5,17,15,9,,,3,no,58,"Prügler I, Raserei I, Schlachtruf I, Wissensgebiet I",Axt (WB+1),"Lederpanzer (PA+1), Holzschild (PA+1), Lederschienen (Arm & Bein) (PA+1), Metallhelm (PA+1, INI-1)",,
Fliegender Schädel,Slay! #3,Untote,,,,,,5,8,8,1,2,4,3,0,4,5,10,5,8,7,8,12,,4,wi,93,"Dunkelsicht, Fliegen, Geistesimmun, Werteverlust, Wesen der Dunkelheit (Settingoption)",Biss (WB+1),,,"Totenlachen (-GEI+AU auf VE Ziele im Umkreis von VEx2 Metern, sofern diese das Lachen hören können; Erfolg führt zu Werteverlust.) (undefined)"
Fliegendes Schwert,Dungeonslayers Basisbox,Konstrukte,,,,,,10,5,0,4,0,0,4,0,0,12,5,3.5,19,16,5,,,8,kl,57,Fliegen,Langschwert (WB+2),Metallwesen (PA+5),,
Floragon,Valen Coladris,Elf,Elf,SPÄ,1,"Nachtsicht, Unsterblich, Zielsicher",,5,8,7,0,2,0,3,3,2,18,11,5,8,5,14,,,1,no,49,"Jäger I, Schütze I, Wissensgebiet I, Wissensgebiet I","Kurzbogen (2h) (WB+1, INI+1), Dolch (INI+1)",,,
Freiländer Dämonenjäger,Slayerforum,Mensch,Mensch,Hei,1,Talentiert,,6,6,8,0,0,1,2,5,2,18,8,4,9,7,14,9,,1,no,54,"Diener des Lichts I, Fieser Schuss I, Schnelle Reflexe I, Schütze I, Wahrnehmung I","Armbrust, leicht (2h) (WB+2, INI-2), Kurzschwert (WB+1)",Lederpanzer (PA+1),,Wasser weihen (0)
Funkenfieper,Die verlassene Hütte im Spinnensumpf,Magische Wesen,,,,,,3,6,4,0,4,0,0,5,0,7,10,4,3,5,11,,12,1,kl,71,"Dunkelsicht, Geladen, Kletterläufer, Natürliche Waffen",Spitze Zähne (WB+2),,,"Blitz (+3), Kettenblitz (+3)"
Galen,Slay! #2,Mensch,Mensch,Zau,2,Talentiert,,5,7,8,0,0,2,0,5,5,15,9,4.5,5,6,12,13,,1,no,52,"Bildung I, Charmant I, Diebeskunst I, Heimlichkeit I, Schlitzohr I, Schnelle Reflexe I, Wissensgebiet I","Kampfstab (2h) (WB+1, Zielzauber +1)",Robe (runenbestickt) (Aura +1),,"Versetzte Stimme (-1/10m), Zaubertrick (0)"
Gargyl,Dungeonslayers Basisbox,Magische Wesen,,,,,,7,7,1,2,1,0,2,2,1,10,8,4.5,13,11,9,,,6,kl,91,"Anfällig, Dunkelsicht, Fliegen, Geistesimmun, Kletterläufer, Natürliche Waffen, Sturzangriff",Steinpranke (WB+2),Steinwesen (PA+4),,
Geist,Dungeonslayers Basisbox,Untote,,,,,,1,11,10,16,0,3,16,2,6,27,11,6.5,25,19,13,16,,24,no,279,"Angst, Alterung, Dunkelsicht, Fliegen, Geistesimmun, Körperlos, Nur durch Magie verletzbar, Totenkraft, Wesen der Dunkelheit / Wesen des Lichts (Settingoption)","Geisterklaue (WB+2, GA-2)",Körperlos (PA+8),,Terror (-(GEI+VE)/2)
Geistpeiniger,Geistpeiniger,Magische Wesen,,,,,,14,11,19,3,0,5,4,4,6,28,11,6.5,20,19,22,25,,29,no,323,"Mehrere Angriffe (+3), Gedankensturm, Antimagie, Natürliche Waffen, Werteverlust","Gedankensturm (WB+7), Tentakel (WB+2)",Lederhaut (PA+2),,"Ebenentor (-8), Fliegen (0), Freund (-(GEI+VE)/2), Gehorche (-(GEI+VE)/2), Kleiner Terror (-(GEI+VE)/2), Verwirren (-(GEI+AU)/2)"
Getreuer Dammenhalls,D2GO #20,Untote,,,,,Heroisch,10,8,0,8,2,0,8,2,0,140,11,5,27,23,10,,,22,no,428,"Angst, Alterung, Geistesimmun, Wesen der Dunkelheit (Settingoption)","mag. Langschwert +1 (WB+3, INI+1, GA-1)","mag. Kettenpanzer +1 (PA+3), mag. Metallhelm +1 (PA+2), mag. Metallschild +1 (PA+2)",,
Gisamor,Die Hallen der Reinigung,Magische Wesen,,,,,Anführer,12,7,7,5,4,4,5,4,4,54,11,4.5,23,22,13,11,13,10,no,382,"Dunkelsicht, Sturmangriff, Wesen der Dunkelheit (Settingoption)","Schattenklinge (WB+3, GA-4), Feuerlanze (WB+2)",Schattenrüstung (PA+4),,"Feuerlanze (+2), Skelette erwecken (0)"
Glitzerhand (Dieb),Avakars Runde,Elf,Elf,SPÄ,6,"Nachtsicht, Unsterblich, Leichtfüßig",,6,8,6,0,2,4,2,7,0,18,12,5,10,7,18,,,1,no,58,"Diebeskunst III, Wahrnehmung III, Genesung I, Fieser Schuss I, Jäger I, Schütze I","Langbogen (2h) (WB+2, INI+1), mag. Dolch +1 (WB+1, INI+2, GA-1)","Lederpanzer (PA+1), Lederschienen (Arm & Bein) (PA+1)",,
Gloriel 'Die Kräuterhexe',Valen Coladris,Elf,Elf,Sch,1,"Nachtsicht, Unsterblich, Zielsicher",,7,5,8,0,0,3,2,3,3,19,6,3.5,9,7,9,,14,1,no,54,"Alchemie I, Feuermagier I, Wissensgebiet I, Zaubermacht I",Dolch (INI+1),Robe (runenbestickt) (Aura +1),,Feuerstrahl (+2)
Gnomischer Illusionist,Slayerforum,Gnom,Gnom,Zau,1,"Dunkelsicht, Klein, Langlebig, Magisch begabt, Zäh, Zäher als sie aussehen",,6,6,8,0,0,2,0,4,5,16,6,4,7,7,10,14,,1,kl,50,"Bildung I, Charmant I, Schlitzohr I, Wahrnehmung I, Wissensgebiet I","Kampfstab (2h) (WB+1, Zielzauber +1)",Robe (runenbestickt) (Aura +1),,Zaubertrick (0)
Goblin,Dungeonslayers Basisbox,Humanoide,,,,,,5,7,3,2,2,1,1,2,0,8,9,4.5,7,7,9,,,1,kl,42,"Nachtsicht, Wesen der Dunkelheit (Settingoption)",Wurfmesser,Felle (PA+1),,
Goblin Berserker,Slay! #1,Humanoide,,,,,,6,7,2,4,2,0,2,1,0,9,9,4.5,8,11,8,,,2,kl,64,"Nachtsicht, Sturmangriff, Wesen der Dunkelheit (Settingoption)","Hammer (WB+1, GA-1)",Fellschurz,,
Goblin Bomber,Slay! #1,Humanoide,,,,,,4,8,3,0,2,1,3,3,0,9,10,5,8,4,14,,,1,kl,47,"Nachtsicht, Wesen der Dunkelheit (Settingoption)",Brandbombe (WB+3),Felle (PA+1),,
Goblin Giftmörder,Slay! #1,Humanoide,,,,,,6,7,2,4,2,0,1,2,0,9,9,4.5,7,10,9,,,2,kl,63,"Gift, Mehrere Angriffe (+1), Nachtsicht, Wesen der Dunkelheit (Settingoption)",Dolch,Dunkler Lumpenumhang,,
Goblin Häuptling,Slay! #1,Humanoide,,,,,Anführer,5,7,3,3,2,2,3,2,1,18,9,4,12,11,9,,,2,kl,140,"Mehrere Angriffe (+1), Nachtsicht, Wesen der Dunkelheit (Settingoption)",Kurzschwert (WB+1),"Kettenpanzer (PA+2, LA-0.5)",,
Goblin Krieger,Slay! #1,Humanoide,,,,,,6,7,2,3,2,1,2,1,0,9,9,4.5,9,10,8,,,1,kl,45,"Nachtsicht, Wesen der Dunkelheit (Settingoption)",Keule (WB+1),Lederpanzer (PA+1),,
Goblin Schamane,Slay! #1,Humanoide,,,,,Anführer,4,6,5,0,1,2,1,3,5,15,7,4,7,5,9,10,11,1,kl,112,"Nachtsicht, Wesen der Dunkelheit (Settingoption)","Kampfstab (2h) (WB+1, Zielzauber +1)",Robe (runenbestickt) (Aura +1),,"Blenden (-(AGI+AU)/2), Heilende Hand (+1), Niesanfall (-(KÖR+AU)/2), Verteidigung (0)"
Goblin Späher,Slay! #1,Humanoide,,,,,,4,8,3,1,2,1,1,4,0,8,11,5,6,5,13,,,1,kl,44,"Nachtsicht, Wesen der Dunkelheit (Settingoption)","Kurzbogen (2h) (WB+1, INI+1)",Felle (PA+1),,
Goblin Stadtratte,Slay! #1,Humanoide,,,,,,5,7,3,0,1,3,1,2,2,8,9,4.5,6,6,9,,,1,kl,43,"Nachtsicht, Wesen der Dunkelheit (Settingoption)","Dolch (WB+1, INI+1)",Lumpen,,
Goblinrächer,Die Goblinarena,Humanoide,,,,,,5,7,3,2,2,1,1,2,0,8,9,4.5,7,8,10,,,1,kl,34,"Diener der Dunkelheit V, Vergeltung I, Vernichtender Schlag I",Axt (WB+1),Felle (PA+1),,
"Golem, Eisen-",Dungeonslayers Basisbox,Konstrukte,,,,,,20,5,0,5,2,0,6,0,0,72,7,4,31,31,5,,,27,gr,173,"Dunkelsicht, Geistesimmun, Schleudern, Sturmangriff, Zerstampfen",Eisenpranke (WB+6),Metallwesen (PA+5),,
"Golem, Knochen-",Dungeonslayers Basisbox,Konstrukte,,,,,,10,12,0,5,6,0,0,0,0,40,18,7.5,10,17,12,,,12,gr,148,"Mehrere Angriffe (+3), Dunkelsicht, Geistesimmun, Mehrere Angriffsglieder, Schleudern, Sturmangriff",Knochenpranke (WB+2),,,
"Golem, Kristall-",Dungeonslayers Basisbox,Konstrukte,,,,,,8,10,4,3,0,0,3,5,0,42,10,6.5,14,13,15,,12,7,gr,134,"Dunkelsicht, Geistesimmun, Schleudern, Sturmangriff",Kristallpranke (WB+2),Kristallwesen (PA+3),,Blitz (+3)
"Golem, Lehm-",Dungeonslayers Basisbox,Konstrukte,,,,,,10,6,4,3,2,0,3,0,0,46,8,4.5,13,16,6,,,8,gr,114,"Dunkelsicht, Geistesimmun, Schleudern, Sturmangriff",Lehmpranke (WB+3),,,
"Golem, Stein-",Dungeonslayers Basisbox,Konstrukte,,,,,,18,4,4,4,0,0,5,2,0,66,4,3.5,27,26,6,,,23,gr,163,"Dunkelsicht, Geistesimmun, Schleudern, Sturmangriff, Zerstampfen",Steinpranke (WB+4),Steinwesen (PA+4),,
Gralbor Weißauge,Das Umbarla-Becken,Mensch,Mensch,Hei,9,Talentiert,,6,6,9,0,0,7,0,0,9,16,6,4,6,6,6,18,,1,no,73,"Fürsorger III, Magieresistent III, Wechsler III, Diener des Lichts II, Wissensgebiet II, Wissensgebiet II, Zaubermacht II, Wissensgebiet I",,,"Stab (Arkane Explosion +III), Umhang (GEI +1)","Bannen (-(KÖR+AU)/2), Flackern (+1), Giftbann (0), Glühender Glaube (-2), Heilbeeren (+3), Heilende Aura (+3), Heilende Hand (+4), Schutzfeld (+3), Schutzkuppel (+3), Schutzschild (+3), Segen (0), Stossgebet (-(KÖR+AU)/2)"
Grottenschrat,Lockruf aus der Finsternis,Humanoide,,,,,,11,6,3,3,2,1,4,1,0,25,8,4,18,18,7,,,8,no,70,"Dunkelsicht, Natürliche Waffen",Biss (WB+4),Dicke Haut (PA+3),,
Großmutter Gorla,Der Kult des Snarrk'Izz,Mensch,Mensch,Hei,8,Talentiert,,8,4,9,0,0,4,0,5,9,18,4,3,11,9,9,18,15,2,no,75,"Wissensgebiet III, Fürsorger II, Manipulator II, Heimlichkeit I, Alchemie I, Bildung I, Wahrnehmung I, Wechsler I, Zaubermacht I","Kampfstab (2h) (WB+1, Zielzauber +1)",Robe (Geschick +3),"Amulett (Abwehr +3), Kapuzenumhang (Magieresistent +III)","Einschläfern (-(KÖR+VE)/2+2), Flackern (0), Freund (-(GEI+VE)/2+2), Giftbann (0), Halt (-(KÖR+AU)/2), Heilbeeren (+2), Heilende Aura (+2), Heilende Hand (+3), Licht (+5), Schutzschild (+2), Schweben (0), Segen (0), Wächter (0)"
Grufthauptmann,Das Geheimnis der heiligen Quelle,Mensch,Mensch,KRI,9,Talentiert,,8,7,5,10,1,1,5,2,0,23,8,3.5,22,24,9,,,13,no,111,"Kämpfer III, Parade III, Brutaler Hieb II, Magieresistent II","Bihänder (2h) (WB+3, INI-2, GA-4), mag. Langschwert +1 (WB+3, INI+1, GA-1)","mag. Kettenpanzer +1 (PA+3), Metallhelm (PA+1, INI-1), Plattenarmschienen (PA+1, LA-0.5), Plattenbeinschienen (PA+1, LA-0.5)",,
Gruftplünderer,Slay! #3,Untote,,,,,,6,8,6,2,5,4,1,5,0,17,14,5,9,9,14,,,4,no,94,"Diebeskunst, Dunkelsicht, Geistesimmun, Kletterläufer, Wesen der Dunkelheit (Settingoption)","Kurzschwert (WB+1), Kurzbogen (2h) (WB+1, INI+1)","Lederpanzer (PA+1), Lederschienen (Arm & Bein) (PA+1)",,
Gruftritter,Das Geheimnis der heiligen Quelle,Mensch,Mensch,KRI,3,Talentiert,,8,7,5,6,1,1,2,2,0,20,7,4,16,19,9,,,6,no,59,"Kämpfer III, Parade I",Langschwert (WB+2),"Kettenpanzer (PA+2, LA-0.5), Holzschild (PA+1), Lederschienen (Arm & Bein) (PA+1), Metallhelm (PA+1, INI-1)",,
Gärtner,Slayerforum,Halbling,Halbling,SPÄ,1,"Geschwind, Klein, Leichtfüßig, Magisch unbegabt, Talentiert, Zäher als sie aussehen",,6,8,6,0,2,2,2,4,0,18,12,5,9,7,14,,,1,kl,51,"Jäger I, Schütze I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I",Speer (WB+1),Lederpanzer (PA+1),,
Hai,Dungeonslayers Basisbox,Tiere,,,,,,13,6,1,4,3,0,3,0,0,39,9,6,16,19,6,,,9,no,106,"Natürliche Waffen, Schwimmen, Sturmangriff","Großer Biss (WB+2, GA-2)",,,
Halblingskelett,Die Pyramide des Eck Wan,Untote,,,,,,10,8,0,3,2,0,2,2,4,11,10,5,12,14,10,,,3,kl,58,"Geistesimmun, Wesen der Dunkelheit (Settingoption)",Kochenklauen (WB+1),,,
Harpyie,Dungeonslayers Basisbox,Magische Wesen,,,,,,8,6,6,2,2,1,2,1,2,20,8,4,11,12,7,8,,5,no,108,"Bezaubern, Fliegen, Nachtsicht, Natürliche Waffen, Sturzangriff",Krallenklaue (WB+2),Federkleid (PA+1),,Lockruf (funktioniert wie der Zauberspruch Gehorche; Abklingzeit des Lockrufs: 10 Kampfrunden) (undefined)
Harringer,Dungeonslayers Basisbox,Mensch,Mensch,KRI,4,Talentiert,,7,6,7,4,0,3,5,0,0,22,6,3.5,14,13,6,,,2,no,58,,Langschwert (WB+2),"Kettenpanzer (PA+2, LA-0.5)",,
Hartmund,Der schwarze Ritter,Mensch,Mensch,Hei,10,Talentiert,,6,6,8,0,0,6,2,5,7,18,6,4,8,7,11,15,14,1,no,88,"Fürsorger III, Manipulator III, Zaubermacht III, Bildung I, Wissensgebiet I","Kampfstab (2h) (WB+1, Zielzauber +1)",Robe (runenbestickt) (Aura +1),,"Allheilung (+3), Blenden (-(AGI+AU)/2), Einschläfern (-(KÖR+VE)/2+3), Freund (-(GEI+VE)/2+3), Giftbann (0), Heilende Hand (+4), Heilendes Licht (+5), Kleiner Terror (-(GEI+VE)/2+3), Schutzschild (+3), Verlangsamen (-(KÖR+AU)/2), Verwirren (-(GEI+AU)/2+3)"
Heiler/Schütze 01,Beispiele,Mensch,Mensch,Hei,1,Talentiert,,5,7,8,0,0,1,4,5,1,19,8,4.5,10,5,13,13,,1,no,58,"Fürsorger III, Rüstzauberer I","Kurzbogen (2h) (WB+1, INI+1)","Lederschienen (Arm & Bein) (PA+1), Robe (runenbestickt) (Aura +1)",,Heilende Hand (+4)
Heiler/Schütze 04,Beispiele,Mensch,Mensch,Hei,4,Talentiert,,5,7,8,0,0,2,4,5,3,25,8,4.5,10,5,17,11,16,1,no,79,"Fürsorger III, Einstecker II, Abklingen I, Rüstzauberer I","Langbogen (2h) (WB+2, INI+1)","Lederschienen (Arm & Bein) (PA+1, Schütze +III), Robe (runenbestickt) (Aura +1)",,"Flackern (+1), Heilende Hand (+4), Heilendes Licht (+5), Magische Waffe (0), Segen (0)"
Heiler/Schütze 08,Beispiele,Mensch,Mensch,Hei,8,Talentiert,,5,7,8,0,0,3,4,5,6,25,10,4.5,13,5,18,15,17,3,no,87,"Fürsorger III, Abklingen II, Einstecker II, Rüstzauberer I, Schnelle Reflexe I, Schütze I, Vertrauter I","Langbogen (2h) (WB+2, INI+1)","Lederschienen (Arm & Bein) (PA+1, Schütze +III), Robe (runenbestickt) (Aura +1)","Ring (Abwehr +3), Vertrauter (Zaubern +1)","Flackern (+1), Glühender Glaube (-2), Heilbeeren (+3), Heilende Hand (+4), Heilendes Licht (+5), Magische Rüstung (+3), Magische Waffe (0), Schutzschild (+3), Segen (0)"
Heiler/Schütze 12,Beispiele,Mensch,Mensch,Hei,12,Talentiert,,5,7,8,0,0,5,4,5,8,25,10,4.5,13,5,21,17,19,4,no,104,"Fürsorger III, Schütze III, Abklingen II, Einstecker II, Rüstzauberer I, Schnelle Reflexe I, Scharfschütze I, Vertrauter I, Wissensgebiet I","Elfenbogen (2h) (WB+3, INI+1)","Lederschienen (Arm & Bein) (PA+1, Schütze +III), Robe (runenbestickt) (Aura +1)","Ring (Abwehr +3), Ring (Wechsler +V), Vertrauter (Zaubern +1)","Flackern (+1), Glühender Glaube (-2), Heilbeeren (+3), Heilende Hand (+4), Heilende Strahlen (+3), Heilendes Licht (+5), Magische Rüstung (+3), Magische Waffe (0), Schutzschild (+3), Segen (0)"
Heimsucher,Slay! #3,Untote,,,,,,5,9,7,8,6,5,8,7,1,23,15,5.5,21,13,17,,,14,no,180,"Angst, Dunkelsicht, Fliegen, Geistesimmun, Totenkraft, Werteverlust, Wesen der Dunkelheit (Settingoption)","Schattenpfeil (WB+1, GA-2)",Körperlos (PA+8),,
Hellweiter Diplomat,Slayerforum,Mensch,Mensch,SPÄ,1,Talentiert,,6,6,8,0,0,4,0,1,5,16,7,4,7,6,7,,,1,no,47,"Bildung I, Charmant I, Schlitzohr I, Wahrnehmung I, Wissensgebiet I, Wissensgebiet I",Dolch (INI+1),Lederpanzer (PA+1),,
Heob (Ordensheiler),Avakars Runde,Mensch,Mensch,Hei,6,Talentiert,,8,5,7,4,0,3,4,0,4,22,5,3.5,16,13,5,11,,3,no,84,"Fürsorger III, Diener des Lichts II, Wechsler II, Wissensgebiet II, Charmant I, Rüstzauberer I","Streitkolben (WB+1, GA-1)","Lederpanzer (PA+1, Parade +II, 1x aktionsfrei Waffe ziehen, Zauber: Bannen mit 12 Ladungen), Holzschild (PA+1, Blocker +III)",Krug (Zauber: Segen eingebettet),"Flackern (+1), Heilende Hand (+4), Schutzschild (+3), Stossgebet (-(KÖR+AU)/2), Vertreiben (-(KÖR+AU)/2), Wasser weihen (0)"
Hilaner Priester,Slayerforum,Mensch,Mensch,Hei,1,Talentiert,,6,6,8,0,0,5,1,0,4,17,6,4,7,6,6,13,,1,no,50,"Bildung II, Wissensgebiet II, Diener des Lichts I, Wissensgebiet I",,,,Heilende Hand (+1)
Hilanischer Peltast,Slayerforum,Mensch,Mensch,SPÄ,1,Talentiert,,7,8,5,1,1,0,2,6,0,19,11,6,12,9,16,,,1,no,53,"Ausweichen I, Flink I, Parade I, Schnelle Reflexe I, Schütze I",Speer (WB+1),"Lederpanzer (PA+1), Holzschild (PA+1)",,
Hobgoblin,Dungeonslayers Basisbox,Humanoide,,,,,,11,6,3,2,0,2,3,3,0,24,6,3.5,18,15,10,,,4,no,71,"Nachtsicht, Wesen der Dunkelheit (Settingoption)","Langschwert (WB+2), Kurzbogen (2h) (WB+1, INI+1)","Kettenpanzer (PA+2, LA-0.5), Metallhelm (PA+1, INI-1), Holzschild (PA+1)",,
Hoher Dämon,Dungeonslayers Basisbox,Magische Wesen,,,,,,7,7,6,3,3,3,3,3,3,20,10,4.5,12,12,10,,,4,no,104,"Dunkelsicht, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption)","Pranke (WB+2, GA-2)",Dämonenhaut (PA+2),,
Hund,Dungeonslayers Basisbox,Tiere,,,,,,5,6,1,3,3,0,0,0,0,11,9,6,6,9,6,,,1,kl,31,Natürliche Waffen,Biss (WB+1),Fell (PA+1),,
Hydra,Dungeonslayers Basisbox,Magische Wesen,,,,,,14,10,1,5,2,0,6,0,0,90,12,9.5,22,21,10,,,23,gr,246,"Mehrere Angriffe (+5), Mehrere Angriffsglieder, Nachtsicht, Natürliche Waffen, Regeneration, Schleudern, Schwimmen","Großer Biss (WB+2, GA-2)",Schuppenpanzer (PA+2),,
Iglorion,Das Volk der Sturmelfen,Elf,Elf,KRI,1,"Nachtsicht, Unsterblich, Zielsicher",,8,6,6,5,0,0,4,1,0,25,6,4,12,16,8,,,3,no,58,"Einstecker I, Schnelle Reflexe I, Wissensgebiet I, Wissensgebiet I","Streitaxt (2h) (WB+3, INI-2)",,,
Irrlicht,Wolfshatz im Wargenwald,Magische Wesen,,,,,,4,6,1,0,2,0,2,3,0,8,8,4,14,4,10,,,9,kl,185,"Angst, Antimagie, Körperlos, Schweben, Sonar","Blitzstrahl (WB+1, GA-5)",Keine feste Gestalt (PA+8),,
Jok von Walderson,Chalog Omesch,Mensch,Mensch,KRI,8,Talentiert,,8,7,5,9,2,0,4,0,0,25,10,4,22,23,7,,,12,no,70,"Kämpfer III, Parade III, Brutaler Hieb II, Diener des Lichts II, Einstecker I, Panzerung zerschmettern I, Rüstträger I, Verletzen I, Waffenkenner I","mag. Langschwert +1 (WB+3, INI+1, GA-1, Dämonen zerschmettern +II)","Kettenpanzer (PA+2, LA-0.5), mag. Metallhelm +2 (PA+3, Zauber: Giftschutz eingebettet), mag. Metallschild +1 (PA+2, Standhaft +II)",,
Josip,Das Geschenk der Eiskönigin,Elf,Elf,ATT,16,"Nachtsicht, Unsterblich, Leichtfüßig",Heroisch,10,8,8,4,10,2,4,5,0,60,40,5,19,19,13,,,10,kl,234,"Ausweichen V, Heimlichkeit V, Schnelle Reflexe V, Verletzen V, Wahrnehmung V, Handwerk III, Diener der Dunkelheit III, Meucheln III, Hinterhältiger Angriff III","mag. Dolch +3 (WB+3, INI+4, GA-3, Aderschlitzer +V)","mag. Robe +3 (PA+3, Ausweichen +IV)","Des Schnitzers Gewandt (Set) (KÖR +1, AGI +1, GEI +1), Handschuhe (Schnelle Reflexe +II), Maske (Wahrnehmung +IV), Stiefel (Schnelle Reflexe +II), Umhang (Heimlichkeit +IV)",
Jost Rotweiden,Die Goblinarena,Mensch,Mensch,PAL,15,Talentiert,,7,7,6,10,2,2,9,0,0,32,6,4,19,23,7,,,11,no,121,"Kämpfer III, Einstecker II, Brutaler Hieb II, Vernichtender Schlag I","Bihänder (2h) (WB+3, INI-2, GA-4)","Kettenpanzer (PA+2, LA-0.5), Metallhelm (PA+1, INI-1)",,
Jungdrache,Dungeonslayers Basisbox,Magische Wesen,,,,,,16,12,7,4,3,2,4,3,2,225,15,12.5,24,24,19,,,37,ri,491,"Angst, Mehrere Angriffe (+1), Dunkelsicht, Fliegen, Natürliche Waffen, Odem, Schleudern, Sturzangriff, Verschlingen, Wesen der Dunkelheit / Wesen des Lichts (Settingoption), Zerstampfen","Biss, Klaue, Odem oder Schwanzhieb (WB+4, GA-4)",Drachenschuppen (PA+4),,
Jödländer Schamanin,Slayerforum,Mensch,Mensch,Hei,1,Talentiert,,5,7,8,0,0,0,2,4,4,17,7,4.5,7,6,12,14,,1,no,53,"Fürsorger I, Jäger I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I",Speer (WB+1),,,Heilende Hand (+2)
Kaholwächter,D2GO #17,Mensch,Mensch,KRI,3,Talentiert,,8,6,6,5,1,1,4,2,1,28,7,3.5,14,17,8,,,5,no,66,"Einstecker II, Kämpfer II",Langschwert (WB+2),"Kettenpanzer (PA+2, LA-0.5)",,
Kait Jadedrache,Slayerforum,Mensch,Mensch,Zau,1,Talentiert,,8,4,8,5,0,1,1,0,4,19,6,4,10,16,4,12,,2,no,54,"Bildung I, Flink I, Kämpfer I, Parade I, Schnelle Reflexe I, Wahrnehmung I","Langschwert (WB+2), Kampfstab (2h) (WB+1, Zielzauber +1)",Robe (runenbestickt) (Aura +1),,Magische Waffe (0)
Kait Ninja,Slayerforum,Mensch,Mensch,SPÄ,1,Talentiert,,8,8,4,5,5,0,0,0,0,18,16,6,11,15,8,,,2,no,52,"Akrobat I, Ausweichen I, Flink I, Heimlichkeit I, Parade I, Schnelle Reflexe I","Langschwert (WB+2), Dolch (INI+1)","Lederpanzer (PA+1), Lederschienen (Arm & Bein) (PA+1)",,
Kait Schwertgelehrter,Slayerforum,Mensch,Mensch,KRI,1,Talentiert,,8,4,8,4,0,3,0,0,3,21,7,4,11,14,4,,,2,no,55,"Bildung I, Einstecker I, Flink I, Parade I, Schnelle Reflexe I, Wissensgebiet I","Langschwert (WB+2), Dolch (INI+1)","Lederpanzer (PA+1), Lederschienen (Arm & Bein) (PA+1)",,
Kamp,Dungeonslayers Basisbox,Mensch,Mensch,KRI,3,Talentiert,,8,7,5,5,0,2,4,1,0,22,4,4,15,15,10,,,2,no,61,,"Langschwert (WB+2), Armbrust, leicht (2h) (WB+2, INI-2)","Kettenpanzer (PA+2, LA-0.5), Metallhelm (PA+1, INI-1)",,
Kampfdämon,Dungeonslayers Basisbox,Magische Wesen,,,,,,9,8,8,4,4,4,4,4,4,46,12,5.5,15,16,12,,,8,gr,152,"Dunkelsicht, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption)","Pranke (WB+3, GA-3)",Dämonenhaut (PA+2),,
Kampfmagier 01,Beispiele,Mensch,Mensch,Sch,1,Talentiert,,8,4,8,0,0,1,4,5,1,31,6,3,12,8,9,,14,1,no,65,"Einstecker III, Schnelle Reflexe I",,Robe (runenbestickt) (Aura +1),,Feuerstrahl (+1)
Kampfmagier 04,Beispiele,Mensch,Mensch,Sch,4,Talentiert,,8,4,8,0,0,2,4,5,3,31,6,6,12,8,12,11,16,1,no,71,"Einstecker III, Zaubermacht III, Schnelle Reflexe I",,Robe (runenbestickt) (Aura +1),"Ring (Schütze +III), Stiefel (Flink +III)","Feuerstrahl (+1), Flackern (-2), Schattenpfeil (+2)"
Kampfmagier 08,Beispiele,Mensch,Mensch,Sch,8,Talentiert,,8,4,8,0,0,3,4,5,6,31,6,6,12,8,13,14,17,2,no,86,"Einstecker III, Zaubermacht III, Wissensgebiet II, Schnelle Reflexe I, Abklingen I, Schütze I",,Robe (runenbestickt) (Aura +1),"Ring (Schütze +III), Stab (Zauber: Verteidigung als Zauberstab), Stab (Zauber: Flackern als Zauberstab), Stiefel (Flink +III)","Blitz (+3), Feuerstrahl (+1), Flackern (-2), Schattenpfeil (+2), Schutzschild (0), Verteidigung (0)"
Kampfmagier 12,Beispiele,Mensch,Mensch,Sch,12,Talentiert,,8,4,8,0,0,3,4,5,10,31,6,6,12,8,15,18,19,4,no,96,"Abklingen III, Einstecker III, Schütze III, Zaubermacht III, Wissensgebiet II, Schnelle Reflexe I",,Robe (runenbestickt) (Aura +1),"Ring (Schütze +III), Ring (Zauber: Feuerball Abklingzeit bei Träger verkürzt um 2 Runden), Stab (Zauber: Flackern als Zauberstab), Stab (Zauber: Verteidigung als Zauberstab), Stab (Zauber: Feuerball als Zauberstab), Stiefel (Flink +III)","Blitz (+3), Feuerball (+3), Feuerstrahl (+1), Flackern (-2), Magische Rüstung (0), Schattenpfeil (+2), Schutzschild (0), Verteidigung (0)"
Kavija die Uralte,Das Umbarla-Becken,Mensch,Mensch,Sch,10,Talentiert,,5,5,10,0,0,7,0,1,9,18,5,3.5,5,6,6,19,11,1,no,77,"Alchemie III, Wechsler III, Wissensgebiet III, Magieresistent I, Einstecker I, Diener der Dunkelheit I, Manipulator I, Wissensgebiet I","Keule (WB+1, Diener der Dunkelheit +III, Zauber: Wolke des Todes eingebettet)",,"bunte Feder (Kraft der Bestie +I, Adlergestalt +I), Kette (Tiergestalt +I, Kraft der Bestie +I), Umhang (Kraft der Bestie +I, Bärengestalt +I)","Fluch (-(GEI+AU)/2), Gehorche (-(GEI+VE)/2+1), Halt (-(KÖR+AU)/2), Magische Waffe (0), Spionage (0), Tarnender Nebel (-2), Terror (-(GEI+VE)/2+1), Tierbeherrschung (-LK/2+1), Totengespräch (0), Verwirren (-(GEI+AU)/2+1)"
Keiler,Dungeonslayers Basisbox,Tiere,,,,,,10,7,1,2,2,0,5,0,0,38,9,7,17,14,7,,,6,no,89,"Natürliche Waffen, Sturmangriff","Hauer (WB+2, GA-1)",Dicke Borstenhaut (PA+2),,
Kerberos,Der verdorbene Baumherr,Magische Wesen,,,,,,14,8,0,6,2,1,2,2,2,78,10,8,20,23,10,,,19,gr,180,"Mehrere Angriffe (+2), Gift, Angst, Dunkelsicht, Natürliche Waffen, Wesen der Dunkelheit (Settingoption)",Biss (WB+3),Wolfspelz (PA+4),,
Kleine Monsterspinne,Dungeonslayers Basisbox,Tiere,,,,,,10,7,1,2,2,0,1,4,0,32,9,7,12,13,12,,,5,no,97,"Kletterläufer, Lähmungseffekt, Natürliche Waffen","Spinnenbiss (WB+1, GA-1), Netzflüssigkeit (WB+1)",Dicke Spinnenhaut (PA+1),,
Kleine Mordmücke,Wolfshatz im Wargenwald,Tiere,,,,,,8,9,1,3,4,0,2,0,0,10,13,5.5,10,13,9,,,5,kl,84,"Fliegen, Nachtsicht, Natürliche Waffen, Sturzangriff, Werteverlust",Blutsaug. Stachel (WB+2),,,
Kleiner Augenball,Schatten über Vestrach,Magische Wesen,,,,,,8,6,8,0,0,2,3,2,2,21,6,4,13,8,8,10,10,9,no,183,"Mehrere Angriffe (+4), Antimagie, Dunkelsicht, Mehrere Angriffsglieder, Schweben, Wesen der Dunkelheit (Settingoption)",,Warzenhaut (PA+2),,"Blenden (-(AGI+AU)/2), Einschläfern (-(KÖR+VE)/2), Kettenblitz (+3), Schleudern (-(KÖR+AU)/2), Schutzfeld (0), Schutzschild (0), Unsichtbarkeit (0), Verwirren (-(GEI+AU)/2)"
Kleiner Borstenwurm,Trächtige Wildsau,Tiere,,,,,,12,4,2,1,3,1,2,1,0,72,7,5,16,15,5,,,11,gr,164,"Dunkelsicht, Sonar, Verschlingen","Biss (WB+2, GA-2)",Dicke Borstenhaut (PA+2),,
Kleiner Knochengolem,Das Geheimnis des Knochenbaus,Konstrukte,,,,,,8,9,0,5,4,0,0,0,0,36,13,6,8,15,9,,,7,gr,101,"Dunkelsicht, Geistesimmun, Schleudern, Sturmangriff",Kochenklauen (WB+2),,,
Kobold,Dungeonslayers Basisbox,Humanoide,,,,,,3,6,2,1,1,1,1,2,0,7,7,4,4,5,8,,,1,kl,25,,Keule (WB+1),,,
Komplize,Wolfshatz im Wargenwald,Mensch,Mensch,KRI,2,Talentiert,,8,8,4,4,0,0,3,3,0,21,8,5,12,15,12,,,2,no,54,"Kämpfer II, Wahrnehmung II, Jäger I, Ausweichen I, Raserei I","Axt (WB+1), Speer (WB+1)",Lederpanzer (PA+1),,
Kral der Schreckliche,Das Umbarla-Becken,Mensch,Mensch,BER,12,Talentiert,,8,6,6,7,2,3,6,1,0,30,10,4,19,22,7,,,10,no,77,"Kämpfer III, Raserei III, Brutaler Hieb II, Einstecker II, Standhaft II, Parade I, In Deckung I, Rundumschlag I, Schlachtruf I, Verletzen I","mag. Langschwert +2 (WB+4, INI+2, GA-2, Aderschlitzer +II)","Lederpanzer (PA+1), Holzschild (PA+1), mag. Metallhelm +1 (PA+2, Wahrnehmung +III)",,
Kriegsdämon,Dungeonslayers Basisbox,Magische Wesen,,,,,,15,10,10,7,5,5,7,5,5,160,15,8,24,26,15,,,23,ri,297,"Dunkelsicht, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption)","Pranke (WB+4, GA-4)",Dämonenhaut (PA+2),,
Kriegselefant,Dungeonslayers Basisbox,Tiere,,,,,,16,6,1,5,2,0,5,0,0,93,8,6.5,23,23,6,,,16,gr,142,"Natürliche Waffen, Sturmangriff",Rammen (WB+2),Dickhäuter (PA+2),,
Kruga,Das Umbarla-Becken,Mensch,Mensch,KRZ,14,Talentiert,,7,5,8,4,0,8,2,6,0,19,7,3.5,11,18,11,8,14,2,no,110,"Feuermagier III, Wissensgebiet III, Ausweichen II, Einbetten II, Wechsler II, Kämpfer I, Gerüstet I, Arkane Explosion I, Standhaft I, Rüstzauberer I, Wissensgebiet I, Zaubermacht I, Zauberwaffe I","mag. Breitschwert +2 (WB+3, INI+2, GA-4, Zauber: Feuerball eingebettet)","Lederpanzer (PA+1, Ausweichen +III), Lederschienen (Arm & Bein) (PA+1, Kämpfer +III)",,"Blenden (-(AGI+AU)/2), Duftnote (0), Feueratem (+6), Feuerball (+6), Feuerlanze (+5), Feuerstrahl (+4), Flammenklinge (+3), Halt (-(KÖR+AU)/2), Heilbeeren (0), Netz (-(AGI+ST)/2), Rost (-Stufe), Schatten (-(AGI+AU)/2), Schleudern (-(KÖR+AU)/2), Telekinese (-1/Stufe x5 kg)"
Krötenhaut,Slay! #3,Untote,,,,,Anführer,8,10,0,4,6,2,6,2,0,48,16,6,16,16,14,,,14,no,356,"Mehrere Angriffe (+3), Dunkelsicht, Kletterläufer, Natürliche Waffen, Schwimmen, Verschlingen, Wesen der Dunkelheit (Settingoption)",Klauen/Zunge (WB+2),Warzenhaut,,
Kultist in Mautmoreen,Slayerforum,Mensch,Mensch,Sch,1,Talentiert,,7,5,8,1,1,2,1,3,3,18,6,3.5,8,10,8,,13,1,no,53,"Bildung I, Diener der Dunkelheit I, Kämpfer I, Wahrnehmung I, Wissensgebiet I","Kampfstab (2h) (WB+1, Zielzauber +1), Kurzschwert (WB+1)",Robe (runenbestickt) (Aura +1),,Feuerstrahl (+1)
Lebende Rüstung,Dungeonslayers Basisbox,Konstrukte,,,,,,10,6,0,4,0,0,4,0,0,24,6,4,19,16,6,,,8,no,72,"Dunkelsicht, Geistesimmun",Langschwert (WB+2),Metallwesen (PA+5),,
Lebende Wurzel,Angriff auf das Wurzelnest,Pflanzenwesen,,,,,,9,8,0,4,2,0,2,0,0,42,10,5.5,11,15,8,,,8,gr,114,"Geistesimmun, Lähmungseffekt, Natürliche Waffen, Umschlingen",Wurzelhiebe (WB+2),,,
Lehrling in Aenk`Mator,Slayerforum,Mensch,Mensch,Zau,1,Talentiert,,6,6,8,0,0,5,1,2,3,17,6,4,7,6,8,11,,1,no,50,"Bildung II, Alchemie I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I",,Robe (runenbestickt) (Aura +1),,Magie identifizieren (0)
Leichnam,Dungeonslayers Basisbox,Untote,,,,,,7,6,9,17,0,8,21,4,8,38,6,4,31,24,10,17,13,15,no,200,"Angst, Dunkelsicht, Geistesimmun, Totenkraft, Wesen der Dunkelheit (Settingoption)",,mag. Robe +3 (PA+3),,"Arkanes Schwert (0), Ebenentor (-8), Einschläfern (-(KÖR+VE)/2), Flammeninferno (+5), Frostschock (+3), Gasgestalt (0), Gehorche (-(GEI+VE)/2), Kontrollieren (-(GEI+AU)/2), Magisches Schloss (0), Netz (-(AGI+ST)/2), Schatten (-(AGI+AU)/2), Schatten erwecken (0), Schattenlanze (+5), Skelette erwecken (0), Springen (0), Stolpern (-(AGI+AU)/2), Trugbild (-2), Unsichtbarkeit (0), Verwirren (-(GEI+AU)/2), Wandöffnung (0), Wolke des Todes (-4), Zeitstop (-5)"
Lios,SC2GO,Elf,Elf,Hei,1,"Nachtsicht, Unsterblich, Leichtfüßig",,4,8,8,0,0,2,3,0,6,17,9,5,7,6,9,15,,1,no,54,Ausweichen I,"Langschwert (WB+2), Kurzbogen (2h) (WB+1, INI+1)",Robe (runenbestickt) (Aura +1),,Heilende Hand (+1)
Lord Dammenhall,D2GO #20,Untote,,,,,Episch,12,8,6,16,2,2,16,2,2,380,11,5,40,38,10,,,51,no,1130,"Angst, Alterung, Geistesimmun, Totenkraft, Wesen der Dunkelheit (Settingoption)","mag. Bihänder (2h) +3 (WB+6, INI+1, GA-7)","mag. Plattenpanzer +3 (PA+6), mag. Metallhelm +1 (PA+2)",,
Lufrelementardiener,Der Turm des Sturmrufers,Magische Wesen,,,,,,5,5,2,2,0,2,2,1,0,9,5,3.5,15,8,7,,,1,kl,53,"Anfällig, Fliegen",Luftstoß (WB+1),Keine feste Gestalt (PA+8),,
Luftdämon I,Die Luftschiffe der Vestrach-Flotte,Magische Wesen,,,,,,7,8,6,5,3,3,3,3,3,20,11,5,14,14,13,,,6,no,106,"Anfällig, Dunkelsicht, Fliegen, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption)","Klauen (WB+2, GA-1), Luftstoß (WB+2)",Keine feste Gestalt (PA+4),,
Luftdämon II,Die Luftschiffe der Vestrach-Flotte,Magische Wesen,,,,,,9,9,8,6,6,6,5,5,5,48,15,6,18,18,16,,,12,gr,153,"Anfällig, Dunkelsicht, Fliegen, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption)","Klauen (WB+3, GA-2), Luftstoß (WB+2)",Keine feste Gestalt (PA+4),,
Luftdämon III,Die Luftschiffe der Vestrach-Flotte,Magische Wesen,,,,,,12,10,10,7,5,5,8,8,8,150,15,8,24,23,22,,,22,ri,272,"Anfällig, Dunkelsicht, Fliegen, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption)","Klauen (WB+4, GA-3), Luftstoß (WB+4)",Keine feste Gestalt (PA+4),,
Luftelementar I,Dungeonslayers Basisbox,Magische Wesen,,,,,,6,8,1,2,0,0,3,3,0,10,8,5,17,9,12,,,4,kl,68,"Anfällig, Fliegen, Körperlos",Luftstoß (WB+1),Keine feste Gestalt (PA+8),,
Luftelementar II,Dungeonslayers Basisbox,Magische Wesen,,,,,,10,9,1,2,0,0,5,3,0,25,9,5.5,23,14,14,,,9,no,92,"Anfällig, Fliegen, Körperlos",Luftstoß (WB+2),Keine feste Gestalt (PA+8),,
Luftelementar III,Dungeonslayers Basisbox,Magische Wesen,,,,,,15,9,1,2,0,0,7,4,0,64,9,6,30,21,17,,,16,gr,143,"Anfällig, Fliegen, Körperlos",Luftstoß (WB+4),Keine feste Gestalt (PA+8),,
Luftelementarbote,Valen Coladris,Magische Wesen,,,,,,2,5,1,0,3,0,2,1,0,4,8,3.5,12,2,6,,,1,wi,41,"Anfällig, Fliegen",Luftstoß,Keine feste Gestalt (PA+8),,
Lydenia,Das Volk der Sturmelfen,Elf,Elf,Zau,1,"Nachtsicht, Unsterblich, Zielsicher",,6,6,8,0,0,3,2,3,2,18,6,4,8,7,10,,14,1,no,52,"Blitzmacher I, Wissensgebiet I, Wissensgebiet I, Zaubermacht I","Kampfstab (2h) (WB+1, Zielzauber +1)",,,Schock (+1)
Mammut,Das Umbarla-Becken,Tiere,,,,,,17,7,1,6,1,0,5,0,0,96,8,7.5,24,26,7,,,19,gr,168,"Natürliche Waffen, Sturmangriff, Umschlingen","Stoßzähne (WB+3, GA-1)",Fell (PA+2),,
Mardossani Kavalier,Slayerforum,Mensch,Mensch,KRI,1,Talentiert,,8,6,6,3,2,2,1,0,2,19,10,4,11,13,6,,,1,no,51,"Charmant I, Kämpfer I, Parade I, Schlitzohr I, Waffenkenner I, Wissensgebiet I","Degen (WB+1, INI+2)",Lederpanzer (PA+1),Maske (Glückspilz +I),
Maskentänzerin,Slayerforum,Mensch,Mensch,Zau,1,Talentiert,,4,8,8,0,2,2,0,2,4,14,12,6,4,4,10,12,,1,no,46,"Akrobat I, Charmant I, Flink I, Schnelle Reflexe I, Wissensgebiet I, Wissensgebiet I",Wurfmesser,,,Zaubertrick (0)
Medusa,Dungeonslayers Basisbox,Magische Wesen,,,,,,11,6,7,3,0,2,3,2,2,36,6,6,15,16,8,,,18,no,205,"Mehrere Angriffe (+5), Blickangriff, Schleudern, Versteinern",Klauen/Schlangen (WB+2),Schuppen (PA+1),,
Mega-Skelett,Die Pyramide des Eck Wan,Untote,,,,,Episch,10,6,4,8,2,0,2,2,4,440,8,4.5,18,23,8,,,34,gr,1088,"Mehrere Angriffe (+3), Geistesimmun, Mehrere Angriffsglieder (+3), Wesen der Dunkelheit (Settingoption), Zerstampfen",Fäulnispranke (WB+1),Merkt nichts (PA+2),,
Meister Schnarkel,Der Kult des Snarrk'Izz,Rattling,Rattling,Zau,5,"Dunkelsicht, Klein, Leichtfüßig, Lichtempfindlich, Resistenz gegen Krankheiten und Gifte, Zäher als sie aussehen",,6,6,8,0,0,2,1,2,6,17,8,4,7,9,8,14,12,1,no,55,"Bildung III, Runenkunde II, Wissensgebiet II, Heimlichkeit I, Wahrnehmung I, Wissensgebiet I","mag. Kampfstab (2h) +2 (WB+3, INI+2, GA-2, Zielzauber +1, Zielzauber +1)",Robe,Amulett (Wahrnehmung +II),"Blenden (-(AGI+AU)/2), Flackern (-2), Lauschen (-1/10m), Magie entdecken (0), Magie identifizieren (0), Magisches Schloss (0), Öffnen (-SW)"
Menschensklave,Trächtige Wildsau,Mensch,Mensch,SPÄ,1,Talentiert,,7,7,6,2,2,1,2,2,1,19,6,4.5,9,10,9,,,1,no,50,,"Werkzeug (WB+1, INI-3)",Lumpen,,
Minderer Leichnam,Slay! #3,Untote,,,,,,6,6,9,0,0,6,2,4,7,18,6,4,10,11,10,16,18,9,no,153,"Dunkelsicht, Geistesimmun, Lähmungseffekt, Magische Aufladung, Wesen der Dunkelheit (Settingoption)",Lähmende Berührung (WB+5),mag. Robe +2 (PA+2),,"Arkanes Schwert (0), Botschaft (0), Durchlässig (-4), Dämonen beschwören (-(KÖR+AU)+BB), Feuerball (+3), Feuerwand (-2), Flackern (-2), Fliegen (0), Gehorche (-(GEI+VE)/2), Kettenblitz (+3), Kontrollieren (-(GEI+AU)/2), Magie bannen (-Stufe od. -LK/2), Magie entdecken (0), Magie identifizieren (0), Schatten erwecken (0), Schattenlanze (+5), Spionage (0), Telekinese (-1/Stufe x5 kg), Teleport (-1/Begleiter), Terror (-(GEI+VE)/2), Totengespräch (0), Unsichtbarkeit (0), Volksgestalt (-4), Zombies erwecken (0)"
Minotaurus,Dungeonslayers Basisbox,Humanoide,,,,,,14,6,4,4,2,1,3,1,1,54,8,4.5,18,20,7,,,12,gr,138,"Sturmangriff, Zerstampfen","Massive Keule, Horn oder Huf (WB+2, GA-2)",Fell (PA+1),,
Mokaner Fährtenleser,Slayerforum,Mensch,Mensch,SPÄ,1,Talentiert,,7,8,5,1,2,1,2,4,0,19,11,5,10,9,14,,,1,no,52,"Heimlichkeit I, Jäger I, Sattelschütze I, Schütze I, Wahrnehmung I","Kurzbogen (2h) (WB+1, INI+1), Speer (WB+1)",Lederpanzer (PA+1),,
Monsterspinne,Dungeonslayers Basisbox,Tiere,,,,,,12,9,1,3,2,0,2,4,0,72,11,9,15,17,15,,,11,gr,145,"Kletterläufer, Lähmungseffekt, Natürliche Waffen","Spinnenbiss (WB+2, GA-2), Netzflüssigkeit (WB+2)",Dicke Spinnenhaut (PA+1),,
Morg Bulgash,Das Umbarla-Becken,Mensch,Mensch,KRI,13,Talentiert,,8,7,5,8,1,1,8,1,0,26,12,5,27,23,8,,,15,no,98,"Ausweichen III, Brutaler Hieb III, Kämpfer III, Verletzen III, Sensenspötter II, Magieresistent I, Waffenkenner I, Wissensgebiet I","mag. Breitschwert +2 (WB+3, INI+2, GA-4)","mag. Plattenpanzer +1 (PA+4, LA-0.5, Parade +I), mag. Plattenbeinschienen +1 (PA+2, Flink +I), mag. Plattenarmschienen +1 (PA+2, Kämpfer +I), mag. Metallhelm +1 (PA+2, Schnelle Reflexe +I)",,
"Mudaks, die Grünhaut",Slay! #1,Humanoide,,,,,,5,7,3,3,2,2,1,2,0,8,11,4.5,8,9,9,,,1,kl,45,"Ausweichen I, Kämpfer I, Nachtsicht, Wesen der Dunkelheit (Settingoption)","Mudaks Schlitzer (INI+1, Glückspilz +I)","Mudaks Schuppen (PA+1, Schnelle Reflexe +I), Mudaks Schädel (PA+1, INI-1)",,
Mumie,Dungeonslayers Basisbox,Untote,,,,,,12,4,4,10,0,0,10,0,2,32,4,3,23,23,4,,,18,no,133,"Angst, Anfällig, Dunkelsicht, Geistesimmun, Natürliche Waffen, Totenkraft, Werteverlust, Wesen der Dunkelheit (Settingoption)",Fäulnispranke (WB+1),Bandagen (PA+1),,
Mutierte Riesenratte,D2GO #5,Tiere,,,,,,12,18,2,3,9,1,3,0,0,50,27,10.5,15,19,18,,,7,gr,102,,Spitze Zähne (WB+4),,,
Nafuri Söldner,Slayerforum,Mensch,Mensch,KRI,1,Talentiert,,8,8,4,5,3,0,2,0,0,20,11,5,12,15,8,,,2,no,53,"Zwei Waffen III, Parade I, Wahrnehmung I","Krummschwert (WB+2), Krummschwert (WB+2)",Lederpanzer (PA+1),,
Nancor der Bärenwüter,Das Umbarla-Becken,Mensch,Mensch,KRI,9,Talentiert,,8,6,6,8,1,0,7,0,2,34,1,4,18,23,6,,,11,no,119,"Brutaler Hieb III, Einstecker III, Kämpfer III, Jäger I, Prügler I, Standhaft I, Wissensgebiet I","Schlachtbeil (2h) (WB+4, INI-6, GA-4, Raserei +I, Schlachtruf +I, Rundumschlag +I)",mag. Kettenpanzer +1 (PA+3),,
Narrländer Alchemist,Slayerforum,Gnom,Gnom,Zau,1,"Dunkelsicht, Klein, Langlebig, Magisch begabt, Zäh, Zäher als sie aussehen",,5,7,8,0,0,3,0,4,4,15,7,4.5,6,6,11,13,,1,kl,49,"Alchemie I, Glückspilz I, Runenkunde I, Wahrnehmung I, Wissensgebiet I","Kampfstab (2h) (WB+1, Zielzauber +1)",Robe (runenbestickt) (Aura +1),,Magie entdecken (0)
Nekrolyth,Slay! #3,Untote,,,,,,6,6,8,0,1,5,2,5,6,18,7,4,8,7,11,14,16,3,no,94,"Dunkelsicht, Geistesimmun, Wesen der Dunkelheit (Settingoption)","Kampfstab (2h) (WB+1, Zielzauber +1)",Robe (runenbestickt) (Aura +1),,"Flackern (-2), Fluch (-(GEI+AU)/2), Kleiner Terror (-(GEI+VE)/2), Kontrollieren (-(GEI+AU)/2), Magie entdecken (0), Magische Waffe (0), Schatten (-(AGI+AU)/2), Schattenpfeil (+2), Schweben (0), Skelette erwecken (0), Spionage (0), Volksgestalt (-4), Öffnen (-SW)"
Nico Mavelli,Das Geschenk der Eiskönigin,Mensch,Mensch,BLU,17,Talentiert,Heroisch,7,5,8,3,0,5,6,5,10,130,8,4.5,18,16,10,18,17,11,no,436,"Einstecker III, Blutschild II, Einbetten II, Diener der Dunkelheit II, Kämpfer II, Ritual der Narben II, Zaubermacht II, Feuermagier I, Alchemie I, Blutige Heilung I, Macht des Blutes I, Flink I, Wechsler I, Wissensgebiet I","mag. Keule +3 (WB+4, INI+3, GA-3)","mag. Robe (runenbestickt) +1 (PA+1, Aura +1)","Halskrause des Leids (Aura +2, Zauberqual +III), Kette des Leids (Zielzauber +2, Einstecker +II), Mantel der Leids (Verstand +1, Schmerzhafter Wechsel +I), Ring (Abklingzeit aller Zauber des Trägers verkürzt um 1 Runden), Ring (Abwehr +2), Scherpe des Leid (Körperexplosion +2, Stärke +2, Zauber: Körperexplosion eingebettet), Stab (Zauber: Schattenpfeil als Zauberstab)","Blut kochen (-(KÖR+AU)/2), Erdspalt (-4), Feueratem (+4), Feuerstrahl (+2), Flackern (-2), Fluch (-(GEI+AU)/2), Gehorche (-(GEI+VE)/2), Halt (-(KÖR+AU)/2), Lauschen (-1/10m), Magische Waffe (0), Magisches Schloss (0), Schatten (-(AGI+AU)/2), Schattenpfeil (+2), Schutzschild (0), Schweig (-(GEI+AU)/2), Tarnender Nebel (-2), Terror (-(GEI+VE)/2), Unsichtbarkeit (0), Verwirren (-(GEI+AU)/2), Volksgestalt (-4), Wahnsinn (-(GEI+AU)/2), Wolke des Todes (-4)"
Niederer Dämon,Dungeonslayers Basisbox,Magische Wesen,,,,,,5,5,5,2,2,2,2,2,2,9,7,3.5,9,8,7,,,1,kl,71,"Dunkelsicht, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption)","Pranke (WB+1, GA-1)",Dämonenhaut (PA+2),,
Nordeker Ritter,Slayerforum,Mensch,Mensch,KRI,1,Talentiert,,8,6,6,5,0,0,3,0,2,21,6,4,15,16,6,,,5,no,75,"Kämpfer II, Brutaler Hieb I, Parade I, Wahrnehmung I","Breitschwert (WB+1, GA-2)","Holzschild (PA+1), Lederpanzer (PA+1), Lederschienen (Arm & Bein) (PA+1)",,
Oger,Dungeonslayers Basisbox,Humanoide,,,,,,12,4,2,3,2,1,3,0,0,50,6,3.5,16,17,4,,,9,gr,120,"Nachtsicht, Umschlingen, Wesen der Dunkelheit (Settingoption)","Massive Keule (WB+2, GA-2)",Felle (PA+1),,
Ork,Dungeonslayers Basisbox,Humanoide,,,,,,10,6,2,2,0,1,3,3,0,23,6,4,14,13,10,,,2,no,63,"Nachtsicht, Wesen der Dunkelheit (Settingoption)",Speer (WB+1),Lederpanzer (PA+1),,
Orkräuber,Dungeonslayers Basisbox,Humanoide,,,,,,12,6,2,3,0,1,3,3,0,25,7,4,17,17,10,,,5,no,70,"Nachtsicht, Wesen der Dunkelheit (Settingoption)","Krummschwert (WB+2), Kurzbogen (2h) (WB+1, INI+1)","Lederpanzer (PA+1), Holzschild (PA+1)",,
Pfeilsporenpilz,Trächtige Wildsau,Pflanzenwesen,,,,,,2,3,1,0,0,0,2,5,0,4,3,2.5,4,2,9,,,1,wi,38,"Gift, Sonar",Pfeilsporen (WB+1),,,
Pferd,Dungeonslayers Basisbox,Tiere,,,,,,10,11,1,2,7,0,2,0,0,66,18,10.5,12,14,11,,,4,gr,101,Natürliche Waffen,Huf (WB+2),,,
Phantomhexer,Slay! #3,Untote,,,,,,6,6,9,0,3,6,0,6,7,16,9,4,14,8,12,16,20,9,no,177,"Alterung, Dunkelsicht, Fliegen, Geistesimmun, Wesen der Dunkelheit (Settingoption)","Geisterklaue (WB+2, GA-2)",Körperlos (PA+8),,"Arkanes Schwert (0), Blitz (+3), Blut kochen (-(KÖR+AU)/2), Fluch (-(GEI+AU)/2), Kettenblitz (+3), Magie bannen (-Stufe od. -LK/2), Magie entdecken (0), Netz (-(AGI+ST)/2), Schatten (-(AGI+AU)/2), Schattenlanze (+5), Telekinese (-1/Stufe x5 kg), Teleport (-1/Begleiter), Terror (-(GEI+VE)/2), Trugbild (-2), Unsichtbares sehen (0), Versetzen (0)"
Pony,Dungeonslayers Basisbox,Tiere,,,,,,9,8,1,2,5,0,2,0,0,63,13,8,11,13,8,,,3,gr,92,Natürliche Waffen,Huf (WB+2),,,
Ratte,Dungeonslayers Basisbox,Tiere,,,,,,2,4,1,1,2,0,0,0,0,3,6,3,2,4,4,,,1,wi,26,"Dunkelsicht, Natürliche Waffen, Schwimmen",Spitze Zähne (WB+1),,,
Rattenkönig,Slay! #2,Magische Wesen,,,,,,12,6,10,3,2,5,4,2,8,78,8,6.5,18,17,8,,,25,gr,296,"Mehrere Angriffe (+9), Bezaubern, Dunkelsicht, Natürliche Waffen, Regeneration, Schwimmen, Wesen der Dunkelheit (Settingoption)",Spitze Zähne (WB+2),Dicke Borstenhaut (PA+2),,
Rattenkönig Schnabbler,Der Kult des Snarrk'Izz,Mensch,Mensch,KRI,7,Talentiert,,8,7,5,11,2,0,6,0,0,30,9,4,16,23,7,,,9,no,92,"Kämpfer III, Brutaler Hieb II, Einstecker II, Raserei I, Reiten I, Schwimmen I, Wissensgebiet I","Breitschwert (WB+1, GA-2)","Kettenpanzer (PA+2, LA-0.5)",Gürtel (Stärke +3),
Rattenoger,Slay! #2,Humanoide,,,,,,11,6,3,5,2,1,3,1,0,48,8,4.5,15,18,7,,,11,gr,142,"Mehrere Angriffe (+1), Dunkelsicht, Natürliche Waffen, Schwimmen, Sturmangriff, Wesen der Dunkelheit (Settingoption)","Krallen (WB+2, GA-2), Spitze Zähne (WB+2, GA-2)",Fell (PA+1),,
Rattling,Slay! #2,Rattling,Rattling,SPÄ,1,"Dunkelsicht, Klein, Leichtfüßig, Lichtempfindlich, Resistenz gegen Krankheiten und Gifte, Zäher als sie aussehen",,6,8,6,0,4,1,2,3,0,18,13,6,9,6,11,,,1,kl,49,"Fieser Schuss I, Flink I, Heimlichkeit I, Schwimmen I, Wahrnehmung I","Schleuder, Dolch (INI+1)",Lumpen (PA+1),,
Rattling Giftzauberer,Slay! #2,Rattling,Rattling,Sch,6,"Dunkelsicht, Klein, Leichtfüßig, Lichtempfindlich, Resistenz gegen Krankheiten und Gifte, Zäher als sie aussehen",,5,7,8,0,1,3,1,6,5,19,8,4.5,6,6,13,13,15,1,kl,71,"Alchemie II, Feuermagier II, Ausweichen I, Einstecker I, Heimlichkeit I, Schwimmen I, Wahrnehmung I, Zaubermacht I","Kampfstab (2h) (WB+1, Zielzauber +1)",Robe (runenbestickt) (Aura +1),,"Feuerstrahl (+3), Kontrollieren (-(GEI+AU)/2), Schatten (-(AGI+AU)/2), Skelette erwecken (0), Tarnender Nebel (-2), Verwirren (-(GEI+AU)/2)"
Rattling Kriegshäuptling,Slay! #2,Rattling,Rattling,KRI,10,"Dunkelsicht, Klein, Leichtfüßig, Lichtempfindlich, Resistenz gegen Krankheiten und Gifte, Zäher als sie aussehen",,7,8,5,5,3,1,6,1,0,32,11,6.5,19,17,10,,,5,kl,75,"Einstecker III, Kämpfer III, Ausweichen II, Flink II, Brutaler Hieb II, Parade II, Wissensgebiet II, Heimlichkeit I, Hinterhältiger Angriff I, Schwimmen I, Wahrnehmung I","Kurzbogen (2h) (WB+1, INI+1), mag. Krummsäbel +1 (WB+2, INI+1, GA-1)","Kettenpanzer (PA+2, LA-0.5), Metallhelm (PA+1, INI-1), Lederschienen (Arm & Bein) (PA+1)",,
Rattling Seuchenpriester,Slay! #2,Rattling,Rattling,Hei,6,"Dunkelsicht, Klein, Leichtfüßig, Lichtempfindlich, Resistenz gegen Krankheiten und Gifte, Zäher als sie aussehen",,7,5,8,0,0,4,2,1,8,25,5,3.5,9,8,6,16,10,1,kl,73,"Alchemie II, Einstecker II, Wissensgebiet II, Fürsorger I, Ausweichen I, Schwimmen I, Heimlichkeit I, Wahrnehmung I, Zaubermacht I","Kampfstab (2h) (WB+1, Zielzauber +1)",Robe (runenbestickt) (Aura +1),,"Blenden (-(AGI+AU)/2), Einschläfern (-(KÖR+VE)/2), Giftbann (0), Giftschutz (+1), Heilende Hand (+2), Magie entdecken (0), Netz (-(AGI+ST)/2), Rost (-Stufe), Segen (0), Tiere besänftigen (-LK/5), Vertreiben (-(KÖR+AU)/2)"
Raubkatze,Dungeonslayers Basisbox,Tiere,,,,,,7,10,1,3,5,0,1,0,0,27,15,9,9,12,10,,,3,no,84,"Mehrere Angriffe (+1), Nachtsicht, Natürliche Waffen","Pranke/Biss (WB+2, GA-1)",Fell (PA+1),,
Reitkeiler,Dungeonslayers Basisbox,Tiere,,,,,,9,9,1,2,2,0,4,0,0,35,11,8.5,15,13,9,,,5,no,86,"Natürliche Waffen, Sturmangriff","Hauer (WB+2, GA-1)",Dicke Borstenhaut (PA+2),,
Rekrut der Reiter der Morgenröte,Slayerforum,Halbling,Halbling,KRI,1,"Geschwind, Klein, Leichtfüßig, Magisch unbegabt, Talentiert, Zäher als sie aussehen",,8,8,4,6,2,0,2,0,0,20,12,5,11,16,8,,,3,kl,51,"Reiten II, Parade I, Kämpfer I, Waffenkenner I",Krummsäbel (WB+1),,,
Remnaton,D2GO #7,Untote,,,,,Episch,12,12,12,3,3,3,3,3,3,250,15,7,19,25,20,,,33,no,852,"Mehrere Angriffe (+1), Anfällig, Geistesimmun, Odem, Totenkraft, Werteverlust","Fäulnispranke (WB+6, GA-6), Sandstrahlodem (WB+5)",,,
Riese,Dungeonslayers Basisbox,Humanoide,,,,,,27,6,2,7,3,1,7,0,0,220,9,6,35,38,10,,,29,ri,347,"Umschlingen, Zerstampfen","Baumstamm (WB+4, GA-4), Geworf. Fels (WB+4, GA-4)",Felle (PA+1),,
Riesenaffe,D2GO #4,Tiere,,,,,,12,12,0,4,4,0,2,2,0,48,16,7.5,15,18,14,,,8,gr,97,Kletterläufer,Pranke (WB+2),Dickhäuter (PA+1),,
Riesenechse,Dungeonslayers Basisbox,Tiere,,,,,,15,12,1,5,5,0,4,0,0,218,17,12.5,21,24,12,,,25,ri,316,"Kletterläufer, Nachtsicht, Natürliche Waffen, Sturmangriff, Verschlingen",Grausamer Biss (WB+4),Schuppenpanzer (PA+2),,
Riesenkrake,Dungeonslayers Basisbox,Tiere,,,,,,22,10,1,5,8,0,4,0,0,270,18,11,26,29,10,,,35,ri,397,"Mehrere Angriffe (+5), Mehrere Angriffsglieder, Natürliche Waffen, Schwimmen, Umschlingen",Fangarme (WB+2),,,
Riesenpterodactylus,Die Insel der Stürme,Tiere,,,,,,14,16,2,3,6,0,4,3,0,140,22,11,20,21,19,,,22,ri,264,"Angst, Anfällig, Fliegen, Natürliche Waffen, Sturzangriff, Verschlingen",Grausamer Schnabel (WB+4),Schuppenpanzer (PA+2),,
Riesenratte,Dungeonslayers Basisbox,Tiere,,,,,,4,6,1,2,2,0,1,0,0,11,8,6,5,8,6,,,1,kl,41,"Dunkelsicht, Natürliche Waffen, Schwimmen",Spitze Zähne (WB+2),,,
Riesenschlange,Dungeonslayers Basisbox,Tiere,,,,,,9,12,1,5,3,0,3,0,0,66,15,11,14,16,12,,,8,gr,143,"Gift, Natürliche Waffen, Umschlingen","Großer Biss (WB+2, GA-2)",Schuppenpanzer (PA+2),,
Riesensumpfotter,Das Umbarla-Becken,Tiere,,,,,,12,10,1,6,2,0,3,0,0,188,12,11,17,20,10,,,20,ri,291,"Gift, Lähmungseffekt, Natürliche Waffen, Umschlingen","Biss (WB+2, GA-2)",Schuppenpanzer (PA+2),,
Ritter 01,Beispiele,Mensch,Mensch,KRI,1,Talentiert,,8,6,6,2,0,0,4,0,4,22,7,1,21,13,6,,,6,no,62,"Kämpfer I, Parade I, Reiten I, Schnelle Reflexe I","Langschwert (WB+2), Lanze (WB+1)","Plattenpanzer (PA+3, LA-1), Turmschild (PA+2, LA-1), Plattenbeinschienen (PA+1, LA-0.5), Plattenarmschienen (PA+1, LA-0.5), Metallhelm (PA+1, INI-1)",,
Ritter 04,Beispiele,Mensch,Mensch,KRI,4,Talentiert,,8,6,6,5,0,0,4,0,4,22,9,4,21,18,6,,,8,no,65,"Kämpfer III, Charmant I, Parade I, Reiten I, Schnelle Reflexe I","Langschwert (WB+2), Lanze (WB+1)","Plattenpanzer (PA+3, LA-1), Turmschild (PA+2, LA-1), Plattenbeinschienen (PA+1, LA-0.5), Plattenarmschienen (PA+1, LA-0.5), Metallhelm (PA+1, INI-1, Schnelle Reflexe +I)",Stiefel (Flink +III),
Ritter 08,Beispiele,Mensch,Mensch,KRI,8,Talentiert,,8,6,6,7,0,0,6,0,4,33,12,4,25,23,6,,,13,no,83,"Kämpfer III, Parade III, Reiten II, Charmant I, Brutaler Hieb I, Schnelle Reflexe I","mag. Langschwert +3 (WB+5, INI+3, GA-3), Lanze (WB+1)","Plattenpanzer (PA+3, LA-1, Einstecker +III), Turmschild (PA+2, LA-1), Plattenbeinschienen (PA+1, LA-0.5), Plattenarmschienen (PA+1, LA-0.5), Metallhelm (PA+1, INI-1, Schnelle Reflexe +I)",Stiefel (Flink +III),
Ritter 12,Beispiele,Mensch,Mensch,KRI,12,Talentiert,,8,6,6,9,0,0,8,0,7,35,12,4,27,25,6,,,16,no,92,"Brutaler Hieb III, Kämpfer III, Parade III, Reiten III, Charmant II, Schnelle Reflexe I","mag. Langschwert +3 (WB+5, INI+3, GA-3), Lanze (WB+1)","Plattenpanzer (PA+3, LA-1, Einstecker +III), Turmschild (PA+2, LA-1), Plattenarmschienen (PA+1, LA-0.5), Metallhelm (PA+1, INI-1, Schnelle Reflexe +I), Plattenbeinschienen (PA+1, LA-0.5)","Diadem (Aura +3), Stiefel (Flink +III)",
Ritter Gungart,Slay! #3,Untote,,,,,Heroisch,7,6,9,17,0,8,21,4,8,190,6,4,33,24,10,17,20,23,no,690,"Angst, Geistesimmun, Totenkraft, Wesen der Dunkelheit (Settingoption)",,mag. Robe +3 (PA+3),,"Arkanes Schwert (0), Ebenentor (-8), Einschläfern (-(KÖR+VE)/2), Flammeninferno (+5), Frostschock (+3), Gasgestalt (0), Gehorche (-(GEI+VE)/2), Kontrollieren (-(GEI+AU)/2), Magisches Schloss (0), Netz (-(AGI+ST)/2), Schatten (-(AGI+AU)/2), Schatten erwecken (0), Schattenlanze (+5), Skelette erwecken (0), Springen (0), Stolpern (-(AGI+AU)/2), Trugbild (-2), Unsichtbarkeit (0), Verwirren (-(GEI+AU)/2), Wandöffnung (0), Wolke des Todes (-4), Zeitstop (-5)"
Ritter Wilbert,Dungeonslayers Basisbox,Mensch,Mensch,KRI,3,Talentiert,,8,6,6,6,0,0,6,0,0,24,3,3,18,17,6,,,8,no,103,,"Bihänder (2h) (WB+3, INI-2, GA-4)","Plattenpanzer (PA+3, LA-1), Metallhelm (PA+1, INI-1)",,
Rogg (Umbar-Barbar),Avakars Runde,Mensch,Mensch,KRI,6,Talentiert,,8,7,5,8,2,0,5,0,0,32,9,4.5,17,22,7,,,10,no,114,"Brutaler Hieb III, Einstecker III, Magieresistent II, Kämpfer I, Schnelle Reflexe I","mag. Bihänder (2h) +2 (WB+5, GA-6, 1x aktionsfrei Aufstehen), mag. Streithammer (2h) +2 (WB+5, INI-2, GA-2, Brutaler Hieb +III)","Lederpanzer (PA+1, Abwehr +1), Lederschienen (Arm & Bein) (PA+1)",Ring (Abwehr +1),
Rostassel,Dungeonslayers Basisbox,Tiere,,,,,,8,7,1,4,0,0,4,0,0,33,7,7,15,13,7,,,8,no,111,"Mehrere Angriffe (+3), Dunkelsicht, Mehrere Angriffsglieder, Natürliche Waffen, Rost",Tentakelfühler (WB+1),Chitinpanzer (PA+3),,
Ryan Dougal,Slay! #2,Mensch,Mensch,KRI,1,Talentiert,,8,8,4,5,0,0,0,5,0,18,8,5,11,13,13,,,1,no,50,"Brutaler Hieb I, Fieser Schuss I, Parade I, Prügler I","Schlagring, Wurfmesser","Lederpanzer (PA+1), Lederschienen (Arm & Bein) (PA+1)",,
Räuber,D2GO #1,Mensch,Mensch,KRI,1,Talentiert,,8,8,2,2,2,1,2,2,0,20,11,5,11,12,11,,,1,no,51,,"Langschwert (WB+2), Kurzbogen (2h) (WB+1, INI+1)",Lederpanzer (PA+1),,
Sanuriel,Valen Coladris,Elf,Elf,Zau,1,"Nachtsicht, Unsterblich, Zielsicher",,6,6,8,0,0,2,2,4,3,18,6,4,8,7,11,,15,1,no,53,"Blitzmacher I, Glückspilz I, Wahrnehmung I, Wissensgebiet I","Kampfstab (2h) (WB+1, Zielzauber +1)",Robe (runenbestickt) (Aura +1),,Schock (+1)
Schatten,Dungeonslayers Basisbox,Untote,,,,,,11,11,0,5,0,0,4,2,0,25,11,6.5,23,18,13,,,15,no,136,"Alterung, Dunkelsicht, Fliegen, Geistesimmun, Körperlos, Wesen der Dunkelheit (Settingoption)","Geisterklaue (WB+2, GA-2)",Körperlos (PA+8),,
Schattenkultist,Die Kinder der Schatten,Mensch,Mensch,KRI,1,Talentiert,,7,7,6,3,1,0,2,2,0,19,8,4.5,9,11,9,,,1,no,48,,Kurzschwert (WB+1),Robe,,
Schattenpriester,Die Kinder der Schatten,Mensch,Mensch,Sch,5,Talentiert,,5,8,7,0,0,5,0,6,2,15,9,5,5,5,14,9,13,1,no,62,,Dolch (INI+1),Robe (runenbestickt) (Aura +1),,"Niesanfall (-(KÖR+AU)/2), Schatten (-(AGI+AU)/2), Schattenpfeil (+2), Skelette erwecken (0), Verwirren (-(GEI+AU)/2)"
Schattenwolf,Wolfshatz im Wargenwald,Tiere,,,,,,9,7,1,3,4,0,2,0,0,32,11,7,14,14,7,,,5,no,88,"Anfällig, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption)","Kräftiger Biss (WB+2, GA-1)",Schattenpelz (PA+3),,
Schimmerross,Dungeonslayers Basisbox,Tiere,,,,,,9,12,1,2,6,0,3,0,0,66,18,11,12,13,12,,,4,gr,106,"Nachtsicht, Natürliche Waffen",Huf (WB+2),,,
Schlachtross,Dungeonslayers Basisbox,Tiere,,,,,,12,10,1,4,4,0,3,0,0,75,14,9.5,15,18,10,,,9,gr,121,"Natürliche Waffen, Sturmangriff",Huf/Rammen (WB+2),,,
Schlingwurzelbusch,Dungeonslayers Basisbox,Pflanzenwesen,,,,,,6,8,0,3,0,0,4,0,0,30,8,7.5,11,11,8,,,8,no,122,"Mehrere Angriffe (+4), Geistesimmun, Natürliche Waffen, Umschlingen",Wurzelhiebe (WB+2),Gehölz (PA+1),,
Schlächter,Slay! #3,Untote,,,,,,10,6,5,8,4,0,8,4,0,28,10,4,21,20,12,,,11,no,124,"Auferstehung, Dunkelsicht, Geistesimmun, Regeneration, Resistenz, Wesen der Dunkelheit (Settingoption)","Machete (WB+2), Langbogen (2h) (WB+2, INI+1)","Merkt nichts (PA+2), Metallhelm (PA+1, INI-1)",,
Schnappaal,Das Geheimnis des Knochenbaus,Tiere,,,,,,9,8,0,4,0,0,4,2,0,12,8,5,13,14,10,,,3,kl,52,"Dunkelsicht, Natürliche Waffen, Schwimmen",Biss (WB+1),,,
Schneeriese,Ein Riesenproblem,Humanoide,,,,,,20,6,2,6,3,1,6,0,0,180,9,6,27,29,9,,,20,ri,276,"Umschlingen, Zerstampfen","Axt (WB+3, GA-2), Geworf. Fels (WB+3, GA-2)",Felle (PA+1),,
Schreckensdachs,Ein Riesenproblem,Tiere,,,,,,14,6,1,4,3,0,3,0,0,41,9,6,18,20,6,,,10,no,100,Nachtsicht,"Pranke (WB+2, GA-2)",Fell (PA+1),,
Sensenmann,Slay! #3,Untote,,,,,,10,7,8,20,3,4,20,5,6,40,9,4.5,38,37,12,14,13,36,no,430,"Angst, Alterung, Dunkelsicht, Fliegen, Geistesimmun, Nur durch Magie verletzbar, Resistenz, Totenkraft, Vernichtender Schlag, Wesen der Dunkelheit (Settingoption)","Sense (WB+7, INI-1, GA-7)",Körperlos (PA+8),,"Ebenentor (-8), Geben und Nehmen (0), Halt (-(KÖR+AU)/2), Kontrollieren (-(GEI+AU)/2), Schatten erwecken (0), Skelette erwecken (0), Teleport (-1/Begleiter), Totengespräch (0), Unsichtbares sehen (0), Unsichtbarkeit (0), Verborgenes sehen (0), Verlangsamen (-(KÖR+AU)/2), Versetzen (0), Wiederbelebung (0), Zombies erwecken (0)"
Shekz,Dungeonslayers Basisbox,Humanoide,,,,,,3,5,7,0,0,4,1,2,4,7,5,3.5,5,3,7,11,9,1,kl,49,"Nachtsicht, Wesen der Dunkelheit (Settingoption)",Wurfmesser,Felle (PA+1),,"Einschläfern (-(KÖR+VE)/2), Feuerstrahl (+1)"
Sinda,SC2GO,Mensch,Mensch,SPÄ,1,Talentiert,,7,8,5,3,0,0,2,5,0,22,9,5,10,11,14,,,1,no,55,"Ausweichen I, Einstecker I","Kurzbogen (2h) (WB+1, INI+1), Kurzschwert (WB+1)",Lederpanzer (PA+1),,
Skelett,Dungeonslayers Basisbox,Untote,,,,,,10,8,0,3,2,0,2,2,0,22,10,5,12,14,10,,,4,no,72,"Dunkelsicht, Geistesimmun, Wesen der Dunkelheit (Settingoption)",Kochenklauen (WB+1),,,
Skelettdrache,Slay! #3,Untote,,,,,,15,12,3,8,9,1,7,7,2,480,21,15.5,25,26,19,,,46,ge,685,"Angst, Mehrere Angriffe (+1), Dunkelsicht, Fliegen, Geistesimmun, Natürliche Waffen, Schleudern, Sturzangriff, Totenkraft, Wesen der Dunkelheit (Settingoption), Zerstampfen","Biss, Klaue oder Schwanzhieb (WB+3, GA-2)",Skelettpanzer (PA+3),,
Skelettkrieger,Slay! #3,Untote,,,,,,8,7,5,6,2,0,4,4,3,22,9,4,15,17,13,,,9,no,115,"Mehrere Angriffe (+1), Dunkelsicht, Geistesimmun, Bezaubern, Resistenz, Wesen der Dunkelheit (Settingoption)","mag. Langschwert +1 (WB+3, INI+1, GA-1), Knochenbogen (WB+2, INI+1)","Kettenpanzer (PA+2, LA-0.5), Metallhelm (PA+1, INI-1)",,
Skelettmagier,Slay! #3,Untote,,,,,,6,6,8,2,2,4,2,7,5,18,8,4,9,9,13,13,19,4,no,109,"Dunkelsicht, Geistesimmun, Resistenz, Wesen der Dunkelheit (Settingoption)","Kampfstab (2h) (WB+1, Zielzauber +1)","mag. Robe (runenbestickt) +1 (PA+1, Aura +1)",,"Arkanes Schwert (0), Blitz (+3), Feuerball (+3), Feuerlanze (+2), Flackern (-2), Flammenklinge (0), Halt (-(KÖR+AU)/2), Magische Rüstung (0), Schutzschild (0), Spurt (-2)"
Skelettschütze,Slay! #3,Untote,,,,,,7,8,5,3,4,4,3,6,0,20,15,4.5,13,12,18,,,7,no,103,"Dunkelsicht, Geistesimmun, Resistenz, Wesen der Dunkelheit (Settingoption), Zielen","Knochenbogen (WB+4, INI+3, GA-2), Kochenklauen (WB+2)","Kettenpanzer (PA+2, LA-0.5), Lederschienen (Arm & Bein) (PA+1)",,
Stadtwache in den Freien Landen,Slayerforum,Mensch,Mensch,KRI,1,Talentiert,,8,8,4,5,0,0,5,0,0,26,6,5,14,16,8,,,4,no,59,"Einstecker I, Kämpfer I, Verletzen I, Wissensgebiet I","Hellebarde (2h) (WB+2, INI-2)",Lederpanzer (PA+1),,
Sternheider Forscher,Slayerforum,Elf,Elf,SPÄ,1,"Nachtsicht, Unsterblich, Leichtfüßig",,4,8,8,0,1,4,1,4,0,15,10,5,6,4,13,,,1,no,47,"Jäger I, Wahrnehmung I, Wissensgebiet I, Wissensgebiet I, Zauber auslösen I","Kurzbogen (2h) (WB+1, INI+1), Dolch (INI+1)",Lederpanzer (PA+1),,
Stig,Ein Riesenproblem,Mensch,Mensch,Hei,5,Talentiert,,6,6,8,0,0,4,4,0,6,20,6,4,12,7,7,14,8,1,no,71,"Fürsorger II, Ausweichen I, Alchemie I, Rüstzauberer I, Zaubermacht I",Speer (WB+1),"Lederpanzer (PA+1), Lederschienen (Arm & Bein) (PA+1)",,"Federgleich (0), Giftbann (0), Heilbeeren (+2), Heilende Aura (+2), Heilende Hand (+3), Lichtpfeil (+2), Magische Waffe (0), Schutzschild (+2)"
Stolpervogel,Das Umbarla-Becken,Tiere,,,,,,4,6,3,1,3,0,2,6,3,8,9,4,7,6,12,,9,1,kl,44,,Schnabel (WB+1),Federkleid (PA+1),,Stolpern (-(AGI+AU)/2)
Sturmmeerkatze,Die Insel der Stürme,Tiere,,,,,,2,8,3,0,5,0,0,4,0,9,13,7.5,2,3,13,,,1,kl,43,"Kletterläufer, Natürliche Waffen","Biss (WB+1), Stein (WB+1)",,,
Sturmsegler,Die Insel der Stürme,Tiere,,,,,,3,8,1,1,3,0,0,1,1,7,11,5,4,5,9,,,1,kl,52,"Fliegen, Natürliche Waffen, Sturzangriff",Krallen (WB+1),Federkleid (PA+1),,
Sumpfechse,Das Umbarla-Becken,Tiere,,,,,,9,8,1,3,5,0,4,1,0,69,13,8,15,14,9,,,9,gr,156,"Mehrere Angriffe (+1), Natürliche Waffen, Schleudern, Sturmangriff","Biss (WB+2, GA-2)",Schuppenpanzer (PA+2),,
Säbelzahntiger,Das Umbarla-Becken,Tiere,,,,,,10,10,1,3,6,0,3,0,0,69,16,9.5,14,15,10,,,8,gr,142,"Mehrere Angriffe (+1), Nachtsicht, Natürliche Waffen, Sturmangriff","Pranke/Biss (WB+2, GA-1)",Fell (PA+1),,
Tarc Trepios,Das Umbarla-Becken,Magische Wesen,,,,,,8,7,3,5,3,3,4,0,2,44,10,5,14,15,7,5,,5,gr,159,"Mehrere Angriffe (+1), Geistesimmun, Natürliche Waffen, Sturmangriff","Hörner (WB+2, GA-2), Klauen (WB+1, GA-1)",Schuppenpanzer (PA+2),,Unsichtbarkeit (0)
Tarr-Novize,Wolfshatz im Wargenwald,Mensch,Mensch,KRI,8,Talentiert,,8,8,4,7,1,0,6,0,0,30,4,4,18,20,8,,,9,no,111,"Brutaler Hieb II, Einstecker II, Kämpfer II, Schlachtruf I, Wahrnehmung I, Wissensgebiet I","Schlachtgeißel (WB+3, INI-4, GA-4)","Kettenpanzer (PA+2, LA-0.5), Metallhelm (PA+1, INI-1), Metallschild (PA+1, LA-0.5)",,
Tentakelhirn,Dungeonslayers Basisbox,Magische Wesen,,,,,,4,6,1,2,2,0,1,0,0,11,8,6,5,6,6,1,,1,kl,59,"Dunkelsicht, Schweben, Werteverlust",,,,Gedankenzehrerstrahl (nicht sichtbar; verursacht mental Schaden und führt zu Werteverlust) (undefined)
Tigerskelett,Die Goblinarena,Untote,,,,,,8,8,0,4,4,0,2,0,0,30,12,7.5,10,14,8,,,6,no,100,"Mehrere Angriffe (+1), Geistesimmun, Nachtsicht, Wesen der Dunkelheit (Settingoption)","Pranke/Biss (WB+2, GA-1)",,,
Tintenkraken,D2GO #4,Tiere,,,,,,12,6,0,3,3,0,3,0,0,50,9,4.5,15,17,6,,,12,gr,139,Mehrere Angriffe (+5),Fangarme (WB+2),,,
Todesfee,Dungeonslayers Basisbox,Untote,,,,,,6,9,10,19,0,3,19,0,9,35,9,5.5,33,27,9,19,,31,no,287,"Angst, Alterung, Dunkelsicht, Fliegen, Geistesimmun, Körperlos, Nur durch Magie verletzbar, Totenkraft, Wesen der Dunkelheit (Settingoption)","Geisterklaue (WB+2, GA-2)",Körperlos (PA+8),,Wehklagen (ZB: -(KÖR+AU)/2 des Ziels; Abklingzeit: 10 Kampfrunden; Jeder in Umkreis von 9m um die Todesfee erleidet nicht abwehrbaren Schaden in Höhe des Probenergebnisses) (undefined)
Tonkriegergolem,D2GO #17,Konstrukte,,,,,,11,6,3,4,0,2,5,3,0,26,6,4,16,18,9,,,10,no,100,"Dunkelsicht, Geistesimmun, Schleudern, Sturmangriff",Pranke (WB+3),,,
Troll,Dungeonslayers Basisbox,Humanoide,,,,,,16,6,2,4,0,1,4,3,0,60,6,4.5,22,22,13,,,14,gr,182,"Anfällig, Dunkelsicht, Regeneration, Umschlingen, Wesen der Dunkelheit (Settingoption)","Geworf. Fels (WB+4, GA-4), Massive Keule (WB+2, GA-2)",Warzenhaut (PA+2),,
Umbar Barbar,Slayerforum,Mensch,Mensch,KRI,1,Talentiert,,8,8,4,6,2,0,2,0,0,23,8,5,12,18,8,,,4,no,58,"Brutaler Hieb I, Einstecker I, Kämpfer I, Rundumschlag I","Streitaxt (2h) (WB+3, INI-2)","Lederschienen (Arm & Bein) (PA+1), Lederpanzer (PA+1)",,
Umbarlageier,Das Umbarla-Becken,Tiere,,,,,,6,9,3,4,3,2,2,3,2,36,12,6,9,12,12,,9,3,gr,131,"Fliegen, Natürliche Waffen, Sturzangriff","Schnabel (WB+2, GA-1)",Federkleid (PA+1),,Kettenblitz (+3)
Untote Mannshand,Slay! #3,Untote,,,,,,4,10,0,2,3,0,2,1,0,4,13,6,6,8,11,,,4,wi,83,"Bodenkampf, Geistesimmun, Kletterläufer, Sonar, Umklammern, Wesen der Dunkelheit (Settingoption)",Kochenklauen (WB+2),,,
Untote Werratte,Das Geheimnis des Knochenbaus,Untote,,,,,,9,9,0,5,2,0,4,2,0,23,11,5.5,13,16,11,,,5,no,73,"Dunkelsicht, Geistesimmun, Natürliche Waffen",Krallen (WB+2),,,
Untoter Goblin,Untote Goblinoide,Untote,,,,,,5,7,0,4,0,0,2,0,0,9,7,4.5,9,11,7,,,1,kl,46,"Geistesimmun, Natürliche Waffen, Wesen der Dunkelheit (Settingoption)",Knochenpranke (WB+2),Merkt nichts (PA+2),,
Untoter Oger,Untote Goblinoide,Untote,,,,,,12,4,0,5,0,0,4,0,0,52,4,3.5,18,19,4,,,11,gr,106,"Geistesimmun, Natürliche Waffen, Umschlingen, Wesen der Dunkelheit (Settingoption)",Knochenpranke (WB+2),Merkt nichts (PA+2),,
Untoter Ork,Untote Goblinoide,Untote,,,,,,10,6,0,4,0,0,4,0,0,24,6,4,16,16,6,,,7,no,67,"Geistesimmun, Natürliche Waffen, Wesen der Dunkelheit (Settingoption)",Knochenpranke (WB+2),Merkt nichts (PA+2),,
Untoter Priester,Die Pyramide des Eck Wan,Untote,,,,,,4,8,8,0,2,0,2,4,4,16,10,5,8,5,12,12,12,1,no,89,"Geistesimmun, Natürliche Waffen, Wesen der Dunkelheit (Settingoption)",Fäulnispranke (WB+1),Merkt nichts (PA+2),,"Kettenblitz (+3), Kleiner Terror (-(GEI+VE)/2), Schattenpfeil (+2)"
Untoter Wächter,Lockruf aus der Finsternis,Untote,,,,,,13,5,0,5,0,0,5,0,0,28,2,3,23,21,5,,,13,no,79,"Geistesimmun, Wesen der Dunkelheit (Settingoption)","Streitaxt (2h) (WB+3, INI-2)","Kettenpanzer (PA+2, LA-0.5), Merkt nichts (PA+2), Metallhelm (PA+1, INI-1)",,
Unwolf,Dungeonslayers Basisbox,Magische Wesen,,,,,,11,8,1,4,2,0,2,2,0,35,10,7.5,14,16,12,,,7,no,104,"Anfällig, Natürliche Waffen, Odem, Sturmangriff, Wesen der Dunkelheit (Settingoption)","Feuerodem (WB+2), Biss (WB+1)",Brennendes Fell (PA+1),,
Vampirfledermaus,Dungeonslayers Basisbox,Tiere,,,,,,5,4,1,3,0,0,2,0,0,4,4,3,7,9,4,,,2,wi,55,"Fliegen, Natürliche Waffen, Sonar, Sturzangriff",Krallen (WB+1),,,
Vandrianischer Minnesänger,Slayerforum,Mensch,Mensch,KRI,1,Talentiert,,8,6,6,4,0,0,3,0,3,21,6,4,13,15,6,,,3,no,54,"Charmant I, Instrument I, Kämpfer I, Parade I, Reiten I, Wissensgebiet I","Langschwert (WB+2), Lanze (WB+1)",Lederpanzer (PA+1),,
Vandrianischer Ordensheiler,Slayerforum,Mensch,Mensch,Hei,1,Talentiert,,8,4,8,0,0,0,4,0,6,22,4,3,16,10,4,15,,3,no,61,"Blocker II, Fürsorger I, Parade I, Rüstzauberer I",Langschwert (WB+2),"Lederpanzer (PA+1), Holzschild (PA+1), Lederschienen (Arm & Bein) (PA+1)",,Heilende Hand (+2)
Vandrianischer Ordensritter,Slayerforum,Mensch,Mensch,KRI,1,Talentiert,,8,4,8,3,0,0,3,0,4,21,3,3.5,16,13,4,,,4,no,67,"Brutaler Hieb I, Diener des Lichts I, Flink I, Parade I, Waffenkenner I","Langschwert (WB+2), Streitkolben (WB+1, GA-1)","Kettenpanzer (PA+2, LA-0.5), Holzschild (PA+1), Metallhelm (PA+1, INI-1)",,
Vandrianischer Waffenknecht,Der schwarze Ritter,Mensch,Mensch,KRI,2,Talentiert,,8,6,6,6,0,0,5,0,0,26,5,3,17,18,6,,,7,no,63,"Kämpfer II, Einstecker I",Langschwert (WB+2),"Kettenpanzer (PA+2, LA-0.5), Metallhelm (PA+1, INI-1), Metallschild (PA+1, LA-0.5)",,
Vandrianischer Waffenknecht,Der schwarze Ritter,Mensch,Mensch,SPÄ,2,Talentiert,,7,8,5,2,0,0,3,6,0,23,8,4,14,9,19,,,4,no,81,"Schütze II, Einstecker I","Armbrust, schwer (2h) (WB+3, INI-4, GA-2), Dolch (INI+1)","Kettenpanzer (PA+2, LA-0.5), Metallhelm (PA+1, INI-1), Metallschild (PA+1, LA-0.5)",,
Varissa,Valen Coladris,Elf,Elf,Hei,1,"Nachtsicht, Unsterblich, Magisch begabt",,6,6,8,0,2,3,1,0,5,17,9,4,7,6,6,16,,1,no,52,"Bildung I, Fürsorger I, Instrument I, Wissensgebiet I, Wissensgebiet I",Dolch (INI+1),Robe (runenbestickt) (Aura +1),,Heilende Hand (+2)
Verzauberter Besen,Die Insel der Stürme,Konstrukte,,,,,,3,3,0,2,1,0,0,2,1,7,4,2.5,3,6,5,1,2,1,kl,53,"Dunkelsicht, Geistesimmun, Schweben",Besenstiel (WB+1),,,"Niesanfall (-(KÖR+AU)/2), Reinigen (0), Stolpern (-(AGI+AU)/2), Wolke der Reue (-2)"
Vestracher Einbrecher,Slayerforum,Mensch,Mensch,SPÄ,1,Talentiert,,7,8,5,2,2,1,1,4,0,18,11,5,9,10,13,,,1,no,51,"Akrobat I, Diebeskunst I, Fieser Schuss I, Heimlichkeit I, Schlitzohr I, Wissensgebiet I","Kurzbogen (2h) (WB+1, INI+1), Kurzschwert (WB+1), Wurfmesser",Lederpanzer (PA+1),,
Virgil,Trächtige Wildsau,Zwerg,Zwerg,SPÄ,6,"Dunkelsicht, Langlebig, Zäh",,6,8,6,0,6,2,2,5,0,18,14,5,9,6,16,,,1,no,53,"Heimlichkeit III, Schütze III",Schleuder,Lumpen,,
Vladek Crumm,Avakars Runde,Mensch,Mensch,KRI,6,Talentiert,,8,8,4,8,3,0,4,0,0,22,16,4.5,21,26,8,,,13,no,110,"Kämpfer III, Schnelle Reflexe II, Zwei Waffen II, Brutaler Hieb I, Ausweichen I","mag. Bihänder (2h) +2 (WB+5, GA-6, Kämpfer +II), mag. Kurzschwert +1 (WB+2, INI+1, GA-1)","mag. Plattenpanzer +1 (PA+4, LA-0.5), mag. Metallhelm +1 (PA+2), mag. Lederschienen (Arm & Bein) +1 (PA+2)",Kette (Abwehr +1),
Walküre von Wyndstett,Slayerforum,Mensch,Mensch,KRI,1,Talentiert,,8,8,4,5,3,0,2,0,0,20,12,5,14,15,9,,,2,no,75,"Kämpfer I, Parade I, Schlachtruf I, Schnelle Reflexe I, Wissensgebiet I","Speer (WB+1), Breitschwert (WB+1, GA-2)","Lederpanzer (PA+1), Holzschild (PA+1), Metallhelm (PA+1, INI-1)",,
Wasserelementar I,Dungeonslayers Basisbox,Magische Wesen,,,,,,6,8,1,3,0,0,3,2,0,10,8,5,17,11,12,,,3,kl,60,"Anfällig, Körperlos, Schwimmen",Wasserstrahl (WB+2),Keine feste Gestalt (PA+8),,
Wasserelementar II,Dungeonslayers Basisbox,Magische Wesen,,,,,,11,8,1,4,0,0,3,3,0,24,8,5,22,18,14,,,9,no,83,"Anfällig, Körperlos, Schwimmen",Wasserstrahl (WB+3),Keine feste Gestalt (PA+8),,
Wasserelementar III,Dungeonslayers Basisbox,Magische Wesen,,,,,,15,9,1,5,0,0,6,4,0,62,9,6,29,24,17,,,16,gr,133,"Anfällig, Körperlos, Schwimmen",Wasserstrahl (WB+4),Keine feste Gestalt (PA+8),,
Wegelagerer,Dungeonslayers Basisbox,Mensch,Mensch,KRI,2,Talentiert,,8,8,4,5,0,0,3,3,0,21,9,5,12,14,12,,,2,no,55,,"Kurzschwert (WB+1), Kurzbogen (2h) (WB+1, INI+1)",Lederpanzer (PA+1),,
Werkzeug,Die Pyramide des Eck Wan,Konstrukte,,,,,,10,5,0,4,0,0,4,2,0,12,5,3.5,19,16,7,,,9,kl,69,"Fliegen, Umschlingen",Werkzeug (WB+2),Metallwesen (PA+5),,
Wilder Rattling,Slay! #2,Humanoide,,,,,,7,10,3,3,5,0,4,3,0,21,15,6,12,12,13,,,4,no,86,"Gift, Dunkelsicht, Kletterläufer, Natürliche Waffen","Krallen (WB+2), Biss (WB+2)",Fell (PA+1),,
Wilfried von Eibenhöh,Der schwarze Ritter,Mensch,Mensch,KRI,7,Talentiert,,8,6,6,7,0,0,5,0,4,29,7,1.5,21,20,6,,,10,no,74,"Kämpfer III, Einstecker II, Parade I, Reiten I, Schnelle Reflexe I","Langschwert (WB+2), Lanze (WB+1)","Plattenpanzer (PA+3, LA-1), Metallschild (PA+1, LA-0.5), Metallhelm (PA+1, INI-1), Plattenarmschienen (PA+1, LA-0.5), Plattenbeinschienen (PA+1, LA-0.5)",,
Wolf,Dungeonslayers Basisbox,Tiere,,,,,,8,7,1,3,4,0,1,0,0,29,11,7,10,13,7,,,4,no,81,"Nachtsicht, Natürliche Waffen, Sturmangriff","Großer Biss (WB+2, GA-1)",Wolfspelz (PA+1),,
Wolfbart,Das Geschenk der Eiskönigin,Zwerg,Zwerg,WAM,18,"Dunkelsicht, Langlebig, Zäh",Heroisch,9,4,8,10,2,0,12,5,0,164,12,4,35,26,9,,,26,no,460,"Brutaler Hieb V, Raserei III, Ausweichen II, Schnelle Reflexe II, Rundumschlag I","mag. Streithammer (2h) +2 (WB+5, INI-2, GA-2, Stärke +2, Rundumschlag +I, Zauber: Schleudern eingebettet, Abklingzeit permanent ignorieren)","mag. Plattenpanzer +2 (PA+5, Härte +2, Diener der Dunkelheit +II), mag. Plattenbeinschienen +1 (PA+2), mag. Plattenarmschienen +1 (PA+2), mag. Metallhelm +1 (PA+2)","Fluch des Berserkers (Brutaler Hieb +II, Diener der Dunkelheit +II, Raserei +II, Standhaft +II), Handschuhe der Hammerkunst (Perfektion +III, Schnelle Reflexe +II), Haut des Eiswyrms (Einstecker +III, Diener der Dunkelheit +I), Knochenfußkette (Ausweichen +II, Flink +I)",
Wollnashorn,Das Umbarla-Becken,Tiere,,,,,,11,12,1,6,7,0,4,0,0,75,19,11,16,19,12,,,12,gr,154,"Sturmangriff, Zerstampfen","Horn oder Hufe (WB+2, GA-1)",Fell (PA+1),,
Wyndländischer Schwarzmagier,Slayerforum,Mensch,Mensch,Sch,1,Talentiert,,7,5,8,0,0,2,1,5,3,18,6,3.5,8,7,10,,16,1,no,54,"Feuermagier II, Heimlichkeit I, Tiergestalt I, Wahrnehmung I",Dolch (INI+1),Robe (runenbestickt) (Aura +1),,Feuerstrahl (+3)
Ynnari (Schwester des Waldes),Slayerforum,Elf,Elf,Hei,1,"Nachtsicht, Unsterblich, Leichtfüßig",,8,4,8,0,0,4,2,0,5,20,4,3,10,9,5,13,,1,no,55,"Instrument I, Jäger I, Wahrnehmung I, Wissensgebiet I",Speer (WB+1),Robe (runenbestickt) (Aura +1),,Tiere besänftigen (-LK/5)
Zasarischer Feuermagier,Slayerforum,Mensch,Mensch,Zau,1,Talentiert,,6,6,8,0,0,1,2,4,4,21,6,4,8,7,10,,15,1,no,57,"Bildung I, Einstecker I, Feuermagier I, Zaubermacht I","Kampfstab (2h) (WB+1, Zielzauber +1)",Robe (runenbestickt) (Aura +1),,Feuerstrahl (+2)
Zasarischer Kauffahrer,Slayerforum,Mensch,Mensch,SPÄ,1,Talentiert,,6,8,6,2,2,2,0,4,0,19,11,5,7,8,14,,,1,no,51,"Charmant I, Einstecker I, Schlitzohr I, Schwimmen I, Schütze I, Wissensgebiet I","Kurzbogen (2h) (WB+1, INI+1)",Lederpanzer (PA+1),,
Zasarischer Märchenerzähler,Slayerforum,Mensch,Mensch,Zau,1,Talentiert,,6,6,8,0,0,2,2,0,7,21,6,4,8,7,6,15,,1,no,55,"Charmant I, Einstecker I, Instrument I, Wahrnehmung I, Wissensgebiet I, Wissensgebiet I","Kampfstab (2h) (WB+1, Zielzauber +1)",Robe (runenbestickt) (Aura +1),,Zaubertrick (0)
Zombie,Dungeonslayers Basisbox,Untote,,,,,,13,3,0,3,0,0,5,0,0,28,3,2.5,20,18,3,,,10,no,78,"Dunkelsicht, Geistesimmun, Natürliche Waffen, Wesen der Dunkelheit (Settingoption)",Fäulnispranke (WB+2),Merkt nichts (PA+2),,
Zombie Sekretärin,Die Kinder der Schatten,Untote,,,,,,13,3,0,3,0,0,5,0,0,28,3,2.5,20,18,3,,,8,no,56,,Fäulnispranke (WB+2),Merkt nichts (PA+2),,
Zombiebär,Slay! #3,Untote,,,,,,14,7,0,4,4,0,4,0,0,84,11,7.5,19,20,7,,,14,gr,165,"Geistesimmun, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption)","Pranke (WB+2, GA-2)",Fell (PA+1),,
Zombiedrache,Slay! #3,Untote,,,,,,20,8,1,8,5,1,10,5,1,600,13,12.5,34,32,17,,,64,ge,907,"Angst, Mehrere Angriffe (+1), Geistesimmun, Dunkelsicht, Natürliche Waffen, Odem, Regeneration, Totenkraft, Verdorrende Aura, Verschlingen, Wesen der Dunkelheit (Settingoption), Zerstampfen","Biss, Klaue, Odem oder Schwanzhieb (WB+4, GA-2)",Verrottender Körper (PA+4),,
Zombiegoblin,Slay! #3,Untote,,,,,,5,7,0,4,0,0,2,0,0,9,7,4.5,9,11,7,,,1,kl,46,"Geistesimmun, Natürliche Waffen, Wesen der Dunkelheit (Settingoption)",Knochenpranke (WB+2),Merkt nichts (PA+2),,
Zombiekeiler,Slay! #3,Untote,,,,,,11,7,0,4,2,0,5,0,0,39,9,7,18,17,7,,,10,no,107,"Geistesimmun, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption)","Hauer (WB+2, GA-1)",Dicke Borstenhaut (PA+2),,
Zombieoger,Slay! #3,Untote,,,,,,12,4,0,5,0,0,4,0,0,52,4,3.5,18,19,4,,,11,gr,106,"Geistesimmun, Natürliche Waffen, Umschlingen, Wesen der Dunkelheit (Settingoption)",Knochenpranke (WB+2),Merkt nichts (PA+2),,
Zombieork,Slay! #3,Untote,,,,,,10,6,0,4,0,0,4,0,0,24,6,4,16,16,6,,,7,no,67,"Geistesimmun, Natürliche Waffen, Wesen der Dunkelheit (Settingoption)",Knochenpranke (WB+2),Merkt nichts (PA+2),,
Zombieriesenratte,Slay! #3,Untote,,,,,,6,4,0,2,2,0,1,1,0,13,6,4.5,9,10,5,,,2,kl,60,"Dunkelsicht, Geistesimmun, Natürliche Waffen, Schwimmen, Wesen der Dunkelheit (Settingoption)",Spitze Zähne (WB+2),Merkt nichts (PA+2),,
Zombietroll,Slay! #3,Untote,,,,,,16,6,0,6,0,0,5,0,0,62,6,4.5,23,24,6,,,18,gr,157,"Anfällig, Dunkelsicht, Geistesimmun, Natürliche Waffen, Regeneration, Wesen der Dunkelheit (Settingoption)","Knochenpranke (WB+2, GA-2)",Merkt nichts (PA+2),,
Zombiewolf,Slay! #3,Untote,,,,,,10,6,0,4,3,0,1,0,0,32,9,6,12,16,6,,,7,no,99,"Geistesimmun, Nachtsicht, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption)","Kräftiger Biss (WB+2, GA-1)",Wolfspelz (PA+1),,
Zwergensklave,Trächtige Wildsau,Zwerg,Zwerg,KRI,1,"Dunkelsicht, Langlebig, Zäh",,8,6,6,2,2,1,2,2,1,20,5,4,11,11,8,,,1,no,51,,"Werkzeug (WB+1, INI-3)",Lumpen,,
Zwergischer Minenarbeiter,Slayerforum,Zwerg,Zwerg,KRI,1,"Dunkelsicht, Langlebig, Zäh",,8,6,6,5,1,0,2,2,0,20,7,4,11,14,8,,,2,no,61,"Handwerk I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I","Hammer (WB+1, GA-1)",,,
1 Name Quelle Gruppe Volk Klasse Stufe Fähigkeiten Upgrade KÖR AGI GEI ST BE VE GE AU Lebenskraft Initiative Laufen Abwehr Schlagen Schiessen Zauber Zielzauber GH GK EP Talente Waffen Panzerung Ausrüstung Zaubersprüche
2 Adler Dungeonslayers Basisbox Tiere 3 8 1 1 3 0 0 1 1 7 11 5 4 5 9 1 kl 52 Fliegen, Natürliche Waffen, Sturzangriff Krallen (WB+1) Federkleid (PA+1)
3 Aensteiner Soldat Slayerforum Mensch Mensch KRI 1 Talentiert 8 8 4 2 2 0 2 4 0 20 11 5 14 12 14 2 no 55 Fieser Schuss I, Kämpfer I, Parade I, Schütze I, Wahrnehmung I Kurzbogen (2h) (WB+1, INI+1), Speer (WB+1) Lederpanzer (PA+1), Holzschild (PA+1), Lederschienen (Arm & Bein) (PA+1)
4 Aensteiner Wilderer Slayerforum Mensch Mensch SPÄ 1 Talentiert 6 8 6 2 1 1 1 5 0 17 10 5 7 8 15 1 no 49 Fieser Schuss I, Heimlichkeit I, Jäger I, Wahrnehmung I, Wissensgebiet I Langbogen (2h) (WB+2, INI+1)
5 Airigh Das Umbarla-Becken Mensch Mensch Zau 7 Talentiert 6 6 8 0 0 6 0 4 6 16 6 4 6 7 10 14 13 1 no 72 Magieresistent III, Feuermagier II, Bildung II, Wechsler II, Zaubermacht II, Runenkunde I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I Kampfstab (2h) (WB+1, Zielzauber +1, Zauber: Teleport eingebettet) Robe (runenbestickt) (Aura +1) Feuerlanze (+4), Feuerstrahl (+3), Flammenklinge (+2), Giftbann (0), Giftschutz (0), Licht (+5), Magie entdecken (0), Magie identifizieren (0), Tiere besänftigen (-LK/5)
6 Akyna SC2GO Mensch Mensch Zau 1 Talentiert 6 6 8 0 0 3 2 3 3 21 6 4 8 7 9 13 1 no 56 Bildung I, Einstecker I Kampfstab (2h) (WB+1, Zielzauber +1) Robe (runenbestickt) (Aura +1) Feuerstrahl (+1)
7 Al-Nuzzran Der verdorbene Baumherr Mensch Mensch DÄM Talentiert 6 6 9 2 8 5 0 0 7 19 14 4 6 8 6 16 9 1 no 100 Diener der Dunkelheit V, Beschwörer III, Zaubermacht III, Verheerer II, Einstecker I, Bändiger I, Meister seiner Klasse I, Feuermagier I Blut kochen (-(KÖR+AU)/2), Dämonen beschwören (-(KÖR+AU)+BB), Ebenentor (-8), Erdspalt (-4), Feuerstrahl (+2), Flammeninferno (+6), Halt (-(KÖR+AU)/2), Kontrollieren (-(GEI+AU)/2), Schattenlanze (+5), Schattenpfeil (+2), Trugbild (-2), Versetzte Stimme (-1/10m), Wächter (0), Zaubertrick (0), Zombies erwecken (0)
8 Alligator Dungeonslayers Basisbox Tiere 12 10 1 2 5 0 4 0 0 78 15 9.5 18 16 10 10 gr 151 Natürliche Waffen, Schwimmen, Sturmangriff Großer Biss (WB+2, GA-2) Schuppenpanzer (PA+2)
9 Anarioth 'Der Sturmrufer' Das Volk der Sturmelfen Elf Elf Zau 1 Nachtsicht, Unsterblich, Zielsicher 5 7 8 0 0 2 0 5 4 15 7 4.5 5 6 13 16 1 no 50 Blitzmacher I, Freie Talentpunkte I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I Kampfstab (2h) (WB+1, Zielzauber +1) Robe (runenbestickt) (Aura +1) Schock (+1)
10 Angischer Clanskrieger Slayerforum Mensch Mensch KRI 1 Talentiert 8 8 4 5 2 0 3 0 0 21 8 5 12 17 8 4 no 94 Brutaler Hieb I, Kämpfer I, Parade I, Prügler I, Standhaft I Bihänder (2h) (WB+3, INI-2, GA-4)
11 Ankmatur Dungeonslayers Basisbox Mensch Mensch NEK 10 Talentiert 4 8 8 0 0 6 4 2 5 18 9 5 10 7 10 13 10 1 no 83 mag. Langschwert +1 (WB+3, INI+1, GA-1) mag. Robe +2 (PA+2) Feuerball (+3), Kontrollieren (-(GEI+AU)/2), Schattenpfeil (+2), Skelette erwecken (0), Terror (-(GEI+VE)/2), Totengespräch (0), Verwirren (-(GEI+AU)/2), Zombies erwecken (0), Öffnen (-SW)
12 Apokalpytischer Reiter der Pestilenz Slay! #3 Untote Anführer 12 15 10 5 7 5 5 7 5 108 22 9 22 23 22 17 gr 462 Wesen der Dunkelheit (Settingoption) Peitsche (WB+4, GA-4) Umhang (PA+3)
13 Apokalpytischer Reiter des Hungers Slay! #3 Untote Anführer 15 10 10 7 5 5 7 5 5 128 15 6.5 26 28 15 22 gr 476 Wesen der Dunkelheit (Settingoption) Flegel (WB+4, GA-3) Dicke Haut (PA+2)
14 Apokalpytischer Reiter des Kriegs Slay! #3 Untote Anführer 20 8 10 7 5 5 10 3 5 160 12 4 37 33 11 32 gr 654 Wesen der Dunkelheit (Settingoption) Kriegsaxt (WB+4, GA-8) Plattenpanzer (PA+3, LA-1), Metallhelm (PA+1, INI-1), Metallschild (PA+1, LA-0.5)
15 Apokalpytischer Reiter des Todes Slay! #3 Untote Anführer 12 12 12 6 6 6 6 6 6 112 18 7.5 22 25 18 18 gr 452 Wesen der Dunkelheit (Settingoption) Sense (WB+5, GA-3) Dicke Haut (PA+2)
16 Apokalpytisches Ross Slay! #3 Tiere 12 10 2 4 4 0 3 0 0 75 14 9.5 15 18 10 13 gr 162 Angst, Fliegen, Geistesimmun, Wesen der Dunkelheit (Settingoption) Huf (WB+2)
17 Arbeiter Lockruf aus der Finsternis Mensch Mensch KRI 1 Talentiert 8 7 5 5 1 0 3 1 0 21 8 4.5 11 15 8 2 no 53 Werkzeug (WB+2)
18 Arcuna Das Umbarla-Becken Mensch Mensch Hei 2 Talentiert 5 7 8 0 0 3 0 4 5 15 7 4.5 5 5 11 13 1 no 50 Alchemie II, Fürsorger I, Magieresistent I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I Kette (Gift trotzen +3), Stab (Aura +1, Zauber: Wolke der Reue eingebettet) Giftschutz (+1), Heilbeeren (+1), Tiere besänftigen (-LK/5)
19 Arken Beijl D2GO #6 Mensch Mensch DÄM 15 Talentiert 4 6 8 0 1 7 4 4 8 27 8 4 10 6 10 16 14 1 no 108 Einstecker III, Zaubermacht III, Verheerer II, Abklingen I mag. Kampfstab (2h) +1 (WB+2, INI+1, GA-1, Zielzauber +1, Zielzauber +1) mag. Robe (runenbestickt) +2 (PA+2, Verstand +1, Aura +1) Ring (Zauber: Versetzen eingebettet, Abklingzeit 3x täglich ignorieren), Stab (Zauber: Feuerball als Zauberstab) Feuerball (+3), Feuerlanze (+2), Flammeninferno (+5), Fliegen (0), Glühender Glaube (-2), Niesanfall (-(KÖR+AU)/2), Schutzschild (0), Terror (-(GEI+VE)/2)
20 Ascheelf Krieger Slayerforum Elf Elf KRI 1 Nachtsicht, Unsterblich, Leichtfüßig 8 6 6 2 2 2 2 2 0 20 9 3 12 13 8 1 no 54 Diener der Dunkelheit II, Wissensgebiet II, Kämpfer I Langschwert (WB+2), Dolch (INI+1) Plattenarmschienen (PA+1, LA-0.5), Plattenbeinschienen (PA+1, LA-0.5)
21 Ascheelf Rächer Slayerforum Elf Elf Sch 1 Nachtsicht, Unsterblich, Leichtfüßig 6 6 8 2 2 2 2 2 1 18 9 4 8 9 8 12 1 no 53 Diener der Dunkelheit II, Wissensgebiet II, Manipulator I, Zaubermacht I Kampfstab (2h) (WB+1, Zielzauber +1), Dolch (INI+1) Robe Feuerstrahl (+1)
22 Ascheelf Späher Slayerforum Elf Elf SPÄ 1 Nachtsicht, Unsterblich, Leichtfüßig 6 8 6 2 2 2 2 2 0 18 11 5 9 8 12 1 no 51 Diener der Dunkelheit II, Wissensgebiet II, Akrobat I, Heimlichkeit I Langbogen (2h) (WB+2, INI+1), Dolch (INI+1) Lederschienen (Arm & Bein) (PA+1)
23 Asphyx Slay! #3 Untote 4 11 0 3 3 0 1 1 0 4 14 6.5 13 9 12 11 wi 169 Dunkelsicht, Fliegen, Geistesimmun, Natürliche Waffen, Nur durch Magie verletzbar, Umschlingen, Werteverlust, Wesen der Dunkelheit (Settingoption) Geisterklaue (WB+2, GA-2) Körperlos (PA+8)
24 Augenball Dungeonslayers Basisbox Magische Wesen 8 4 10 0 0 2 4 2 3 44 4 3.5 14 8 6 13 12 13 gr 218 Mehrere Angriffe (+4), Antimagie, Dunkelsicht, Mehrere Angriffsglieder, Schweben, Wesen der Dunkelheit (Settingoption) Warzenhaut (PA+2) Blenden (-(AGI+AU)/2), Einschläfern (-(KÖR+VE)/2), Gehorche (-(GEI+VE)/2), Kettenblitz (+3), Schleudern (-(KÖR+AU)/2), Schutzfeld (0), Schutzschild (0), Telekinese (-1/Stufe x5 kg), Unsichtbarkeit (0), Verwirren (-(GEI+AU)/2)
25 Baby Monsterspinne Trächtige Wildsau Tiere 6 6 1 2 4 0 1 3 0 13 10 6 8 9 11 3 kl 75 Kletterläufer, Lähmungseffekt, Natürliche Waffen Netzflüssigkeit (WB+2), Spinnenbiss (WB+1) Chitinpanzer (PA+1)
26 Barex SC2GO Zwerg Zwerg KRI 1 Dunkelsicht, Langlebig, Zäh 8 8 4 3 0 0 5 2 0 26 5 4.5 17 14 12 3 no 64 Einstecker I Streitaxt (2h) (WB+3, INI-2), Armbrust, leicht (2h) (WB+2, INI-2) Kettenpanzer (PA+2, LA-0.5), Metallhelm (PA+1, INI-1)
27 Basilisk Dungeonslayers Basisbox Magische Wesen 14 7 1 3 3 0 4 0 1 84 10 7.5 20 19 7 18 gr 206 Blickangriff, Nachtsicht, Natürliche Waffen, Versteinern Großer Biss (WB+2, GA-2) Schuppenpanzer (PA+2)
28 Baumgolem Der verdorbene Baumherr Konstrukte 10 4 4 6 0 0 2 0 0 44 4 3.5 16 18 4 9 gr 98 Mehrere Angriffe (+1), Anfällig, Geistesimmun Asthiebe (WB+2) Dicke Rinde (PA+4)
29 Baumherr Dungeonslayers Basisbox Pflanzenwesen 20 1 1 5 0 0 5 0 0 70 1 2 27 27 1 23 gr 157 Mehrere Angriffe (+3), Anfällig, Nachtsicht, Natürliche Waffen, Schleudern Asthiebe (WB+2) Dicke Rinde (PA+2)
30 Belgor D2GO #1 Mensch Mensch KRI 1 Talentiert 8 8 2 4 2 1 2 2 0 20 11 4.5 12 14 11 1 no 54 Langschwert (WB+2), Kurzbogen (2h) (WB+1, INI+1) Kettenpanzer (PA+2, LA-0.5)
31 Bergzwergischer Söldner Slayerforum Zwerg Zwerg KRI 1 Dunkelsicht, Langlebig, Zäh 8 8 4 4 1 0 5 0 0 26 4 5 16 16 8 5 no 61 Einstecker I, Kämpfer I, Schlachtruf I, Waffenkenner I Streithammer (2h) (WB+3, INI-4) Lederpanzer (PA+1), Metallhelm (PA+1, INI-1)
32 Berna-Priesterin Slayerforum Halbling Halbling SPÄ 1 Geschwind, Klein, Leichtfüßig, Magisch unbegabt, Talentiert, Zäher als sie aussehen 5 8 7 0 0 2 1 3 4 16 11 5 7 5 13 1 kl 48 Diener des Lichts I, Magieresistent I, Schütze I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I Kurzbogen (2h) (WB+1, INI+1) Lederpanzer (PA+1)
33 Billiger Söldner Trächtige Wildsau Mensch Mensch KRI 1 Talentiert 8 8 4 4 2 0 2 2 0 20 9 5 13 14 11 2 no 54 Kämpfer I, Parade I Speer (WB+1) Lederpanzer (PA+1), Metallhelm (PA+1, INI-1)
34 Blasaminator Die Pyramide des Eck Wan Konstrukte 18 4 4 4 0 0 5 2 0 66 4 3.5 28 26 6 26 gr 191 Mehrere Angriffe (+3), Dunkelsicht, Geistesimmun, Mehrere Angriffsglieder (+3), Schleudern, Sturmangriff Werkzeug (WB+4) Steinwesen (PA+5)
35 Blob Die Hallen der Reinigung Magische Wesen 10 8 1 0 0 0 4 4 0 36 8 7.5 14 12 16 7 no 99 Gift, Anfällig, Kletterläufer, Regeneration Säurestrahl (WB+4), Säurestoß (WB+2, GA-2)
36 Bosker Sturmkrähe (Söldner) Slayerforum Mensch Mensch KRI 1 Talentiert 8 8 4 4 1 0 4 1 0 22 9 5 15 14 10 2 no 56 Diebeskunst I, Kämpfer I, Parade I, Schlitzohr I, Wissensgebiet I, Wissensgebiet I Speer (WB+1), Kurzschwert (WB+1) Lederpanzer (PA+1), Holzschild (PA+1)
37 Brambel Der Kult des Snarrk'Izz Mensch Mensch SPÄ 0 Talentiert 6 8 6 0 3 1 2 10 0 18 9 5 10 6 20 1 no 58 Ausweichen III, Heimlichkeit III, Schlitzohr III, Wissensgebiet II, Handwerk I Armbrust, leicht (2h) (WB+2, INI-2) mag. Lederpanzer +1 (PA+2)
38 Brasko Das Umbarla-Becken Mensch Mensch KRI 3 Talentiert 7 6 7 4 0 2 4 0 4 21 6 4 16 13 6 3 no 59 Parade III, Ausweichen I, Schlachtruf I, Wissensgebiet I, Wissensgebiet I Krummschwert (WB+2, Sehnenschneider +I, Verletzen +I) mag. Holzschild +1 (PA+2, Zauber: Flackern eingebettet) Stirnreif (Aura +2, Charmant +I, Schlitzohr +I)
39 Brutac SC2GO Mensch Mensch KRI 1 Talentiert 8 7 5 4 0 0 4 2 0 22 7 4 15 15 9 4 no 57 Kämpfer I Langschwert (WB+2) Kettenpanzer (PA+2, LA-0.5), Holzschild (PA+1)
40 Bulegor Das Umbarla-Becken Zwerg Zwerg KRI 8 Dunkelsicht, Langlebig, Zäh 8 6 6 2 0 2 9 1 0 27 7 3.5 27 14 7 10 no 79 Ausweichen III, Blocker III, Parade III, Wissensgebiet III, Handwerk II, Kämpfer II, Wissensgebiet II mag. Hammer +1 (WB+2, INI+1, GA-2) Kettenpanzer (PA+2, LA-0.5), mag. Metallschild +1 (PA+2), mag. Metallhelm +1 (PA+2)
41 Bär Dungeonslayers Basisbox Tiere 12 8 1 3 4 0 3 0 0 75 12 8 16 17 8 9 gr 139 Natürliche Waffen, Sturmangriff Pranke (WB+2, GA-2) Fell (PA+1)
42 Caerner Freibeuter Slayerforum Mensch Mensch KRI 1 Talentiert 8 7 5 3 2 0 4 1 0 25 9 5.5 13 13 8 2 no 57 Akrobat I, Einstecker I, Flink I, Kämpfer I, Schwimmen I, Wissensgebiet I Kurzschwert (WB+1) Lederpanzer (PA+1)
43 Casius SC2GO Mensch Mensch Hei 1 Talentiert 6 6 8 1 0 3 2 0 5 18 6 4 8 8 6 14 1 no 63 Ausweichen I, Bildung I Streitkolben (WB+1, GA-1) Robe (runenbestickt) (Aura +1) Heilende Hand (+1)
44 Chalog Omesch Chalog Omesch Elf Elf SPÄ 14 Nachtsicht, Unsterblich, Leichtfüßig 5 7 8 0 3 4 2 8 0 17 14 4.5 10 5 21 1 no 61 Wahrnehmung V, Heimlichkeit III, Jäger III, Bildung III, Diebeskunst II, Fieser Schuss II, Schütze II, Schnelle Reflexe II, Runenkunde I, In Deckung I, Diener des Lichts I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I mag. Armbrust, leicht (2h) +2 (WB+4, GA-2, Verletzen +II) mag. Lederpanzer +2 (PA+3, Zauber: Balancieren eingebettet) Kompass (Zauber: Magie entdecken eingebettet, Zauber: Verborgenes sehen eingebettet)
45 Chien Kwan D2GO #17 Mensch Mensch Zau 5 Talentiert 8 4 8 1 0 3 1 5 4 28 4 3 10 10 9 12 14 1 no 76 Einstecker III, Zaubermacht III Kampfstab (2h) (WB+1, Zielzauber +1) mag. Robe (runenbestickt) +1 (PA+1, Aura +1) Feuerlanze (+2), Feuerstrahl (+1), Verteidigung (0), Zaubertrick (0), Öffnen (-SW)
46 Chio-Puan Wandermönch Slayerforum Mensch Mensch Hei 1 Talentiert 7 5 8 3 0 2 1 1 4 18 5 3.5 8 11 6 14 1 no 54 Bildung I, Fürsorger I, Waffenloser Meister I, Wahrnehmung I, Wissensgebiet I Kampfstab (2h) (WB+1, Zielzauber +1) Robe (runenbestickt) (Aura +1) Heilende Hand (+2)
47 Copperntaler Milizionär Slayerforum Halbling Halbling KRI 1 Geschwind, Klein, Leichtfüßig, Magisch unbegabt, Talentiert, Zäher als sie aussehen 8 7 5 4 2 1 2 1 0 20 12 4.5 13 14 9 1 kl 54 Instrument I, Kämpfer I, Parade I, Schlitzohr I, Wissensgebiet I, Wissensgebiet I Speer (WB+1), Dolch (INI+1) Lederpanzer (PA+1), Holzschild (PA+1)
48 Cranag der Wanderer Das Umbarla-Becken Mensch Mensch WAM 12 Talentiert 8 6 6 11 1 0 7 0 2 34 7 4 21 27 6 14 no 126 Einstecker III, Kämpfer III, Jäger I, Brutaler Hieb I, Perfektion I, Prügler I, Sensenspötter I, Standhaft I, Tod entrinnen I, Waffenkenner I, Wissensgebiet I, Wissensgebiet I mag. Bihänder (2h) +2 (WB+5, GA-6, Panzerung zerschmettern +II, Verletzen +II) mag. Lederschienen (Arm & Bein) +2 (PA+3), mag. Lederpanzer +2 (PA+3)
49 Dampfkutsche Der König von Gnommewahn Konstrukte 15 14 0 6 3 0 6 0 0 93 17 12.5 23 21 14 16 gr 159 Schleudern, Sturmangriff Rammen Metallwesen (PA+2)
50 Deformierter Drachenwelpe Der Turm des Sturmrufers Magische Wesen 5 5 2 1 1 1 2 2 2 51 6 6 10 9 10 4 gr 126 Mehrere Angriffe (+1), Elementare Aufzehrung, Elementare Freisetzung, Dunkelsicht, Natürliche Waffen, Wesen der Dunkelheit (Settingoption) Biss, Klaue, Odem oder Schwanzhieb (WB+3, GA-2) Drachenschuppen (PA+3)
51 Der Ketzer Die Hallen der Reinigung Untote 4 6 9 13 0 4 17 5 4 31 6 4 21 17 11 13 17 9 no 141 Geistesimmun, Natürliche Waffen, Totenkraft, Wesen der Dunkelheit (Settingoption) Klauen/Schlangen Feuerball (+3), Feuerlanze (+2), Flackern (-2), Fluch (-(GEI+AU)/2), Kontrollieren (-(GEI+AU)/2), Magie entdecken (0), Schatten (-(AGI+AU)/2), Skelette erwecken (0), Terror (-(GEI+VE)/2), Versetzen (0), Zombies erwecken (0)
52 Der Weltenfresser Weltenfresser Magische Wesen Episch 32 12 4 12 5 1 10 0 10 5200 17 12 50 52 14 261 ge 10812 Anfällig, Geistesimmun, Schleudern, Sturmangriff, Verschlingen, Zerstampfen Steinpranke (WB+4, GA-4), Felsen (WB+2, GA-2) Steinwesen (PA+4)
53 Dermot Madal Die Goblinarena Mensch Mensch NEK 12 Talentiert 7 5 8 1 0 7 0 3 9 17 9 3.5 7 11 8 17 11 1 no 84 Diener der Dunkelheit V, Beschwörer II, Genesung II, Feuermagier I mag. Dolch +3 (WB+3, INI+4, GA-3) Feuerball (+4), Flammenklinge (+1), Fluch (-(GEI+AU)/2), Kontrollieren (-(GEI+AU)/2), Netz (-(AGI+ST)/2), Schattenpfeil (+2), Skelette erwecken (0), Tarnender Nebel (-2), Terror (-(GEI+VE)/2), Totengespräch (0), Verteidigung (0), Verwirren (-(GEI+AU)/2), Öffnen (-SW)
54 Die Eiskönigin Das Geschenk der Eiskönigin Mensch Mensch ELE 20 Talentiert Episch 6 6 8 0 0 10 4 4 14 209 9 4 17 10 10 22 17 14 no 628 Diener der Dunkelheit III, Einstecker III, Elementen trotzen III, Magieresistent III, Schutz vor Elementen III, Verheerer III, Wissensgebiet III, Zaubermacht III mag. Kampfstab (2h) +3 (WB+4, INI+3, GA-3, Zielzauber +1, Eismagier +V) mag. Robe +3 (PA+3, Bändiger +I, Elementare bündeln +I, Herausforderer der Elemente +I, Herr der Elemente +I, Knechtschaft +I, Mächtige Herbeirufung +I) Diadem (Diener der Dunkelheit +II, Zauber: Halt eingebettet), Ring (Aura +3, Zauber: Gehorche eingebettet, Zauber: Freund eingebettet) Bannen (-(KÖR+AU)/2), Ebenentor (-8), Eisbombe (+9), Eishauch (+9), Elementar herbeirufen (-Stufe x5), Elementar herbeirufen (-Stufe x5), Fliegen (0), Frostschock (+9), Frostwaffe (+5), Gasgestalt (0), Kältefront (+4), Kältekegel (+8), Kältestrahl (+7), Schatten (-(AGI+AU)/2), Schutzfeld (0), Schutzschild (0), Tarnender Nebel (-2), Tierbeherrschung (-LK/2), Wasserwandeln (+5), Zeitstop (-5)
55 Dirion Valen Coladris Elf Elf KRI 1 Nachtsicht, Unsterblich, Zielsicher 8 8 4 4 0 0 3 3 0 21 8 5 14 13 13 2 no 56 Blocker I, Jäger I, Wissensgebiet I, Wissensgebiet I Speer (WB+1) Lederpanzer (PA+1), Lederschienen (Arm & Bein) (PA+1), Holzschild (PA+1)
56 Donnerechse Die Insel der Stürme Magische Wesen 8 7 3 4 1 0 5 3 0 69 8 7.5 15 14 10 9 5 gr 151 Natürliche Waffen, Sturmangriff Großer Biss (WB+2, GA-2) Schuppenpanzer (PA+2) Blitz (+3)
57 Donnervogel Die Insel der Stürme Tiere 8 9 1 4 6 0 1 2 0 38 15 6 10 14 11 4 gr 82 Natürliche Waffen, Sturmangriff Großer Schnabel (WB+2) Federkleid (PA+1)
58 Drac SC2GO Mensch Mensch KRI 1 Talentiert 8 6 6 5 0 0 5 0 0 26 4 3.5 15 17 6 6 no 101 Einstecker I, Kämpfer I Bihänder (2h) (WB+3, INI-2, GA-4) Kettenpanzer (PA+2, LA-0.5)
59 Drachenwelpe Dungeonslayers Basisbox Magische Wesen 9 11 5 2 3 1 2 3 2 63 14 10.5 14 14 17 20 gr 270 Angst, Mehrere Angriffe (+1), Dunkelsicht, Fliegen, Natürliche Waffen, Odem, Schleudern, Sturzangriff, Verschlingen, Wesen der Dunkelheit / Wesen des Lichts (Settingoption), Zerstampfen Biss, Klaue, Odem oder Schwanzhieb (WB+3, GA-2) Drachenschuppen (PA+3)
60 Drazuul die Verderberin Lockruf aus der Finsternis Tiere Heroisch 10 9 9 10 5 5 10 5 5 150 14 5.5 25 25 14 27 no 588 Mehrere Angriffe (+1), Dunkelsicht, Geistesimmun, Bezaubern, Sturmangriff, Wesen der Dunkelheit (Settingoption) Schattenklaue (WB+3) Schattenkörper (PA+3)
61 Duldgnomischer Zaubertechniker Slayerforum Gnom Gnom Zau 1 Dunkelsicht, Klein, Langlebig, Magisch begabt, Zäh, Zäher als sie aussehen 6 6 8 2 0 2 0 4 3 16 6 4 7 9 10 12 1 kl 60 Handwerk II, Diebeskunst I, Wahrnehmung I, Wissensgebiet I, Wissensgebiet I Hammer (WB+1, GA-1) Robe (runenbestickt) (Aura +1) Magisches Schloss (0)
62 Dunkler Krieger Die Goblinarena Mensch Mensch KRI Talentiert 8 6 6 6 0 1 5 2 0 26 5 4 15 17 8 5 no 64 Diener der Dunkelheit II, Einstecker I, Kämpfer I Langschwert (WB+2) Lederpanzer (PA+1), Metallhelm (PA+1, INI-1)
63 Dämonenfürst Dungeonslayers Basisbox Magische Wesen 20 20 10 10 10 5 10 10 5 400 30 16 32 35 30 42 ge 579 Dunkelsicht, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption) Pranke (WB+5, GA-5) Dämonenhaut (PA+2)
64 Echsenmensch Dungeonslayers Basisbox Humanoide 9 8 3 4 0 2 2 2 0 21 8 5 12 14 11 3 no 69 Nachtsicht, Schleudern Speer (WB+1) Schuppenpanzer (PA+1)
65 Einbrecher Slayerforum Halbling Halbling SPÄ 1 Geschwind, Klein, Leichtfüßig, Magisch unbegabt, Talentiert, Zäher als sie aussehen 6 8 6 2 2 0 1 5 0 17 13 6 8 8 15 1 kl 49 Akrobat I, Diebeskunst I, Flink I, Heimlichkeit I, Schütze I, Wahrnehmung I Kurzbogen (2h) (WB+1, INI+1) Lederpanzer (PA+1)
66 Einhorn Dungeonslayers Basisbox Magische Wesen 9 13 1 2 6 1 2 0 1 63 19 12 11 12 13 0 5 gr 194 Angst, Mehrere Angriffe (+1), Geistesimmun, Nachtsicht, Schleudern, Sturmangriff, Wesen des Lichts (Settingoption) Horn oder Hufe (WB+1, GA-2) Spurt (-2)
67 Eiselementar III Ein Riesenproblem Magische Wesen 15 9 1 5 0 0 6 4 0 62 9 6 29 24 17 15 gr 128 Anfällig, Körperlos Eisstrahl (WB+4) Keine feste Gestalt (PA+8)
68 Eisenhaller Armbrustschütze Slayerforum Zwerg Zwerg SPÄ 1 Dunkelsicht, Langlebig, Zäh 8 8 4 0 0 0 4 6 0 25 8 4.5 15 8 17 2 no 59 Einstecker I, Schlachtruf I, Schütze I Armbrust, leicht (2h) (WB+2, INI-2), Dolch (INI+1) Metallhelm (PA+1, INI-1), Metallschild (PA+1, LA-0.5)
69 Eiswolf Ein Riesenproblem Tiere 11 8 1 4 2 0 2 2 0 17 10 7.5 14 16 12 6 kl 86 Anfällig, Natürliche Waffen, Odem, Sturmangriff, Wesen der Dunkelheit (Settingoption) Eisodem (WB+2), Biss (WB+1) Frostfell (PA+1)
70 Eiszwerg Ein Riesenproblem Humanoide 10 6 2 2 0 1 3 3 0 23 7 4 14 13 10 2 no 58 Nachtsicht Kurzbogen (2h) (WB+1, INI+1), Kurzschwert (WB+1) Lederpanzer (PA+1)
71 Eldvyn Slay! #1 Elf Elf KRI 3 Nachtsicht, Unsterblich, Leichtfüßig 7 7 6 4 1 1 3 1 0 20 8 4.5 13 14 8 2 no 51 Parade III, Kämpfer II, Wissensgebiet II Kurzschwert (WB+1)
72 Emrich Dungeonslayers Basisbox Mensch Mensch KRI 3 Talentiert 8 7 5 5 0 2 4 1 0 22 4 4 15 15 10 2 no 61 Langschwert (WB+2), Armbrust, leicht (2h) (WB+2, INI-2) Kettenpanzer (PA+2, LA-0.5), Metallhelm (PA+1, INI-1)
73 Engel der Apokalypse Slay! #3 Humanoide 20 20 10 10 10 5 10 10 5 200 30 13 32 35 30 33 ri 377 Fliegen, Wesen der Dunkelheit (Settingoption) Schattenklinge (WB+5, GA-5) Umhang (PA+2)
74 Enural Valen Coladris Elf Elf KRI 1 Nachtsicht, Unsterblich, Zielsicher 8 6 6 4 0 1 4 0 1 22 8 4 13 13 7 2 no 54 Glückspilz I, Schnelle Reflexe I, Wissensgebiet I, Wissensgebiet I Kurzschwert (WB+1) Lederpanzer (PA+1)
75 Erald Valen Coladris Elf Elf SPÄ 1 Nachtsicht, Unsterblich, Zielsicher 6 8 6 0 1 1 2 6 0 18 10 5 9 6 17 1 no 50 Bildung I, Glückspilz I, Schütze I, Wissensgebiet I Kurzbogen (2h) (WB+1, INI+1) Lederpanzer (PA+1)
76 Erdelementar I Dungeonslayers Basisbox Magische Wesen 12 2 1 3 1 0 4 0 0 13 3 2 20 19 2 8 kl 44 Anfällig Steinpranke (WB+4) Steinwesen (PA+4)
77 Erdelementar II Dungeonslayers Basisbox Magische Wesen 17 2 1 4 1 0 5 0 0 32 3 2 26 25 2 15 no 70 Anfällig Steinpranke (WB+4) Steinwesen (PA+4)
78 Erdelementar III Dungeonslayers Basisbox Magische Wesen 22 2 1 5 1 0 7 0 0 78 3 2.5 33 31 2 23 gr 124 Anfällig Steinpranke (WB+4) Steinwesen (PA+4)
79 Erfahrener Rattling Slay! #2 Rattling Rattling SPÄ 5 Dunkelsicht, Klein, Leichtfüßig, Lichtempfindlich, Resistenz gegen Krankheiten und Gifte, Zäher als sie aussehen 6 8 6 0 4 1 3 6 0 22 12 6 12 7 17 1 kl 61 Schütze II, Einstecker I, Fieser Schuss I, Flink I, Ausweichen I, Schwimmen I, Heimlichkeit I, Wahrnehmung I Kurzbogen (2h) (WB+1, INI+1), Kurzschwert (WB+1) Metallhelm (PA+1, INI-1), Lederschienen (Arm & Bein) (PA+1), Lederpanzer (PA+1)
80 Erindor Valen Coladris Elf Elf Zau 1 Nachtsicht, Unsterblich, Zielsicher 5 7 8 0 0 3 1 5 2 16 7 4.5 6 6 13 16 1 no 51 Bildung I, Blitzmacher I, Wissensgebiet I, Wissensgebiet I Kampfstab (2h) (WB+1, Zielzauber +1) Robe (runenbestickt) (Aura +1) Schock (+1)
81 Erwachsener Drache Dungeonslayers Basisbox Magische Wesen 24 16 10 6 4 2 6 4 3 600 20 18.5 35 35 25 65 ge 922 Angst, Mehrere Angriffe (+1), Dunkelsicht, Fliegen, Natürliche Waffen, Odem, Schleudern, Sturzangriff, Verschlingen, Wesen der Dunkelheit / Wesen des Lichts (Settingoption), Zerstampfen Biss, Klaue, Odem oder Schwanzhieb (WB+5, GA-5) Drachenschuppen (PA+5)
82 Ettin Slay! #1 Humanoide 18 4 5 5 2 3 6 0 0 68 6 3.5 25 26 4 22 gr 168 Angst, Gift, Mehrere Angriffe (+1), Nachtsicht, Wesen der Dunkelheit (Settingoption) Steinkeule (WB+3, GA+3) Felle (PA+1)
83 Eulerich Dungeonslayers Basisbox Magische Wesen 14 6 1 4 3 0 3 0 0 54 9 4.5 18 20 6 11 gr 115 Dunkelsicht Pranke (WB+2, GA-2) Federkleid (PA+1)
84 Fahlstepper Grenzwächter Slayerforum Mensch Mensch KRI 1 Talentiert 8 7 5 4 0 0 3 2 0 24 8 4.5 13 13 10 1 no 57 Einstecker I, Jäger I, Schlachtruf I, Wahrnehmung I, Wissensgebiet I, Wissensgebiet I Speer (WB+1), Kurzbogen (2h) (WB+1, INI+1) Lederpanzer (PA+1), Holzschild (PA+1)
85 Falschspieler Slayerforum Halbling Halbling SPÄ 1 Geschwind, Klein, Leichtfüßig, Magisch unbegabt, Talentiert, Zäher als sie aussehen 6 8 6 1 1 2 1 4 1 17 14 5 8 7 12 1 kl 48 Charmant I, Glückspilz I, Schlitzohr I, Schnelle Reflexe I, Wahrnehmung I, Wissensgebiet I Dolch (INI+1), Wurfmesser Lederpanzer (PA+1)
86 Faria (Feuermagierin) Avakars Runde Mensch Mensch Zau 6 Talentiert 8 4 8 0 0 4 4 4 5 22 4 4 12 9 8 13 13 1 no 81 Feuermagier III, Wechsler II, Flink I, Ausweichen I, Wissensgebiet I, Zaubermacht I Kampfstab (2h) (WB+1, Zielzauber +1) Robe (runenbestickt) (Aura +1) Armband (Verstand +1), Gürtel (1x aktionsfrei Zauber wechseln), Krähenfuß (Feuerzauber +1) Duftnote (0), Feuerlanze (+6), Flammenklinge (+4), Licht (+5), Niesanfall (-(KÖR+AU)/2), Öffnen (-SW)
87 Faulbauch Dungeonslayers Basisbox Untote 16 6 0 6 0 0 5 0 0 62 6 4.5 23 24 6 17 gr 131 Dunkelsicht, Geistesimmun, Schleudern, Wesen der Dunkelheit (Settingoption) Knochenpranke (WB+2) Merkt nichts (PA+2)
88 Faulbauchmade Dungeonslayers Basisbox Untote 6 6 0 2 0 0 4 0 0 10 6 4 10 10 6 1 kl 47 Dunkelsicht, Geistesimmun, Natürliche Waffen Zahnschlund (WB+2)
89 Fenya Das Volk der Sturmelfen Elf Elf SPÄ 1 Nachtsicht, Unsterblich, Zielsicher 4 8 8 0 3 2 2 3 0 16 12 5 7 4 13 1 no 47 Akrobat I, Heimlichkeit I, Schütze I, Wissensgebiet I Dolch (INI+1), Schleuder Lederpanzer (PA+1)
90 Fetter Goblin-Aufseher Trächtige Wildsau Humanoide 6 7 2 3 2 1 4 2 0 20 10 4.5 14 10 9 1 kl 69 Parade II, Kämpfer I Peitsche (WB-1, INI+1, GA-2) Lederpanzer (PA+1), Lederschienen (Arm & Bein) (PA+1)
91 Feuerelementar I Dungeonslayers Basisbox Magische Wesen 9 5 1 3 0 0 5 0 0 12 5 3.5 22 14 5 9 kl 70 Anfällig, Fliegen, Körperlos Flammenhieb (WB+2) Keine feste Gestalt (PA+8)
92 Feuerelementar II Dungeonslayers Basisbox Magische Wesen 13 6 1 4 0 0 6 0 0 29 6 4 27 20 6 15 no 95 Anfällig, Fliegen, Körperlos Flammenhieb (WB+3) Keine feste Gestalt (PA+8)
93 Feuerelementar III Dungeonslayers Basisbox Magische Wesen 18 6 1 6 0 0 7 0 0 70 6 4.5 33 28 6 24 gr 145 Anfällig, Fliegen, Körperlos Flammenhieb (WB+4) Keine feste Gestalt (PA+8)
94 Fjordinger Wikinger Slayerforum Mensch Mensch KRI 1 Talentiert 8 8 4 4 2 0 4 0 0 25 9 5 14 14 8 4 no 78 Einstecker I, Kämpfer I, Schlachtruf I, Schwimmen I, Wissensgebiet I Breitschwert (WB+1, GA-2) Lederpanzer (PA+1), Metallhelm (PA+1, INI-1)
95 Fjordorzwergischer Kaperfahrer Slayerforum Zwerg Zwerg KRI 1 Dunkelsicht, Langlebig, Zäh 8 8 4 6 0 0 4 0 0 22 7 5 17 15 9 3 no 58 Prügler I, Raserei I, Schlachtruf I, Wissensgebiet I Axt (WB+1) Lederpanzer (PA+1), Holzschild (PA+1), Lederschienen (Arm & Bein) (PA+1), Metallhelm (PA+1, INI-1)
96 Fliegender Schädel Slay! #3 Untote 5 8 8 1 2 4 3 0 4 5 10 5 8 7 8 12 4 wi 93 Dunkelsicht, Fliegen, Geistesimmun, Werteverlust, Wesen der Dunkelheit (Settingoption) Biss (WB+1) Totenlachen (-GEI+AU auf VE Ziele im Umkreis von VEx2 Metern, sofern diese das Lachen hören können; Erfolg führt zu Werteverlust.) (undefined)
97 Fliegendes Schwert Dungeonslayers Basisbox Konstrukte 10 5 0 4 0 0 4 0 0 12 5 3.5 19 16 5 8 kl 57 Fliegen Langschwert (WB+2) Metallwesen (PA+5)
98 Floragon Valen Coladris Elf Elf SPÄ 1 Nachtsicht, Unsterblich, Zielsicher 5 8 7 0 2 0 3 3 2 18 11 5 8 5 14 1 no 49 Jäger I, Schütze I, Wissensgebiet I, Wissensgebiet I Kurzbogen (2h) (WB+1, INI+1), Dolch (INI+1)
99 Freiländer Dämonenjäger Slayerforum Mensch Mensch Hei 1 Talentiert 6 6 8 0 0 1 2 5 2 18 8 4 9 7 14 9 1 no 54 Diener des Lichts I, Fieser Schuss I, Schnelle Reflexe I, Schütze I, Wahrnehmung I Armbrust, leicht (2h) (WB+2, INI-2), Kurzschwert (WB+1) Lederpanzer (PA+1) Wasser weihen (0)
100 Funkenfieper Die verlassene Hütte im Spinnensumpf Magische Wesen 3 6 4 0 4 0 0 5 0 7 10 4 3 5 11 12 1 kl 71 Dunkelsicht, Geladen, Kletterläufer, Natürliche Waffen Spitze Zähne (WB+2) Blitz (+3), Kettenblitz (+3)
101 Galen Slay! #2 Mensch Mensch Zau 2 Talentiert 5 7 8 0 0 2 0 5 5 15 9 4.5 5 6 12 13 1 no 52 Bildung I, Charmant I, Diebeskunst I, Heimlichkeit I, Schlitzohr I, Schnelle Reflexe I, Wissensgebiet I Kampfstab (2h) (WB+1, Zielzauber +1) Robe (runenbestickt) (Aura +1) Versetzte Stimme (-1/10m), Zaubertrick (0)
102 Gargyl Dungeonslayers Basisbox Magische Wesen 7 7 1 2 1 0 2 2 1 10 8 4.5 13 11 9 6 kl 91 Anfällig, Dunkelsicht, Fliegen, Geistesimmun, Kletterläufer, Natürliche Waffen, Sturzangriff Steinpranke (WB+2) Steinwesen (PA+4)
103 Geist Dungeonslayers Basisbox Untote 1 11 10 16 0 3 16 2 6 27 11 6.5 25 19 13 16 24 no 279 Angst, Alterung, Dunkelsicht, Fliegen, Geistesimmun, Körperlos, Nur durch Magie verletzbar, Totenkraft, Wesen der Dunkelheit / Wesen des Lichts (Settingoption) Geisterklaue (WB+2, GA-2) Körperlos (PA+8) Terror (-(GEI+VE)/2)
104 Geistpeiniger Geistpeiniger Magische Wesen 14 11 19 3 0 5 4 4 6 28 11 6.5 20 19 22 25 29 no 323 Mehrere Angriffe (+3), Gedankensturm, Antimagie, Natürliche Waffen, Werteverlust Gedankensturm (WB+7), Tentakel (WB+2) Lederhaut (PA+2) Ebenentor (-8), Fliegen (0), Freund (-(GEI+VE)/2), Gehorche (-(GEI+VE)/2), Kleiner Terror (-(GEI+VE)/2), Verwirren (-(GEI+AU)/2)
105 Getreuer Dammenhalls D2GO #20 Untote Heroisch 10 8 0 8 2 0 8 2 0 140 11 5 27 23 10 22 no 428 Angst, Alterung, Geistesimmun, Wesen der Dunkelheit (Settingoption) mag. Langschwert +1 (WB+3, INI+1, GA-1) mag. Kettenpanzer +1 (PA+3), mag. Metallhelm +1 (PA+2), mag. Metallschild +1 (PA+2)
106 Gisamor Die Hallen der Reinigung Magische Wesen Anführer 12 7 7 5 4 4 5 4 4 54 11 4.5 23 22 13 11 13 10 no 382 Dunkelsicht, Sturmangriff, Wesen der Dunkelheit (Settingoption) Schattenklinge (WB+3, GA-4), Feuerlanze (WB+2) Schattenrüstung (PA+4) Feuerlanze (+2), Skelette erwecken (0)
107 Glitzerhand (Dieb) Avakars Runde Elf Elf SPÄ 6 Nachtsicht, Unsterblich, Leichtfüßig 6 8 6 0 2 4 2 7 0 18 12 5 10 7 18 1 no 58 Diebeskunst III, Wahrnehmung III, Genesung I, Fieser Schuss I, Jäger I, Schütze I Langbogen (2h) (WB+2, INI+1), mag. Dolch +1 (WB+1, INI+2, GA-1) Lederpanzer (PA+1), Lederschienen (Arm & Bein) (PA+1)
108 Gloriel 'Die Kräuterhexe' Valen Coladris Elf Elf Sch 1 Nachtsicht, Unsterblich, Zielsicher 7 5 8 0 0 3 2 3 3 19 6 3.5 9 7 9 14 1 no 54 Alchemie I, Feuermagier I, Wissensgebiet I, Zaubermacht I Dolch (INI+1) Robe (runenbestickt) (Aura +1) Feuerstrahl (+2)
109 Gnomischer Illusionist Slayerforum Gnom Gnom Zau 1 Dunkelsicht, Klein, Langlebig, Magisch begabt, Zäh, Zäher als sie aussehen 6 6 8 0 0 2 0 4 5 16 6 4 7 7 10 14 1 kl 50 Bildung I, Charmant I, Schlitzohr I, Wahrnehmung I, Wissensgebiet I Kampfstab (2h) (WB+1, Zielzauber +1) Robe (runenbestickt) (Aura +1) Zaubertrick (0)
110 Goblin Dungeonslayers Basisbox Humanoide 5 7 3 2 2 1 1 2 0 8 9 4.5 7 7 9 1 kl 42 Nachtsicht, Wesen der Dunkelheit (Settingoption) Wurfmesser Felle (PA+1)
111 Goblin Berserker Slay! #1 Humanoide 6 7 2 4 2 0 2 1 0 9 9 4.5 8 11 8 2 kl 64 Nachtsicht, Sturmangriff, Wesen der Dunkelheit (Settingoption) Hammer (WB+1, GA-1) Fellschurz
112 Goblin Bomber Slay! #1 Humanoide 4 8 3 0 2 1 3 3 0 9 10 5 8 4 14 1 kl 47 Nachtsicht, Wesen der Dunkelheit (Settingoption) Brandbombe (WB+3) Felle (PA+1)
113 Goblin Giftmörder Slay! #1 Humanoide 6 7 2 4 2 0 1 2 0 9 9 4.5 7 10 9 2 kl 63 Gift, Mehrere Angriffe (+1), Nachtsicht, Wesen der Dunkelheit (Settingoption) Dolch Dunkler Lumpenumhang
114 Goblin Häuptling Slay! #1 Humanoide Anführer 5 7 3 3 2 2 3 2 1 18 9 4 12 11 9 2 kl 140 Mehrere Angriffe (+1), Nachtsicht, Wesen der Dunkelheit (Settingoption) Kurzschwert (WB+1) Kettenpanzer (PA+2, LA-0.5)
115 Goblin Krieger Slay! #1 Humanoide 6 7 2 3 2 1 2 1 0 9 9 4.5 9 10 8 1 kl 45 Nachtsicht, Wesen der Dunkelheit (Settingoption) Keule (WB+1) Lederpanzer (PA+1)
116 Goblin Schamane Slay! #1 Humanoide Anführer 4 6 5 0 1 2 1 3 5 15 7 4 7 5 9 10 11 1 kl 112 Nachtsicht, Wesen der Dunkelheit (Settingoption) Kampfstab (2h) (WB+1, Zielzauber +1) Robe (runenbestickt) (Aura +1) Blenden (-(AGI+AU)/2), Heilende Hand (+1), Niesanfall (-(KÖR+AU)/2), Verteidigung (0)
117 Goblin Späher Slay! #1 Humanoide 4 8 3 1 2 1 1 4 0 8 11 5 6 5 13 1 kl 44 Nachtsicht, Wesen der Dunkelheit (Settingoption) Kurzbogen (2h) (WB+1, INI+1) Felle (PA+1)
118 Goblin Stadtratte Slay! #1 Humanoide 5 7 3 0 1 3 1 2 2 8 9 4.5 6 6 9 1 kl 43 Nachtsicht, Wesen der Dunkelheit (Settingoption) Dolch (WB+1, INI+1) Lumpen
119 Goblinrächer Die Goblinarena Humanoide 5 7 3 2 2 1 1 2 0 8 9 4.5 7 8 10 1 kl 34 Diener der Dunkelheit V, Vergeltung I, Vernichtender Schlag I Axt (WB+1) Felle (PA+1)
120 Golem, Eisen- Dungeonslayers Basisbox Konstrukte 20 5 0 5 2 0 6 0 0 72 7 4 31 31 5 27 gr 173 Dunkelsicht, Geistesimmun, Schleudern, Sturmangriff, Zerstampfen Eisenpranke (WB+6) Metallwesen (PA+5)
121 Golem, Knochen- Dungeonslayers Basisbox Konstrukte 10 12 0 5 6 0 0 0 0 40 18 7.5 10 17 12 12 gr 148 Mehrere Angriffe (+3), Dunkelsicht, Geistesimmun, Mehrere Angriffsglieder, Schleudern, Sturmangriff Knochenpranke (WB+2)
122 Golem, Kristall- Dungeonslayers Basisbox Konstrukte 8 10 4 3 0 0 3 5 0 42 10 6.5 14 13 15 12 7 gr 134 Dunkelsicht, Geistesimmun, Schleudern, Sturmangriff Kristallpranke (WB+2) Kristallwesen (PA+3) Blitz (+3)
123 Golem, Lehm- Dungeonslayers Basisbox Konstrukte 10 6 4 3 2 0 3 0 0 46 8 4.5 13 16 6 8 gr 114 Dunkelsicht, Geistesimmun, Schleudern, Sturmangriff Lehmpranke (WB+3)
124 Golem, Stein- Dungeonslayers Basisbox Konstrukte 18 4 4 4 0 0 5 2 0 66 4 3.5 27 26 6 23 gr 163 Dunkelsicht, Geistesimmun, Schleudern, Sturmangriff, Zerstampfen Steinpranke (WB+4) Steinwesen (PA+4)
125 Gralbor Weißauge Das Umbarla-Becken Mensch Mensch Hei 9 Talentiert 6 6 9 0 0 7 0 0 9 16 6 4 6 6 6 18 1 no 73 Fürsorger III, Magieresistent III, Wechsler III, Diener des Lichts II, Wissensgebiet II, Wissensgebiet II, Zaubermacht II, Wissensgebiet I Stab (Arkane Explosion +III), Umhang (GEI +1) Bannen (-(KÖR+AU)/2), Flackern (+1), Giftbann (0), Glühender Glaube (-2), Heilbeeren (+3), Heilende Aura (+3), Heilende Hand (+4), Schutzfeld (+3), Schutzkuppel (+3), Schutzschild (+3), Segen (0), Stossgebet (-(KÖR+AU)/2)
126 Grottenschrat Lockruf aus der Finsternis Humanoide 11 6 3 3 2 1 4 1 0 25 8 4 18 18 7 8 no 70 Dunkelsicht, Natürliche Waffen Biss (WB+4) Dicke Haut (PA+3)
127 Großmutter Gorla Der Kult des Snarrk'Izz Mensch Mensch Hei 8 Talentiert 8 4 9 0 0 4 0 5 9 18 4 3 11 9 9 18 15 2 no 75 Wissensgebiet III, Fürsorger II, Manipulator II, Heimlichkeit I, Alchemie I, Bildung I, Wahrnehmung I, Wechsler I, Zaubermacht I Kampfstab (2h) (WB+1, Zielzauber +1) Robe (Geschick +3) Amulett (Abwehr +3), Kapuzenumhang (Magieresistent +III) Einschläfern (-(KÖR+VE)/2+2), Flackern (0), Freund (-(GEI+VE)/2+2), Giftbann (0), Halt (-(KÖR+AU)/2), Heilbeeren (+2), Heilende Aura (+2), Heilende Hand (+3), Licht (+5), Schutzschild (+2), Schweben (0), Segen (0), Wächter (0)
128 Grufthauptmann Das Geheimnis der heiligen Quelle Mensch Mensch KRI 9 Talentiert 8 7 5 10 1 1 5 2 0 23 8 3.5 22 24 9 13 no 111 Kämpfer III, Parade III, Brutaler Hieb II, Magieresistent II Bihänder (2h) (WB+3, INI-2, GA-4), mag. Langschwert +1 (WB+3, INI+1, GA-1) mag. Kettenpanzer +1 (PA+3), Metallhelm (PA+1, INI-1), Plattenarmschienen (PA+1, LA-0.5), Plattenbeinschienen (PA+1, LA-0.5)
129 Gruftplünderer Slay! #3 Untote 6 8 6 2 5 4 1 5 0 17 14 5 9 9 14 4 no 94 Diebeskunst, Dunkelsicht, Geistesimmun, Kletterläufer, Wesen der Dunkelheit (Settingoption) Kurzschwert (WB+1), Kurzbogen (2h) (WB+1, INI+1) Lederpanzer (PA+1), Lederschienen (Arm & Bein) (PA+1)
130 Gruftritter Das Geheimnis der heiligen Quelle Mensch Mensch KRI 3 Talentiert 8 7 5 6 1 1 2 2 0 20 7 4 16 19 9 6 no 59 Kämpfer III, Parade I Langschwert (WB+2) Kettenpanzer (PA+2, LA-0.5), Holzschild (PA+1), Lederschienen (Arm & Bein) (PA+1), Metallhelm (PA+1, INI-1)
131 Gärtner Slayerforum Halbling Halbling SPÄ 1 Geschwind, Klein, Leichtfüßig, Magisch unbegabt, Talentiert, Zäher als sie aussehen 6 8 6 0 2 2 2 4 0 18 12 5 9 7 14 1 kl 51 Jäger I, Schütze I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I Speer (WB+1) Lederpanzer (PA+1)
132 Hai Dungeonslayers Basisbox Tiere 13 6 1 4 3 0 3 0 0 39 9 6 16 19 6 9 no 106 Natürliche Waffen, Schwimmen, Sturmangriff Großer Biss (WB+2, GA-2)
133 Halblingskelett Die Pyramide des Eck Wan Untote 10 8 0 3 2 0 2 2 4 11 10 5 12 14 10 3 kl 58 Geistesimmun, Wesen der Dunkelheit (Settingoption) Kochenklauen (WB+1)
134 Harpyie Dungeonslayers Basisbox Magische Wesen 8 6 6 2 2 1 2 1 2 20 8 4 11 12 7 8 5 no 108 Bezaubern, Fliegen, Nachtsicht, Natürliche Waffen, Sturzangriff Krallenklaue (WB+2) Federkleid (PA+1) Lockruf (funktioniert wie der Zauberspruch Gehorche; Abklingzeit des Lockrufs: 10 Kampfrunden) (undefined)
135 Harringer Dungeonslayers Basisbox Mensch Mensch KRI 4 Talentiert 7 6 7 4 0 3 5 0 0 22 6 3.5 14 13 6 2 no 58 Langschwert (WB+2) Kettenpanzer (PA+2, LA-0.5)
136 Hartmund Der schwarze Ritter Mensch Mensch Hei 10 Talentiert 6 6 8 0 0 6 2 5 7 18 6 4 8 7 11 15 14 1 no 88 Fürsorger III, Manipulator III, Zaubermacht III, Bildung I, Wissensgebiet I Kampfstab (2h) (WB+1, Zielzauber +1) Robe (runenbestickt) (Aura +1) Allheilung (+3), Blenden (-(AGI+AU)/2), Einschläfern (-(KÖR+VE)/2+3), Freund (-(GEI+VE)/2+3), Giftbann (0), Heilende Hand (+4), Heilendes Licht (+5), Kleiner Terror (-(GEI+VE)/2+3), Schutzschild (+3), Verlangsamen (-(KÖR+AU)/2), Verwirren (-(GEI+AU)/2+3)
137 Heiler/Schütze 01 Beispiele Mensch Mensch Hei 1 Talentiert 5 7 8 0 0 1 4 5 1 19 8 4.5 10 5 13 13 1 no 58 Fürsorger III, Rüstzauberer I Kurzbogen (2h) (WB+1, INI+1) Lederschienen (Arm & Bein) (PA+1), Robe (runenbestickt) (Aura +1) Heilende Hand (+4)
138 Heiler/Schütze 04 Beispiele Mensch Mensch Hei 4 Talentiert 5 7 8 0 0 2 4 5 3 25 8 4.5 10 5 17 11 16 1 no 79 Fürsorger III, Einstecker II, Abklingen I, Rüstzauberer I Langbogen (2h) (WB+2, INI+1) Lederschienen (Arm & Bein) (PA+1, Schütze +III), Robe (runenbestickt) (Aura +1) Flackern (+1), Heilende Hand (+4), Heilendes Licht (+5), Magische Waffe (0), Segen (0)
139 Heiler/Schütze 08 Beispiele Mensch Mensch Hei 8 Talentiert 5 7 8 0 0 3 4 5 6 25 10 4.5 13 5 18 15 17 3 no 87 Fürsorger III, Abklingen II, Einstecker II, Rüstzauberer I, Schnelle Reflexe I, Schütze I, Vertrauter I Langbogen (2h) (WB+2, INI+1) Lederschienen (Arm & Bein) (PA+1, Schütze +III), Robe (runenbestickt) (Aura +1) Ring (Abwehr +3), Vertrauter (Zaubern +1) Flackern (+1), Glühender Glaube (-2), Heilbeeren (+3), Heilende Hand (+4), Heilendes Licht (+5), Magische Rüstung (+3), Magische Waffe (0), Schutzschild (+3), Segen (0)
140 Heiler/Schütze 12 Beispiele Mensch Mensch Hei 12 Talentiert 5 7 8 0 0 5 4 5 8 25 10 4.5 13 5 21 17 19 4 no 104 Fürsorger III, Schütze III, Abklingen II, Einstecker II, Rüstzauberer I, Schnelle Reflexe I, Scharfschütze I, Vertrauter I, Wissensgebiet I Elfenbogen (2h) (WB+3, INI+1) Lederschienen (Arm & Bein) (PA+1, Schütze +III), Robe (runenbestickt) (Aura +1) Ring (Abwehr +3), Ring (Wechsler +V), Vertrauter (Zaubern +1) Flackern (+1), Glühender Glaube (-2), Heilbeeren (+3), Heilende Hand (+4), Heilende Strahlen (+3), Heilendes Licht (+5), Magische Rüstung (+3), Magische Waffe (0), Schutzschild (+3), Segen (0)
141 Heimsucher Slay! #3 Untote 5 9 7 8 6 5 8 7 1 23 15 5.5 21 13 17 14 no 180 Angst, Dunkelsicht, Fliegen, Geistesimmun, Totenkraft, Werteverlust, Wesen der Dunkelheit (Settingoption) Schattenpfeil (WB+1, GA-2) Körperlos (PA+8)
142 Hellweiter Diplomat Slayerforum Mensch Mensch SPÄ 1 Talentiert 6 6 8 0 0 4 0 1 5 16 7 4 7 6 7 1 no 47 Bildung I, Charmant I, Schlitzohr I, Wahrnehmung I, Wissensgebiet I, Wissensgebiet I Dolch (INI+1) Lederpanzer (PA+1)
143 Heob (Ordensheiler) Avakars Runde Mensch Mensch Hei 6 Talentiert 8 5 7 4 0 3 4 0 4 22 5 3.5 16 13 5 11 3 no 84 Fürsorger III, Diener des Lichts II, Wechsler II, Wissensgebiet II, Charmant I, Rüstzauberer I Streitkolben (WB+1, GA-1) Lederpanzer (PA+1, Parade +II, 1x aktionsfrei Waffe ziehen, Zauber: Bannen mit 12 Ladungen), Holzschild (PA+1, Blocker +III) Krug (Zauber: Segen eingebettet) Flackern (+1), Heilende Hand (+4), Schutzschild (+3), Stossgebet (-(KÖR+AU)/2), Vertreiben (-(KÖR+AU)/2), Wasser weihen (0)
144 Hilaner Priester Slayerforum Mensch Mensch Hei 1 Talentiert 6 6 8 0 0 5 1 0 4 17 6 4 7 6 6 13 1 no 50 Bildung II, Wissensgebiet II, Diener des Lichts I, Wissensgebiet I Heilende Hand (+1)
145 Hilanischer Peltast Slayerforum Mensch Mensch SPÄ 1 Talentiert 7 8 5 1 1 0 2 6 0 19 11 6 12 9 16 1 no 53 Ausweichen I, Flink I, Parade I, Schnelle Reflexe I, Schütze I Speer (WB+1) Lederpanzer (PA+1), Holzschild (PA+1)
146 Hobgoblin Dungeonslayers Basisbox Humanoide 11 6 3 2 0 2 3 3 0 24 6 3.5 18 15 10 4 no 71 Nachtsicht, Wesen der Dunkelheit (Settingoption) Langschwert (WB+2), Kurzbogen (2h) (WB+1, INI+1) Kettenpanzer (PA+2, LA-0.5), Metallhelm (PA+1, INI-1), Holzschild (PA+1)
147 Hoher Dämon Dungeonslayers Basisbox Magische Wesen 7 7 6 3 3 3 3 3 3 20 10 4.5 12 12 10 4 no 104 Dunkelsicht, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption) Pranke (WB+2, GA-2) Dämonenhaut (PA+2)
148 Hund Dungeonslayers Basisbox Tiere 5 6 1 3 3 0 0 0 0 11 9 6 6 9 6 1 kl 31 Natürliche Waffen Biss (WB+1) Fell (PA+1)
149 Hydra Dungeonslayers Basisbox Magische Wesen 14 10 1 5 2 0 6 0 0 90 12 9.5 22 21 10 23 gr 246 Mehrere Angriffe (+5), Mehrere Angriffsglieder, Nachtsicht, Natürliche Waffen, Regeneration, Schleudern, Schwimmen Großer Biss (WB+2, GA-2) Schuppenpanzer (PA+2)
150 Iglorion Das Volk der Sturmelfen Elf Elf KRI 1 Nachtsicht, Unsterblich, Zielsicher 8 6 6 5 0 0 4 1 0 25 6 4 12 16 8 3 no 58 Einstecker I, Schnelle Reflexe I, Wissensgebiet I, Wissensgebiet I Streitaxt (2h) (WB+3, INI-2)
151 Irrlicht Wolfshatz im Wargenwald Magische Wesen 4 6 1 0 2 0 2 3 0 8 8 4 14 4 10 9 kl 185 Angst, Antimagie, Körperlos, Schweben, Sonar Blitzstrahl (WB+1, GA-5) Keine feste Gestalt (PA+8)
152 Jok von Walderson Chalog Omesch Mensch Mensch KRI 8 Talentiert 8 7 5 9 2 0 4 0 0 25 10 4 22 23 7 12 no 70 Kämpfer III, Parade III, Brutaler Hieb II, Diener des Lichts II, Einstecker I, Panzerung zerschmettern I, Rüstträger I, Verletzen I, Waffenkenner I mag. Langschwert +1 (WB+3, INI+1, GA-1, Dämonen zerschmettern +II) Kettenpanzer (PA+2, LA-0.5), mag. Metallhelm +2 (PA+3, Zauber: Giftschutz eingebettet), mag. Metallschild +1 (PA+2, Standhaft +II)
153 Josip Das Geschenk der Eiskönigin Elf Elf ATT 16 Nachtsicht, Unsterblich, Leichtfüßig Heroisch 10 8 8 4 10 2 4 5 0 60 40 5 19 19 13 10 kl 234 Ausweichen V, Heimlichkeit V, Schnelle Reflexe V, Verletzen V, Wahrnehmung V, Handwerk III, Diener der Dunkelheit III, Meucheln III, Hinterhältiger Angriff III mag. Dolch +3 (WB+3, INI+4, GA-3, Aderschlitzer +V) mag. Robe +3 (PA+3, Ausweichen +IV) Des Schnitzers Gewandt (Set) (KÖR +1, AGI +1, GEI +1), Handschuhe (Schnelle Reflexe +II), Maske (Wahrnehmung +IV), Stiefel (Schnelle Reflexe +II), Umhang (Heimlichkeit +IV)
154 Jost Rotweiden Die Goblinarena Mensch Mensch PAL 15 Talentiert 7 7 6 10 2 2 9 0 0 32 6 4 19 23 7 11 no 121 Kämpfer III, Einstecker II, Brutaler Hieb II, Vernichtender Schlag I Bihänder (2h) (WB+3, INI-2, GA-4) Kettenpanzer (PA+2, LA-0.5), Metallhelm (PA+1, INI-1)
155 Jungdrache Dungeonslayers Basisbox Magische Wesen 16 12 7 4 3 2 4 3 2 225 15 12.5 24 24 19 37 ri 491 Angst, Mehrere Angriffe (+1), Dunkelsicht, Fliegen, Natürliche Waffen, Odem, Schleudern, Sturzangriff, Verschlingen, Wesen der Dunkelheit / Wesen des Lichts (Settingoption), Zerstampfen Biss, Klaue, Odem oder Schwanzhieb (WB+4, GA-4) Drachenschuppen (PA+4)
156 Jödländer Schamanin Slayerforum Mensch Mensch Hei 1 Talentiert 5 7 8 0 0 0 2 4 4 17 7 4.5 7 6 12 14 1 no 53 Fürsorger I, Jäger I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I Speer (WB+1) Heilende Hand (+2)
157 Kaholwächter D2GO #17 Mensch Mensch KRI 3 Talentiert 8 6 6 5 1 1 4 2 1 28 7 3.5 14 17 8 5 no 66 Einstecker II, Kämpfer II Langschwert (WB+2) Kettenpanzer (PA+2, LA-0.5)
158 Kait Jadedrache Slayerforum Mensch Mensch Zau 1 Talentiert 8 4 8 5 0 1 1 0 4 19 6 4 10 16 4 12 2 no 54 Bildung I, Flink I, Kämpfer I, Parade I, Schnelle Reflexe I, Wahrnehmung I Langschwert (WB+2), Kampfstab (2h) (WB+1, Zielzauber +1) Robe (runenbestickt) (Aura +1) Magische Waffe (0)
159 Kait Ninja Slayerforum Mensch Mensch SPÄ 1 Talentiert 8 8 4 5 5 0 0 0 0 18 16 6 11 15 8 2 no 52 Akrobat I, Ausweichen I, Flink I, Heimlichkeit I, Parade I, Schnelle Reflexe I Langschwert (WB+2), Dolch (INI+1) Lederpanzer (PA+1), Lederschienen (Arm & Bein) (PA+1)
160 Kait Schwertgelehrter Slayerforum Mensch Mensch KRI 1 Talentiert 8 4 8 4 0 3 0 0 3 21 7 4 11 14 4 2 no 55 Bildung I, Einstecker I, Flink I, Parade I, Schnelle Reflexe I, Wissensgebiet I Langschwert (WB+2), Dolch (INI+1) Lederpanzer (PA+1), Lederschienen (Arm & Bein) (PA+1)
161 Kamp Dungeonslayers Basisbox Mensch Mensch KRI 3 Talentiert 8 7 5 5 0 2 4 1 0 22 4 4 15 15 10 2 no 61 Langschwert (WB+2), Armbrust, leicht (2h) (WB+2, INI-2) Kettenpanzer (PA+2, LA-0.5), Metallhelm (PA+1, INI-1)
162 Kampfdämon Dungeonslayers Basisbox Magische Wesen 9 8 8 4 4 4 4 4 4 46 12 5.5 15 16 12 8 gr 152 Dunkelsicht, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption) Pranke (WB+3, GA-3) Dämonenhaut (PA+2)
163 Kampfmagier 01 Beispiele Mensch Mensch Sch 1 Talentiert 8 4 8 0 0 1 4 5 1 31 6 3 12 8 9 14 1 no 65 Einstecker III, Schnelle Reflexe I Robe (runenbestickt) (Aura +1) Feuerstrahl (+1)
164 Kampfmagier 04 Beispiele Mensch Mensch Sch 4 Talentiert 8 4 8 0 0 2 4 5 3 31 6 6 12 8 12 11 16 1 no 71 Einstecker III, Zaubermacht III, Schnelle Reflexe I Robe (runenbestickt) (Aura +1) Ring (Schütze +III), Stiefel (Flink +III) Feuerstrahl (+1), Flackern (-2), Schattenpfeil (+2)
165 Kampfmagier 08 Beispiele Mensch Mensch Sch 8 Talentiert 8 4 8 0 0 3 4 5 6 31 6 6 12 8 13 14 17 2 no 86 Einstecker III, Zaubermacht III, Wissensgebiet II, Schnelle Reflexe I, Abklingen I, Schütze I Robe (runenbestickt) (Aura +1) Ring (Schütze +III), Stab (Zauber: Verteidigung als Zauberstab), Stab (Zauber: Flackern als Zauberstab), Stiefel (Flink +III) Blitz (+3), Feuerstrahl (+1), Flackern (-2), Schattenpfeil (+2), Schutzschild (0), Verteidigung (0)
166 Kampfmagier 12 Beispiele Mensch Mensch Sch 12 Talentiert 8 4 8 0 0 3 4 5 10 31 6 6 12 8 15 18 19 4 no 96 Abklingen III, Einstecker III, Schütze III, Zaubermacht III, Wissensgebiet II, Schnelle Reflexe I Robe (runenbestickt) (Aura +1) Ring (Schütze +III), Ring (Zauber: Feuerball Abklingzeit bei Träger verkürzt um 2 Runden), Stab (Zauber: Flackern als Zauberstab), Stab (Zauber: Verteidigung als Zauberstab), Stab (Zauber: Feuerball als Zauberstab), Stiefel (Flink +III) Blitz (+3), Feuerball (+3), Feuerstrahl (+1), Flackern (-2), Magische Rüstung (0), Schattenpfeil (+2), Schutzschild (0), Verteidigung (0)
167 Kavija die Uralte Das Umbarla-Becken Mensch Mensch Sch 10 Talentiert 5 5 10 0 0 7 0 1 9 18 5 3.5 5 6 6 19 11 1 no 77 Alchemie III, Wechsler III, Wissensgebiet III, Magieresistent I, Einstecker I, Diener der Dunkelheit I, Manipulator I, Wissensgebiet I Keule (WB+1, Diener der Dunkelheit +III, Zauber: Wolke des Todes eingebettet) bunte Feder (Kraft der Bestie +I, Adlergestalt +I), Kette (Tiergestalt +I, Kraft der Bestie +I), Umhang (Kraft der Bestie +I, Bärengestalt +I) Fluch (-(GEI+AU)/2), Gehorche (-(GEI+VE)/2+1), Halt (-(KÖR+AU)/2), Magische Waffe (0), Spionage (0), Tarnender Nebel (-2), Terror (-(GEI+VE)/2+1), Tierbeherrschung (-LK/2+1), Totengespräch (0), Verwirren (-(GEI+AU)/2+1)
168 Keiler Dungeonslayers Basisbox Tiere 10 7 1 2 2 0 5 0 0 38 9 7 17 14 7 6 no 89 Natürliche Waffen, Sturmangriff Hauer (WB+2, GA-1) Dicke Borstenhaut (PA+2)
169 Kerberos Der verdorbene Baumherr Magische Wesen 14 8 0 6 2 1 2 2 2 78 10 8 20 23 10 19 gr 180 Mehrere Angriffe (+2), Gift, Angst, Dunkelsicht, Natürliche Waffen, Wesen der Dunkelheit (Settingoption) Biss (WB+3) Wolfspelz (PA+4)
170 Kleine Monsterspinne Dungeonslayers Basisbox Tiere 10 7 1 2 2 0 1 4 0 32 9 7 12 13 12 5 no 97 Kletterläufer, Lähmungseffekt, Natürliche Waffen Spinnenbiss (WB+1, GA-1), Netzflüssigkeit (WB+1) Dicke Spinnenhaut (PA+1)
171 Kleine Mordmücke Wolfshatz im Wargenwald Tiere 8 9 1 3 4 0 2 0 0 10 13 5.5 10 13 9 5 kl 84 Fliegen, Nachtsicht, Natürliche Waffen, Sturzangriff, Werteverlust Blutsaug. Stachel (WB+2)
172 Kleiner Augenball Schatten über Vestrach Magische Wesen 8 6 8 0 0 2 3 2 2 21 6 4 13 8 8 10 10 9 no 183 Mehrere Angriffe (+4), Antimagie, Dunkelsicht, Mehrere Angriffsglieder, Schweben, Wesen der Dunkelheit (Settingoption) Warzenhaut (PA+2) Blenden (-(AGI+AU)/2), Einschläfern (-(KÖR+VE)/2), Kettenblitz (+3), Schleudern (-(KÖR+AU)/2), Schutzfeld (0), Schutzschild (0), Unsichtbarkeit (0), Verwirren (-(GEI+AU)/2)
173 Kleiner Borstenwurm Trächtige Wildsau Tiere 12 4 2 1 3 1 2 1 0 72 7 5 16 15 5 11 gr 164 Dunkelsicht, Sonar, Verschlingen Biss (WB+2, GA-2) Dicke Borstenhaut (PA+2)
174 Kleiner Knochengolem Das Geheimnis des Knochenbaus Konstrukte 8 9 0 5 4 0 0 0 0 36 13 6 8 15 9 7 gr 101 Dunkelsicht, Geistesimmun, Schleudern, Sturmangriff Kochenklauen (WB+2)
175 Kobold Dungeonslayers Basisbox Humanoide 3 6 2 1 1 1 1 2 0 7 7 4 4 5 8 1 kl 25 Keule (WB+1)
176 Komplize Wolfshatz im Wargenwald Mensch Mensch KRI 2 Talentiert 8 8 4 4 0 0 3 3 0 21 8 5 12 15 12 2 no 54 Kämpfer II, Wahrnehmung II, Jäger I, Ausweichen I, Raserei I Axt (WB+1), Speer (WB+1) Lederpanzer (PA+1)
177 Kral der Schreckliche Das Umbarla-Becken Mensch Mensch BER 12 Talentiert 8 6 6 7 2 3 6 1 0 30 10 4 19 22 7 10 no 77 Kämpfer III, Raserei III, Brutaler Hieb II, Einstecker II, Standhaft II, Parade I, In Deckung I, Rundumschlag I, Schlachtruf I, Verletzen I mag. Langschwert +2 (WB+4, INI+2, GA-2, Aderschlitzer +II) Lederpanzer (PA+1), Holzschild (PA+1), mag. Metallhelm +1 (PA+2, Wahrnehmung +III)
178 Kriegsdämon Dungeonslayers Basisbox Magische Wesen 15 10 10 7 5 5 7 5 5 160 15 8 24 26 15 23 ri 297 Dunkelsicht, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption) Pranke (WB+4, GA-4) Dämonenhaut (PA+2)
179 Kriegselefant Dungeonslayers Basisbox Tiere 16 6 1 5 2 0 5 0 0 93 8 6.5 23 23 6 16 gr 142 Natürliche Waffen, Sturmangriff Rammen (WB+2) Dickhäuter (PA+2)
180 Kruga Das Umbarla-Becken Mensch Mensch KRZ 14 Talentiert 7 5 8 4 0 8 2 6 0 19 7 3.5 11 18 11 8 14 2 no 110 Feuermagier III, Wissensgebiet III, Ausweichen II, Einbetten II, Wechsler II, Kämpfer I, Gerüstet I, Arkane Explosion I, Standhaft I, Rüstzauberer I, Wissensgebiet I, Zaubermacht I, Zauberwaffe I mag. Breitschwert +2 (WB+3, INI+2, GA-4, Zauber: Feuerball eingebettet) Lederpanzer (PA+1, Ausweichen +III), Lederschienen (Arm & Bein) (PA+1, Kämpfer +III) Blenden (-(AGI+AU)/2), Duftnote (0), Feueratem (+6), Feuerball (+6), Feuerlanze (+5), Feuerstrahl (+4), Flammenklinge (+3), Halt (-(KÖR+AU)/2), Heilbeeren (0), Netz (-(AGI+ST)/2), Rost (-Stufe), Schatten (-(AGI+AU)/2), Schleudern (-(KÖR+AU)/2), Telekinese (-1/Stufe x5 kg)
181 Krötenhaut Slay! #3 Untote Anführer 8 10 0 4 6 2 6 2 0 48 16 6 16 16 14 14 no 356 Mehrere Angriffe (+3), Dunkelsicht, Kletterläufer, Natürliche Waffen, Schwimmen, Verschlingen, Wesen der Dunkelheit (Settingoption) Klauen/Zunge (WB+2) Warzenhaut
182 Kultist in Mautmoreen Slayerforum Mensch Mensch Sch 1 Talentiert 7 5 8 1 1 2 1 3 3 18 6 3.5 8 10 8 13 1 no 53 Bildung I, Diener der Dunkelheit I, Kämpfer I, Wahrnehmung I, Wissensgebiet I Kampfstab (2h) (WB+1, Zielzauber +1), Kurzschwert (WB+1) Robe (runenbestickt) (Aura +1) Feuerstrahl (+1)
183 Lebende Rüstung Dungeonslayers Basisbox Konstrukte 10 6 0 4 0 0 4 0 0 24 6 4 19 16 6 8 no 72 Dunkelsicht, Geistesimmun Langschwert (WB+2) Metallwesen (PA+5)
184 Lebende Wurzel Angriff auf das Wurzelnest Pflanzenwesen 9 8 0 4 2 0 2 0 0 42 10 5.5 11 15 8 8 gr 114 Geistesimmun, Lähmungseffekt, Natürliche Waffen, Umschlingen Wurzelhiebe (WB+2)
185 Lehrling in Aenk`Mator Slayerforum Mensch Mensch Zau 1 Talentiert 6 6 8 0 0 5 1 2 3 17 6 4 7 6 8 11 1 no 50 Bildung II, Alchemie I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I Robe (runenbestickt) (Aura +1) Magie identifizieren (0)
186 Leichnam Dungeonslayers Basisbox Untote 7 6 9 17 0 8 21 4 8 38 6 4 31 24 10 17 13 15 no 200 Angst, Dunkelsicht, Geistesimmun, Totenkraft, Wesen der Dunkelheit (Settingoption) mag. Robe +3 (PA+3) Arkanes Schwert (0), Ebenentor (-8), Einschläfern (-(KÖR+VE)/2), Flammeninferno (+5), Frostschock (+3), Gasgestalt (0), Gehorche (-(GEI+VE)/2), Kontrollieren (-(GEI+AU)/2), Magisches Schloss (0), Netz (-(AGI+ST)/2), Schatten (-(AGI+AU)/2), Schatten erwecken (0), Schattenlanze (+5), Skelette erwecken (0), Springen (0), Stolpern (-(AGI+AU)/2), Trugbild (-2), Unsichtbarkeit (0), Verwirren (-(GEI+AU)/2), Wandöffnung (0), Wolke des Todes (-4), Zeitstop (-5)
187 Lios SC2GO Elf Elf Hei 1 Nachtsicht, Unsterblich, Leichtfüßig 4 8 8 0 0 2 3 0 6 17 9 5 7 6 9 15 1 no 54 Ausweichen I Langschwert (WB+2), Kurzbogen (2h) (WB+1, INI+1) Robe (runenbestickt) (Aura +1) Heilende Hand (+1)
188 Lord Dammenhall D2GO #20 Untote Episch 12 8 6 16 2 2 16 2 2 380 11 5 40 38 10 51 no 1130 Angst, Alterung, Geistesimmun, Totenkraft, Wesen der Dunkelheit (Settingoption) mag. Bihänder (2h) +3 (WB+6, INI+1, GA-7) mag. Plattenpanzer +3 (PA+6), mag. Metallhelm +1 (PA+2)
189 Lufrelementardiener Der Turm des Sturmrufers Magische Wesen 5 5 2 2 0 2 2 1 0 9 5 3.5 15 8 7 1 kl 53 Anfällig, Fliegen Luftstoß (WB+1) Keine feste Gestalt (PA+8)
190 Luftdämon I Die Luftschiffe der Vestrach-Flotte Magische Wesen 7 8 6 5 3 3 3 3 3 20 11 5 14 14 13 6 no 106 Anfällig, Dunkelsicht, Fliegen, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption) Klauen (WB+2, GA-1), Luftstoß (WB+2) Keine feste Gestalt (PA+4)
191 Luftdämon II Die Luftschiffe der Vestrach-Flotte Magische Wesen 9 9 8 6 6 6 5 5 5 48 15 6 18 18 16 12 gr 153 Anfällig, Dunkelsicht, Fliegen, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption) Klauen (WB+3, GA-2), Luftstoß (WB+2) Keine feste Gestalt (PA+4)
192 Luftdämon III Die Luftschiffe der Vestrach-Flotte Magische Wesen 12 10 10 7 5 5 8 8 8 150 15 8 24 23 22 22 ri 272 Anfällig, Dunkelsicht, Fliegen, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption) Klauen (WB+4, GA-3), Luftstoß (WB+4) Keine feste Gestalt (PA+4)
193 Luftelementar I Dungeonslayers Basisbox Magische Wesen 6 8 1 2 0 0 3 3 0 10 8 5 17 9 12 4 kl 68 Anfällig, Fliegen, Körperlos Luftstoß (WB+1) Keine feste Gestalt (PA+8)
194 Luftelementar II Dungeonslayers Basisbox Magische Wesen 10 9 1 2 0 0 5 3 0 25 9 5.5 23 14 14 9 no 92 Anfällig, Fliegen, Körperlos Luftstoß (WB+2) Keine feste Gestalt (PA+8)
195 Luftelementar III Dungeonslayers Basisbox Magische Wesen 15 9 1 2 0 0 7 4 0 64 9 6 30 21 17 16 gr 143 Anfällig, Fliegen, Körperlos Luftstoß (WB+4) Keine feste Gestalt (PA+8)
196 Luftelementarbote Valen Coladris Magische Wesen 2 5 1 0 3 0 2 1 0 4 8 3.5 12 2 6 1 wi 41 Anfällig, Fliegen Luftstoß Keine feste Gestalt (PA+8)
197 Lydenia Das Volk der Sturmelfen Elf Elf Zau 1 Nachtsicht, Unsterblich, Zielsicher 6 6 8 0 0 3 2 3 2 18 6 4 8 7 10 14 1 no 52 Blitzmacher I, Wissensgebiet I, Wissensgebiet I, Zaubermacht I Kampfstab (2h) (WB+1, Zielzauber +1) Schock (+1)
198 Mammut Das Umbarla-Becken Tiere 17 7 1 6 1 0 5 0 0 96 8 7.5 24 26 7 19 gr 168 Natürliche Waffen, Sturmangriff, Umschlingen Stoßzähne (WB+3, GA-1) Fell (PA+2)
199 Mardossani Kavalier Slayerforum Mensch Mensch KRI 1 Talentiert 8 6 6 3 2 2 1 0 2 19 10 4 11 13 6 1 no 51 Charmant I, Kämpfer I, Parade I, Schlitzohr I, Waffenkenner I, Wissensgebiet I Degen (WB+1, INI+2) Lederpanzer (PA+1) Maske (Glückspilz +I)
200 Maskentänzerin Slayerforum Mensch Mensch Zau 1 Talentiert 4 8 8 0 2 2 0 2 4 14 12 6 4 4 10 12 1 no 46 Akrobat I, Charmant I, Flink I, Schnelle Reflexe I, Wissensgebiet I, Wissensgebiet I Wurfmesser Zaubertrick (0)
201 Medusa Dungeonslayers Basisbox Magische Wesen 11 6 7 3 0 2 3 2 2 36 6 6 15 16 8 18 no 205 Mehrere Angriffe (+5), Blickangriff, Schleudern, Versteinern Klauen/Schlangen (WB+2) Schuppen (PA+1)
202 Mega-Skelett Die Pyramide des Eck Wan Untote Episch 10 6 4 8 2 0 2 2 4 440 8 4.5 18 23 8 34 gr 1088 Mehrere Angriffe (+3), Geistesimmun, Mehrere Angriffsglieder (+3), Wesen der Dunkelheit (Settingoption), Zerstampfen Fäulnispranke (WB+1) Merkt nichts (PA+2)
203 Meister Schnarkel Der Kult des Snarrk'Izz Rattling Rattling Zau 5 Dunkelsicht, Klein, Leichtfüßig, Lichtempfindlich, Resistenz gegen Krankheiten und Gifte, Zäher als sie aussehen 6 6 8 0 0 2 1 2 6 17 8 4 7 9 8 14 12 1 no 55 Bildung III, Runenkunde II, Wissensgebiet II, Heimlichkeit I, Wahrnehmung I, Wissensgebiet I mag. Kampfstab (2h) +2 (WB+3, INI+2, GA-2, Zielzauber +1, Zielzauber +1) Robe Amulett (Wahrnehmung +II) Blenden (-(AGI+AU)/2), Flackern (-2), Lauschen (-1/10m), Magie entdecken (0), Magie identifizieren (0), Magisches Schloss (0), Öffnen (-SW)
204 Menschensklave Trächtige Wildsau Mensch Mensch SPÄ 1 Talentiert 7 7 6 2 2 1 2 2 1 19 6 4.5 9 10 9 1 no 50 Werkzeug (WB+1, INI-3) Lumpen
205 Minderer Leichnam Slay! #3 Untote 6 6 9 0 0 6 2 4 7 18 6 4 10 11 10 16 18 9 no 153 Dunkelsicht, Geistesimmun, Lähmungseffekt, Magische Aufladung, Wesen der Dunkelheit (Settingoption) Lähmende Berührung (WB+5) mag. Robe +2 (PA+2) Arkanes Schwert (0), Botschaft (0), Durchlässig (-4), Dämonen beschwören (-(KÖR+AU)+BB), Feuerball (+3), Feuerwand (-2), Flackern (-2), Fliegen (0), Gehorche (-(GEI+VE)/2), Kettenblitz (+3), Kontrollieren (-(GEI+AU)/2), Magie bannen (-Stufe od. -LK/2), Magie entdecken (0), Magie identifizieren (0), Schatten erwecken (0), Schattenlanze (+5), Spionage (0), Telekinese (-1/Stufe x5 kg), Teleport (-1/Begleiter), Terror (-(GEI+VE)/2), Totengespräch (0), Unsichtbarkeit (0), Volksgestalt (-4), Zombies erwecken (0)
206 Minotaurus Dungeonslayers Basisbox Humanoide 14 6 4 4 2 1 3 1 1 54 8 4.5 18 20 7 12 gr 138 Sturmangriff, Zerstampfen Massive Keule, Horn oder Huf (WB+2, GA-2) Fell (PA+1)
207 Mokaner Fährtenleser Slayerforum Mensch Mensch SPÄ 1 Talentiert 7 8 5 1 2 1 2 4 0 19 11 5 10 9 14 1 no 52 Heimlichkeit I, Jäger I, Sattelschütze I, Schütze I, Wahrnehmung I Kurzbogen (2h) (WB+1, INI+1), Speer (WB+1) Lederpanzer (PA+1)
208 Monsterspinne Dungeonslayers Basisbox Tiere 12 9 1 3 2 0 2 4 0 72 11 9 15 17 15 11 gr 145 Kletterläufer, Lähmungseffekt, Natürliche Waffen Spinnenbiss (WB+2, GA-2), Netzflüssigkeit (WB+2) Dicke Spinnenhaut (PA+1)
209 Morg Bulgash Das Umbarla-Becken Mensch Mensch KRI 13 Talentiert 8 7 5 8 1 1 8 1 0 26 12 5 27 23 8 15 no 98 Ausweichen III, Brutaler Hieb III, Kämpfer III, Verletzen III, Sensenspötter II, Magieresistent I, Waffenkenner I, Wissensgebiet I mag. Breitschwert +2 (WB+3, INI+2, GA-4) mag. Plattenpanzer +1 (PA+4, LA-0.5, Parade +I), mag. Plattenbeinschienen +1 (PA+2, Flink +I), mag. Plattenarmschienen +1 (PA+2, Kämpfer +I), mag. Metallhelm +1 (PA+2, Schnelle Reflexe +I)
210 Mudaks, die Grünhaut Slay! #1 Humanoide 5 7 3 3 2 2 1 2 0 8 11 4.5 8 9 9 1 kl 45 Ausweichen I, Kämpfer I, Nachtsicht, Wesen der Dunkelheit (Settingoption) Mudaks Schlitzer (INI+1, Glückspilz +I) Mudaks Schuppen (PA+1, Schnelle Reflexe +I), Mudaks Schädel (PA+1, INI-1)
211 Mumie Dungeonslayers Basisbox Untote 12 4 4 10 0 0 10 0 2 32 4 3 23 23 4 18 no 133 Angst, Anfällig, Dunkelsicht, Geistesimmun, Natürliche Waffen, Totenkraft, Werteverlust, Wesen der Dunkelheit (Settingoption) Fäulnispranke (WB+1) Bandagen (PA+1)
212 Mutierte Riesenratte D2GO #5 Tiere 12 18 2 3 9 1 3 0 0 50 27 10.5 15 19 18 7 gr 102 Spitze Zähne (WB+4)
213 Nafuri Söldner Slayerforum Mensch Mensch KRI 1 Talentiert 8 8 4 5 3 0 2 0 0 20 11 5 12 15 8 2 no 53 Zwei Waffen III, Parade I, Wahrnehmung I Krummschwert (WB+2), Krummschwert (WB+2) Lederpanzer (PA+1)
214 Nancor der Bärenwüter Das Umbarla-Becken Mensch Mensch KRI 9 Talentiert 8 6 6 8 1 0 7 0 2 34 1 4 18 23 6 11 no 119 Brutaler Hieb III, Einstecker III, Kämpfer III, Jäger I, Prügler I, Standhaft I, Wissensgebiet I Schlachtbeil (2h) (WB+4, INI-6, GA-4, Raserei +I, Schlachtruf +I, Rundumschlag +I) mag. Kettenpanzer +1 (PA+3)
215 Narrländer Alchemist Slayerforum Gnom Gnom Zau 1 Dunkelsicht, Klein, Langlebig, Magisch begabt, Zäh, Zäher als sie aussehen 5 7 8 0 0 3 0 4 4 15 7 4.5 6 6 11 13 1 kl 49 Alchemie I, Glückspilz I, Runenkunde I, Wahrnehmung I, Wissensgebiet I Kampfstab (2h) (WB+1, Zielzauber +1) Robe (runenbestickt) (Aura +1) Magie entdecken (0)
216 Nekrolyth Slay! #3 Untote 6 6 8 0 1 5 2 5 6 18 7 4 8 7 11 14 16 3 no 94 Dunkelsicht, Geistesimmun, Wesen der Dunkelheit (Settingoption) Kampfstab (2h) (WB+1, Zielzauber +1) Robe (runenbestickt) (Aura +1) Flackern (-2), Fluch (-(GEI+AU)/2), Kleiner Terror (-(GEI+VE)/2), Kontrollieren (-(GEI+AU)/2), Magie entdecken (0), Magische Waffe (0), Schatten (-(AGI+AU)/2), Schattenpfeil (+2), Schweben (0), Skelette erwecken (0), Spionage (0), Volksgestalt (-4), Öffnen (-SW)
217 Nico Mavelli Das Geschenk der Eiskönigin Mensch Mensch BLU 17 Talentiert Heroisch 7 5 8 3 0 5 6 5 10 130 8 4.5 18 16 10 18 17 11 no 436 Einstecker III, Blutschild II, Einbetten II, Diener der Dunkelheit II, Kämpfer II, Ritual der Narben II, Zaubermacht II, Feuermagier I, Alchemie I, Blutige Heilung I, Macht des Blutes I, Flink I, Wechsler I, Wissensgebiet I mag. Keule +3 (WB+4, INI+3, GA-3) mag. Robe (runenbestickt) +1 (PA+1, Aura +1) Halskrause des Leids (Aura +2, Zauberqual +III), Kette des Leids (Zielzauber +2, Einstecker +II), Mantel der Leids (Verstand +1, Schmerzhafter Wechsel +I), Ring (Abklingzeit aller Zauber des Trägers verkürzt um 1 Runden), Ring (Abwehr +2), Scherpe des Leid (Körperexplosion +2, Stärke +2, Zauber: Körperexplosion eingebettet), Stab (Zauber: Schattenpfeil als Zauberstab) Blut kochen (-(KÖR+AU)/2), Erdspalt (-4), Feueratem (+4), Feuerstrahl (+2), Flackern (-2), Fluch (-(GEI+AU)/2), Gehorche (-(GEI+VE)/2), Halt (-(KÖR+AU)/2), Lauschen (-1/10m), Magische Waffe (0), Magisches Schloss (0), Schatten (-(AGI+AU)/2), Schattenpfeil (+2), Schutzschild (0), Schweig (-(GEI+AU)/2), Tarnender Nebel (-2), Terror (-(GEI+VE)/2), Unsichtbarkeit (0), Verwirren (-(GEI+AU)/2), Volksgestalt (-4), Wahnsinn (-(GEI+AU)/2), Wolke des Todes (-4)
218 Niederer Dämon Dungeonslayers Basisbox Magische Wesen 5 5 5 2 2 2 2 2 2 9 7 3.5 9 8 7 1 kl 71 Dunkelsicht, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption) Pranke (WB+1, GA-1) Dämonenhaut (PA+2)
219 Nordeker Ritter Slayerforum Mensch Mensch KRI 1 Talentiert 8 6 6 5 0 0 3 0 2 21 6 4 15 16 6 5 no 75 Kämpfer II, Brutaler Hieb I, Parade I, Wahrnehmung I Breitschwert (WB+1, GA-2) Holzschild (PA+1), Lederpanzer (PA+1), Lederschienen (Arm & Bein) (PA+1)
220 Oger Dungeonslayers Basisbox Humanoide 12 4 2 3 2 1 3 0 0 50 6 3.5 16 17 4 9 gr 120 Nachtsicht, Umschlingen, Wesen der Dunkelheit (Settingoption) Massive Keule (WB+2, GA-2) Felle (PA+1)
221 Ork Dungeonslayers Basisbox Humanoide 10 6 2 2 0 1 3 3 0 23 6 4 14 13 10 2 no 63 Nachtsicht, Wesen der Dunkelheit (Settingoption) Speer (WB+1) Lederpanzer (PA+1)
222 Orkräuber Dungeonslayers Basisbox Humanoide 12 6 2 3 0 1 3 3 0 25 7 4 17 17 10 5 no 70 Nachtsicht, Wesen der Dunkelheit (Settingoption) Krummschwert (WB+2), Kurzbogen (2h) (WB+1, INI+1) Lederpanzer (PA+1), Holzschild (PA+1)
223 Pfeilsporenpilz Trächtige Wildsau Pflanzenwesen 2 3 1 0 0 0 2 5 0 4 3 2.5 4 2 9 1 wi 38 Gift, Sonar Pfeilsporen (WB+1)
224 Pferd Dungeonslayers Basisbox Tiere 10 11 1 2 7 0 2 0 0 66 18 10.5 12 14 11 4 gr 101 Natürliche Waffen Huf (WB+2)
225 Phantomhexer Slay! #3 Untote 6 6 9 0 3 6 0 6 7 16 9 4 14 8 12 16 20 9 no 177 Alterung, Dunkelsicht, Fliegen, Geistesimmun, Wesen der Dunkelheit (Settingoption) Geisterklaue (WB+2, GA-2) Körperlos (PA+8) Arkanes Schwert (0), Blitz (+3), Blut kochen (-(KÖR+AU)/2), Fluch (-(GEI+AU)/2), Kettenblitz (+3), Magie bannen (-Stufe od. -LK/2), Magie entdecken (0), Netz (-(AGI+ST)/2), Schatten (-(AGI+AU)/2), Schattenlanze (+5), Telekinese (-1/Stufe x5 kg), Teleport (-1/Begleiter), Terror (-(GEI+VE)/2), Trugbild (-2), Unsichtbares sehen (0), Versetzen (0)
226 Pony Dungeonslayers Basisbox Tiere 9 8 1 2 5 0 2 0 0 63 13 8 11 13 8 3 gr 92 Natürliche Waffen Huf (WB+2)
227 Ratte Dungeonslayers Basisbox Tiere 2 4 1 1 2 0 0 0 0 3 6 3 2 4 4 1 wi 26 Dunkelsicht, Natürliche Waffen, Schwimmen Spitze Zähne (WB+1)
228 Rattenkönig Slay! #2 Magische Wesen 12 6 10 3 2 5 4 2 8 78 8 6.5 18 17 8 25 gr 296 Mehrere Angriffe (+9), Bezaubern, Dunkelsicht, Natürliche Waffen, Regeneration, Schwimmen, Wesen der Dunkelheit (Settingoption) Spitze Zähne (WB+2) Dicke Borstenhaut (PA+2)
229 Rattenkönig Schnabbler Der Kult des Snarrk'Izz Mensch Mensch KRI 7 Talentiert 8 7 5 11 2 0 6 0 0 30 9 4 16 23 7 9 no 92 Kämpfer III, Brutaler Hieb II, Einstecker II, Raserei I, Reiten I, Schwimmen I, Wissensgebiet I Breitschwert (WB+1, GA-2) Kettenpanzer (PA+2, LA-0.5) Gürtel (Stärke +3)
230 Rattenoger Slay! #2 Humanoide 11 6 3 5 2 1 3 1 0 48 8 4.5 15 18 7 11 gr 142 Mehrere Angriffe (+1), Dunkelsicht, Natürliche Waffen, Schwimmen, Sturmangriff, Wesen der Dunkelheit (Settingoption) Krallen (WB+2, GA-2), Spitze Zähne (WB+2, GA-2) Fell (PA+1)
231 Rattling Slay! #2 Rattling Rattling SPÄ 1 Dunkelsicht, Klein, Leichtfüßig, Lichtempfindlich, Resistenz gegen Krankheiten und Gifte, Zäher als sie aussehen 6 8 6 0 4 1 2 3 0 18 13 6 9 6 11 1 kl 49 Fieser Schuss I, Flink I, Heimlichkeit I, Schwimmen I, Wahrnehmung I Schleuder, Dolch (INI+1) Lumpen (PA+1)
232 Rattling Giftzauberer Slay! #2 Rattling Rattling Sch 6 Dunkelsicht, Klein, Leichtfüßig, Lichtempfindlich, Resistenz gegen Krankheiten und Gifte, Zäher als sie aussehen 5 7 8 0 1 3 1 6 5 19 8 4.5 6 6 13 13 15 1 kl 71 Alchemie II, Feuermagier II, Ausweichen I, Einstecker I, Heimlichkeit I, Schwimmen I, Wahrnehmung I, Zaubermacht I Kampfstab (2h) (WB+1, Zielzauber +1) Robe (runenbestickt) (Aura +1) Feuerstrahl (+3), Kontrollieren (-(GEI+AU)/2), Schatten (-(AGI+AU)/2), Skelette erwecken (0), Tarnender Nebel (-2), Verwirren (-(GEI+AU)/2)
233 Rattling Kriegshäuptling Slay! #2 Rattling Rattling KRI 10 Dunkelsicht, Klein, Leichtfüßig, Lichtempfindlich, Resistenz gegen Krankheiten und Gifte, Zäher als sie aussehen 7 8 5 5 3 1 6 1 0 32 11 6.5 19 17 10 5 kl 75 Einstecker III, Kämpfer III, Ausweichen II, Flink II, Brutaler Hieb II, Parade II, Wissensgebiet II, Heimlichkeit I, Hinterhältiger Angriff I, Schwimmen I, Wahrnehmung I Kurzbogen (2h) (WB+1, INI+1), mag. Krummsäbel +1 (WB+2, INI+1, GA-1) Kettenpanzer (PA+2, LA-0.5), Metallhelm (PA+1, INI-1), Lederschienen (Arm & Bein) (PA+1)
234 Rattling Seuchenpriester Slay! #2 Rattling Rattling Hei 6 Dunkelsicht, Klein, Leichtfüßig, Lichtempfindlich, Resistenz gegen Krankheiten und Gifte, Zäher als sie aussehen 7 5 8 0 0 4 2 1 8 25 5 3.5 9 8 6 16 10 1 kl 73 Alchemie II, Einstecker II, Wissensgebiet II, Fürsorger I, Ausweichen I, Schwimmen I, Heimlichkeit I, Wahrnehmung I, Zaubermacht I Kampfstab (2h) (WB+1, Zielzauber +1) Robe (runenbestickt) (Aura +1) Blenden (-(AGI+AU)/2), Einschläfern (-(KÖR+VE)/2), Giftbann (0), Giftschutz (+1), Heilende Hand (+2), Magie entdecken (0), Netz (-(AGI+ST)/2), Rost (-Stufe), Segen (0), Tiere besänftigen (-LK/5), Vertreiben (-(KÖR+AU)/2)
235 Raubkatze Dungeonslayers Basisbox Tiere 7 10 1 3 5 0 1 0 0 27 15 9 9 12 10 3 no 84 Mehrere Angriffe (+1), Nachtsicht, Natürliche Waffen Pranke/Biss (WB+2, GA-1) Fell (PA+1)
236 Reitkeiler Dungeonslayers Basisbox Tiere 9 9 1 2 2 0 4 0 0 35 11 8.5 15 13 9 5 no 86 Natürliche Waffen, Sturmangriff Hauer (WB+2, GA-1) Dicke Borstenhaut (PA+2)
237 Rekrut der Reiter der Morgenröte Slayerforum Halbling Halbling KRI 1 Geschwind, Klein, Leichtfüßig, Magisch unbegabt, Talentiert, Zäher als sie aussehen 8 8 4 6 2 0 2 0 0 20 12 5 11 16 8 3 kl 51 Reiten II, Parade I, Kämpfer I, Waffenkenner I Krummsäbel (WB+1)
238 Remnaton D2GO #7 Untote Episch 12 12 12 3 3 3 3 3 3 250 15 7 19 25 20 33 no 852 Mehrere Angriffe (+1), Anfällig, Geistesimmun, Odem, Totenkraft, Werteverlust Fäulnispranke (WB+6, GA-6), Sandstrahlodem (WB+5)
239 Riese Dungeonslayers Basisbox Humanoide 27 6 2 7 3 1 7 0 0 220 9 6 35 38 10 29 ri 347 Umschlingen, Zerstampfen Baumstamm (WB+4, GA-4), Geworf. Fels (WB+4, GA-4) Felle (PA+1)
240 Riesenaffe D2GO #4 Tiere 12 12 0 4 4 0 2 2 0 48 16 7.5 15 18 14 8 gr 97 Kletterläufer Pranke (WB+2) Dickhäuter (PA+1)
241 Riesenechse Dungeonslayers Basisbox Tiere 15 12 1 5 5 0 4 0 0 218 17 12.5 21 24 12 25 ri 316 Kletterläufer, Nachtsicht, Natürliche Waffen, Sturmangriff, Verschlingen Grausamer Biss (WB+4) Schuppenpanzer (PA+2)
242 Riesenkrake Dungeonslayers Basisbox Tiere 22 10 1 5 8 0 4 0 0 270 18 11 26 29 10 35 ri 397 Mehrere Angriffe (+5), Mehrere Angriffsglieder, Natürliche Waffen, Schwimmen, Umschlingen Fangarme (WB+2)
243 Riesenpterodactylus Die Insel der Stürme Tiere 14 16 2 3 6 0 4 3 0 140 22 11 20 21 19 22 ri 264 Angst, Anfällig, Fliegen, Natürliche Waffen, Sturzangriff, Verschlingen Grausamer Schnabel (WB+4) Schuppenpanzer (PA+2)
244 Riesenratte Dungeonslayers Basisbox Tiere 4 6 1 2 2 0 1 0 0 11 8 6 5 8 6 1 kl 41 Dunkelsicht, Natürliche Waffen, Schwimmen Spitze Zähne (WB+2)
245 Riesenschlange Dungeonslayers Basisbox Tiere 9 12 1 5 3 0 3 0 0 66 15 11 14 16 12 8 gr 143 Gift, Natürliche Waffen, Umschlingen Großer Biss (WB+2, GA-2) Schuppenpanzer (PA+2)
246 Riesensumpfotter Das Umbarla-Becken Tiere 12 10 1 6 2 0 3 0 0 188 12 11 17 20 10 20 ri 291 Gift, Lähmungseffekt, Natürliche Waffen, Umschlingen Biss (WB+2, GA-2) Schuppenpanzer (PA+2)
247 Ritter 01 Beispiele Mensch Mensch KRI 1 Talentiert 8 6 6 2 0 0 4 0 4 22 7 1 21 13 6 6 no 62 Kämpfer I, Parade I, Reiten I, Schnelle Reflexe I Langschwert (WB+2), Lanze (WB+1) Plattenpanzer (PA+3, LA-1), Turmschild (PA+2, LA-1), Plattenbeinschienen (PA+1, LA-0.5), Plattenarmschienen (PA+1, LA-0.5), Metallhelm (PA+1, INI-1)
248 Ritter 04 Beispiele Mensch Mensch KRI 4 Talentiert 8 6 6 5 0 0 4 0 4 22 9 4 21 18 6 8 no 65 Kämpfer III, Charmant I, Parade I, Reiten I, Schnelle Reflexe I Langschwert (WB+2), Lanze (WB+1) Plattenpanzer (PA+3, LA-1), Turmschild (PA+2, LA-1), Plattenbeinschienen (PA+1, LA-0.5), Plattenarmschienen (PA+1, LA-0.5), Metallhelm (PA+1, INI-1, Schnelle Reflexe +I) Stiefel (Flink +III)
249 Ritter 08 Beispiele Mensch Mensch KRI 8 Talentiert 8 6 6 7 0 0 6 0 4 33 12 4 25 23 6 13 no 83 Kämpfer III, Parade III, Reiten II, Charmant I, Brutaler Hieb I, Schnelle Reflexe I mag. Langschwert +3 (WB+5, INI+3, GA-3), Lanze (WB+1) Plattenpanzer (PA+3, LA-1, Einstecker +III), Turmschild (PA+2, LA-1), Plattenbeinschienen (PA+1, LA-0.5), Plattenarmschienen (PA+1, LA-0.5), Metallhelm (PA+1, INI-1, Schnelle Reflexe +I) Stiefel (Flink +III)
250 Ritter 12 Beispiele Mensch Mensch KRI 12 Talentiert 8 6 6 9 0 0 8 0 7 35 12 4 27 25 6 16 no 92 Brutaler Hieb III, Kämpfer III, Parade III, Reiten III, Charmant II, Schnelle Reflexe I mag. Langschwert +3 (WB+5, INI+3, GA-3), Lanze (WB+1) Plattenpanzer (PA+3, LA-1, Einstecker +III), Turmschild (PA+2, LA-1), Plattenarmschienen (PA+1, LA-0.5), Metallhelm (PA+1, INI-1, Schnelle Reflexe +I), Plattenbeinschienen (PA+1, LA-0.5) Diadem (Aura +3), Stiefel (Flink +III)
251 Ritter Gungart Slay! #3 Untote Heroisch 7 6 9 17 0 8 21 4 8 190 6 4 33 24 10 17 20 23 no 690 Angst, Geistesimmun, Totenkraft, Wesen der Dunkelheit (Settingoption) mag. Robe +3 (PA+3) Arkanes Schwert (0), Ebenentor (-8), Einschläfern (-(KÖR+VE)/2), Flammeninferno (+5), Frostschock (+3), Gasgestalt (0), Gehorche (-(GEI+VE)/2), Kontrollieren (-(GEI+AU)/2), Magisches Schloss (0), Netz (-(AGI+ST)/2), Schatten (-(AGI+AU)/2), Schatten erwecken (0), Schattenlanze (+5), Skelette erwecken (0), Springen (0), Stolpern (-(AGI+AU)/2), Trugbild (-2), Unsichtbarkeit (0), Verwirren (-(GEI+AU)/2), Wandöffnung (0), Wolke des Todes (-4), Zeitstop (-5)
252 Ritter Wilbert Dungeonslayers Basisbox Mensch Mensch KRI 3 Talentiert 8 6 6 6 0 0 6 0 0 24 3 3 18 17 6 8 no 103 Bihänder (2h) (WB+3, INI-2, GA-4) Plattenpanzer (PA+3, LA-1), Metallhelm (PA+1, INI-1)
253 Rogg (Umbar-Barbar) Avakars Runde Mensch Mensch KRI 6 Talentiert 8 7 5 8 2 0 5 0 0 32 9 4.5 17 22 7 10 no 114 Brutaler Hieb III, Einstecker III, Magieresistent II, Kämpfer I, Schnelle Reflexe I mag. Bihänder (2h) +2 (WB+5, GA-6, 1x aktionsfrei Aufstehen), mag. Streithammer (2h) +2 (WB+5, INI-2, GA-2, Brutaler Hieb +III) Lederpanzer (PA+1, Abwehr +1), Lederschienen (Arm & Bein) (PA+1) Ring (Abwehr +1)
254 Rostassel Dungeonslayers Basisbox Tiere 8 7 1 4 0 0 4 0 0 33 7 7 15 13 7 8 no 111 Mehrere Angriffe (+3), Dunkelsicht, Mehrere Angriffsglieder, Natürliche Waffen, Rost Tentakelfühler (WB+1) Chitinpanzer (PA+3)
255 Ryan Dougal Slay! #2 Mensch Mensch KRI 1 Talentiert 8 8 4 5 0 0 0 5 0 18 8 5 11 13 13 1 no 50 Brutaler Hieb I, Fieser Schuss I, Parade I, Prügler I Schlagring, Wurfmesser Lederpanzer (PA+1), Lederschienen (Arm & Bein) (PA+1)
256 Räuber D2GO #1 Mensch Mensch KRI 1 Talentiert 8 8 2 2 2 1 2 2 0 20 11 5 11 12 11 1 no 51 Langschwert (WB+2), Kurzbogen (2h) (WB+1, INI+1) Lederpanzer (PA+1)
257 Sanuriel Valen Coladris Elf Elf Zau 1 Nachtsicht, Unsterblich, Zielsicher 6 6 8 0 0 2 2 4 3 18 6 4 8 7 11 15 1 no 53 Blitzmacher I, Glückspilz I, Wahrnehmung I, Wissensgebiet I Kampfstab (2h) (WB+1, Zielzauber +1) Robe (runenbestickt) (Aura +1) Schock (+1)
258 Schatten Dungeonslayers Basisbox Untote 11 11 0 5 0 0 4 2 0 25 11 6.5 23 18 13 15 no 136 Alterung, Dunkelsicht, Fliegen, Geistesimmun, Körperlos, Wesen der Dunkelheit (Settingoption) Geisterklaue (WB+2, GA-2) Körperlos (PA+8)
259 Schattenkultist Die Kinder der Schatten Mensch Mensch KRI 1 Talentiert 7 7 6 3 1 0 2 2 0 19 8 4.5 9 11 9 1 no 48 Kurzschwert (WB+1) Robe
260 Schattenpriester Die Kinder der Schatten Mensch Mensch Sch 5 Talentiert 5 8 7 0 0 5 0 6 2 15 9 5 5 5 14 9 13 1 no 62 Dolch (INI+1) Robe (runenbestickt) (Aura +1) Niesanfall (-(KÖR+AU)/2), Schatten (-(AGI+AU)/2), Schattenpfeil (+2), Skelette erwecken (0), Verwirren (-(GEI+AU)/2)
261 Schattenwolf Wolfshatz im Wargenwald Tiere 9 7 1 3 4 0 2 0 0 32 11 7 14 14 7 5 no 88 Anfällig, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption) Kräftiger Biss (WB+2, GA-1) Schattenpelz (PA+3)
262 Schimmerross Dungeonslayers Basisbox Tiere 9 12 1 2 6 0 3 0 0 66 18 11 12 13 12 4 gr 106 Nachtsicht, Natürliche Waffen Huf (WB+2)
263 Schlachtross Dungeonslayers Basisbox Tiere 12 10 1 4 4 0 3 0 0 75 14 9.5 15 18 10 9 gr 121 Natürliche Waffen, Sturmangriff Huf/Rammen (WB+2)
264 Schlingwurzelbusch Dungeonslayers Basisbox Pflanzenwesen 6 8 0 3 0 0 4 0 0 30 8 7.5 11 11 8 8 no 122 Mehrere Angriffe (+4), Geistesimmun, Natürliche Waffen, Umschlingen Wurzelhiebe (WB+2) Gehölz (PA+1)
265 Schlächter Slay! #3 Untote 10 6 5 8 4 0 8 4 0 28 10 4 21 20 12 11 no 124 Auferstehung, Dunkelsicht, Geistesimmun, Regeneration, Resistenz, Wesen der Dunkelheit (Settingoption) Machete (WB+2), Langbogen (2h) (WB+2, INI+1) Merkt nichts (PA+2), Metallhelm (PA+1, INI-1)
266 Schnappaal Das Geheimnis des Knochenbaus Tiere 9 8 0 4 0 0 4 2 0 12 8 5 13 14 10 3 kl 52 Dunkelsicht, Natürliche Waffen, Schwimmen Biss (WB+1)
267 Schneeriese Ein Riesenproblem Humanoide 20 6 2 6 3 1 6 0 0 180 9 6 27 29 9 20 ri 276 Umschlingen, Zerstampfen Axt (WB+3, GA-2), Geworf. Fels (WB+3, GA-2) Felle (PA+1)
268 Schreckensdachs Ein Riesenproblem Tiere 14 6 1 4 3 0 3 0 0 41 9 6 18 20 6 10 no 100 Nachtsicht Pranke (WB+2, GA-2) Fell (PA+1)
269 Sensenmann Slay! #3 Untote 10 7 8 20 3 4 20 5 6 40 9 4.5 38 37 12 14 13 36 no 430 Angst, Alterung, Dunkelsicht, Fliegen, Geistesimmun, Nur durch Magie verletzbar, Resistenz, Totenkraft, Vernichtender Schlag, Wesen der Dunkelheit (Settingoption) Sense (WB+7, INI-1, GA-7) Körperlos (PA+8) Ebenentor (-8), Geben und Nehmen (0), Halt (-(KÖR+AU)/2), Kontrollieren (-(GEI+AU)/2), Schatten erwecken (0), Skelette erwecken (0), Teleport (-1/Begleiter), Totengespräch (0), Unsichtbares sehen (0), Unsichtbarkeit (0), Verborgenes sehen (0), Verlangsamen (-(KÖR+AU)/2), Versetzen (0), Wiederbelebung (0), Zombies erwecken (0)
270 Shekz Dungeonslayers Basisbox Humanoide 3 5 7 0 0 4 1 2 4 7 5 3.5 5 3 7 11 9 1 kl 49 Nachtsicht, Wesen der Dunkelheit (Settingoption) Wurfmesser Felle (PA+1) Einschläfern (-(KÖR+VE)/2), Feuerstrahl (+1)
271 Sinda SC2GO Mensch Mensch SPÄ 1 Talentiert 7 8 5 3 0 0 2 5 0 22 9 5 10 11 14 1 no 55 Ausweichen I, Einstecker I Kurzbogen (2h) (WB+1, INI+1), Kurzschwert (WB+1) Lederpanzer (PA+1)
272 Skelett Dungeonslayers Basisbox Untote 10 8 0 3 2 0 2 2 0 22 10 5 12 14 10 4 no 72 Dunkelsicht, Geistesimmun, Wesen der Dunkelheit (Settingoption) Kochenklauen (WB+1)
273 Skelettdrache Slay! #3 Untote 15 12 3 8 9 1 7 7 2 480 21 15.5 25 26 19 46 ge 685 Angst, Mehrere Angriffe (+1), Dunkelsicht, Fliegen, Geistesimmun, Natürliche Waffen, Schleudern, Sturzangriff, Totenkraft, Wesen der Dunkelheit (Settingoption), Zerstampfen Biss, Klaue oder Schwanzhieb (WB+3, GA-2) Skelettpanzer (PA+3)
274 Skelettkrieger Slay! #3 Untote 8 7 5 6 2 0 4 4 3 22 9 4 15 17 13 9 no 115 Mehrere Angriffe (+1), Dunkelsicht, Geistesimmun, Bezaubern, Resistenz, Wesen der Dunkelheit (Settingoption) mag. Langschwert +1 (WB+3, INI+1, GA-1), Knochenbogen (WB+2, INI+1) Kettenpanzer (PA+2, LA-0.5), Metallhelm (PA+1, INI-1)
275 Skelettmagier Slay! #3 Untote 6 6 8 2 2 4 2 7 5 18 8 4 9 9 13 13 19 4 no 109 Dunkelsicht, Geistesimmun, Resistenz, Wesen der Dunkelheit (Settingoption) Kampfstab (2h) (WB+1, Zielzauber +1) mag. Robe (runenbestickt) +1 (PA+1, Aura +1) Arkanes Schwert (0), Blitz (+3), Feuerball (+3), Feuerlanze (+2), Flackern (-2), Flammenklinge (0), Halt (-(KÖR+AU)/2), Magische Rüstung (0), Schutzschild (0), Spurt (-2)
276 Skelettschütze Slay! #3 Untote 7 8 5 3 4 4 3 6 0 20 15 4.5 13 12 18 7 no 103 Dunkelsicht, Geistesimmun, Resistenz, Wesen der Dunkelheit (Settingoption), Zielen Knochenbogen (WB+4, INI+3, GA-2), Kochenklauen (WB+2) Kettenpanzer (PA+2, LA-0.5), Lederschienen (Arm & Bein) (PA+1)
277 Stadtwache in den Freien Landen Slayerforum Mensch Mensch KRI 1 Talentiert 8 8 4 5 0 0 5 0 0 26 6 5 14 16 8 4 no 59 Einstecker I, Kämpfer I, Verletzen I, Wissensgebiet I Hellebarde (2h) (WB+2, INI-2) Lederpanzer (PA+1)
278 Sternheider Forscher Slayerforum Elf Elf SPÄ 1 Nachtsicht, Unsterblich, Leichtfüßig 4 8 8 0 1 4 1 4 0 15 10 5 6 4 13 1 no 47 Jäger I, Wahrnehmung I, Wissensgebiet I, Wissensgebiet I, Zauber auslösen I Kurzbogen (2h) (WB+1, INI+1), Dolch (INI+1) Lederpanzer (PA+1)
279 Stig Ein Riesenproblem Mensch Mensch Hei 5 Talentiert 6 6 8 0 0 4 4 0 6 20 6 4 12 7 7 14 8 1 no 71 Fürsorger II, Ausweichen I, Alchemie I, Rüstzauberer I, Zaubermacht I Speer (WB+1) Lederpanzer (PA+1), Lederschienen (Arm & Bein) (PA+1) Federgleich (0), Giftbann (0), Heilbeeren (+2), Heilende Aura (+2), Heilende Hand (+3), Lichtpfeil (+2), Magische Waffe (0), Schutzschild (+2)
280 Stolpervogel Das Umbarla-Becken Tiere 4 6 3 1 3 0 2 6 3 8 9 4 7 6 12 9 1 kl 44 Schnabel (WB+1) Federkleid (PA+1) Stolpern (-(AGI+AU)/2)
281 Sturmmeerkatze Die Insel der Stürme Tiere 2 8 3 0 5 0 0 4 0 9 13 7.5 2 3 13 1 kl 43 Kletterläufer, Natürliche Waffen Biss (WB+1), Stein (WB+1)
282 Sturmsegler Die Insel der Stürme Tiere 3 8 1 1 3 0 0 1 1 7 11 5 4 5 9 1 kl 52 Fliegen, Natürliche Waffen, Sturzangriff Krallen (WB+1) Federkleid (PA+1)
283 Sumpfechse Das Umbarla-Becken Tiere 9 8 1 3 5 0 4 1 0 69 13 8 15 14 9 9 gr 156 Mehrere Angriffe (+1), Natürliche Waffen, Schleudern, Sturmangriff Biss (WB+2, GA-2) Schuppenpanzer (PA+2)
284 Säbelzahntiger Das Umbarla-Becken Tiere 10 10 1 3 6 0 3 0 0 69 16 9.5 14 15 10 8 gr 142 Mehrere Angriffe (+1), Nachtsicht, Natürliche Waffen, Sturmangriff Pranke/Biss (WB+2, GA-1) Fell (PA+1)
285 Tarc Trepios Das Umbarla-Becken Magische Wesen 8 7 3 5 3 3 4 0 2 44 10 5 14 15 7 5 5 gr 159 Mehrere Angriffe (+1), Geistesimmun, Natürliche Waffen, Sturmangriff Hörner (WB+2, GA-2), Klauen (WB+1, GA-1) Schuppenpanzer (PA+2) Unsichtbarkeit (0)
286 Tarr-Novize Wolfshatz im Wargenwald Mensch Mensch KRI 8 Talentiert 8 8 4 7 1 0 6 0 0 30 4 4 18 20 8 9 no 111 Brutaler Hieb II, Einstecker II, Kämpfer II, Schlachtruf I, Wahrnehmung I, Wissensgebiet I Schlachtgeißel (WB+3, INI-4, GA-4) Kettenpanzer (PA+2, LA-0.5), Metallhelm (PA+1, INI-1), Metallschild (PA+1, LA-0.5)
287 Tentakelhirn Dungeonslayers Basisbox Magische Wesen 4 6 1 2 2 0 1 0 0 11 8 6 5 6 6 1 1 kl 59 Dunkelsicht, Schweben, Werteverlust Gedankenzehrerstrahl (nicht sichtbar; verursacht mental Schaden und führt zu Werteverlust) (undefined)
288 Tigerskelett Die Goblinarena Untote 8 8 0 4 4 0 2 0 0 30 12 7.5 10 14 8 6 no 100 Mehrere Angriffe (+1), Geistesimmun, Nachtsicht, Wesen der Dunkelheit (Settingoption) Pranke/Biss (WB+2, GA-1)
289 Tintenkraken D2GO #4 Tiere 12 6 0 3 3 0 3 0 0 50 9 4.5 15 17 6 12 gr 139 Mehrere Angriffe (+5) Fangarme (WB+2)
290 Todesfee Dungeonslayers Basisbox Untote 6 9 10 19 0 3 19 0 9 35 9 5.5 33 27 9 19 31 no 287 Angst, Alterung, Dunkelsicht, Fliegen, Geistesimmun, Körperlos, Nur durch Magie verletzbar, Totenkraft, Wesen der Dunkelheit (Settingoption) Geisterklaue (WB+2, GA-2) Körperlos (PA+8) Wehklagen (ZB: -(KÖR+AU)/2 des Ziels; Abklingzeit: 10 Kampfrunden; Jeder in Umkreis von 9m um die Todesfee erleidet nicht abwehrbaren Schaden in Höhe des Probenergebnisses) (undefined)
291 Tonkriegergolem D2GO #17 Konstrukte 11 6 3 4 0 2 5 3 0 26 6 4 16 18 9 10 no 100 Dunkelsicht, Geistesimmun, Schleudern, Sturmangriff Pranke (WB+3)
292 Troll Dungeonslayers Basisbox Humanoide 16 6 2 4 0 1 4 3 0 60 6 4.5 22 22 13 14 gr 182 Anfällig, Dunkelsicht, Regeneration, Umschlingen, Wesen der Dunkelheit (Settingoption) Geworf. Fels (WB+4, GA-4), Massive Keule (WB+2, GA-2) Warzenhaut (PA+2)
293 Umbar Barbar Slayerforum Mensch Mensch KRI 1 Talentiert 8 8 4 6 2 0 2 0 0 23 8 5 12 18 8 4 no 58 Brutaler Hieb I, Einstecker I, Kämpfer I, Rundumschlag I Streitaxt (2h) (WB+3, INI-2) Lederschienen (Arm & Bein) (PA+1), Lederpanzer (PA+1)
294 Umbarlageier Das Umbarla-Becken Tiere 6 9 3 4 3 2 2 3 2 36 12 6 9 12 12 9 3 gr 131 Fliegen, Natürliche Waffen, Sturzangriff Schnabel (WB+2, GA-1) Federkleid (PA+1) Kettenblitz (+3)
295 Untote Mannshand Slay! #3 Untote 4 10 0 2 3 0 2 1 0 4 13 6 6 8 11 4 wi 83 Bodenkampf, Geistesimmun, Kletterläufer, Sonar, Umklammern, Wesen der Dunkelheit (Settingoption) Kochenklauen (WB+2)
296 Untote Werratte Das Geheimnis des Knochenbaus Untote 9 9 0 5 2 0 4 2 0 23 11 5.5 13 16 11 5 no 73 Dunkelsicht, Geistesimmun, Natürliche Waffen Krallen (WB+2)
297 Untoter Goblin Untote Goblinoide Untote 5 7 0 4 0 0 2 0 0 9 7 4.5 9 11 7 1 kl 46 Geistesimmun, Natürliche Waffen, Wesen der Dunkelheit (Settingoption) Knochenpranke (WB+2) Merkt nichts (PA+2)
298 Untoter Oger Untote Goblinoide Untote 12 4 0 5 0 0 4 0 0 52 4 3.5 18 19 4 11 gr 106 Geistesimmun, Natürliche Waffen, Umschlingen, Wesen der Dunkelheit (Settingoption) Knochenpranke (WB+2) Merkt nichts (PA+2)
299 Untoter Ork Untote Goblinoide Untote 10 6 0 4 0 0 4 0 0 24 6 4 16 16 6 7 no 67 Geistesimmun, Natürliche Waffen, Wesen der Dunkelheit (Settingoption) Knochenpranke (WB+2) Merkt nichts (PA+2)
300 Untoter Priester Die Pyramide des Eck Wan Untote 4 8 8 0 2 0 2 4 4 16 10 5 8 5 12 12 12 1 no 89 Geistesimmun, Natürliche Waffen, Wesen der Dunkelheit (Settingoption) Fäulnispranke (WB+1) Merkt nichts (PA+2) Kettenblitz (+3), Kleiner Terror (-(GEI+VE)/2), Schattenpfeil (+2)
301 Untoter Wächter Lockruf aus der Finsternis Untote 13 5 0 5 0 0 5 0 0 28 2 3 23 21 5 13 no 79 Geistesimmun, Wesen der Dunkelheit (Settingoption) Streitaxt (2h) (WB+3, INI-2) Kettenpanzer (PA+2, LA-0.5), Merkt nichts (PA+2), Metallhelm (PA+1, INI-1)
302 Unwolf Dungeonslayers Basisbox Magische Wesen 11 8 1 4 2 0 2 2 0 35 10 7.5 14 16 12 7 no 104 Anfällig, Natürliche Waffen, Odem, Sturmangriff, Wesen der Dunkelheit (Settingoption) Feuerodem (WB+2), Biss (WB+1) Brennendes Fell (PA+1)
303 Vampirfledermaus Dungeonslayers Basisbox Tiere 5 4 1 3 0 0 2 0 0 4 4 3 7 9 4 2 wi 55 Fliegen, Natürliche Waffen, Sonar, Sturzangriff Krallen (WB+1)
304 Vandrianischer Minnesänger Slayerforum Mensch Mensch KRI 1 Talentiert 8 6 6 4 0 0 3 0 3 21 6 4 13 15 6 3 no 54 Charmant I, Instrument I, Kämpfer I, Parade I, Reiten I, Wissensgebiet I Langschwert (WB+2), Lanze (WB+1) Lederpanzer (PA+1)
305 Vandrianischer Ordensheiler Slayerforum Mensch Mensch Hei 1 Talentiert 8 4 8 0 0 0 4 0 6 22 4 3 16 10 4 15 3 no 61 Blocker II, Fürsorger I, Parade I, Rüstzauberer I Langschwert (WB+2) Lederpanzer (PA+1), Holzschild (PA+1), Lederschienen (Arm & Bein) (PA+1) Heilende Hand (+2)
306 Vandrianischer Ordensritter Slayerforum Mensch Mensch KRI 1 Talentiert 8 4 8 3 0 0 3 0 4 21 3 3.5 16 13 4 4 no 67 Brutaler Hieb I, Diener des Lichts I, Flink I, Parade I, Waffenkenner I Langschwert (WB+2), Streitkolben (WB+1, GA-1) Kettenpanzer (PA+2, LA-0.5), Holzschild (PA+1), Metallhelm (PA+1, INI-1)
307 Vandrianischer Waffenknecht Der schwarze Ritter Mensch Mensch KRI 2 Talentiert 8 6 6 6 0 0 5 0 0 26 5 3 17 18 6 7 no 63 Kämpfer II, Einstecker I Langschwert (WB+2) Kettenpanzer (PA+2, LA-0.5), Metallhelm (PA+1, INI-1), Metallschild (PA+1, LA-0.5)
308 Vandrianischer Waffenknecht Der schwarze Ritter Mensch Mensch SPÄ 2 Talentiert 7 8 5 2 0 0 3 6 0 23 8 4 14 9 19 4 no 81 Schütze II, Einstecker I Armbrust, schwer (2h) (WB+3, INI-4, GA-2), Dolch (INI+1) Kettenpanzer (PA+2, LA-0.5), Metallhelm (PA+1, INI-1), Metallschild (PA+1, LA-0.5)
309 Varissa Valen Coladris Elf Elf Hei 1 Nachtsicht, Unsterblich, Magisch begabt 6 6 8 0 2 3 1 0 5 17 9 4 7 6 6 16 1 no 52 Bildung I, Fürsorger I, Instrument I, Wissensgebiet I, Wissensgebiet I Dolch (INI+1) Robe (runenbestickt) (Aura +1) Heilende Hand (+2)
310 Verzauberter Besen Die Insel der Stürme Konstrukte 3 3 0 2 1 0 0 2 1 7 4 2.5 3 6 5 1 2 1 kl 53 Dunkelsicht, Geistesimmun, Schweben Besenstiel (WB+1) Niesanfall (-(KÖR+AU)/2), Reinigen (0), Stolpern (-(AGI+AU)/2), Wolke der Reue (-2)
311 Vestracher Einbrecher Slayerforum Mensch Mensch SPÄ 1 Talentiert 7 8 5 2 2 1 1 4 0 18 11 5 9 10 13 1 no 51 Akrobat I, Diebeskunst I, Fieser Schuss I, Heimlichkeit I, Schlitzohr I, Wissensgebiet I Kurzbogen (2h) (WB+1, INI+1), Kurzschwert (WB+1), Wurfmesser Lederpanzer (PA+1)
312 Virgil Trächtige Wildsau Zwerg Zwerg SPÄ 6 Dunkelsicht, Langlebig, Zäh 6 8 6 0 6 2 2 5 0 18 14 5 9 6 16 1 no 53 Heimlichkeit III, Schütze III Schleuder Lumpen
313 Vladek Crumm Avakars Runde Mensch Mensch KRI 6 Talentiert 8 8 4 8 3 0 4 0 0 22 16 4.5 21 26 8 13 no 110 Kämpfer III, Schnelle Reflexe II, Zwei Waffen II, Brutaler Hieb I, Ausweichen I mag. Bihänder (2h) +2 (WB+5, GA-6, Kämpfer +II), mag. Kurzschwert +1 (WB+2, INI+1, GA-1) mag. Plattenpanzer +1 (PA+4, LA-0.5), mag. Metallhelm +1 (PA+2), mag. Lederschienen (Arm & Bein) +1 (PA+2) Kette (Abwehr +1)
314 Walküre von Wyndstett Slayerforum Mensch Mensch KRI 1 Talentiert 8 8 4 5 3 0 2 0 0 20 12 5 14 15 9 2 no 75 Kämpfer I, Parade I, Schlachtruf I, Schnelle Reflexe I, Wissensgebiet I Speer (WB+1), Breitschwert (WB+1, GA-2) Lederpanzer (PA+1), Holzschild (PA+1), Metallhelm (PA+1, INI-1)
315 Wasserelementar I Dungeonslayers Basisbox Magische Wesen 6 8 1 3 0 0 3 2 0 10 8 5 17 11 12 3 kl 60 Anfällig, Körperlos, Schwimmen Wasserstrahl (WB+2) Keine feste Gestalt (PA+8)
316 Wasserelementar II Dungeonslayers Basisbox Magische Wesen 11 8 1 4 0 0 3 3 0 24 8 5 22 18 14 9 no 83 Anfällig, Körperlos, Schwimmen Wasserstrahl (WB+3) Keine feste Gestalt (PA+8)
317 Wasserelementar III Dungeonslayers Basisbox Magische Wesen 15 9 1 5 0 0 6 4 0 62 9 6 29 24 17 16 gr 133 Anfällig, Körperlos, Schwimmen Wasserstrahl (WB+4) Keine feste Gestalt (PA+8)
318 Wegelagerer Dungeonslayers Basisbox Mensch Mensch KRI 2 Talentiert 8 8 4 5 0 0 3 3 0 21 9 5 12 14 12 2 no 55 Kurzschwert (WB+1), Kurzbogen (2h) (WB+1, INI+1) Lederpanzer (PA+1)
319 Werkzeug Die Pyramide des Eck Wan Konstrukte 10 5 0 4 0 0 4 2 0 12 5 3.5 19 16 7 9 kl 69 Fliegen, Umschlingen Werkzeug (WB+2) Metallwesen (PA+5)
320 Wilder Rattling Slay! #2 Humanoide 7 10 3 3 5 0 4 3 0 21 15 6 12 12 13 4 no 86 Gift, Dunkelsicht, Kletterläufer, Natürliche Waffen Krallen (WB+2), Biss (WB+2) Fell (PA+1)
321 Wilfried von Eibenhöh Der schwarze Ritter Mensch Mensch KRI 7 Talentiert 8 6 6 7 0 0 5 0 4 29 7 1.5 21 20 6 10 no 74 Kämpfer III, Einstecker II, Parade I, Reiten I, Schnelle Reflexe I Langschwert (WB+2), Lanze (WB+1) Plattenpanzer (PA+3, LA-1), Metallschild (PA+1, LA-0.5), Metallhelm (PA+1, INI-1), Plattenarmschienen (PA+1, LA-0.5), Plattenbeinschienen (PA+1, LA-0.5)
322 Wolf Dungeonslayers Basisbox Tiere 8 7 1 3 4 0 1 0 0 29 11 7 10 13 7 4 no 81 Nachtsicht, Natürliche Waffen, Sturmangriff Großer Biss (WB+2, GA-1) Wolfspelz (PA+1)
323 Wolfbart Das Geschenk der Eiskönigin Zwerg Zwerg WAM 18 Dunkelsicht, Langlebig, Zäh Heroisch 9 4 8 10 2 0 12 5 0 164 12 4 35 26 9 26 no 460 Brutaler Hieb V, Raserei III, Ausweichen II, Schnelle Reflexe II, Rundumschlag I mag. Streithammer (2h) +2 (WB+5, INI-2, GA-2, Stärke +2, Rundumschlag +I, Zauber: Schleudern eingebettet, Abklingzeit permanent ignorieren) mag. Plattenpanzer +2 (PA+5, Härte +2, Diener der Dunkelheit +II), mag. Plattenbeinschienen +1 (PA+2), mag. Plattenarmschienen +1 (PA+2), mag. Metallhelm +1 (PA+2) Fluch des Berserkers (Brutaler Hieb +II, Diener der Dunkelheit +II, Raserei +II, Standhaft +II), Handschuhe der Hammerkunst (Perfektion +III, Schnelle Reflexe +II), Haut des Eiswyrms (Einstecker +III, Diener der Dunkelheit +I), Knochenfußkette (Ausweichen +II, Flink +I)
324 Wollnashorn Das Umbarla-Becken Tiere 11 12 1 6 7 0 4 0 0 75 19 11 16 19 12 12 gr 154 Sturmangriff, Zerstampfen Horn oder Hufe (WB+2, GA-1) Fell (PA+1)
325 Wyndländischer Schwarzmagier Slayerforum Mensch Mensch Sch 1 Talentiert 7 5 8 0 0 2 1 5 3 18 6 3.5 8 7 10 16 1 no 54 Feuermagier II, Heimlichkeit I, Tiergestalt I, Wahrnehmung I Dolch (INI+1) Robe (runenbestickt) (Aura +1) Feuerstrahl (+3)
326 Ynnari (Schwester des Waldes) Slayerforum Elf Elf Hei 1 Nachtsicht, Unsterblich, Leichtfüßig 8 4 8 0 0 4 2 0 5 20 4 3 10 9 5 13 1 no 55 Instrument I, Jäger I, Wahrnehmung I, Wissensgebiet I Speer (WB+1) Robe (runenbestickt) (Aura +1) Tiere besänftigen (-LK/5)
327 Zasarischer Feuermagier Slayerforum Mensch Mensch Zau 1 Talentiert 6 6 8 0 0 1 2 4 4 21 6 4 8 7 10 15 1 no 57 Bildung I, Einstecker I, Feuermagier I, Zaubermacht I Kampfstab (2h) (WB+1, Zielzauber +1) Robe (runenbestickt) (Aura +1) Feuerstrahl (+2)
328 Zasarischer Kauffahrer Slayerforum Mensch Mensch SPÄ 1 Talentiert 6 8 6 2 2 2 0 4 0 19 11 5 7 8 14 1 no 51 Charmant I, Einstecker I, Schlitzohr I, Schwimmen I, Schütze I, Wissensgebiet I Kurzbogen (2h) (WB+1, INI+1) Lederpanzer (PA+1)
329 Zasarischer Märchenerzähler Slayerforum Mensch Mensch Zau 1 Talentiert 6 6 8 0 0 2 2 0 7 21 6 4 8 7 6 15 1 no 55 Charmant I, Einstecker I, Instrument I, Wahrnehmung I, Wissensgebiet I, Wissensgebiet I Kampfstab (2h) (WB+1, Zielzauber +1) Robe (runenbestickt) (Aura +1) Zaubertrick (0)
330 Zombie Dungeonslayers Basisbox Untote 13 3 0 3 0 0 5 0 0 28 3 2.5 20 18 3 10 no 78 Dunkelsicht, Geistesimmun, Natürliche Waffen, Wesen der Dunkelheit (Settingoption) Fäulnispranke (WB+2) Merkt nichts (PA+2)
331 Zombie Sekretärin Die Kinder der Schatten Untote 13 3 0 3 0 0 5 0 0 28 3 2.5 20 18 3 8 no 56 Fäulnispranke (WB+2) Merkt nichts (PA+2)
332 Zombiebär Slay! #3 Untote 14 7 0 4 4 0 4 0 0 84 11 7.5 19 20 7 14 gr 165 Geistesimmun, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption) Pranke (WB+2, GA-2) Fell (PA+1)
333 Zombiedrache Slay! #3 Untote 20 8 1 8 5 1 10 5 1 600 13 12.5 34 32 17 64 ge 907 Angst, Mehrere Angriffe (+1), Geistesimmun, Dunkelsicht, Natürliche Waffen, Odem, Regeneration, Totenkraft, Verdorrende Aura, Verschlingen, Wesen der Dunkelheit (Settingoption), Zerstampfen Biss, Klaue, Odem oder Schwanzhieb (WB+4, GA-2) Verrottender Körper (PA+4)
334 Zombiegoblin Slay! #3 Untote 5 7 0 4 0 0 2 0 0 9 7 4.5 9 11 7 1 kl 46 Geistesimmun, Natürliche Waffen, Wesen der Dunkelheit (Settingoption) Knochenpranke (WB+2) Merkt nichts (PA+2)
335 Zombiekeiler Slay! #3 Untote 11 7 0 4 2 0 5 0 0 39 9 7 18 17 7 10 no 107 Geistesimmun, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption) Hauer (WB+2, GA-1) Dicke Borstenhaut (PA+2)
336 Zombieoger Slay! #3 Untote 12 4 0 5 0 0 4 0 0 52 4 3.5 18 19 4 11 gr 106 Geistesimmun, Natürliche Waffen, Umschlingen, Wesen der Dunkelheit (Settingoption) Knochenpranke (WB+2) Merkt nichts (PA+2)
337 Zombieork Slay! #3 Untote 10 6 0 4 0 0 4 0 0 24 6 4 16 16 6 7 no 67 Geistesimmun, Natürliche Waffen, Wesen der Dunkelheit (Settingoption) Knochenpranke (WB+2) Merkt nichts (PA+2)
338 Zombieriesenratte Slay! #3 Untote 6 4 0 2 2 0 1 1 0 13 6 4.5 9 10 5 2 kl 60 Dunkelsicht, Geistesimmun, Natürliche Waffen, Schwimmen, Wesen der Dunkelheit (Settingoption) Spitze Zähne (WB+2) Merkt nichts (PA+2)
339 Zombietroll Slay! #3 Untote 16 6 0 6 0 0 5 0 0 62 6 4.5 23 24 6 18 gr 157 Anfällig, Dunkelsicht, Geistesimmun, Natürliche Waffen, Regeneration, Wesen der Dunkelheit (Settingoption) Knochenpranke (WB+2, GA-2) Merkt nichts (PA+2)
340 Zombiewolf Slay! #3 Untote 10 6 0 4 3 0 1 0 0 32 9 6 12 16 6 7 no 99 Geistesimmun, Nachtsicht, Natürliche Waffen, Sturmangriff, Wesen der Dunkelheit (Settingoption) Kräftiger Biss (WB+2, GA-1) Wolfspelz (PA+1)
341 Zwergensklave Trächtige Wildsau Zwerg Zwerg KRI 1 Dunkelsicht, Langlebig, Zäh 8 6 6 2 2 1 2 2 1 20 5 4 11 11 8 1 no 51 Werkzeug (WB+1, INI-3) Lumpen
342 Zwergischer Minenarbeiter Slayerforum Zwerg Zwerg KRI 1 Dunkelsicht, Langlebig, Zäh 8 6 6 5 1 0 2 2 0 20 7 4 11 14 8 2 no 61 Handwerk I, Wissensgebiet I, Wissensgebiet I, Wissensgebiet I Hammer (WB+1, GA-1)

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# How to use this tool
The Bestiarium.csv file is an export from [Slayer's Pit](https://www.f-space.de/ds4/tools-creatures.html#!/list).
In order to create a new Version of the pack (Compendium):
- `python extractCreatures.py` (tested with python 3.9)
- Then, create a new World in your foundryVTT instance (with DS4 as system).
- Create an 'Actor' compendium in the tab
- Open the dev console (F12)
- Type `const creatures = ` and then paste the content of `Bestiarium.json`. Press Enter
- Copy lines 5-9 one after another from `addCreatures.js`
- Download bestiarium.db from foundryVTTs filesystem

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// This file just contains code intended to be executed in the dev console of a running foundry world with DS4 as system
import creatures from "./Bestiarium.json";
creatures.forEach((creature) => Actor.create(creature));
let beasts = game.packs.get("world.bestiarium");
beasts.importAll(game.actors.entities); //This won't import them, but creates the db-file so the next command works
game.actors.forEach((creature) => beasts.importEntity(creature));

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View file

@ -0,0 +1,139 @@
{
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},
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},
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},
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}
},
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View file

@ -0,0 +1,182 @@
import csv
import json
def mapType(creatureType):
"""
maps the slayer's pit type to the foundry system type
"""
switcher = {
'Tiere': 'animal',
'Humanoide': 'humanoid',
'Konstrukte': 'construct',
'Magische Wesen': 'magicalEntity',
'Pflanzenwesen': 'plantBeing',
'Untote': 'undead'
}
return switcher.get(creatureType)
def mapSize(size):
"""
maps slayer's pits size to foundry system size
"""
switcher = {
'wi': 'tiny',
'kl': 'small',
'no': 'normal',
'gr': 'large',
'ri': 'huge',
'ge': 'colossal'
}
return switcher.get(size)
def getAttributes(creature):
"""
maps the attributes
"""
return {
"body": {
"base": int(creature['KÖR']),
"mod": 0
},
"mobility": {
"base": int(creature['AGI']),
"mod": 0
},
"mind": {
"base": int(creature['GEI']),
"mod": 0
}
}
def getTraits(creature):
"""
maps the traits
"""
return {
"strength": {
"base": int(creature['ST']),
"mod": 0
},
"constitution": {
"base": int(creature['']),
"mod": 0
},
"agility": {
"base": int(creature['BE']),
"mod": 0
},
"dexterity": {
"base": int(creature['GE']),
"mod": 0
},
"intellect": {
"base": int(creature['VE']),
"mod": 0
},
"aura": {
"base": int(creature['AU']),
"mod": 0
}
}
def getCombatValues(creature):
"""
maps combat values
"""
magic = 0 if (creature['Zauber'] == '') else float(creature['Zauber'])
targetMagic = 0 if creature['Zielzauber'] == '' else float(
creature['Zielzauber'])
return {
"hitPoints": {
"base": float(creature['Lebenskraft']),
"mod": 0,
},
"defense": {
"base": float(creature['Abwehr']),
"mod": 0
},
"initiative": {
"base": float(creature['Initiative']),
"mod": 0
},
"movement": {
"base": float(creature['Laufen']),
"mod": 0
},
"meleeAttack": {
"base": float(creature['Schlagen']),
"mod": 0
},
"rangedAttack": {
"base": float(creature['Schiessen']),
"mod": 0
},
"spellcasting": {
"base": magic,
"mod": 0
},
"targetedSpellcasting": {
"base": targetMagic,
"mod": 0
}
}
def reformatCreature(creature):
"""
reformats from table form into expected foundry style dict
"""
size = mapSize(creature['GK'])
creatureType = mapType(creature['Gruppe'])
attributes = getAttributes(creature)
traits = getTraits(creature)
combatValues = getCombatValues(creature)
description = creature['Waffen'] + '\n' + \
creature['Panzerung'] + '\n' + creature['Talente']
return {
'name': creature['Name'],
'type': 'creature',
'data': {
"attributes": attributes,
"traits": traits,
"combatValues": combatValues,
"baseInfo": {
"loot": "",
"foeFactor": int(creature['GH']),
"creatureType": creatureType,
"sizeCategory": size,
"experiencePoints": int(creature['EP']),
"description": description
}
}
}
def decode(filename, source):
creatures = []
npcs = []
with open(filename, newline='\n') as csvFile:
creatureReader = csv.DictReader(csvFile)
for row in creatureReader:
if row['Quelle'] == source:
if row['Volk'] == '':
creatures.append(row)
else:
npcs.append(row)
return (creatures, npcs)
creatures, npcs = decode('Bestiarium.csv', 'Dungeonslayers Basisbox')
with open('bestiarium.json', 'w') as outfile:
mappedCreatures = list(map(reformatCreature, creatures))
json.dump(mappedCreatures, outfile)